Matriarch Zarguna

Matriarch Zarguna

Introduction

Matriarch Zarguna is a character in RAID: Shadow Legends.

On our RAID: Shadow Legends tier list Matriarch Zarguna is B tier, 418th of the 1029 characters ranked, from where 3 current tier lists put Matriarch Zarguna.

Is Matriarch Zarguna good?

An Orc HP protector who pulls attacks onto herself and can't be killed while doing it. Clanmother shortens your team's debuffs, adds Continuous Heal and gives her Taunt plus Unkillable, which in Hydra keeps marked champions from being eaten and against the Phantom Shogun stops debuffs spreading from your Enfeeble tank.

Maternal Force shields the whole team, and when those Shields break or run out the ally is healed and gets Strengthen, while her passive trims damage to anyone shielded. Her A1 can Provoke, useful on the Head of Decay and Magma Dragon; Hydra is her best mode and the rest are average.

Strengths

  • Taunt with Unkillable
  • Team Shields that turn into heals and Strengthen
  • Continuous Heal and debuff shortening
  • Provoke chance with a self-heal on A1

Weaknesses

  • Only average outside Hydra

Skills

4
  • Battlethrum

    Ability 1

    Attacks 1 enemy 2 times. heals this champion by 5% of their MAX HP after each hit. Each hit also has a 25% chance of placing a Provoke debuff on the target for 1 turn. Lvl. 2: Heal +5% Lvl. 3: Heal +10% Lvl. 4: Buff/Debuff Chance +5% Lvl. 5: Buff/Debuff Chance +10%

  • Clanmother

    Ability 2 · Cooldown 5 turns

    Decreases the duration of all ally debuffs by 1 turn. Places a 15% Continuous Heal buff on all allies for 2 turns. Also places a Taunt buff and an Unkillable buff on this champion for 2 turns. Lvl. 2: Cooldown -1

  • Maternal Force

    Ability 3 · Cooldown 5 turns

    Attacks all enemies. Places a Shield buff on all allies, equal to 25% of this champion’s MAX HP, for 2 turns. Whenever a Shield buff is placed by this champion expires or is removed by damage, heals that ally by 15% of their MAX HP and places a 25% Strengthen buff on them for 1 turn. Lvl. 2: Damage +10% Lvl. 3: Cooldown -1 Lvl. 4: Cooldown -1

  • Refuge from Pain

    Passive

    Allies under Shield buffs receive 10% less damage.

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