Mystic Hand

Mystic Hand

RareForceSupportD tier

Introduction

Mystic Hand is a Rare Force character in RAID: Shadow Legends. Mystic Hand's role is Support. Faction: Dark Elves.

On our RAID: Shadow Legends tier list Mystic Hand is D tier, 894th of the 1029 characters ranked, from where 8 current tier lists put Mystic Hand.

Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.

Is Mystic Hand good?

A Dark Elves rare you've probably seen in adverts, though he isn't one of the stronger rares. Soul Link heals the lowest-HP ally and then evens out HP across the team, which helps in early Faction Wars if you're short on healers. Against Amius, Turn the Tide can steal back the buffs he converts while Soul Link helps the team recover from big hits.

He can also take the Enfeeble hit against the Phantom Shogun as your highest C.DMG ally, as long as he survives the first one, and then heal himself right back up.

Strengths

  • HP equalizing heal on Soul Link
  • Buff steal on Turn the Tide
  • Niche answer to Amius
  • Can serve as the Phantom Shogun Enfeeble tank

Weaknesses

  • Weak across most content
  • Little utility beyond his A3
  • Poor in Hydra

Stats

  • HP16,515
  • ATK804
  • DEF1,123
  • M.DEF30
  • SPD88
  • CRIT Rate15%
  • CRIT DMG50%
  • Effect ACC10

At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.

Skills

4
  • Tainted Blade

    Ability 1 · Scales with ATK

    Attacks 1 enemy. Has a 30% chance of placing a [Block Buffs] debuff for 2 turns. Lvl. 2 Damage +5% Lvl. 3 Buff/Debuff Chance +5% Lvl. 4 Damage +10% Lvl. 5 Buff/Debuff Chance +5%

  • Turn the Tide

    Ability 2 · Scales with ATK, Cooldown 3 turns

    Attacks 1 enemy. Steals 2 random buffs from the target. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +5% Lvl. 5 Damage +10%

  • Soul Link

    Ability 3 · Cooldown 5 turns

    Heals the Ally with the lowest HP by 25%, then equalizes the HP levels of all allies. Lvl. 2 Heal +5% Lvl. 3 Heal +5% Lvl. 4 Heal +10% Lvl. 5 Cooldown -1

  • Aura

    Aura

    Increases Ally HP in Dungeons by 25%.

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