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Caster/Handcannon
Fluorite
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Nature/★★★★
Introduction
Fluorite is a 4-star Nature character in Arknights: Endfield. Fluorite's weapon type is Handcannon and class is Caster. Faction: Endfield Industries.
On the combined Arknights: Endfield tier list Fluorite is D tier, 31st of the 32 characters ranked, from where 11 community tier lists put Fluorite.
Other Nature characters in Arknights: Endfield: Arcane, Ardelia, Gilberta and Typhoeus.
What Fluorite does
Stacks Infliction on enemies already carrying
Cryo or
Nature. The sticky bomb Slows its target and blows up for
Nature Infliction, while the combo and the ultimate's last hit each add another stack of whichever of the two elements is already there.
The ultimate also sets the bomb off early, with more damage and a bigger blast.
Best build for Fluorite
From 4 guidesWeapon
3 options- 14 of 4
- 22 of 4
- 32 of 4
Skill priority
- 1Signature Gun KataBasic AttackApex PranksterUltimate
- 2Free GiveawayCombo Skill
- 3Tiny SurpriseBattle Skill
Gear set
2 options- 12 of 4
Frontiers(3) - 22 of 4
Qingbo(3)
Gear pieces
Redeemer Seal3 of 3
Frontiers Extra O2 Tube2 of 3
Profile
Fluorite is a female Phidia. Fluorite's birthday is June 21. Fluorite is voiced by Cao Yawen in Chinese, Katiana Sarkissian in English, Taichi You in Japanese, and Jang Mi in Korean.
Stories
6Basic info
CODENAME: Fluorite
GENDER: Female
AUTHENTICATION: Endfield Industries
DOB: June 21
RACE: Phidia
[ORIPATHY INFECTION STATUS]
Oripathy positive (infected), based on medical examination reports.
[INTEGRATED PHYSICAL EXAMINATION]
PHYSIOLOGICAL STRENGTH: Standard
COMBAT SKILL: Excellent
TACTICAL ACUMEN: Standard
ORIGINIUM ARTS ASSIMILATION: Normal
We would like to remind Miss Fluorite to regard our regular physical examinations as an official requirement and attend a session. If she finds yet another excuse for her absence, we shall escalate this situation to Miss Akekuri.
Human resources summary
Operator Fluorite once encouraged local civilians to violently resist a criminal organization and helped an Endfield field operations team escape certain threats. Operator Akekuri thus endorsed Fluorite's employment with Endfield Industries. She is now a member of Operations Team Z7. No new criminal records have been filed against the Operator since then.
Pay particular attention to Fluorite in social settings. Her "personal grudges" are usually not as significant as we make them, but conversations with her may take unexpected turns. Fortunately, Fluorite is not averse to being a listener. Since we place greater importance on an operator's combat capabilities, her peculiarity is not particularly difficult to handle.
However, she seized the initiative and answered every question on the list before I formally delivered it to her. In fact, she even started laughing before I could complete my engaging answers. This situation was not predicted by my algorithms. Hence, this interview has been added to the archives of unique case studies for further analysis.
— Martin Marvin Malen, Assistant, HR Division, Endfield Industries
File 1
According to Fluorite herself, her Originium Arts solely focused on the creation of polymorphic fluids with adhesive abilities. However, if this were true (which I personally feel to be not), then her malignant social skills could only be explained by her "extensive experiences" — since she has expert-level abilities in identifying damaging information about others. Fluorite's willingness to reveal such information without hesitation is another thing entirely. Even though Arts assimilation test results are publicly accessible, there are those who stubbornly believe that Fluorite has secret "divination" abilities.
"Just think about it. You almost flopped your PE and the instructor just gave you an earful. While heading back to the dorms you see Fluorite along the corridors and she suddenly goes, 'I guess it can't be helped. Midnight sandwiches are just so divine'... She's so friggin' annoying! Fine, I know I shouldn't be snacking at night but why would she say it out loud?"
One Operations Team Z7 member once voiced their frustrations, but instead of receiving comfort, they were met with a chorus of knowing looks that silently said, "I feel you." In all fairness, Fluorite does not intend to stir up trouble and she hardly speaks during dialogs. However, her carefree nature combined with her excessively unforgiving tone proved to be rather discomforting to most people during many situations. When these issues were brought before Fluorite, her defense was simple and sincere:
"You want me to go and apologize?"
File 2
Verana. Known aliases: Double Hands, Gossipmonger, Shots-Got-Eyes, Strangleweed. Female. Phidia. Green haired.
Former muscle Boozers, former muscle for the Lamelegs; former member of the gunslinger posse for the Hungry Lupos; honorary member of the Scarred Company (scratched out to avoid reprisal); top shooter working for "Weird Neck" Logan. Rumors say that Verana began working at a proper security company after leaving the underworld.
Verana is extremely skilled in the use of hand guns, throwing daggers, and hand crossbows. She is famous for her quick-draws, cunning, and willingness to lay down various traps. Keep an eye on anything she holds. Do not believe anything (not even a word) she says. Do not attempt to confront her in the wildlands as it has proved to be extremely risky and dangerous.
WANTED FOR: Violating the established order; stealing gang supplies, treason; inflaming local tensions in the town of Oriron Screw, toppling the business of "Weird Neck" Logan, and physically wounding and crippling every member of his operations. Also, we now have verified that she is the one who dealt a powerful kick to the nethers of a certain spokesperson in a public setting before fleeing the scene.
INTERMEDIARY: Go to the bar Road of No Return and talk to Bald Brown. Payment upon delivery, to be made in old bills with no consecutive serials. Body parts also accepted. 30% for hands and feet. 50% for the tongue.
BOUNTY: 300,000 T-Creds
UPDATE: 450,000 T-Creds
UPDATE: 800,000 T-Creds (Payer's request: Another 200,000 T-Creds if captured alive!)
UPDATE: 1,200,000 T-Creds
(Handwritten scribbles) That "certain" spokesperson is Powell. He deserved it.
SOW Notes: After much persuasion from our side, Operator Fluorite voluntarily submitted this bounty poster. As of now, we can verify that no copies furnished with her handwriting can be found. The Human Resources Division has already conferred with Operator Fluorite regarding the public attack on the spokesperson. Please direct your inquiries to the said division if you need to peruse the relevant records.
Spokesperson Powell did not suffer serious physical injuries, but his public image took a significant blow. This was due not only to his exaggerated and undignified reactions to the intense pain, but also due to the fact that he revealed a malicious demeanor (upon finding Fluorite), which sharply contrasted with the public persona he had built throughout the days. Our investigations further revealed that Spokesperson Powell's early political activities were primarily centered around several free cities near the frontiers. Records indicate frequent interactions with leaders of various minor criminal organizations. One such example is "Weird Neck" Logan, who once dominated the town of Oriron Screw and is a potential suspect in illicit crop trading and the use of forced labor in hazardous environments. Logan has, on multiple occasions, granted Powell monetary benefits in exchange for protection.
Operator Fluorite's final action in the town of Oriron Screw obviously revealed her personal grudge against Spokesperson Powell, who had secretly offered protection for local criminal organizations. After accessing monitoring records, we verified that Fluorite carried out the deed while donning a mask. Spokesperson Powell's criminal records have since been submitted to the TGCC. This incident is unlikely to trigger further PR issues, for now.
File 3
"The thing is, those towns and villages have been completely abandoned. According to the path described by Fluorite herself, you'll realize that she's like a scavenger, swooping from one dying town to the next. Once a new 'corpse' appears, she would spread her wings and 'fly off' again..."
"I'm not questioning her motives. These vagabonds were not the ones who caused the towns to fade away. Folks could only find less than ideal places to settle, places that only had limited access to support and resources from the fringes. If a hub city meets a crisis, then the resulting supply breakdown could initiate a chain reaction capable of killing every town along the route."
"Death starts from the most isolated spots, the weakest link of the chain. Refugees would then ride the wave of collapse until they either arrive at a new town that offers enough stability, or fade away completely in the wildlands like a certain town out there... People even came up with a special name to describe this phenomenon."
"As long as the links between our cities remain fragile and tenuous, the stranding will never end. Crisis breeds privilege, and privilege is a hot bed for sin. Once we reach the threshold, Civilization is no longer a home, but a yoke that the monopolists shackle onto the necks of their slaves."
"We must master the power that can help us prevent this from happening."
File 4
Mama, I heard about how my uncles and aunts are doing:
Gordon. Alloycarrot. Trucker.
Elsa. The Unicity. Seems to be a cashier at a grocery store.
Andalusia. Free City of Neo Tsukushi. Journalist.
Big William. Town of Oriron Screw (abandoned). Passed away due to a railroad accident.
Karakurt. I only managed to learn that she left for Morospolis. She was last seen near Valley V.
Ebby. Not yet found.
Cavill. Not yet found.
"Long Legs". Currently serving his term. They treat inmates pretty well in Hongshan.
Aldan. Tried fighting me but ran away. I don't intend to look for him anymore. Piece of trash.
Verana, you can also call me "Fluorite" now. I've reached the skies. Place is interesting so I might stick around for a while.
If you find this letter and regard yourself as a decent individual, please give this to Endfield Industries or burn it in the frontiers. Much appreciated.
— A piece of wrinkled paper, folded many times. When the logistics operator gave this to Fluorite, she noticed a gentleness rarely seen in the latter's eyes.
Stats
- HP5,495
- ATK25th of 33303
- Strength29th of 3390
- Agility5th of 33168
- Intellect16th of 33114
- Will29th of 3391
- Critical Rate5%
At level 90, before weapons, gear and potentials. Each bar is measured against the highest value in the Arknights: Endfield roster, and the place is out of every character with that stat.
At any level
- HP5,495 + 450 from Strength
- 5,945
- ATK303 × 2.068, +106.8% from the main and secondary attributes
- 627
- Strength
- 90
- AgilityMain attribute
- 168
- IntellectSecondary attribute
- 114
- Will
- 91
- Physical ResistanceFrom Agility
- 14.4
- Arts ResistanceFrom Intellect
- 10.2
- Treatment ReceivedFrom Will
- +9.1%
- Critical Rate
- 5.0%
Before weapons, gear, potentials and Affinity.
Skills
13
Signature Gun Kata
Basic attackBASIC ATTACK: An attack with up to 4 sequences that deals Nature DMG. As the controlled operator, Final Strike also deals 15 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Nature DMG and recovers some SP.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- BATK SEQ 1 Multiplier 25%
- Lv. 2
- BATK SEQ 1 Multiplier 28%
- Lv. 3
- BATK SEQ 1 Multiplier 30%
- Lv. 4
- BATK SEQ 1 Multiplier 33%
- Lv. 5
- BATK SEQ 1 Multiplier 35%
- Lv. 6
- BATK SEQ 1 Multiplier 38%
- Lv. 7
- BATK SEQ 1 Multiplier 40%
- Lv. 8
- BATK SEQ 1 Multiplier 43%
- Lv. 9
- BATK SEQ 1 Multiplier 45%
- Lv. 10
- BATK SEQ 1 Multiplier 48%
- Lv. 11
- BATK SEQ 1 Multiplier 52%
- Lv. 12
- BATK SEQ 1 Multiplier 56%

Tiny Surprise
Battle skill · SP cost 100Kicks an Improvised Explosive that sticks to the target, applying Slow and exploding after a short duration. The explosion deals Nature DMG and Nature Infliction to enemies in the area of effect. Defeating the target also sets off the Improvised Explosive immediately. Only 1 Improvised Explosive can be present in the battlefield.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- DMG Multiplier 187%
- Lv. 2
- DMG Multiplier 206%
- Lv. 3
- DMG Multiplier 224%
- Lv. 4
- DMG Multiplier 243%
- Lv. 5
- DMG Multiplier 262%
- Lv. 6
- DMG Multiplier 280%
- Lv. 7
- DMG Multiplier 299%
- Lv. 8
- DMG Multiplier 318%
- Lv. 9
- DMG Multiplier 336%
- Lv. 10
- DMG Multiplier 360%
- Lv. 11
- DMG Multiplier 388%
- Lv. 12
- DMG Multiplier 420%

Free Giveaway
Combo skill · Cooldown 38sCOMBO TRIGGER: When an enemy has 2 or more stacks of Cryo Infliction or Nature Infliction. Shoots the target enemy to trigger a special explosion that deals Nature DMG and applies another Arts Infliction of the element already on the enemy.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- DMG Multiplier 169%
- Lv. 2
- DMG Multiplier 186%
- Lv. 3
- DMG Multiplier 203%
- Lv. 4
- DMG Multiplier 220%
- Lv. 5
- DMG Multiplier 237%
- Lv. 6
- DMG Multiplier 254%
- Lv. 7
- DMG Multiplier 270%
- Lv. 8
- DMG Multiplier 287%
- Lv. 9
- DMG Multiplier 304%
- Lv. 10
- DMG Multiplier 325%
- Lv. 11
- DMG Multiplier 351%
- Lv. 12
- DMG Multiplier 380%

Apex Prankster
Ultimate · Cooldown 10s · Ultimate Energy 100Fluorite quickly moves in an arc and rapidly fires at the target within the arc to deal 4 sequences of Nature DMG. If an Improvised Explosive has been stuck to the target, the skill detonates it immediately and increases the DMG and size of the explosion. If the final DMG sequence hits a target with at least 2 stacks of Cryo Infliction or Nature Infliction, then apply the same Arts Infliction again.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- SEQ 1 DMG Multiplier 111% · SEQ 2 DMG Multiplier 111% · SEQ 3 DMG Multiplier 111% · SEQ 4 DMG Multiplier 111%
- Lv. 2
- SEQ 1 DMG Multiplier 122% · SEQ 2 DMG Multiplier 122% · SEQ 3 DMG Multiplier 122% · SEQ 4 DMG Multiplier 122%
- Lv. 3
- SEQ 1 DMG Multiplier 133% · SEQ 2 DMG Multiplier 133% · SEQ 3 DMG Multiplier 133% · SEQ 4 DMG Multiplier 133%
- Lv. 4
- SEQ 1 DMG Multiplier 144% · SEQ 2 DMG Multiplier 144% · SEQ 3 DMG Multiplier 144% · SEQ 4 DMG Multiplier 144%
- Lv. 5
- SEQ 1 DMG Multiplier 156% · SEQ 2 DMG Multiplier 156% · SEQ 3 DMG Multiplier 156% · SEQ 4 DMG Multiplier 156%
- Lv. 6
- SEQ 1 DMG Multiplier 167% · SEQ 2 DMG Multiplier 167% · SEQ 3 DMG Multiplier 167% · SEQ 4 DMG Multiplier 167%
- Lv. 7
- SEQ 1 DMG Multiplier 178% · SEQ 2 DMG Multiplier 178% · SEQ 3 DMG Multiplier 178% · SEQ 4 DMG Multiplier 178%
- Lv. 8
- SEQ 1 DMG Multiplier 189% · SEQ 2 DMG Multiplier 189% · SEQ 3 DMG Multiplier 189% · SEQ 4 DMG Multiplier 189%
- Lv. 9
- SEQ 1 DMG Multiplier 200% · SEQ 2 DMG Multiplier 200% · SEQ 3 DMG Multiplier 200% · SEQ 4 DMG Multiplier 200%
- Lv. 10
- SEQ 1 DMG Multiplier 214% · SEQ 2 DMG Multiplier 214% · SEQ 3 DMG Multiplier 214% · SEQ 4 DMG Multiplier 214%
- Lv. 11
- SEQ 1 DMG Multiplier 231% · SEQ 2 DMG Multiplier 231% · SEQ 3 DMG Multiplier 231% · SEQ 4 DMG Multiplier 231%
- Lv. 12
- SEQ 1 DMG Multiplier 250% · SEQ 2 DMG Multiplier 250% · SEQ 3 DMG Multiplier 250% · SEQ 4 DMG Multiplier 250%

Love the Stab and Twist
Talent · Rank 1Fluorite gains DMG Dealt +10% against Slowed targets.

Unpredictable
Talent · Rank 2Grants 20% chance of Arts DMG immunity and grants Fluorite ATK +20% for 10s. This effect cannot stack.

Wildlands Trekker β
Base skillAssign to Growth Chamber to grant rare mineral growth rate +20%

Reader of Emotions γ
Base skillAssign to Control Nexus to grant all operators' Mood Regen +16%
Ten-Finger Smith
Potential 1Agility +10, Intellect +10.
Mind Reading Technique
Potential 2Talent Unpredictable improved: Chance to ignore Arts DMG +10%.
Triple Surprise
Potential 3Battle skill Tiny Surprise improved: After Improvised Explosive explodes, the slow effect is applied to all enemies hit and lasts 6s.
Prank Master
Potential 4Ultimate Apex Prankster improved: Ultimate Energy cost -10%.
Craver of Chaos
Potential 5Combo skill Free Giveaway improved: Whenever Cryo Infliction or Nature Infliction is applied to the enemy, cooldown is shortened by 1s. Effect can only trigger once every 1s.
Upgrade costs
Open in the plannerPromotion and Outfitting
- Promotion I
Protodisk ×8
Pink Bolete ×3
T-Creds ×1,600 - Outfitting I
T-Creds ×1,600 - Promotion II
Protodisk ×25
Red Bolete ×5
T-Creds ×6,500 - Outfitting II
T-Creds ×6,500 - Promotion III
Protoset ×24
Ruby Bolete ×5
T-Creds ×18,000 - Outfitting III
T-Creds ×18,000 - Promotion IV
Protoset ×36
Triphasic Nanoflake ×20
Cosmagaric ×8
T-Creds ×100,000
Battle skill: Tiny Surprise
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
Quadrant Fitting Fluid ×6
Blighted Jadeleaf ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
Quadrant Fitting Fluid ×16
Blighted Jadeleaf ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
Quadrant Fitting Fluid ×36
Blighted Jadeleaf ×12
T-Creds ×65,000
Ultimate: Apex Prankster
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
Quadrant Fitting Fluid ×6
Blighted Jadeleaf ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
Quadrant Fitting Fluid ×16
Blighted Jadeleaf ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
Quadrant Fitting Fluid ×36
Blighted Jadeleaf ×12
T-Creds ×65,000
Combo skill: Free Giveaway
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
Tachyon Screening Lattice ×6
Blighted Jadeleaf ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
Tachyon Screening Lattice ×16
Blighted Jadeleaf ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
Tachyon Screening Lattice ×36
Blighted Jadeleaf ×12
T-Creds ×65,000
Basic attack: Signature Gun Kata
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
Tachyon Screening Lattice ×6
Blighted Jadeleaf ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
Tachyon Screening Lattice ×16
Blighted Jadeleaf ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
Tachyon Screening Lattice ×36
Blighted Jadeleaf ×12
T-Creds ×65,000
Art








