Sachi

Sachi

ForceSupportB tier

Introduction

Sachi is a Force character in RAID: Shadow Legends. Sachi's role is Support. Faction: Shadowkin.

On our RAID: Shadow Legends tier list Sachi is B tier, 371st of the 1029 characters ranked, from where 8 current tier lists put Sachi.

Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.

Is Sachi good?

A Shadowkin epic support from the faction's first release in update 3.40. Shadow Ambush gives the team Increase ATK and a Turn Meter boost, which makes her a fast Arena booster and a way to kick off the Ultimate Galek HP Burn setup on Spider.

Her A2 lands Leech for two turns on a two-turn cooldown, so she can keep it up almost constantly, and that's especially useful in Faction Wars. She's reasonable in most modes, with Clan Boss her best and dungeons a little behind.

Strengths

  • Team Increase ATK with a Turn Meter boost
  • Near-permanent Leech
  • Fits Spider HP Burn teams
  • Useful in Faction Wars

Weaknesses

  • Turn Meter boost needs a critical hit
  • Only average in dungeons

Stats

  • HP14,865
  • ATK1,222
  • DEF1,090
  • M.DEF30
  • SPD102
  • CRIT Rate15%
  • CRIT DMG50%
  • Effect ACC0

At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.

Skills

4
  • Sickle Sweep

    Ability 1 · Scales with ATK

    Attacks all enemies. Has a 40% chance of placing a 50% Decrease ACC debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Buff/Debuff Chance +5% Lvl. 5: Buff/Debuff Chance +5%

  • Hear Pierce

    Ability 2 · Scales with ATK, Cooldown 3 turns

    Attacks 1 enemy. Has a 75% chance of placing a 30% Decrease C.RATE debuff and a Leech debuff for 2 turns. Decrease C.RATE Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +10% Lvl. 5: Buff/Debuff Chance +10% Lvl. 6: Buff/Debuff Chance +15% Lvl. 7: Cooldown -1

  • Shadow Ambush

    Ability 3 · Scales with ATK, Cooldown 5 turns

    Places a 50% Increase ATK buff on all allies for 2 turns, then attacks 1 enemy. Fills the Turn Meters of all allies by 20% if this attack is critical. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +5% Lvl. 5: Cooldown -1 Lvl. 6: Cooldown -1

  • False Death

    Passive

    Revives a random ally with 30% HP whenever this Champion kills an enemy. Has a 50% chance of placing Fear debuff on all the enemies for 1 turn whenever an ally is revived.

More Force characters

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