Entelechia

Guard

Entelechia

★★★★★★

Rhodes Island

Introduction

Entelechia is a 6-star character in Arknights. Entelechia's class is Guard. Faction: Rhodes Island.

Profile

Entelechia is a female Sarkaz. Her birthday is December 31st, and she stands 168 cm tall. Entelechia is voiced by Chen Yu in Chinese, Elana Martin in English, Ikumi Hasegawa in Japanese, and Sa Moon-young in Korean.

Background

REA-X: After many long years, Entelechia has come to this small town once more.

Though she is merely passing through, she cannot help but head out of the port, towards that simple wooden house, unwilling to let her only memory of the place be that of a former target, wretchedly choking on blood and smoke.

The house still looks as it did when Candler resided there.

Day after day, she would sit out on the balcony, spinning candle wicks and stirring hot wax.

"Miss Candler, is that you—"

Upon hearing the name "Candler", Entelechia subconsciously pulls on a thread of blood, drawing forth trembling fake ears made of hair and fur—the usual motions Candler made when she was listening.

"Not making candles any longer?" The old man calling for her is an old customer of Candler's.

The man looks at her, then at the clothes drying under the sun on the balcony.

"Oh dear, you sold off your workshop."

Candler was an artisan of wax and wicks, the candles she crafted scented and elegant.

Someone once told her being a candlemaker didn't require any sort of skill.

You could simply repackage ones from the factory as handmade ones, after all.

But she sought out a teacher and learned what she could of the craft.

Her teacher once said that no matter the time or place, there was always someone lighting a candle.

Some to grieve a death, some to celebrate new life, while others simply eager to read a salacious scene from a book.

Candler quietly coughed, saying she was once a sickly child and did not have much opportunity to travel.

If possible, she would instead travel through the medium of candles, to witness the customs of every corner of the land.

From then on, she would recreate the candles her teacher had mentioned, one after the other.

From the candles of Sami hewn from split logs, to Leithanian candles with their Originium crystal fiber wicks.

By the time Entelechia's mission was complete, and there was no longer any need for the guise of "Miss Candler", there was only one type of candle she had yet to make: the rose candles of Gaul, for times of mourning.

"*sigh* I still think about your candles.

Without them, graveside visits feel so empty."

She looks at the old man, his ears bereft of any hair or fur.

He knows not any Entelechia, but he has always remembered the false persona of Candler.

A sudden thought strikes her: was Candler truly false?

"I do have some spare time today, sir. I can make you one last candle.

But I will be making one in a new style, if you don't mind."

"Thank you... Thank you, Miss Candler

Do you know anyone growing roses? Let us first borrow a flower, then prepare the other materials.

Imagine the petals are little boats floating upon the wax, slowly fading away, day by day..."

And so, one ordinary evening, the candlemaker who longed to travel the land finally recreated the last candle she knew.

Entelechia carried on with her mission, while Miss Candler passed away peacefully in this small town, leaving no regrets.

And in distant lands, behind a string of missions and target names, many more such brief lives and identities await.

Entelechia is happy to eventually embrace each one and bid them farewell as they wither away.

Though these lives serve as mere guises, arduous means to lofty ideals, they are, above all, her own.

REA-Y: The corpse beneath her feet dissolves into the blood-red shadow as impure blood crystals form.

She recognizes this avaricious Vampire, his presence here because he believes this battlefield has ample blood to refine into a sufficently "pure" drop.

For this, he is even willing to throw away his status as a noble Vampire.

Entelechia silently watches the banquet below as several figures vanish from the crowd without a sound, unnoticed.

People tend to be distracted from looming danger by abrupt sounds.

The Canoe docks, and the blood quietly dripping from the wine glasses has already betrayed their identities as scattered sellouts of this war.

With careful attention, she picks up an unsettling undertone of the guests' conversations—advance, slaughter, sacrifice...

The Rose Riverside chose Theresa because their ideals aligned, but there are more than just Sarkaz at this gathering.

They all believe they can seize something for themselves from that valiant general, or from the war itself.

Lives are mere numbers to them, the blood spilled a necessary decoration for the banquet they call the battlefield, and together they sing in chorus of a cruel future—where the only way forward is dependent on violence, no matter the cost.

There is no way the princess who taught her that farewells had meaning could see her vision made manifest in this desolate cruelty.

The indomitable general's achievements were all built on his denial and sacrifice of farewells themselves, while in the distant future, the Vampire princess would see no past to remember, nor have anywhere to hold ther memories.

So she chose that tender tower. This time, she led a small group of Vampires to stand alongside that gentle King.

She expects little from the princess's vision, or the ultimate fate of the Sarkaz.

But even she was moved by how the princess depicted farewells, as the roses bloomed right before her in the valley.

At the very moment the princess's blood connected into her own body, she experienced an unprecedented amount of regret, sorrow, and nostalgia.

And these emotions were what let her feel complete.

The Sarkaz King longs for peace, even as the adept general instigates conflict to no end.

What will happen first: Babel's fall from its inherent flaws, or the Military Commission's doom from its insatiable ambition?

Ironically, both paths are flooded with oh-so-familar blood, and full of inevitable sacrifice.

A terrifying river of blood is already winding across the battlefield.

All she knows is that every obstacle before the princess and Her Highness—be it those trying to defy their doctrine or wanting a slice of the pie that was Babel—will drown in the river and nourish the roses.

Stats

  • HP2,580
  • ATK700
  • DEF452
  • RES0
  • Redeploy70s
  • Attack interval1.3s

At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.

Skills

5
  • Blood Bank

    Talent

    Attacks Steal 75 Max HP from the target (Caps at 1350) and deal 250 (+50) Arts damage per second to the target for 5s

  • Second Serving

    Talent

    When HP drops below 25% for the first time, immediately recovers 55% (+5%) of Max HP and reduces Physical damage taken by 15% (+5%) from that point onwards

  • Chasing the Rose Shadow

    Skill · Auto · Offensive recovery · Initial SP 0 · SP cost 2

    The ATK of next attack increases to 175%, attacking twice consecutively

    At Mastery 3

  • Crimson Harvest

    Skill · Manual · Auto recovery · Initial SP 15 · SP cost 20 · Duration 12s

    Stops attacking and summons bloody scythes around this unit and 1 other ground unit to slash at all surrounding enemies, dealing 195% ATK as Physical damage every 0.5s

    At Mastery 3

  • Clinging Desire, Longing Spirit

    Skill · Manual · Auto recovery · Initial SP 22 · SP cost 30 · Duration 20s

    Attack Range increases, ATK +135%, ASPD +100, and immediately summons Heart Candles tied to up to 3 ground enemies within range with the highest HP; attacks against the Heart Candles deal at least 35% ATK as damage to them; Heart Candles inherit 60% of the corresponding enemy's current HP, and when attacked, that enemy will lose the same amount of HP as the Heart Candle Heart Candles are only affected by Entelechia's attacks

    At Mastery 3

Art

Entelechia key art

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