Skullcrusher

Skullcrusher

EpicForceDefenseA tier

Introduction

Skullcrusher is an Epic Force character in RAID: Shadow Legends. Skullcrusher's role is Defense. Faction: Ogryn Tribes.

On the combined RAID: Shadow Legends tier list Skullcrusher is A tier, 114th of the 1029 characters ranked, from where 5 community tier lists put Skullcrusher.

Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.

What Skullcrusher does

A bodyguard: Stonewall gives every other ally 50% Ally Protection and Counterattack for two turns, and makes Skullcrusher Unkillable for a turn. The passive shortens Skullcrusher's debuffs by a turn, and the basic puts 50% Heal Reduction on targets with lower DEF.

Background

Few Ogryn mercenaries are more highly prized than the Skullcrushers. Clad in heavy war-plates made from scrap iron and looted mail, and bearing heavy-bladed, barbed axes, they make for imposing opponents. In battle, they can be found acting as bodyguards for important commanders, or striding into the thick of the fighting as the tip of an indomitable counter-attack.

The origin of the Skullcrushers occurred during the War of the Elves. A few Ogryn mercenaries, tired of enduring the volleys from Aravian archers while serving the Dark Elves, crafted better armor for themselves out of scraps left on the battlefields. Prior to this, the Ogryn warriors had only borne crude war-plate, but with the addition of Aravian mail, their armor was better able to resist the enemy's arrows. Thus warded, they proved themselves to be a dangerous addition to the Dark Elves' forces.

Their employers found that a phalanx of Skullcrushers was almost an army in and of itself. They were all but unstoppable on the field, capable of smashing a gaping hole in even the strongest enemy battleline and enduring storms of arrows and crossbow bolts. The Skullcrushers also made indomitable bodyguards, willing and able to protect their charges against any foe, almost no matter how large or terrifying, due to their faith in the impregnability of their armor and the fear their reputation came to inspire.

This unshakable confidence ensured that Skullcrushers would fight on, even as their allies retreated, making them the perfect rearguard. The Ogryn took pride in their reputation for courage and immovability, and these led the ranks of the Skullcrushers to never depleted for long. Those who joined the group took to marking their helms with a smear of enemy blood, as proof of their ferocity.

Selling their services to the highest bidder, the Skullcrushers have since fought on hundreds of battlefields across Anhelt, under the banners of the Free Cities, Aravia, and their old masters, the Dark Elves. They have even made their presence felt in the Lost Isles and parts of Peltas on occasion.

Recently, the Ogryn known as Traguk Hammerjaw has assumed overall command of the Skullcrushers, after the death of their previous chieftain, Juk Snaptooth, at Lonely Marsh. Traguk is the very epitome of a Skullcrusher; stubborn to the point of obstinance and insanely violent. Larger than his fellows and fiercer by far, he is also cannier than many of his would-be employers expect of an Ogryn.

The presence of the Skullcrushers can often determine the difference between victory and defeat, and Traguk has mastered the art of opportune renegotiation. He has learned that employers are often more than happy to double or even triple the Ogryn's pay to ensure that the fight goes their way. And if they are not, Traguk is perfectly willing to reposition his Skullcrushers away from the thick of the fighting.

This tactic has earned Traguk and the Skullcrushers the ire of more than one former employer. In one instance, at the Battle of Briarford, the Banner Lord of Kaerok who'd hired the Ogryn refused to give in to extortion and instead ordered elements of his forces to attack the mercenaries at the clash's height. What persuaded him to attack his own forces, albeit reluctant elements, is not known. Whatever the reason, Traguk's response was as swift as it was brutal. He led his warriors in a crushing counter-attack that all but gutted their former employer's forces and handed victory to the enemy… who quickly agreed to Traguk's subsequent demand for payment for services rendered.

Stats

  • HP268th19,320
  • ATK839th826
  • DEF296th1,189
  • SPD587th98
  • C. RATE15%
  • C. DMG50%
  • RES106th45
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 18,165Ascension 1: 18,330Ascension 2: 18,495Ascension 3: 18,660Ascension 4: 18,825Ascension 5: 18,990Ascension 6: 19,320
  • ATKNo Ascension: 771Ascension 1: 771Ascension 2: 782Ascension 3: 793Ascension 4: 804Ascension 5: 815Ascension 6: 826
  • DEFNo Ascension: 1,046Ascension 1: 1,057Ascension 2: 1,068Ascension 3: 1,090Ascension 4: 1,112Ascension 5: 1,145Ascension 6: 1,189
  • SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 45
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 18,165Ascension 6: 19,320
  • ATKNo Ascension: 771Ascension 6: 826
  • DEFNo Ascension: 1,046Ascension 6: 1,189
  • SPDNo Ascension: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 45
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Smash

    A1

    Attacks 1 enemy. Places a 50% Heal Reduction debuff if the target's DEF is lower than this Champion's.

    Damage
    3.7 x DEF
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +5%
    4. Level 5 Damage +5%
    • Heal Reduction Any healing received by the Champion with Heal Reduction debuff is reduced by 50% or 100%.
  • Stonewall

    A2

    Cooldown 4 turns, 3 fully booked, Upgraded at Ascension 3

    Places a 50% Ally Protection buff on all allies except this Champion for 2 turns. Places a Counterattack buff on all allies except this Champion for 2 turns. Places an Unkillable buff on this Champion for 1 turn.

    1. Level 2 Cooldown -1
    Before Ascension 3

    Cooldown 4 turns

    Places a 25% Ally Protection buff on all allies except this Champion for 2 turns. Places a Counterattack buff on all allies except this Champion for 1 turn. Places an Unkillable buff on this Champion for 1 turn.

    1. Level 2 Cooldown -1
    • Counterattack When attacked, the Champion with Counterattack buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit skill. Does not counterattack in response to the enemy's own counterattack. Does not count as a Turn.
    • Ally Protection The Caster Champion takes 25% or 50% of direct damage inflicted upon the Target Champion. Self-inflicted damage (HP Burn or Poison) does not trigger this effect. Each Champion uses their own DEF value for mitigating damage.
    • Unkillable The Champion cannot fall below 1 HP when the Unkillable buff is active. Its duration cannot be increased.
  • Unshakeable [P]

    Passive

    Decreases the duration of all debuffs on this Champion by 1 turn at the start of each turn.

  • Aura: Increases Ally RES in Faction Crypts by 45.

How to get Skullcrusher

Skullcrusher can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Epic champion.

Upgrade costs

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Ascension

  • Ascension 1Greater Force Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Force Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Force Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Force Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Force Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Force Potion ×4Superior Arcane Potion ×2

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