
Sachi
Force/SupportB tier
Introduction
Sachi is a Force character in RAID: Shadow Legends. Sachi's role is Support. Faction: Shadowkin.
On our RAID: Shadow Legends tier list Sachi is B tier, 371st of the 1029 characters ranked, from where 8 current tier lists put Sachi.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.
Is Sachi good?
A Shadowkin epic support from the faction's first release in update 3.40. Shadow Ambush gives the team Increase ATK and a Turn Meter boost, which makes her a fast Arena booster and a way to kick off the Ultimate
Galek HP Burn setup on
Spider.
Her A2 lands Leech for two turns on a two-turn cooldown, so she can keep it up almost constantly, and that's especially useful in Faction Wars. She's reasonable in most modes, with Clan Boss her best and dungeons a little behind.
Strengths
- Team Increase ATK with a Turn Meter boost
- Near-permanent Leech
- Fits
Spider HP Burn teams - Useful in Faction Wars
Weaknesses
- Turn Meter boost needs a critical hit
- Only average in dungeons
Stats
- HP14,865
- ATK1,222
- DEF1,090
- M.DEF30
- SPD102
- CRIT Rate15%
- CRIT DMG50%
- Effect ACC0
At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.
Skills
4Sickle Sweep
Ability 1 · Scales with ATKAttacks all enemies. Has a 40% chance of placing a 50% Decrease ACC debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Buff/Debuff Chance +5% Lvl. 5: Buff/Debuff Chance +5%
Hear Pierce
Ability 2 · Scales with ATK, Cooldown 3 turnsAttacks 1 enemy. Has a 75% chance of placing a 30% Decrease C.RATE debuff and a Leech debuff for 2 turns. Decrease C.RATE Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +10% Lvl. 5: Buff/Debuff Chance +10% Lvl. 6: Buff/Debuff Chance +15% Lvl. 7: Cooldown -1
Shadow Ambush
Ability 3 · Scales with ATK, Cooldown 5 turnsPlaces a 50% Increase ATK buff on all allies for 2 turns, then attacks 1 enemy. Fills the Turn Meters of all allies by 20% if this attack is critical. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +5% Lvl. 5: Cooldown -1 Lvl. 6: Cooldown -1
False Death
PassiveRevives a random ally with 30% HP whenever this Champion kills an enemy. Has a 50% chance of placing Fear debuff on all the enemies for 1 turn whenever an ally is revived.



