
Praeva The Slitherer
Introduction
Praeva The Slitherer is a character in RAID: Shadow Legends.
On our RAID: Shadow Legends tier list Praeva The Slitherer is A tier, 313th of the 1029 characters ranked, from where 2 current tier lists put Praeva The Slitherer.
Is Praeva The Slitherer good?
A Demonspawn support who speeds up the team, soaks their debuffs and has a strong single-target revive. Her A2 heals everyone based on her HP and grants Increase DEF and Increase SPD, which together with her Speed Aura helps outpace waves and bosses alike. Her revive brings an ally back at full HP with half a Turn Meter and every cooldown reset, perfect for an Arena nuker or a big hitter like
Gnut.
Each turn she pulls a debuff off an ally onto herself and fills the team's Turn Meter as her turn ends (more for every debuff she carries), then her A1 dumps her debuffs onto the enemy, which is great for sending Poisons back to Dragon.
Strengths
- Team heal with Increase DEF and Increase SPD
- Full-HP revive with a cooldown reset
- Soaks debuffs off allies each turn
- Returns her debuffs to the enemy with her A1
- Team Turn Meter fill every turn
Weaknesses
- The revive only covers one ally
- Doesn't take crowd control off allies
- Arena is her weakest area
Skills
4Bolt of Affliction
Ability 1Attacks 1 enemy. Transfers all debuffs from this Champion to the target. This effect cannot be resisted if this Champion is under 3 or more debuffs. Lvl. 2: Damage +10% Lvl. 3: Damage +10%
Malignant Energy
Ability 2 · Cooldown 5 turnsHeals all allies by 25% of this Champions’s MAX HP. Then places a 60% Increase DEF buff and a 305 Increase SPD buff on all allies for 2 turns. Lvl. 2: Heal +5% Lvl. 3: Heal +5% Lvl. 4: Cooldown -1 Lvl. 5: Cooldown -1
Seed of Corruption
Ability 3 · Cooldown 6 turnsRevives a single ally with 100% HP and 50% Turn Meter. Fully resets the cooldowns of all their skills. Lvl. 2: Cooldown -1 Lvl. 3: Cooldown -1
Sacrificial Servant
PassiveAt the start of this Champion’s turn, transfers 1 debuff from each ally to this Champion. Will not transfer Stun, Sleep, Freeze, Provoke, Fear, True Fear, Petrification, or Sheep debuffs. This effect cannot be resisted or blocked. If there are multiple Champions on the team with this skill, only one will activate. At the end of this Champion’s turn, fills the Turn Meters of all allies by 10% and an additional 2% for each debuff on this Champion. If there are multiple Champions on the team with this skill, only one will activate.



