Mage

Mage

Introduction

Mage is a class in Sword x Staff. Class rank: Class I.

On the combined Sword x Staff tier list Mage is S tier, 1st of the 10 classes ranked, from where 5 community tier lists put Mage.

Profile

A ranged spellcaster who deals massive magical damage and provides support through healing, controlling, and summoning.

Stats

  • HP rate500
  • ATK rate1,400
  • DEF rate500
  • SPD rate600

Base stat rates for class levels 1 to 182. Each bar is measured against the highest value in the Sword x Staff roster.

Skills

28
  • Water Assault: Azure Tide

    Class skill · Technique · Legendary

    Deals Water DMG once to all enemies in a 3×4 grid area in front of the caster. DMG decreases by 25% for each subsequent hit on the same target. (Large targets may take multiple hits.)

  • Void Blessing: Scarlet Sunflare

    Class skill · Technique · Legendary

    Selects a grid within 4 grids of the caster. Boosts max HP of all allied characters within 2 grids of the target grid by a percentage of the caster's Max HP for 3 turns. This effect is unique. If the target's HP is below 30%, additionally performs a 5% healing. (Casts once before battle starts.)

  • Water Shot

    Technique · Technique · Rare

    Deals Water DMG once to 1 enemy within 4 grids of the caster.

  • Tempest Sphere

    Technique · Technique · Epic

    Deals Wind DMG 5 times to 1 enemy within 3 to 5 grids of the caster.

  • Water Assault

    Technique · Technique · Legendary

    Deals Water DMG once to all enemies in a 3×4 grid area in front of the caster. DMG decreases by 25% for each subsequent hit on the same target. (Large targets may take multiple hits.)

  • Iron Thorn

    Technique · Technique · Rare

    Selects a grid within 3 grids of the caster. Deals Wind DMG once to all enemies within 1 grid of the target grid, with a 30% base chance to inflict Immobilize for 1 turn.

  • Cyclone

    Technique · Technique · Epic

    Selects a grid within 6 grids of the caster. Deals Wind DMG once to all enemies within 2 grids of the target grid, knocking them airborne and pulling them to the target grid.

  • Stonechief Summon

    Technique · Technique · Epic

    Summons a Stonechief in front of the caster that immediately acts. The summon inherits a percentage of the caster's stats and remains for up to 5 turns. (Zero Initial CD)

  • Healing Touch

    Technique · Technique · Epic

    Heals an ally with the lowest HP percentage within 7 grids of the caster once and dispels 1 random ailment or debuff from the target.

  • Fireball

    Technique · Technique · Epic

    Selects a grid within 5 grids of the caster. Deals Fire DMG once to all enemies within a 1-grid square area of the target grid.

  • Blazing Fire Ring

    Technique · Technique · Legendary

    Deals Fire DMG once to all enemies within 2 grids of the caster.

  • Ice Spike

    Technique · Technique · Rare

    Deals Water DMG once to all enemies in a 1×5 grid area in front of the caster, with a 40% base chance to inflict Frozen for 1 turn.

  • Wind's Delight

    Technique · Technique · Legendary

    Selects a grid within 6 grids of the caster. Launches 7 waves of wind blades at random enemies on the target grid and within 1 grid to its left and right. Each wave deals Wind DMG once to all enemies within 1 grid of the enemy target. DMG decreases by 35% for each subsequent hit on the same target.

  • Void Blessing

    Technique · Technique · Legendary

    Selects a grid within 4 grids of the caster. Increases max HP of all allied characters within 2 grids of the target grid by a percentage of the caster's Max HP for 3 turns. This effect is unique. If the target's HP is below 30%, additionally performs a 5% healing. (Casts once before battle starts.)

  • Flame Jet

    Technique · Technique · Rare

    Deals Fire DMG 3 times to all enemies in a 1×3 grid area in front of the caster.

  • Unstable Aura

    Charm · Charm · Rare

    When the caster's Technique deals DMG to an enemy, there's a 25% chance to trigger Aura, dealing additional Wind DMG once, with a 60% base chance to knock them back by 1 grid.

  • Gale Shield

    Charm · Charm · Legendary

    Grants a shield based on the caster's max HP before battle starts. When the shield disappears, deals Wind DMG once to all enemies within a 1-grid square area of the caster, with a 100% base chance to knock them back by 1 grid.

  • Heart of Flame

    Charm · Charm · Rare

    Increases the caster's Fire Affinity.

  • Dew's Blessing

    Charm · Charm · Rare

    Increases the caster's Water Affinity.

  • Wind's Whisper

    Charm · Charm · Rare

    Increases the caster's Wind Affinity.

  • Tough Soul

    Charm · Charm · Epic

    Increases the caster's HP.

  • Mana Surge

    Charm · Charm · Legendary

    Increases the caster's Crit Rate.

  • Elemental Mystery

    Charm · Charm · Rare

    Increases the caster's Elemental Mastery.

  • Insight

    Charm · Charm · Epic

    Increases the caster's Effect Hit Rate.

  • Water to Ice

    Charm · Charm · Legendary

    When the caster's Technique deals Water DMG to an enemy, there's a 50% chance to trigger Condensation, dealing additional Water DMG once, with a 30% base chance to inflict Frozen for 1 turn.

  • Flaming Path

    Charm · Charm · Legendary

    When the caster starts to move in their turn, there is a 30% chance to inflict Burn to grids within 1 grid of the caster.

  • Curse Resonance

    Charm · Charm · Epic

    For each ailment or debuff the target carries, Technique DMG dealt by the caster to that target increases. Stacks up to 3 times.

  • Elemental Body

    Charm · Charm · Epic

    Increases the caster's Elemental RES.

Upgrade costs

Class level costs

  • Levels 2 to 11Mage Badge ×175
  • Levels 12 to 21Mage Badge ×345
  • Levels 22 to 31Mage Badge ×440
  • Levels 32 to 41Mage Badge ×520
  • Levels 42 to 51Mage Badge ×600
  • Levels 52 to 61Mage Badge ×680
  • Levels 62 to 71Mage Badge ×775
  • Levels 72 to 81Mage Badge ×875
  • Levels 82 to 91Mage Badge ×975
  • Levels 92 to 101Mage Badge ×1,075
  • Levels 102 to 111Mage Badge ×1,200
  • Levels 112 to 121Mage Badge ×1,300
  • Levels 122 to 131Mage Badge ×1,400
  • Levels 132 to 141Mage Badge ×1,500
  • Levels 142 to 151Mage Badge ×1,600
  • Levels 152 to 161Mage Badge ×1,700
  • Levels 162 to 171Mage Badge ×1,800
  • Levels 172 to 181Mage Badge ×1,900
  • Levels 182 to 182Mage Badge ×16

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