Nazana

Nazana

EpicForceHPB tier

Introduction

Nazana is an Epic Force character in RAID: Shadow Legends. Nazana's role is HP. Faction: Demonspawn.

On the combined RAID: Shadow Legends tier list Nazana is B tier, 496th of the 1029 characters ranked, from where 4 community tier lists put Nazana.

Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.

What Nazana does

A protector with an AoE basic. Unholy Contract gives every ally 50% Ally Protection and shields Nazana for 40% of MAX HP, and Steel Breaker hits everyone with a 50% chance of 50% Decrease ATK.

Background

Nazana was once known as the Mistress of Pacts and the Keeper of Contracts. None understood the complex bargains woven by Siroth and his most powerful Demonspawn as comprehensively as she did.

A Firstborn Demon, Nazana was at Siroth's side since before the Great Divorce. The Shadow God has always been a master of bargains and deals, and his hellish realm in Anathraad mimics the will of its ruler. Pact-making is a vital part of what passes for Demonspawn society. Demons and the factions they belong to make oaths of allegiance, or temporary pacts, or haggle and bargain over all manner of matters, be it territory, the loyalty of underlings, or promises of future aid.

This culture extends to Demonic dealings with the mortals of Teleria. Many are those who have sworn something to a Demon of Anathraad, or indeed to Siroth himself. There is not a species that hasn't yet heard the Shadow God's promises whispered in the dark.

Fealty and loyalty are the Demonspawn's first and most common demands, but there is almost no end to the number of mortals who have offered their very souls, or the souls of others, in exchange for the unholy boons Siroth and his minions offer. Many and multifarious are the pacts made, and Nazana kept track of them, her unnatural mind playing host to a vast array of damnable knowledge. At Siroth's command, she could recite every drop of blood spilled, every life taken, and every promise made by both mortals and Demons in their dealings with one another. This made her supremely powerful and influential, but Nazana had no interest in bargains of her own. All she did was in service to the Shadow God, and her only desire was to see that each and every contract was fulfilled.

At times, Nazana was dispatched to remind pact-makers of their outstanding debts, or to enforce terms. Razor-witted and beautiful in a terrifying sense as she was, there were few either in Anathraad or Teleria who could deny the accuracy of her claims or attempt to renegotiate matters. For those foolish enough to attempt to renege entirely, Nazana showed that she was far more than just a litigator. She was judge, jury, and executioner, and accepted no plea of innocence.

When the time came to deal death, Nazana moved with lightning speed. She could cut an armored knight to pieces in seconds with her wicked talons or punch her barbed tail through all manner of cover, giving her enemy no place of refuge. Even the most arrogant and shortsighted of mortals knew that a bargain struck with Siroth could not be idly set aside or circumvented, for any that tried would meet a painful end beneath Nazana's cold, wicked claws.

Nazana's eventual betrayal of Siroth angered him deeply. She saw his failures in war after war, and felt all her efforts over her long existence wasted. After being sent on a mission to the Dusk Hills, she never returned, instead she joined a group of Demonspawn who had given up on Siroth after the Second Great War and had made a home within a volcano. It took much to persuade them of her abandonment of Siroth, but they allowed her to join them, and she found something she never expected: love. It resulted in the birth of a baby girl, Alure, but the happiness Nazana experienced was short-lived. A Sacred Order host bent on slaughter stormed the Demonspawn's home, and only Alure survived. Nazana was thus banished back to Anathraad, where Siroth awaited her.

Stats

  • HP116th21,480
  • ATK777th859
  • DEF561st1,013
  • SPD235th103
  • C. RATE15%
  • C. DMG50%
  • RES106th45
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 18,825Ascension 1: 18,990Ascension 2: 19,320Ascension 3: 19,650Ascension 4: 19,980Ascension 5: 20,640Ascension 6: 21,480
  • ATKNo Ascension: 793Ascension 1: 804Ascension 2: 815Ascension 3: 826Ascension 4: 837Ascension 5: 848Ascension 6: 859
  • DEFNo Ascension: 980Ascension 1: 980Ascension 2: 980Ascension 3: 980Ascension 4: 980Ascension 5: 991Ascension 6: 1,013
  • SPDNo Ascension: 103Ascension 1: 103Ascension 2: 103Ascension 3: 103Ascension 4: 103Ascension 5: 103Ascension 6: 103
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 45
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 18,825Ascension 6: 21,480
  • ATKNo Ascension: 793Ascension 6: 859
  • DEFNo Ascension: 980Ascension 6: 1,013
  • SPDNo Ascension: 103Ascension 6: 103
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 45
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Dark Lance

    A1

    Attacks all enemies.

    Damage
    2.7 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +5%
    4. Level 5 Damage +10%
  • Unholy Contract

    A2

    Cooldown 4 turns, 3 fully booked

    Places a 50% Ally Protection buff on all allies for 2 turns. Places a Shield buff on this Champion for 2 turns. The value of the Shield is equal to 40% of this Champion's MAX HP.

    1. Level 2 Shield +5%
    2. Level 3 Shield +5%
    3. Level 4 Cooldown -1
    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
    • Ally Protection The Caster Champion takes 25% or 50% of direct damage inflicted upon the Target Champion. Self-inflicted damage (HP Burn or Poison) does not trigger this effect. Each Champion uses their own DEF value for mitigating damage.
  • Steel Breaker

    A3

    Cooldown 5 turns, 3 fully booked

    Attacks all enemies. Has a 50% chance of placing a 50% Decrease ATK debuff for 2 turns.

    Damage
    6 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +15%
    5. Level 6 Cooldown -1
    6. Level 7 Cooldown -1
    • Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
  • Aura: Increases Ally HP in Faction Crypts by 28%.

How to get Nazana

Nazana can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Epic champion.

Upgrade costs

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Ascension

  • Ascension 1Greater Force Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Force Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Force Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Force Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Force Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Force Potion ×4Superior Arcane Potion ×2

More Force characters

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