
Warchief
Legendary/Force/DefenseB tier
Introduction
Warchief is a Legendary Force character in RAID: Shadow Legends. Warchief's role is Defense. Faction: Skinwalkers.
On our RAID: Shadow Legends tier list Warchief is B tier, 639th of the 1029 characters ranked, from where 8 current tier lists put Warchief.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.
Is Warchief good?
A Provoke-focused tank whose best work is keeping Hydra's Head of Decay and Kuldath in Doom
Tower under constant Provoke. His A2 Provokes, steals buffs (handy against Block Debuffs) and shields the team, and a recent buff trimmed a turn off its cooldown and added a chance to Provoke every enemy, which helps lock down waves in Cursed City and Faction Wars.
His passive heals allies for part of the damage their Shields absorb and raises his DEF for each Provoked enemy, which also makes his Shields bigger. He's still a niche pick for when you need reliable Provoke.
Strengths
- Provoke with buff steal and a team Shield
- Chance at an AoE Provoke since his buff
- Passive heals allies from absorbed damage
- DEF grows with each Provoked enemy
Weaknesses
- Still a niche pick
- Weak in dungeons
Stats
- HP18,990
- ATK848
- DEF1,465
- M.DEF50
- SPD102
- CRIT Rate15%
- CRIT DMG50%
- Effect ACC10
At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.
Skills
3Marauder
Ability 2 · Scales with DEF, Cooldown 5 turnsAttacks 1 enemy. Places a [Provoke] debuff for 3 turns. Has a 75% chance of stealing 2 random buffs from the target. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +10% Lvl. 5 Damage +10% Lvl. 6 Damage +10% Lvl. 7 Cooldown -1
Standstill
PassiveReflects 30% of the damage taken back to the attacker. DEF increases by 10% for each dead ally.
Brutal Force
DEFAttacks 1 enemy 3 times. Has a 15% chance of placing a [Provoke] debuff for 1 turn.
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