Swarmspeaker Zyclic

Swarmspeaker Zyclic

LegendaryForceAttackC tier

Introduction

Swarmspeaker Zyclic is a Legendary Force character in RAID: Shadow Legends. Swarmspeaker Zyclic's role is Attack. Faction: Dark Elves.

On the combined RAID: Shadow Legends tier list Swarmspeaker Zyclic is C tier, 542nd of the 1029 characters ranked, from where 3 community tier lists put Swarmspeaker Zyclic.

Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.

What Swarmspeaker Zyclic does

A buff thief: the basic has a 75% chance to steal a buff that can't be resisted or blocked, and Ravening Multitude grants an extra turn on a kill or adds a hit on every enemy if the target survives. Insectoid Feast grows 10% stronger every time an enemy gets a debuff, and the passive ignores 12% DEF on targets with no buffs.

Background

The Cult of the Fang is the most widespread and fastest growing Dark Elf religion. Inconceivable to the Elves who first came to Durham Forest during the War of the Elves, it is centered around the worship and idolization of the Insect Lords, enigmatic and ineffable creatures who dwell in Durham's heart and are bound physically and spiritually to it.

There are tens of thousands, perhaps more, in the Cult of the Fang. Their faith has no single hierarchy or focus, with adherents following individual Insect Lords, several, or all. Others worship different facets of multiple great insects. Spiders are ascetic warrior-monks who claim and defend precious relics, Eviscerators are assassins who worship through murder, Fang Clerics are preachers and proselytizers of the Gospel of the Fang. As a result of all this, the cult has no single leader. Swarmspeaker Zyclic is one. The focus of his devotion is the Insect Lords' facet of the Ravening Multitude. He is known by many titles, including 'Beholder of the Chitin-tide', 'Willer of the Scuttlerush', the 'Great Nest-Tongue', and the 'Guide of a Billion Fangs'. Few besides his fellow cult leaders are as dogmatic and incorruptible as he.

Zyclic's acolytes, known as Chitterers or Scuttlers, are found in Dark Elf canopy-towns and tree-bastions throughout Durham Forest. Many other cultists pay homage to him, for his domain of worship overlaps that of every Insect Lord. His influence is thus deep and far-ranging, and while he has no official power or control over any of the Dark Elf Houses or settlements, few House masters or Guild leaders can ignore him or refuse his requests should he come to them.

Even if Zyclic did not command the loyalty of so many followers, he is still a terrifying figure, a quality often more than enough to 'persuade' those he engages with to do as he orders. His violet skin crawls with grubs and beetles and spiders and as he speaks his interlocutors can see worms and larvae wriggling around his teeth and gums. His flesh is a smorgasbord of swollen bug bites, pustules, and feeding parasites, and flies greedily burrow and nest within it. These denizens result in him leaving a trail of plump, writhing, flesh-eating maggots wherever he treads when they fall out.

Another element of Zyclic's imposing appearance is his armor. Made from the shells of thousands of obsidian beetles and the discarded cocoons of fangmoths, it combines incredible durability with perfect flexibility. Mites and spiders dwell in the minute spaces between the 'scales' of the armor, it is an ecosystem unto itself. Finally, Zyclic never goes anywhere without his enormous, scythe-like staff, its serrated, curved blade forged to resemble an enormous insect claw. Zyclic can slice through a dozen foes with a single swing, opening bellies to spill guts upon which the many thousands of creatures who dwell within and around him feast.

Alone, Zyclic is a combat monster. But he is never alone. Besides the thousands of creatures that call his body and armor home, his affinity with the flesh-eating minibeasts of Durham Forest is such that should he tap his foot on the ground and buzz his teeth, hundreds of thousands will come to him, ready to overwhelm and devour whoever he tells them to. These swarms can reduce a living being to gnawed bones in a matter of seconds, their rapid consumption giving the appearance of their unfortunate prey dissolving.

Zyclic has spent much of his time as Swarmspeaker an aloof, mysterious, and distant figure. His goal has been only to propagate worship of the Insect Lords and build his follower base for their sake. But that has changed in recent months. A dragon of Siroth came to Durham, seducing many Dark Elves to the Shadow God's service. This has upset the balance of faith in the forest, with many Dark Elves now openly worshiping the Lord of Shadow. Zyclic has never been more active, shoring his support, and renewing allegiances with the other great leaders of the Cult of the Fang such as the Pincer Prince and the Webweaver Supreme. He has also consulted with Ruel the Huntmaster, their secret conversations made through the excretions of pheromones and high pitched clicks in the dead of night. He hopes to glean some insight into the will of the Insect Lords beyond what he is told by the swarms and the nests as, for all his power, he is still greatly ignorant of his masters. He has not seen one in the flesh. He does not realize he is just a pawn to them, one they will expend if necessary in the brewing clash of faiths in Durham Forest.

The Swarmspeaker is determined to fight for his Lords. But he does not know if the Cult of the Fang will survive.

Stats

  • HP850th14,040
  • ATK51st1,575
  • DEF473rd1,068
  • SPD336th101
  • C. RATE15%
  • C. DMG1st63%
  • RES30
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 13,215Ascension 1: 13,215Ascension 2: 13,380Ascension 3: 13,545Ascension 4: 13,710Ascension 5: 13,875Ascension 6: 14,040
  • ATKNo Ascension: 1,409Ascension 1: 1,421Ascension 2: 1,443Ascension 3: 1,465Ascension 4: 1,487Ascension 5: 1,531Ascension 6: 1,575
  • DEFNo Ascension: 1,013Ascension 1: 1,013Ascension 2: 1,024Ascension 3: 1,035Ascension 4: 1,046Ascension 5: 1,057Ascension 6: 1,068
  • SPDNo Ascension: 96Ascension 1: 96Ascension 2: 96Ascension 3: 96Ascension 4: 96Ascension 5: 96Ascension 6: 101
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 13,215Ascension 6: 14,040
  • ATKNo Ascension: 1,409Ascension 6: 1,575
  • DEFNo Ascension: 1,013Ascension 6: 1,068
  • SPDNo Ascension: 96Ascension 6: 101
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Chitin Cutter

    A1

    Attacks 1 enemy. Has a 75% chance of stealing 1 random buff from the target. This effect cannot be resisted or blocked.

    Damage
    3.8 x ATK
    1. Level 2 Buff/Debuff Chance +10%
    2. Level 3 Damage +15%
    3. Level 4 Buff/Debuff Chance +15%
  • Ravening Multitude

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks 1 enemy. Grants an Extra Turn if this attack kills an enemy. If the initial target survives, places an extra hit on all enemies.

    Damage
    6 x ATK
    Damage
    4 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
  • Insectoid Feast

    A3

    Cooldown 4 turns, 3 fully booked

    Attacks 1 enemy 2 times. The damage inflicted by this skill increases by 10% each time an enemy receives a debuff. The damage increase resets each time this skill is used.

    Turn Meter fill
    0.5 x full Turn Meter
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
  • Swarm Conductor [P]

    Passive

    Unlocked at Ascension 3

    Will ignore 12% of each target's DEF if they have no buffs.

    • Block Buffs All buffs that are applied to the Champion with this debuff are automatically blocked and have no effect.
  • Aura: Increases Ally SPD in all Battles by 19%.
  • Aura: Increases Ally ACC in all Battles by 60 (only applies to Dark Elves).

Upgrade costs

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Ascension

  • Ascension 1Superior Force Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Force Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Force Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Force Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Force Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Force Potion ×6Superior Arcane Potion ×4

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