
Mausoleum Mage
Force/SupportA tier
Introduction
Mausoleum Mage is a Force character in RAID: Shadow Legends. Mausoleum Mage's role is Support. Faction: Undead Hordes.
On our RAID: Shadow Legends tier list Mausoleum Mage is A tier, 260th of the 1029 characters ranked, from where 8 current tier lists put Mausoleum Mage.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.
Is Mausoleum Mage good?
A long-lasting epic support who can carry a team from progression into endgame. Might of Undeath gives the whole team Block Debuffs, Increase C.RATE and Increase DEF, and Winds of Purging clears every debuff from every ally, heals them and fills Turn Meter for anyone who had several debuffs removed.
Those three buffs are exactly what
Seer wants to strip for big damage, which makes the two a strong pairing. Build him with high DEF and SPD; dungeons are his best area and Hydra his weakest.
Pairs well with: Seer.
Strengths
- Team Block Debuffs, Increase C.RATE and Increase DEF
- Full team cleanse with healing
- Turn Meter fill for heavily debuffed allies
- Great partner for
Seer - Useful from progression to endgame
Weaknesses
- Weak in Hydra
- Clan Boss is only average for him
Stats
- HP19,485
- ATK1,057
- DEF947
- M.DEF30
- SPD104
- CRIT Rate15%
- CRIT DMG50%
- Effect ACC0
At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.
Skills
3Soul Manacles
Ability 1 · Scales with ATKAttacks 1 enemy. Has a 30% chance of placing a 30% Decrease SPD debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Damage +10% Lvl. 4: Buff/Debuff Chance +10% Lvl. 5: Buff/Debuff Chance +10%
Might of Undeath
Ability 2 · Cooldown 4 turnsPlaces a Block Debuffs buff on all allies for 1 turn. Also places a 30% Increase C.RATE buff and a 60% Increase DEF on all allies for 2 turns. Increase C.RATE Lvl. 2: Cooldown -1
Winds of Purging
Ability 3 · Cooldown 5 turnsRemoves all debuffs from all allies, then heals all allies by 10% of this Champion’s MAX HP. Heals each ally by a further 10% if 1 or more debuffs are removed from that ally. Fills each ally’s Turn Meter by 15% if 2 or more debuffs are removed from that ally. Lvl. 2: Heal +10% Lvl. 3: Heal +10% Lvl. 4: Heal +10% Lvl. 5: Cooldown -1



