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Vanguard/Sword
Pogranichnik
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Physical/★★★★★★
Introduction
Pogranichnik is a 6-star Physical character in Arknights: Endfield. Pogranichnik's weapon type is Sword and class is Vanguard. Faction: Endfield Industries.
On the combined Arknights: Endfield tier list Pogranichnik is S tier, 10th of the 32 characters ranked, from where 11 community tier lists put Pogranichnik.
Other Physical characters in Arknights: Endfield: Catcher, Chen Qianyu, Da Pan, Endministrator, Lifeng, Mi Fu and 2 more.
What Pogranichnik does
An SP engine for
Physical teams. His battle skill applies Breach and gets SP back for the Vulnerable stacks it consumes, which sets off a combo of up to three slashes that each refund more SP, the third one powered up when 4 stacks go.
The ultimate sends four Shieldguards to shove enemies toward the target, then sends one back for up to five more hits, each refunding SP, whenever an enemy takes a
Physical Status or his combo.
Best build for Pogranichnik
From 4 guidesWeapon
4 options- 14 of 4
- 23 of 4
- 32 of 4
- 42 of 4
Skill priority
- 1Shieldguard Banner, ForwardUltimate
- 2Full Moon SlashCombo Skill
- 3The Pulverizing FrontBattle Skill
- 4All-Out OffensiveBasic Attack
Gear set
- 3 of 4
Frontiers(3)
Gear pieces
Bonekrusha Poncho T13 of 3
Frontiers O2 Tube2 of 3
Profile
Pogranichnik is a male Liberi. Pogranichnik's birthday is July 23. Pogranichnik is voiced by Liu Ruoban in Chinese, Sergey Ponomaryov in English, Hayami Show in Japanese, and Kwon Sung-hyuck in Korean.
Stories
6Basic info
CODENAME: Pogranichnik
GENDER: Male
AUTHENTICATION: Rhodes Island
DOB: July 23
RACE: Liberi
[ORIPATHY INFECTION STATUS]
Oripathy negative, based on medical examination reports.
[INTEGRATED PHYSICAL EXAMINATION]
PHYSIOLOGICAL STRENGTH: Excellent
COMBAT SKILL: Excellent
TACTICAL ACUMEN: Outstanding
ORIGINIUM ARTS ASSIMILATION: Standard
Human resources summary
Pogranichnik (ID name: Khorsyn) is a Rhodes Island liaison and a Banner Commander for the Order of Steel Oath. He spent years at the Polar Circle front in the north of Talos-II. Given the needs of the current situation, Pogranichnik joined Endfield Industries to provide relevant combat support.
Pogranichnik uncompromising looks of a professional soldier left me quite an impression when I first met him. He acts with great decisiveness and alacrity, and never with doubt nor hesitation. Once he promises to take upon a task, no matter how small or severe, he would see it through to the best of his abilities.
Although Pogranichnik displayed no obvious preferences for the Big Three of the Band Accord, he exhibited a special emotional connection to the Mat' Gorodov of the UWST. He would not mind talking to crew mates seeking shade in the city plate construction yards. There were even occasions when he met UWST crew mates confused about life or suffering through the pain of shattered dreams. Pogranichnik is exceptional at boosting morale, even for commoners faraway from the battlefield. He always found a way to instill confidence back into people's hearts. Oathkeepers and UWST crew mates who knew Pogranichnik often highlight his cold, sharp, yet endearing sense of humor.
— Martin Marvin Malen, Assistant, HR Division, Endfield Industries
File 1
DOCUMENT: Two Photographs
An old photograph with yellowing edges, featuring Pogranichnik standing amongst a diverse crew of various races. The group stood before a fortified defense works forged of steel and covered by snow. Two Oathkeeper scouts stood atop the defenses, gazing into the far distance with binoculars. BACKGROUND: Contours of a fort could be seen in the slightly blurred horizon, along with large caliber cannons pointing at the skies. CHARACTERS OF NOTE: A particular crew mate standing next to Pogranichnik wore an expression of pride that stood out from the others. The man pointed at the skies where a giant vessel floated above everything. This photograph does not show the entirety of the said vessel.
A photograph of a great hall within a fort, taken from above. Soldiers of the Order of Steel Oath who stood in the middle of the hall raised their cups into the air at Pogranichnik who stood on the stage. UPPER LEFT: Progranichnik placing a fist on the massive map behind him. UPPER RIGHT: A long dining table. A silvery haired old man with a chiseled face, though the features were obscured as he faced the other way. All those seated at the table wore badges and sashes of banner commanders, and like the soldiers, they also raised their glasses. LOWER LEFT: Young recruits rubbing shoulders with each other. One of them played an accordion and those nearby seemed to be singing and cheering loudly with their mouths open. NOTE: The hall is filled with plenty of individuals in festive spirits, but Pogranichnik never showed the picture to anyone, and neither did he frame it.
DOCUMENT: Three Recipes
Entrée Recipe C5: Primal Cut Burdenbeast Steak Set. Courtesy of UWST. A primal cut of burdenbeast shank, nutrient-fortified, smoked. Standard UWST Guards military fare. Winner of the United Workers' Syndicates of Talos II Central Production Planning Committee Awards for 20 consecutive years.
"The Shieldguards are still getting used to the unique taste of the fortifying agents. Besides that, this is most impeccable as field rations. It offers sufficient calories, nutrition, and the fillet has been prepared to provide an excellent texture — I remember tasting something similar before, something from Ursus."
Entrée Recipe C8: Metal Crab Doria Set. Courtesy of TGCC. La Fantoma metal crabs and Kjersch cheese come together in this preparation by master chefs of Neo Tsukushi. This is designed to create explosions of freshness that blend the Talosian hills and oceans. A gastronomic experience fitting for the indomitable Oathkeepers.
"A culinary wonder rarely seen in self-cooking rations. They are quite effective in maintaining the morale of the fighting banners. However, caloric content of this particular item is currently incapable of meeting the Shieldguards' requirements. Please improve upon it."
Entrée Recipe C12: Instant Shangshu Hot Pot. Courtesy of HAS. These words were messily scribbled on the back of the rations crate: "Khorsyn, your soldiers are battle-hardened veterans. And what do you feed them with? Trough slop so stale that they're crying FOWL! Since you've been most respectful to this tianshi, this entire crate is on me. Guranteed to dispel the cold and put heat in your guts. Don't forget to warm the burdo-tallow for the grease dip."
"This entrée has utterly decimated my warriors. Half of the Shieldguards in the entire banner cried out for painkillers. A number of them managed to find strength to crawl on the ground and stuff handfuls of snow in their mouths. However, no one in the banner complained about the cold in the 30-klick foot march."
DOCUMENT: A Map
A massive map illustrated on massive piece of tanned cystybeast hide. It was made just in case all instruments and machinery running on Originium technology fail.
The map is densely marked with Order of Steel Oath defense zones, supply routes, and key strong points. Arsenals of Fort Forgefane have been included as well.
The southern area of the map shows dozens of roads meandering along the contours that connect the various Order forts. A few of these routes pass through Myrkwood — lifelines that connect the Civilization Band to the Order of Steel Oath and the very edge of the Northern Corridor. The northern area of the map shows a jagged battle line that stretches across the land like a scar. It stretches from the main defense zones of the Order and ends only at the fringe of the Aurora.
In the memo section furnished next to the map display rack, Pogranichnik, the author of this map, left this handwritten message:
1,237 names. That's the worth of this.
File 2
DOCUMENT: Excerpt of a Conversation Recorded at Fort ████
"Sir Instructor, please wait! That lesson was most engaging. You must be a true expert in fighting the Aggeloi. We just heard those warriors calling you — Khorsyn?"
"The lesson will serve its purpose if it helps you survive an actual engagement. Is there anything else I can assist you with?"
"Oh, this is great! I'm Vadim. Vadim Ignatyevich Smirnov. This one here is Muravyov. We're both from the UW."
"Ignaty? I know this name. Did you leave your home because of your father, recruit? He often showed me pictures of you."
"Yes. When he was around, he often mentioned your heroic deeds in his letters. He was proud to fight along your side against the Aggeloi that tried to breach our defenses — Always. In every letter."
"Yeah! When Vasha and I were kids, we were ... trying to be the heroes described in the letters! We played games pretending to be the fighting Shieldguards. Everyone wants to be as brave as you!"
"We... Well, Muravyov and I passed the selection trials of the Fort. We want to inherit our father's courage, even at the cost of our lives."
"A most respectable goal. But I want you to understand that sacrifice is never the objective. On the contrary, the Order fights to avoid that altogether."
"Instructor Khorsyn, back when I was still at school, I've always been picturing this in my mind! The Aggeloi of the north smashing themselves into the frontlines and the banners buckling under their weight. Just when the buggers were about to breach, the Oathkeepers heard the mighty thud of iron shields slammed into the earth — Khorsyn and his Shieldguards had arrived and they charged forth! That mighty thud told everyone that you were the unbreakable front! The grounds where you stand would never be taken!"
"Vasha is right, instructor. We're not afraid of sacrifice!"
"No. I've seen too many aspirants falling at this place. If you really want to be a true Shieldguard, being a hero or sacrificing your lives are not the qualities you need."
"But you..."
"Son, you must learn to survive. Only then could you appear at places that need you most. Then you must place the shield before you, and —"
"Help the others ... survive?"
"Exactly. You actually listened during class. This is the most basic tactic of the Shieldguard wall. We stand side by side to shelter the others and help them live — We do not care if they're trying to save their skins, inheriting a legacy, or getting ready for an effective tactical counterstrike."
"Your lessons is truly empowering, Instructor Khorsyn! I ... we ... AHEM! Vasha, say something!"
"Yeah! I ... I mean, Muravyov and I will both become Shieldguards! We shall serve in your banner!"
"Then I shall look forward to the day when I fight along your sides."
File 3
DOCUMENT: Summary of the Battle of █████ by the TGCC United Services Research Center:
Esteemed representatives attending this joint session of TGCC concerns and corporations, I am Tanner Orrigan, special observer and battle asset insurance agent. I am here to give you a report on the Battle of █████, which I witnessed and experienced as an observer embedded with the Order of Steel Oath.
This high intensity conflict between the Order of Steel Oath and the Northern Aggeloid Host resulted in severe losses of military assets, contributed by all signatories of the Band Accord. Primary asset losses incurred by the Order include: 31 pieces of artillery walkers and other heavy UAVs for reinforcing a number of defenses zones. For details, please refer to the printed annex a3 provided next to you.
Obviously, the sudden appearance of the unknown entity forced the Order to stop their offensive against the Aurora. But I would like to remind all esteemed representatives that all losses incurred in this offensive strongly prove our willingness to further our partnership and provision of unconditional aid to the Order. Once we assist the Order with the construction of industrial production facilities, the North will only need more goods from various companies. There is a healthy chance that the current model of bulk equipment purchases will give way to a new paradigm of a multi-tiered technology and intellectual property partnership, one that is far more beneficial to our interests.
During this battle, I was embedded with a banner that was part of the main offensive. We approached a ridge and made our way towards a forward fort. However, unassisted vision was unable to pinpoint the exact location of the fort as the massive Aggeloid host blanketed the entire topography — This ended when the Banner Commander Khorsyn, the one who had been most uninhibited in expending military assets, began his attack on the other side of the Aggeloid host. The Shieldguards advanced in formation, pushed the battle lines over the ridge, and deployed signal flares at the high grounds to help the fort artillery to direct their firing.
It was during this time that the unknown entity, the very one that blunted the other Banner offensives, re-appeared at the bottom of the Aurora. Esteemed representatives, I would like to take this moment to voice a consensus that I have reached with the Order of Steel Oath: Under no circumstances can we allow any entity of its type to enter densely populated areas. So, back to the topic. When the entity re-appeared, I was in the relative safety of a forward command center. However, Æther activities triggered by the said entity had rendered my recording devices inoperable. At this moment of desperation, Khorsyn led his Banner of Shieldguards and attacked from the very front. The Shieldguards raised their shields and pushed the advance with steadfast determination and valiance. I am afraid I could not describe what I saw next in an objective manner. I saw red flashes hewing apart the greatest Aggeloi, turning them into silent headstones. Every hole that appeared in the bastion of iron shields was quickly sealed by another Shieldguard. After 47 minutes of brutal battle, Khorsyn and his Shieldguards managed to carve a path right through the Aggeloid host and besieged the unknown entity that was responsible for killing hundreds of the Oathkeepers' best soldiers. In a single exchange, Khorsyn split the statuesque carapace right through the median plane. The strange matter encased within the unknown entity attempted escape by ejecting itself into the air. However, fire rained down from the skies as steam vented from the gaps in the armor. The final throes of resistance were extinguished at long last.
Esteemed representatives, the Order of Steel Oath has proved their indispensability through this battle. Our support is more than just supporting the spirit of altruism espoused by the Band Accords. It is an investment towards the crucial strategic resilience of the Northern Front. Another objective of this report is to clarify that the actual legacy of the Order lies not within their Vault of Relics, but amongst key personnel, like Khorsyn. The values of these individuals cannot be appraised, and neither could they be traded. However, "Heroes of the Band" will be a most valuable investment opportunity for the TGCC — That is without question.
File 4
Mat' Gorodov.
I've seen this name countless times in UWST art films before my actual visit. She is the heart of the United Workers' Syndicates of Talos II, replete with massive command towers that scraped the skies and integrated city plate construction yards. She resembled the nomadic cities that I've seen in my memories — Solid and absolutely gargantuan.
But when I entered the city, the first thing I saw was not awe-inspiring industrial mega structures. No, it was crew mates carrying building materials and rushing towards their work stations. The crews never seemed exhausted, and they labored to transport the lifeblood of this city to very corner. Every inch of concrete bore the prints of their hands.
I did not seek the service of a local guide as I intended to satisfy my curiosities myself. Instead, I chose to shadow a crew mate who just concluded his day of labor, and followed him into a massive, minimalist building. After a bit of jostling, I arrived at the second floor of the main hall and sat myself down on a soft chair — And I only realized, at that moment, that I was in a crew theater. The crew mate who just finished his shift had already changed into his costume and became an opera performer.
I did not succeed in guessing the plot of the performance. They did not sing praises for the heroes of labor. Instead, it was a comedy that critiqued bureaucracy — The crew of workers tacitly worked together and "misled" the corrupt official into discovering Pure Gold, something that does not exist on Talos-II. In the end, the official ate the bitter fruits of his greed. Of course, the workers remained the heroes of this tale. But these heroes were humorous and shared a boundless passion for a happy life.
The show ended and I left the theater with various thoughts weighing heavily in my mind. It was then when a girl around ten years of age and her twin brother realized who I was. "An Oathkeeper! From the Order of the Steel Oath!" they squealed excitedly. The children stood in front of me and saluted me in the way of the Order. Their parents and other workers pulled them away with some difficulty, as they had an endless stream of questions that I find rather difficult to answer. But I could tell, from their expressions, that these adults would have done the same as the children if they had been younger.
I had a dream before I left Rhodes Island. I dreamed of a banquet. The children of army group nobility were dressed lavishly and kept under the watch of servants and governesses, like intricate dolls meticulously prepared for show. These groomed children exuded the same innocence and passion given off by the twins. But the gazes of these young nobles also carried something else. Was it family honor? Or a desire for power wielded by their elders? I could not tell, but I do know that the taint did not come from their own accord. I witnessed the taint transforming into ambition and shone with the cold glint of schemes and conspiracies. In the end, they became something that I could no longer recognize.
After I left the theater, I trailed the streets of Mat' Gorodov on my own. It was then when a strange sense of freedom caught up to me. I could still recall elite imperial strikers following me in those great charges, the girl with Oripathy, underground clinics reduced to ruin, crowds trying to make a living, and children playing with each other. These memories lingered somewhere within me, but they no longer weighed me down.
A new milestone has been erected upon the grave of days long gone. I concluded my short tour of the city and quickly returned north. Therein lies a battlefield where an entire generation fell. A place absent the dust of the old world nor grand blueprints for the new. A field of carnage where survival was the only objective.
That is where we fight.
— Audio transcript recorded by an anonymous individual, currently archived at Rhodes Island
Stats
- HP5,495
- ATK7th of 33321
- Strength23rd of 33101
- Agility13th of 33110
- Intellect21st of 3397
- Will3rd of 33173
- Critical Rate5%
At level 90, before weapons, gear and potentials. Each bar is measured against the highest value in the Arknights: Endfield roster, and the place is out of every character with that stat.
At any level
- HP5,495 + 505 from Strength
- 6,000
- ATK321 × 2.085, +108.5% from the main and secondary attributes
- 669
- Strength
- 101
- AgilitySecondary attribute
- 110
- Intellect
- 97
- WillMain attribute
- 173
- Physical ResistanceFrom Agility
- 9.9
- Arts ResistanceFrom Intellect
- 8.8
- Treatment ReceivedFrom Will
- +17.3%
- Critical Rate
- 5.0%
Before weapons, gear, potentials and Affinity.
Skills
13
All-Out Offensive
Basic attackBASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 18 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- BATK SEQ 1 Multiplier 23%
- Lv. 2
- BATK SEQ 1 Multiplier 25%
- Lv. 3
- BATK SEQ 1 Multiplier 28%
- Lv. 4
- BATK SEQ 1 Multiplier 30%
- Lv. 5
- BATK SEQ 1 Multiplier 32%
- Lv. 6
- BATK SEQ 1 Multiplier 35%
- Lv. 7
- BATK SEQ 1 Multiplier 37%
- Lv. 8
- BATK SEQ 1 Multiplier 39%
- Lv. 9
- BATK SEQ 1 Multiplier 41%
- Lv. 10
- BATK SEQ 1 Multiplier 44%
- Lv. 11
- BATK SEQ 1 Multiplier 48%
- Lv. 12
- BATK SEQ 1 Multiplier 52%

The Pulverizing Front
Battle skill · SP cost 100Pogranichnik performs a 2-sequence slash attack at enemies in front of him, dealing Physical DMG, applying Breach, and recovering SP based on the number of Vulnerability stacks consumed. The SP recovery effect can only trigger 1 time, even if the skill hits multiple targets.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- SEQ 1 DMG Multiplier 86% · SEQ 2 DMG Multiplier 106% · SP Recovery by Consuming 2 Vulnerability Stacks 10 · SP Recovery by Consuming 3 Vulnerability Stacks 20 · SP Recovery by Consuming 4 Vulnerability Stacks 30
- Lv. 2
- SEQ 1 DMG Multiplier 94% · SEQ 2 DMG Multiplier 116% · SP Recovery by Consuming 2 Vulnerability Stacks 10 · SP Recovery by Consuming 3 Vulnerability Stacks 20 · SP Recovery by Consuming 4 Vulnerability Stacks 30
- Lv. 3
- SEQ 1 DMG Multiplier 103% · SEQ 2 DMG Multiplier 127% · SP Recovery by Consuming 2 Vulnerability Stacks 10 · SP Recovery by Consuming 3 Vulnerability Stacks 20 · SP Recovery by Consuming 4 Vulnerability Stacks 30
- Lv. 4
- SEQ 1 DMG Multiplier 111% · SEQ 2 DMG Multiplier 137% · SP Recovery by Consuming 2 Vulnerability Stacks 10 · SP Recovery by Consuming 3 Vulnerability Stacks 20 · SP Recovery by Consuming 4 Vulnerability Stacks 30
- Lv. 5
- SEQ 1 DMG Multiplier 120% · SEQ 2 DMG Multiplier 148% · SP Recovery by Consuming 2 Vulnerability Stacks 10 · SP Recovery by Consuming 3 Vulnerability Stacks 20 · SP Recovery by Consuming 4 Vulnerability Stacks 30
- Lv. 6
- SEQ 1 DMG Multiplier 128% · SEQ 2 DMG Multiplier 158% · SP Recovery by Consuming 2 Vulnerability Stacks 10 · SP Recovery by Consuming 3 Vulnerability Stacks 20 · SP Recovery by Consuming 4 Vulnerability Stacks 30
- Lv. 7
- SEQ 1 DMG Multiplier 137% · SEQ 2 DMG Multiplier 169% · SP Recovery by Consuming 2 Vulnerability Stacks 10 · SP Recovery by Consuming 3 Vulnerability Stacks 20 · SP Recovery by Consuming 4 Vulnerability Stacks 30
- Lv. 8
- SEQ 1 DMG Multiplier 145% · SEQ 2 DMG Multiplier 180% · SP Recovery by Consuming 2 Vulnerability Stacks 10 · SP Recovery by Consuming 3 Vulnerability Stacks 20 · SP Recovery by Consuming 4 Vulnerability Stacks 30
- Lv. 9
- SEQ 1 DMG Multiplier 154% · SEQ 2 DMG Multiplier 190% · SP Recovery by Consuming 2 Vulnerability Stacks 10 · SP Recovery by Consuming 3 Vulnerability Stacks 20 · SP Recovery by Consuming 4 Vulnerability Stacks 30
- Lv. 10
- SEQ 1 DMG Multiplier 165% · SEQ 2 DMG Multiplier 203% · SP Recovery by Consuming 2 Vulnerability Stacks 15 · SP Recovery by Consuming 3 Vulnerability Stacks 25 · SP Recovery by Consuming 4 Vulnerability Stacks 35
- Lv. 11
- SEQ 1 DMG Multiplier 177% · SEQ 2 DMG Multiplier 219% · SP Recovery by Consuming 2 Vulnerability Stacks 15 · SP Recovery by Consuming 3 Vulnerability Stacks 25 · SP Recovery by Consuming 4 Vulnerability Stacks 35
- Lv. 12
- SEQ 1 DMG Multiplier 192% · SEQ 2 DMG Multiplier 238% · SP Recovery by Consuming 2 Vulnerability Stacks 15 · SP Recovery by Consuming 3 Vulnerability Stacks 25 · SP Recovery by Consuming 4 Vulnerability Stacks 35

Full Moon Slash
Combo skill · Cooldown 17sCOMBO TRIGGER: When Crush or Breach consumes the enemy's Vulnerability stack(s). Performs a number of slash sequences (up to 3) based on the max number of Vulnerability stacks consumed from one enemy, dealing Physical DMG and recovering some SP. Each slash deals more DMG and gives better SP recovery. Consuming 4 stacks of Vulnerability enhances the 3rd slash sequence.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- SEQ 1 DMG Multiplier 42% · SEQ 2 DMG Multiplier 54% · SEQ 3 DMG Multiplier 66% · Enhanced SEQ 3 DMG Multiplier 132%
- Lv. 2
- SEQ 1 DMG Multiplier 46% · SEQ 2 DMG Multiplier 59% · SEQ 3 DMG Multiplier 73% · Enhanced SEQ 3 DMG Multiplier 145%
- Lv. 3
- SEQ 1 DMG Multiplier 50% · SEQ 2 DMG Multiplier 65% · SEQ 3 DMG Multiplier 79% · Enhanced SEQ 3 DMG Multiplier 158%
- Lv. 4
- SEQ 1 DMG Multiplier 55% · SEQ 2 DMG Multiplier 70% · SEQ 3 DMG Multiplier 86% · Enhanced SEQ 3 DMG Multiplier 172%
- Lv. 5
- SEQ 1 DMG Multiplier 59% · SEQ 2 DMG Multiplier 76% · SEQ 3 DMG Multiplier 92% · Enhanced SEQ 3 DMG Multiplier 185%
- Lv. 6
- SEQ 1 DMG Multiplier 63% · SEQ 2 DMG Multiplier 81% · SEQ 3 DMG Multiplier 99% · Enhanced SEQ 3 DMG Multiplier 198%
- Lv. 7
- SEQ 1 DMG Multiplier 67% · SEQ 2 DMG Multiplier 86% · SEQ 3 DMG Multiplier 106% · Enhanced SEQ 3 DMG Multiplier 211%
- Lv. 8
- SEQ 1 DMG Multiplier 71% · SEQ 2 DMG Multiplier 92% · SEQ 3 DMG Multiplier 112% · Enhanced SEQ 3 DMG Multiplier 224%
- Lv. 9
- SEQ 1 DMG Multiplier 76% · SEQ 2 DMG Multiplier 97% · SEQ 3 DMG Multiplier 119% · Enhanced SEQ 3 DMG Multiplier 238%
- Lv. 10
- SEQ 1 DMG Multiplier 81% · SEQ 2 DMG Multiplier 104% · SEQ 3 DMG Multiplier 127% · Enhanced SEQ 3 DMG Multiplier 254%
- Lv. 11
- SEQ 1 DMG Multiplier 87% · SEQ 2 DMG Multiplier 112% · SEQ 3 DMG Multiplier 137% · Enhanced SEQ 3 DMG Multiplier 274%
- Lv. 12
- SEQ 1 DMG Multiplier 95% · SEQ 2 DMG Multiplier 122% · SEQ 3 DMG Multiplier 149% · Enhanced SEQ 3 DMG Multiplier 297%

Shieldguard Banner, Forward
Ultimate · Cooldown 10s · Ultimate Energy 90Summons 4 Shieldguards to advance and push all enemies along the way towards the target, dealing Physical DMG while generating 5 points of Steel Oath. After an enemy suffers a Physical Status or takes DMG from Pogranichnik's combo skill, Pogranichnik consumes 1 point of Steel Oath and summons 1 Shieldguard to harass the said enemy, dealing Physical DMG and recovering some SP. When the last Steel Oath point is consumed, all 4 Shieldguards will initiate a Decisive Assault that deals massive Physical DMG to the target while recovering plenty of SP.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- Advance DMG Multiplier 133% · Harass DMG Multiplier 45% · Harass SP Recovery 7.5 · Decisive Assault DMG Multiplier 200% · Decisive Assault SP Recovery 30
- Lv. 2
- Advance DMG Multiplier 147% · Harass DMG Multiplier 49% · Harass SP Recovery 7.5 · Decisive Assault DMG Multiplier 220% · Decisive Assault SP Recovery 30
- Lv. 3
- Advance DMG Multiplier 160% · Harass DMG Multiplier 53% · Harass SP Recovery 7.5 · Decisive Assault DMG Multiplier 240% · Decisive Assault SP Recovery 30
- Lv. 4
- Advance DMG Multiplier 173% · Harass DMG Multiplier 58% · Harass SP Recovery 7.5 · Decisive Assault DMG Multiplier 260% · Decisive Assault SP Recovery 30
- Lv. 5
- Advance DMG Multiplier 186% · Harass DMG Multiplier 62% · Harass SP Recovery 7.5 · Decisive Assault DMG Multiplier 280% · Decisive Assault SP Recovery 30
- Lv. 6
- Advance DMG Multiplier 200% · Harass DMG Multiplier 67% · Harass SP Recovery 7.5 · Decisive Assault DMG Multiplier 300% · Decisive Assault SP Recovery 30
- Lv. 7
- Advance DMG Multiplier 213% · Harass DMG Multiplier 71% · Harass SP Recovery 7.5 · Decisive Assault DMG Multiplier 320% · Decisive Assault SP Recovery 30
- Lv. 8
- Advance DMG Multiplier 226% · Harass DMG Multiplier 76% · Harass SP Recovery 7.5 · Decisive Assault DMG Multiplier 340% · Decisive Assault SP Recovery 30
- Lv. 9
- Advance DMG Multiplier 240% · Harass DMG Multiplier 80% · Harass SP Recovery 7.5 · Decisive Assault DMG Multiplier 360% · Decisive Assault SP Recovery 30
- Lv. 10
- Advance DMG Multiplier 256% · Harass DMG Multiplier 86% · Harass SP Recovery 10 · Decisive Assault DMG Multiplier 385% · Decisive Assault SP Recovery 40
- Lv. 11
- Advance DMG Multiplier 276% · Harass DMG Multiplier 92% · Harass SP Recovery 10 · Decisive Assault DMG Multiplier 415% · Decisive Assault SP Recovery 40
- Lv. 12
- Advance DMG Multiplier 300% · Harass DMG Multiplier 100% · Harass SP Recovery 10 · Decisive Assault DMG Multiplier 450% · Decisive Assault SP Recovery 40

The Living Banner
Talent · Rank 1During battle, recovering 80 SP with his own skills grants Fervent Morale for 20s. Fervent Morale effects: ATK +4% and Arts Intensity +4. This effect can reach 3 stacks. Duration of each stack is counted separately.

Tactical Instruction
Talent · Rank 2Ultimate Shieldguard Banner, Forward improved: Any operator triggering the ultimate's subsequent effects also gains Fervent Morale for 10s. Requires activation of talent: The Living Banner.

Hone the Weapons γ
Base skillAssign to Manufacturing Cabin to grant weapon EXP material production efficiency +30%

Morale Boost γ
Base skillAssign to Manufacturing Cabin to slow Mood Drop of all operators in it by 18%
Frontline Sweep
Potential 1Battle skill The Pulverizing Front improved: When hitting at least 2 enemies, 15 SP is returned.
"Advance"
Potential 2Will +20, Physical DMG Dealt +10%.
When the Banner Flutters
Potential 3Talent The Living Banner improved: Amount of SP recovery needed to gain Fervent Morale is reduced to 60. Max Fervent Morale stacks on self +2.
Shield of Talos-II
Potential 4Ultimate Shieldguard Banner, Forward improved: Ultimate Energy cost -15%.
Newly Forged Blade
Potential 5Combo skill Full Moon Slash improved: Length of cooldown -2s; SP recovery is increased to 1.2 times the original.
Upgrade costs
Open in the plannerPromotion and Outfitting
- Promotion I
Protodisk ×8
Pink Bolete ×3
T-Creds ×1,600 - Outfitting I
T-Creds ×1,600 - Promotion II
Protodisk ×25
Red Bolete ×5
T-Creds ×6,500 - Outfitting II
T-Creds ×6,500 - Promotion III
Protoset ×24
Ruby Bolete ×5
T-Creds ×18,000 - Outfitting III
T-Creds ×18,000 - Promotion IV
Protoset ×36
Metadiastima Photoemission Tube ×20
Cosmagaric ×8
T-Creds ×100,000
Battle skill: The Pulverizing Front
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
Triphasic Nanoflake ×6
Blighted Jadeleaf ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
Triphasic Nanoflake ×16
Blighted Jadeleaf ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
Triphasic Nanoflake ×36
Blighted Jadeleaf ×12
T-Creds ×65,000
Ultimate: Shieldguard Banner, Forward
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
Triphasic Nanoflake ×6
Blighted Jadeleaf ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
Triphasic Nanoflake ×16
Blighted Jadeleaf ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
Triphasic Nanoflake ×36
Blighted Jadeleaf ×12
T-Creds ×65,000
Combo skill: Full Moon Slash
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
Quadrant Fitting Fluid ×6
Blighted Jadeleaf ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
Quadrant Fitting Fluid ×16
Blighted Jadeleaf ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
Quadrant Fitting Fluid ×36
Blighted Jadeleaf ×12
T-Creds ×65,000
Basic attack: All-Out Offensive
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
Quadrant Fitting Fluid ×6
Blighted Jadeleaf ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
Quadrant Fitting Fluid ×16
Blighted Jadeleaf ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
Quadrant Fitting Fluid ×36
Blighted Jadeleaf ×12
T-Creds ×65,000
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