Guardian

Guardian

Knight

Introduction

Guardian is a class in Sword x Staff. Guardian's line is Knight. Class rank: Class IV.

Profile

Wield ice as your shield and blade. Stand firm, you are an indomitable guardian against all threats.

Stats

  • HP rate3,400
  • ATK rate2,600
  • DEF rate3,400
  • SPD rate2,800

Base stat rates for class levels 1 to 120. Each bar is measured against the highest value in the Sword x Staff roster.

Skills

13
  • Swirling Blade - Rime Herald

    Class skill · Technique · Legendary

    Attacks 1 enemy within 1 grid of the caster, dealing Water DMG once and converting 20% of the DMG dealt into a shield (up to 50% of the caster's max HP) for the caster for 2 turns.

  • Seismic Tide

    Technique · Technique · Epic

    Deals Water DMG once to all enemies within 2 grids of the caster.

  • Swirling Blade

    Technique · Technique · Legendary

    Attacks 1 enemy within 1 grid of the caster, dealing Water DMG once and converting 20% of the DMG dealt into a shield (up to 50% of the caster's max HP) for the caster for 2 turns.

  • Light Sword Array

    Technique · Technique · Epic

    Creates 4 light swords around the caster. When attacked by Techniques, removes 1 sword to counterattack, dealing Light DMG once to all enemies within 1 grid of the attacker. (Casts before battle starts. Sword DMG counts as DMG dealt by the caster's Technique.)

  • Hamper Strike

    Technique · Technique · Rare

    Selects a grid within 4 grids of the caster. Deals Light DMG once to all enemies within 2 grids of the target grid, with an 85% base chance to inflict Taunt for 1 turn, increasing to 100% against non-character units.

  • Phantom Blade

    Technique · Technique · Legendary

    Deals Light DMG once to all enemies in a 3×4 grid area in front of the caster. (Large targets may take multiple hits.)

  • Raging Maelstrom

    Technique · Technique · Rare

    Deals Water DMG once to all enemies within 3 grids of the caster, with a 40% base chance to knock them back by 1 grid towards the caster.

  • Soul Protection

    Charm · Charm · Epic

    Before battle starts, converts 50% of the caster's current HP into a shield. Restores HP proportional to the remaining shield strength upon victory.

  • Oath of Vigil

    Charm · Charm · Legendary

    At the start of the caster's turn, grants Vigil to the allied adventurer with the lowest HP percentage, taking 50% of DMG for them. Reduces DMG taken from this effect, with an additional 1% reduction for every 1% the caster's DEF exceeds the protected unit's. This effect cannot be dispelled.

  • Iron Will

    Charm · Charm · Rare

    Enemies affected by Taunt deal reduced DMG to the caster.

  • Holy Aegis

    Charm · Charm · Rare

    Increases the caster's DEF. Increases the effectiveness of DEF-based shields granted by the caster.

  • Frigid Glint

    Charm · Charm · Epic

    Increases the caster's Water Affinity. Each time the caster's Technique deals Water DMG to an enemy, there is a 100% base chance to inflict 1 stack of Cold for 2 turns.

  • Frigid Aura

    Charm · Charm · Legendary

    When an enemy ends their turn within 2 grids of the caster, there is a 100% chance to trigger Frigid Aura, dealing Water DMG once, with a 50% base chance to inflict 1 stack of Cold for 2 turns.

Upgrade costs

Class level costs

  • Levels 2 to 11Guardian Badge ×175
  • Levels 12 to 21Guardian Badge ×345
  • Levels 22 to 31Guardian Badge ×440
  • Levels 32 to 41Guardian Badge ×520
  • Levels 42 to 51Guardian Badge ×600
  • Levels 52 to 61Guardian Badge ×680
  • Levels 62 to 71Guardian Badge ×775
  • Levels 72 to 81Guardian Badge ×875
  • Levels 82 to 91Guardian Badge ×975
  • Levels 92 to 101Guardian Badge ×1,075
  • Levels 102 to 111Guardian Badge ×1,200
  • Levels 112 to 120Guardian Badge ×1,052

How to get Guardian

Promote from Paladin at class level 19, with 89 class levels in total.

More classes

All classes