Mighty Ukko

Mighty Ukko

LegendaryForceSupportA tier

Introduction

Mighty Ukko is a Legendary Force character in RAID: Shadow Legends. Mighty Ukko's role is Support. Faction: Skinwalkers.

On the combined RAID: Shadow Legends tier list Mighty Ukko is A tier, 93rd of the 1029 characters ranked, from where 3 community tier lists put Mighty Ukko.

Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.

What Mighty Ukko does

A support with a mass revive: Ukko's Mercy brings back every dead ally at 40% HP with a turn of Block Damage, and gives the whole team 30% SPD whether anyone died or not. Ukko's Fury hits everyone twice, each hit with a 75% chance to strip two buffs, and enemies left with no buffs get Block Buffs and 50% Decrease ACC.

The basic is an AoE too, and the passive can steal buffs as they go onto the enemy team.

Background

Before he was a Skinwalker, Ukko was an Orc of note among his own remote tribe in the lush but dangerous Lost Isles, far beyond Kaerok's gentle coastal shores. A prodigious consumer of shamanic wisdom and hearty meals alike, Ukko's appetite for all forms of power and knowledge led to a misadventure in the deepest reaches of his home island's dense and mountainous jungle. Coming upon a lost temple, Ukko was attacked by a strange, ancient boar-beast of fearsome power, which seemed, though half-mad, to be bent on guarding the place's inscrutable secrets. Badly wounded but victorious, Ukko contracted the Skinwalker curse from his wounds and the mingling of his and the creature's spilled blood. He lost consciousness and his flesh reformed into a new, boar-like state. As he returned to rationality, he endured a series of painful re-awakenings, each followed by the same terrible realization. Whenever he caught a glimpse of his transformation in a puddle or polished bit of stone, his conscious mind was sent fleeing into an atavistic state of rage and panic. The beast within would eventually subside, leaving Ukko to discover the aftermath of yet another frightful rampage he did not remember.

This cycle could have broken his mind. Instead, he remembered the lessons of self-mastery and moderation that his mentors in the shamanic arts had always taught him. He had never seen the true value of their advice, until he had to draw upon it in this crisis. Putting them into practice, he finally stopped his unconscious rages, and set his eyes upon the ruins and the jungle with sound and clear mind again at last. The now boar-like Ukko still yearned to satisfy his curiosity, and discover the truth of the temple ruin that seemed more ancient than any structure he had ever seen or touched. So he spent some time in the ruins, coming to terms with the changes to his mind and body and studying what little he could of the glyphs and signs within the temple.

He could not find any information about his curse, the boar guardian, or the temple's original builders. But he gleaned a few precious secrets of magic from that primeval place, enough to elevate his refined but limited spell-craft. Powers of life and death, the flow and storage of that power, and the totemic works required, the things that Ukko craved were finally his, at least to some extent. He was still left with the sting of curiosity unsated, and it remained when he broke his self-imposed exile from within the temple.

But Ukko could not face the idea of returning to the village of his upbringing. He could not risk approaching his close-knit community in this strange new form, which he knew required constant vigilance to control. So, rather than return, he did something his people always warned against, hail one of the merchant vessels of Arnoc that occasionally did business in the Lost Isles. Among the seasoned crew who had sailed far and seen much, this strange native Skinwalker was unusual to be sure, but not so bizarre as to preclude accommodation, especially when Ukko's brews and chants healed one of their sick. He sampled their rations and found them bland, but the delicacies from the mainland proffered to him were delicious. There was knowledge there too, among the so-called civilized folk, and thought perhaps somewhere on the continent of Anhelt, he could find out more about the curse that turned him. So from bustling Arnoc, past the ruins of Narbuk, and through the treacherous Durham Forest he wandered north, sharing tales and insights freely. He expected the same in return, doing favors for monks and peddlers in exchange for meals and knowledge, and sometimes performing purifying rituals.

In time, Ukko's name and reputation came to precede him, and he found fame to his liking. It seemed to only offer him more and more opportunities to learn. When asked about his shamanic formulae, his secrets and insights, he would simply refer to 'Ukko's blessing,' 'Ukko's wrath,' and so forth. After all, his mentors had taught him much, but with all that he had learned and endured, Ukko had made his magic truly his own. He kept his public persona close to the model of an overconfident, naïve, small-minded islander, which served to mask his true intellect and ambitions. And so tales of the 'Mighty Ukko', all the more easy to spread for their simplicity, began to proliferate and give growing weight to his name. But he has not deviated from his original purpose. Having learned much of Skinwalkers in his travels but nothing of the curse's cure, he now approaches the storied lands of Aravia, home of the High Elves. How their sensibilities and his will clash remains to be seen.

Stats

  • HP359th18,495
  • ATK372nd1,233
  • DEF415th1,112
  • SPD70th109
  • C. RATE15%
  • C. DMG50%
  • RES30
  • ACC193rd10

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 17,010Ascension 1: 17,175Ascension 2: 17,340Ascension 3: 17,505Ascension 4: 17,670Ascension 5: 18,000Ascension 6: 18,495
  • ATKNo Ascension: 1,123Ascension 1: 1,134Ascension 2: 1,145Ascension 3: 1,167Ascension 4: 1,189Ascension 5: 1,211Ascension 6: 1,233
  • DEFNo Ascension: 1,046Ascension 1: 1,057Ascension 2: 1,068Ascension 3: 1,079Ascension 4: 1,090Ascension 5: 1,101Ascension 6: 1,112
  • SPDNo Ascension: 99Ascension 1: 99Ascension 2: 99Ascension 3: 99Ascension 4: 99Ascension 5: 99Ascension 6: 109
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
  • HPNo Ascension: 17,010Ascension 6: 18,495
  • ATKNo Ascension: 1,123Ascension 6: 1,233
  • DEFNo Ascension: 1,046Ascension 6: 1,112
  • SPDNo Ascension: 99Ascension 6: 109
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 10

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Ukko Smash

    A1

    Attacks all enemies. Has a 50% chance of placing a 50% Decrease ATK debuff for 2 turns.

    Damage
    2.5 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Buff/Debuff Chance +10%
    3. Level 4 Damage +10%
    4. Level 5 Buff/Debuff Chance +15%
    • Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
  • Ukko's Fury

    A2

    Cooldown 4 turns

    Attacks all enemies 2 times. Each hit has a 75% chance to remove 2 random buffs from the target. Places a Block Buffs debuff and a 50% Decrease ACC debuff for 2 turns on targets that have no buffs after the attack.

    Damage
    2 x ATK
    Damage
    2 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Buff/Debuff Chance +10%
    3. Level 4 Damage +10%
    4. Level 5 Buff/Debuff Chance +15%
    • Block Buffs All buffs that are applied to the Champion with this debuff are automatically blocked and have no effect.
    • Decrease ACC Reduces the Champion's Battle ACC by 25% or 50%.
  • Ukko's Mercy

    A3

    Cooldown 6 turns, 4 fully booked

    Revives all dead allies with 40% HP, then places a Block Damage buff on them for 1 turn. Also places a 30% Increase SPD buff on all allies for 2 turns. Will place the Increase SPD buff even if there are no dead allies.

    Revive to
    0.4 x target MAX HP
    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    • Block Damage Makes the Champion immune to all forms of damage. Its duration cannot be increased.
    • Increase SPD Increases the Champion's Battle SPD by 15% or 30%.
  • Totem Warden [P]

    Passive

    Unlocked at Ascension 3

    Has a 50% chance of stealing 1 random buff from a random enemy each time a buff is placed on the enemy team. Will only attempt to steal one buff for each type of buff placed simultaneously (for example, only one random buff may be stolen if 3 Shield buffs are placed at the same time). Any stolen buffs become protected.

  • Almighty Immunity [P]

    Extra

    Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.

  • Almighty Tolerance [P]

    Extra

    Decreases the damage taken from Poison debuffs by 90%.

  • Grim Fortitude [P]

    Extra

    Decreases the damage taken from Smite debuffs by 70%.

  • Awakened Weakness [P]

    Extra

    Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%). Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).

  • Almighty Strength [P]

    Extra

    Damage from skills that scale based on enemy MAX HP cannot exceed 5% of the Boss' MAX HP when attacking the Boss.

  • Unfaltering Speed [P]

    Extra

    Immune to Decrease SPD debuffs and Turn Meter reduction effects.

  • Flameproof [P]

    Extra

    Damage from HP Burn debuffs cannot exceed 1% of the Boss' MAX HP.

  • Aura: Increases Ally SPD in all Battles by 20%.

How to get Mighty Ukko

Mighty Ukko can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Skins

1

Lichenback heroboss Skin.

Upgrade costs

Open in the planner

Ascension

  • Ascension 1Superior Force Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Force Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Force Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Force Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Force Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Force Potion ×6Superior Arcane Potion ×4

More Force characters

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