Justicar

Justicar

Knight

Introduction

Justicar is a class in Sword x Staff. Justicar's line is Knight. Class rank: Class VI.

Profile

Beneath the boundless sky and against the surge of the abyss, they forge divine will into an unbreakable aegis.

Stats

  • HP rate5,600
  • ATK rate4,800
  • DEF rate6,400
  • SPD rate4,900

Base stat rates for class levels 1 to 120. Each bar is measured against the highest value in the Sword x Staff roster.

Skills

12
  • Aether Rush

    Technique · Technique · Epic

    Attacks 1 enemy within 1 grid of the caster, dealing Physical Doom DMG once, with an 150% base chance to inflict Stun for 1 turn. (Prioritizes large targets)

  • Prism Aegis

    Technique · Technique · Rare

    The caster gains Prism Aegis for 2 turns, which cannot be dispelled. When hit by Technique DMG, the caster counterattacks and deals Light DMG once based on DEF to the attacker. (Zero Initial CD)

  • Radiant Spiritblade

    Technique · Technique · Legendary

    Deals Light DMG once to 1 enemy within 3 grids of the caster, then ricochets to a random enemy within 3 grids of the target up to 5 times. If the caster has at least 5 stacks of Charge, remove 5 stacks to increase the DMG of this skill by 50%. DMG decreases by 40% for each subsequent hit on the same target. (Large targets may take multiple hits.)

  • Phantom Current

    Technique · Technique · Rare

    Deals Water DMG 2 times to all enemies within 4 grids of the caster, with a 50% base chance to inflict 1 stack of Cold for 2 turns and pulls them to the target's location.

  • Tidal Whirl

    Technique · Technique · Legendary

    Deals Water DMG once to all enemies within 3 grids of the caster.

  • Twin Radiance Shield

    Technique · Technique · Epic

    Grants a shield based on the caster's DEF to the caster and the ally with the lowest HP percentage within 5 grids, lasting for 2 turns.

  • Power of Retribution

    Charm · Charm · Legendary

    Increases the caster's Physical Mastery. Each time the caster's Technique deals Physical DMG to an enemy, there is a 70% base chance to inflict 1 stack of Cripple for 2 turns, up to 3 stacks.

  • Skyglow

    Charm · Charm · Epic

    Increases Light Affinity. At the end of the caster's turn, gains 2 stacks of Charge, up to 20 stacks. Cannot be dispelled.

  • Sacred Blessing

    Charm · Charm · Rare

    For each equipped Technique deals Light DMG, reduces DMG taken, up to 3 stacks. Cannot be dispelled.

  • Ice Shackles

    Charm · Charm · Legendary

    Before battle starts, awakens the caster's power. The caster and all allied characters within 5 grids take reduced DMG from enemies inflicteded with Cold. Each stack of Cold on the target increases this reduction by 20%. This effect is Unique and cannot be dispelled.

  • Tide Sigil

    Charm · Charm · Epic

    Each time the caster takes Technique DMG, gains 1 Tide Sigil. At 15 stacks, counterattacks and deals Water DMG once based on DEF to all enemies within 2 grids of the caster.

  • Fortified Shell

    Charm · Charm · Rare

    Increase the caster's DEF for every 10% HP lost. This effect stacks up to 5 times and cannot be dispelled.

Upgrade costs

Class level costs

  • Levels 2 to 11Justicar Badge ×175
  • Levels 12 to 21Justicar Badge ×345
  • Levels 22 to 31Justicar Badge ×440
  • Levels 32 to 41Justicar Badge ×520
  • Levels 42 to 51Justicar Badge ×600
  • Levels 52 to 61Justicar Badge ×680
  • Levels 62 to 71Justicar Badge ×775
  • Levels 72 to 81Justicar Badge ×875
  • Levels 82 to 91Justicar Badge ×975
  • Levels 92 to 101Justicar Badge ×1,075
  • Levels 102 to 111Justicar Badge ×1,200
  • Levels 112 to 120Justicar Badge ×1,052

How to get Justicar

Promote from Templar at class level 50, with 280 class levels in total.

More classes

All classes