

Guardian
Knight
Introduction
Guardian is a class in Sword x Staff. Guardian's line is Knight. Class rank: Class IV.
Profile
Wield ice as your shield and blade. Stand firm, you are an indomitable guardian against all threats.
Stats
- HP rate3,400
- ATK rate2,600
- DEF rate3,400
- SPD rate2,800
Base stat rates for class levels 1 to 120. Each bar is measured against the highest value in the Sword x Staff roster.
Skills
13
Swirling Blade - Rime Herald
Class skill · Technique · LegendaryAttacks 1 enemy within 1 grid of the caster, dealing Water DMG once and converting 20% of the DMG dealt into a shield (up to 50% of the caster's max HP) for the caster for 2 turns.

Seismic Tide
Technique · Technique · EpicDeals Water DMG once to all enemies within 2 grids of the caster.

Swirling Blade
Technique · Technique · LegendaryAttacks 1 enemy within 1 grid of the caster, dealing Water DMG once and converting 20% of the DMG dealt into a shield (up to 50% of the caster's max HP) for the caster for 2 turns.

Light Sword Array
Technique · Technique · EpicCreates 4 light swords around the caster. When attacked by Techniques, removes 1 sword to counterattack, dealing Light DMG once to all enemies within 1 grid of the attacker. (Casts before battle starts. Sword DMG counts as DMG dealt by the caster's Technique.)

Hamper Strike
Technique · Technique · RareSelects a grid within 4 grids of the caster. Deals Light DMG once to all enemies within 2 grids of the target grid, with an 85% base chance to inflict Taunt for 1 turn, increasing to 100% against non-character units.

Phantom Blade
Technique · Technique · LegendaryDeals Light DMG once to all enemies in a 3×4 grid area in front of the caster. (Large targets may take multiple hits.)

Raging Maelstrom
Technique · Technique · RareDeals Water DMG once to all enemies within 3 grids of the caster, with a 40% base chance to knock them back by 1 grid towards the caster.

Soul Protection
Charm · Charm · EpicBefore battle starts, converts 50% of the caster's current HP into a shield. Restores HP proportional to the remaining shield strength upon victory.

Oath of Vigil
Charm · Charm · LegendaryAt the start of the caster's turn, grants Vigil to the allied adventurer with the lowest HP percentage, taking 50% of DMG for them. Reduces DMG taken from this effect, with an additional 1% reduction for every 1% the caster's DEF exceeds the protected unit's. This effect cannot be dispelled.

Iron Will
Charm · Charm · RareEnemies affected by Taunt deal reduced DMG to the caster.

Holy Aegis
Charm · Charm · RareIncreases the caster's DEF. Increases the effectiveness of DEF-based shields granted by the caster.

Frigid Glint
Charm · Charm · EpicIncreases the caster's Water Affinity. Each time the caster's Technique deals Water DMG to an enemy, there is a 100% base chance to inflict 1 stack of Cold for 2 turns.

Frigid Aura
Charm · Charm · LegendaryWhen an enemy ends their turn within 2 grids of the caster, there is a 100% chance to trigger Frigid Aura, dealing Water DMG once, with a 50% base chance to inflict 1 stack of Cold for 2 turns.
Upgrade costs
Class level costs
- Levels 2 to 11Guardian Badge ×175
- Levels 12 to 21Guardian Badge ×345
- Levels 22 to 31Guardian Badge ×440
- Levels 32 to 41Guardian Badge ×520
- Levels 42 to 51Guardian Badge ×600
- Levels 52 to 61Guardian Badge ×680
- Levels 62 to 71Guardian Badge ×775
- Levels 72 to 81Guardian Badge ×875
- Levels 82 to 91Guardian Badge ×975
- Levels 92 to 101Guardian Badge ×1,075
- Levels 102 to 111Guardian Badge ×1,200
- Levels 112 to 120Guardian Badge ×1,052
How to get Guardian
Promote from Paladin at class level 19, with 89 class levels in total.















