

Arcanarch
Sorcerer
Introduction
Arcanarch is a class in Sword x Staff. Arcanarch's line is Sorcerer. Class rank: Class VI.
Profile
With a single breath, the elements erupt, an unending blaze that scorches all in its path.
Stats
- HP rate4,800
- ATK rate6,800
- DEF rate4,900
- SPD rate5,200
Base stat rates for class levels 1 to 120. Each bar is measured against the highest value in the Sword x Staff roster.
Skills
12
Tideburst
Technique · Technique · RareSelects a grid within 3 grids of the caster. Deals Water DMG once to all enemies within 2 grids of the target grid, with a 40% base chance to inflict Wet for 2 turns.

Frigid Spike
Technique · Technique · EpicSelects a grid within 4 grids of the caster. Deals Water DMG once to all enemies within a 1-grid square area of the target grid, with a 30% base chance to inflict Frozen for 1 turn. (Zero Initial CD)

Blackflame Scorch
Technique · Technique · EpicSelects a grid within 5 grids of the caster. Deals Fire DMG once to all enemies within a 1-grid square area of the target grid, and inflict Burn on grids within range.(Prioritizes large targets)

Flare Eruption
Technique · Technique · RareSelects 1 grid within 5 grids. Absorbs all allied Burn effects within 3 grids, then deals Fire Doom DMG once to all enemies within 1 grid. DMG increases by 10% for each Burn absorbed, up to 100%. (Prioritizes large targets)

Riftwind Wheel
Technique · Technique · LegendarySelects a grid within 5 grids of the caster. Deals Wind DMG 4 times to all enemies within 1 grids of the target grid, knocking them airborne.

Judgment Thunder
Technique · Technique · LegendaryDeals Light DMG 9 times to randomenemies within 5 grids of the casters. DMG decreases by 30% for each subsequent hit on the same target.

Surging Tide
Charm · Charm · EpicIncrease the caster's Elemental RES. Each time the caster takes Technique DMG, there is a chance to trigger Surging Tide, and advance the action bar by 20%, up to 2 times per turn. The initial trigger chance is 0%, and each equipped skill that deals Water DMG increases it by 5%.

Riptide
Charm · Charm · LegendaryAfter casting 5 Water Techniques, the caster enters Tideform for 2 turns. Cannot be dispelled. During this state, DMG dealt is increased. After each Technique cast, there is a 30% chance to reset its cooldown and cast again, up to 2 times per turn. (Techniques cast during Tideform do not count)

Pyre of Souls
Charm · Charm · LegendaryEvery 3 turns, increase the DMG dealt by Blast Spirit of the casteronce, up to 2 times. Cannot be dispelled. The caster's Blast Spirit gains Enhanced Effect.

Omnirune Sigil
Charm · Charm · RareWhenever the caster uses a damaging Technique, conjures 1 matching elemental Rune next to the caster to increase the corresponding stat of the caster. Cannot be dispelled.

Rupture Storm
Charm · Charm · EpicIncreases Laceration DMG. When the caster's Technique sends an enemy from a normal state into Airborne, triggers Laceration once.

Glare Fusion
Charm · Charm · RareIncreases Light Affinity. Each time the caster uses a Light Technique, gains 1 to 3 stacks of Energy at random. On every 4th Light Technique cast, removes all stacks of Energy and increases this Technique's DMG by 8% per stack. (The 4th cast does not grant Energy.)
Upgrade costs
Class level costs
- Levels 2 to 11Arcanarch Badge ×175
- Levels 12 to 21Arcanarch Badge ×345
- Levels 22 to 31Arcanarch Badge ×440
- Levels 32 to 41Arcanarch Badge ×520
- Levels 42 to 51Arcanarch Badge ×600
- Levels 52 to 61Arcanarch Badge ×680
- Levels 62 to 71Arcanarch Badge ×775
- Levels 72 to 81Arcanarch Badge ×875
- Levels 82 to 91Arcanarch Badge ×975
- Levels 92 to 101Arcanarch Badge ×1,075
- Levels 102 to 111Arcanarch Badge ×1,200
- Levels 112 to 120Arcanarch Badge ×1,052
How to get Arcanarch
Promote from Magister at class level 50, with 280 class levels in total.















