
Caster
Ho'olheyak
★★★★★★
Columbia
Introduction
Ho'olheyak is a 6-star character in Arknights. Ho'olheyak's class is Caster. Faction: Columbia.
On the combined Arknights tier list Ho'olheyak is B tier, 154th of the 410 characters ranked, from where 2 community tier lists put Ho'olheyak.
What Ho'olheyak does
A
Caster built around Levitate. She marks enemies above 80% HP as Weightless, and each of her skills can lift targets off the ground, from a 300% ATK hit on two enemies to whirlwinds that deal 280% to 420% ATK depending on how far they travel. Aerial enemies take extra damage from her and get Silenced.
Ho'olheyak's banners
All banners- 3 July 2026 to 17 July 2026Celebration & Hope
- 1 July 2025 to 15 July 2025Celebration & Vision
Profile
Her birthday is Jul 12, and she stands 171cm tall. Ho'olheyak is voiced by Hong Haitian in Chinese, Anne Yatco in English, Miyuki Sawashiro in Japanese, and Jang Mi in Korean. LM7 drew her.
Stories
9Basic Info
[Code Name] Ho'olheyak
[Gender] Female
[Years of Service] 6 Years
[Place of Birth] Columbia
[Date of Birth] Jul 12
[Race] Undisclosed
[Height] 171cm
[Infection Status]
Medical tests have confirmed that no infection is present.
Physical Exam
[Physical Strength] Excellent
[Mobility] Excellent
[Physical Resilience] Standard
[Tactical Acumen] Excellent
[Combat Skill] Outstanding
[Originium Arts Assimilation] Excellent
Profile
A former Maylander Foundation agent, she joined Rhodes Island on the recommendations of Dr. Kal'tsit and the Doctor.
Her proficiency in fighting solo and adapting to all kinds of extreme environments has proven invaluable to our myriad covert operations.
Clinical Analysis
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.
[Cell-Originium Assimilation] 0%
Operator Ho'olheyak shows no signs of Originium infection.
[Blood Originium-Crystal Density] 0.11u/L
Operator Ho'olheyak has a great understanding of Originium's properties as well as how to protect herself from them, and we recommend that other operators follow her example.
In short, she's very healthy. But as for her lifespan, the Medical Department will produce a special report elaborating on the topic later.
——Warfarin
Archive File 1
My colleagues and I have been left quite perplexed by Ho'olheyak's arrival on Rhodes Island.
At this point, we're just lying to ourselves when we talk up Rhodes Island's apolitical stance. We have many contacts with close ties to government bodies from multiple countries, and some even visit the landship from time to time. She even used to be one of the Maylander Foundation's top agents, too, manipulating Columbia's gigantic shadow from within...
Even though she has technically left the organization and we've somewhat restricted her access, her background alone lets her know of their existence, and she may have already obtained some intel. This is evident from her rather contemplative expression as she flips through a list of our operators.
Furthermore, she usually applies to operate solo on most of her missions. Perhaps this is a habit from her secret agent days, but it is quite worrisome that she does not seem willing to mingle with the others, or even to adjust to life on Rhodes Island.
Of course, this could also be how she expresses her goodwill. She understands what sort of apprehensions her identity brings us, and has decided to flaunt it rather than downplay it, letting us decide how to treat her.
To be honest, she has already demonstrated her expertise in espionage despite having only joined us recently. Our intel work will definitely increase in efficiency and quality if we are to trust her. In fact, she has already shared with us a little on how the Maylander Foundation operates, which has definitely helped us somewhat, but has also left us even more confused.
Operators over at HR have formed some divisive opinions on her, and it seems like this will remain the trend for some time.
——Weekly report by HR operator D.E
Kal'tsit and I have both put much thought into the matter. Her position is much more complicated than you can imagine, but she will do fine in terms of work.
As for her relationship with Rhodes Island... we'll leave that to the Doctor.
-——A note by ■■■
Archive File 2
Oh? I had been wondering how to handle my interviewer while in the locker room earlier, but I didn't expect that it would be you, Doctor.
So it worries you to have someone else interview me?
Are you worried about them, or about me? Hmm?
...Hehe, forget it. Our current relationship should be enough to let us skip the more trivial questions, no?
Hm? You're asking why someone as smart as me would be seeking information on the mythical K'uk'ulkan?
Did you also try this line on our cute Elf, Doctor?
Hehe... In terms of social status in today's society, surely the resources and position I held at the Maylander Foundation were far more powerful than the 'K'uk'ulkans' who exist today only in name, yes?
Let's say we disregard authority and just focus on raw strength instead. Could a 'K'uk'ulkan' in its prime handle a few Columbian army divisions? How many seconds could we last against a laser from S.H.A.F.T.?
Me, my parents, and each and every one of my ancestors residing in my memories. How can we pretend that the very same civilization we have all lived in doesn't exist?
The fact that I can talk about this subject is proof enough that there is no actual 'curse' forcing me to act this way.
In other words, I could abandon this whenever I want, and so could my ancestors.
Then why, why oh why, did we not do so? Why did we continue the chase?
——That would be a perfectly normal response, from a bystander's point of view.
But for me? I have had this obsession lingering in my mind ever since I was born. My first word was neither Mama nor Papa, but 'K'uk'ulkan.'
So naturally, all of my childhood education was ultimately directed towards pursuing the 'K'uk'ulkan.'
This mission is always on my mind, and the most I can do is ignore it for a short while.
Do you accept it, or ignore it?
And if you do choose to accept... Can you understand how it feels to spend your oh-so-short life chasing after something, only to end up with nothing, Doctor?
Would you be willing to let it all be forgotten? Or would you pass on your mission to the next generation, and have them inherit your pain, your anger, your pursuit?
Honestly, it's more like a curse that we've put upon ourselves.
...Well, it seems like you managed to wrap your head around my words. Well, aren't you clever?
Yes, even then we should be able to ignore our mission, if we really didn't want to continue the chase.
Indeed, the main reason why 'become a K'uk'ulkan' has remained a desire until now is because of my choice to do so. Our choice.
History, to us, is a mandatory class. We have always been looking for our answer within it, and when we see through the dense fog and realize that we have been performing to no one on an imaginary stage, that modern history is surrounded by towering walls, we lose all interest in the present.
The more glorious a civilization becomes as it advances with its technology, the more enthralling our legends become to us. To soar in the skies in our majestic forms with the wind and thunder.
To us, the word 'K'uk'ulkan' means both the force of our might, and the truth of our history.
Call it superstition, habit, or just plain ignorance. I'll allow you the thought, Doctor, because I sometimes think the same.
As we continue our pursuit of 'K'uk'ulkan,' we also look for an alternative to free ourselves from our fate, but we always end up where we began.
Until Kristen said those words to me.
Let's call it a day here, Doctor. The rest... is a secret that you'll have to work hard for.
——Recording of a conversation between the Doctor and Ho'olheyak (1)
Archive File 3
The K'uk'ulkans used to be one of the most powerful Elder races in Sargon. They could soar in the skies and harness the power of wind and thunder, and to this day still exist in the myths of some Sargonian tribes.
And as someone who bears such a myth on her back, her current physical condition and Originium Arts assimilation are simply stronger than most, but that's about it.
For someone like me who grew up in an environment full of lineages and glory and all that jazz, I can't say I don't understand her at all.
But those kinds of Arts are simply too much for me.
Manipulating such delicate things as memory, emotion, perception, and whatnot is no easy feat. As far as I know, only some of the oldest Sarkaz Royal Court records mention similar Arts, and they're all difficult to work with and come with some kind of absurd price to pay.
The Arts of the K'uk'ulkan are completely unrelated to those of the Sarkaz Royal Court, but rather a twisted product of some clue they found somewhere in the annals of their history.
In fact, their Elder lifespans are still longer than most people, even halved. But their lives will be forever incomplete. Did Ho'olheyak have a childhood? Will she be able to enjoy retirement?
In conclusion, it's neither a curse nor the damage to her physical body that cut half her lifespan away, but the structure of her brain has been permanently altered.
Imagine this: you're a newborn baby with a still-developing body, and someone takes the opportunity to pour a load of information into your brain so it can be passed down to the next generation, unforgotten.
To put it bluntly, it's less about the Arts themselves than the extremely inhumane brain surgery carried out with said Arts.
The one who invented this procedure was undoubtedly talented.
Ethics aside, one can probably only cast that kind of thing on an infant. There's no way to simulate it to test my theory, but I think once an infant becomes self-aware, this crude method of importing information might not only shatter their mind, but also their very being.
Such a procedure is practically unheard of, based on what I know of modern science and Originium technology.
And according to Ho'olheyak, her inherited history began more than four centuries ago. So achieving such a fantastical feat was something you could only dream of in an era when medical science wasn't a thing yet.
You'd also have to be a damned lunatic to even try it though.
The chances of a procedure like that succeeding aren't very high, and I dare not even ask how many other siblings she had. Even if there were other successes, the damage done to the infant's brain is irreversible. That's the main cause of their shortened lifespan, when as Elders should rightfully be living longer than ordinary races.
Their so-called 'legacy,' 'past glory,' and 'absolute power,' have turned their Arts into a curse on their own bloodline.
——Warfarin
Archive File 4
Ah, good evening, Doctor. Lovingly attached to your work as usual, I see.
...Hm? No, it's nothing, I only— you shared with me how it feels to have amnesia, yes?
I thought it was time we continued our previous conversation.
...Eh? Have you forgotten? If you have, I won't mind wrapping my tail around your neck to jog your memory.
Oh, yes. We stopped at 'Until Kristen.'
We believe the past holds the truth, and that truth would reveal our true future. She scoffed at our belief, stubbornly asserting that the past is worthless, but the present will lead to the future.
She pulled me into her plan, and as it was nearing completion she brought it up so casually... A life pod, I believe was its name? Anyway, she basically gave me all the data from the sarcophagi and told me, now, you can choose to lie in this sarcophagus and turn back into a 'K'uk'ulkan.' But she also asked me:
'Will it really be worth it, to sacrifice all of your people's lives just to return to the past?'
This question has come up in our history too many times to count, but it has never caused a sense of... self-doubt as it did then.
And Kristen... she only came to this conclusion after learning everything. So I had to acknowledge it.
I'm sure you know the rest, Doctor.
I escaped from the Tin Man and rushed into that underground space, witnessed the fall of 'God,' and brought whatever remained to you people.
I obtained nothing from that death that had nothing to do with me. Questions, answers, the past, the future, nothing at all.
Doctor, I've been on Rhodes Island for a while now, and I now believe that you and Kal'tsit know just as much as Kristen does.
What did you see down there underground? What did you hear, feel?
...Don't get the wrong idea now. I didn't look for you and Rhodes Island to find an answer.
The answers from the past became meaningless when I stopped pursuing the 'K'uk'ulkan.' Kristen cruelly opened the doors of truth, leaving everyone behind, and my sole stroke of luck was to find the two of you standing in front of it.
Right now I find myself inexplicably smug, but on a lone boat in the middle of a vast ocean. And you, as the only lighthouse that can guide my way.
So now, I'll give you a piece of good news and bad news.
The good news is that my lifespan will have me dying before you do.
As for the bad news, your existence will be passed down through my bloodline, and you won't be able to escape.
——Recording of a conversation between the Doctor and Ho'olheyak (2)
Promotion Record
Ho'olheyak's experience is the complete opposite of mine.
I won't say I understand her. I'm probably the least able to.
I just... if I had my kin whispering in my ears every single day, and could easily see just when my life would end, I think I wouldn't fare any better than her.
All I can say is, she has what I don't, and vice versa.
But that's not the point I'm trying to make here, Doctor.
Let's take you out of the equation, and say that she's dealing with Kal'tsit. She still acts all cold and callous as if she cares for nothing, doesn't she?
On one hand, it's true she doesn't care for most things, but on the other, she has very carefully hidden away parts of herself.
It can't go on like this, companions should be honest with each other, right?
So, I'll let you in on an exclusive scoop.
You might have heard that she can usually be found in the intel processing room when not on missions, and she really does like to hang out there. So much so that a corner of the room has practically turned into her exclusive spot.
Try sneaking in there in the middle of the night sometimes. If you're careful, you might even catch a view of her sleeping face.
——A note that randomly appeared on your desk with handwriting you recognize as Muelsyse's
Stats
- HP228th of 4551,770
- ATK187th of 455633
- DEF323rd of 455130
- RES25th of 45220
- Block1
- DP cost278th of 44621
- Redeploy70s
- Attack interval238th of 4551.6s
At Elite 2, level 90, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 743ATK: 287DEF: 49RES: 10Block: 1DP: 19Redeploy: 70Interval: 1.6
- Elite 0 Lv. 50HP: 1062ATK: 399DEF: 84RES: 10Block: 1DP: 19Redeploy: 70Interval: 1.6
- Elite 1 Lv. 80HP: 1380ATK: 525DEF: 116RES: 15Block: 1DP: 21Redeploy: 70Interval: 1.6
- Elite 2 Lv. 90HP: 1770ATK: 633DEF: 130RES: 20Block: 1DP: 21Redeploy: 70Interval: 1.6
Base values before trust, potentials and modules. Full trust adds ATK +90.
Trait
- Deals Arts damage
Skills
3
In Search of Reason
Auto trigger · Auto recovery · Unlocks at Elite 0LevelThe next attack hits 1 additional target and deals 300% ATK as Arts damage; if only 1 enemy is attacked, applies Levitate to the target for 4 seconds Can store 3 charges
- SP cost
- 7
- Initial SP
- 0
- Charges
- 3

Meandering Stars
Manual trigger · Auto recovery · Unlocks at Elite 1LevelAttacks change to 9 hits, each dealing 45% ATK as damage to random enemies within Attack Range; each hit has a 15% chance to Levitate the target for 1 second
- SP cost
- 30
- Initial SP
- 25
- Duration
- 16s

Well-Read Ravings
Manual trigger · Auto recovery · Unlocks at Elite 2LevelAttack range expands, Attack Interval increases, attacks change to whirlwinds travelling forward, dealing damage proportional to the distance traveled (damage increase caps at 3 tiles); whirlwinds hit the closest target and Levitate it for 2.2 seconds, dealing a maximum of 420% ATK as Arts damage
- SP cost
- 60
- Initial SP
- 45
- Duration
- 45s
Talents
2Inherited End
- Elite 1
- When attacking aerial targets, increases ATK to 110%, and silences targets for 1 second
- Elite 1 · Potential 5
- When attacking aerial targets, increases ATK to 113% (+3%), and silences targets for 1 second
- Elite 2
- When attacking aerial targets, increases ATK to 120%, and silences targets for 3 seconds
- Elite 2 · Potential 5
- When attacking aerial targets, increases ATK to 123% (+3%), and silences targets for 3 seconds
Bygone Wings
- Elite 2
- Applies Weightless to enemies with 80% or more HP within Attack Range
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Redeployment Time -4 sec
- Potential 4
- ATK +27
- Potential 5
- Improves First Talent
- Potential 6
- DP Cost -1
Modules
3
'Bibliotheca' (CCR-X)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: HP +120, ATK +40Trait: Ignore 10 of target's RES
- Stage 2Stats: HP +150, ATK +55Trait: Ignore 10 of target's RESTalent: When attacking aerial targets, increases ATK to 130%, and silences targets for 4 seconds
- Stage 3Stats: HP +175, ATK +65Trait: Ignore 10 of target's RESTalent: When attacking aerial targets, increases ATK to 135%, and silences targets for 5 seconds
To unlock
- Deal a total of 120,000 damage with Ho'olheyak (excluding Support Units)
- Clear Heart of Surging Flame OF-7 with a 3-star rating; You must deploy your own Ho'olheyak, and use Well-Read Ravings at least 2 times
Module record
Ho'olheyak needed to remove her complicated equipment in order to undergo her operator's entry medical examination. She also had to hand it over to the Engineering Department for routine checks.
First came the exoskeleton on her back.
The dull thud it made upon touching the ground attested to its weight. It was a prototype developed by Raythean Industries, an exoskeleton weighing a hefty 95 kilograms. She had to employ Originium Arts to make it float; otherwise, she had no hope of donning it.
The exoskeleton carried an Arts amplification device and possessed some offensive capabilities in close combat. The boxes on their sides contained various necessities. Though it might seem cumbersome in certain situations, most of the time it provided more assistance than a hindrance. What was even more important was that it was modeled after the 'wings' of the ancestral 'K'uk'ulkan.' Her parents and ancestors all possessed a pair of these 'wings,' made from the sturdiest materials of their time. She couldn't possibly remove hers.
Next was the outer coat.
This coat had been recently refurbished and used a new type of fiber developed by Volvort Kochinski, acquired through Maylander connections. Like the impenetrable skin of the K'uk'ulkan bloodline, the material of this outer coat was resistant to conventional weaponry.
She carefully detached the tubes connecting the outer coat and exoskeleton. These tubes circulated different fluids in various situations, nutrient solution, emergency medicine, and so forth. The K'uk'ulkan were powerful and solitary; she also had to be capable of handling most dangers alone.
Lastly, there was the staff.
The Arts Unit came from a secret laboratory beneath the Maylander Foundation, customized to complement her Arts. She delicately removed a small box from the top of the staff. She didn't care whether Rhodes Island could steal the Maylander technology contained in the staff, but within this tiny box lay centuries of K'uk'ulkan history.
'Wings,' 'skin,' 'solitude', these were their burdens, but also their pride. They believed that when they shed these false adornments, it marked the moment they returned to the most primal state of the K'uk'ulkan.
And now, in an empty room, she stared at the box in her hand for a long time until an HR operator called her name.
After a moment of contemplation, she didn't put the box away; instead, she pressed it into the outer coat and walked out of the room.

Time Gallery of K'uk'ulkan (CCR-Y)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: HP +105, ATK +32, DEF +15Trait: Gain 1 SP when normal attacks hit an elite or leader enemy.
- Stage 2Stats: HP +125, ATK +40, DEF +20Trait: Gain 1 SP when normal attacks hit an elite or leader enemy.Talent: Applies Weightless to enemies with 60% or more HP within Attack Range, and inflicts 10% [Arts Fragility] on enemies with less than 50% HP.
- Stage 3Stats: HP +140, ATK +45, DEF +25Trait: Gain 1 SP when normal attacks hit an elite or leader enemy.Talent: Applies Weightless to enemies with 50% or more HP within Attack Range, and inflicts 20% [Arts Fragility] on enemies with less than 50% HP.
To unlock
- Complete a total of 5 battles; You must deploy your own Ho'olheyak, and unleash Well-Read Ravings at least once in each battle
- Clear Main Theme 4-3 with a 3-star rating; You must deploy your own Ho'olheyak, and have Ho'olheyak defeat at least 10 enemies
Module record
Operator Special Affairs Approval Procedure, HHY003
Operator Ho'olheyak has demonstrated unusual concern for Friston-3. She repeatedly requested his assistance in operations for no special reason, and even came to Engineering Department without permission just to be able to spend time with Friston-3 alone.
Additionally, Ho'olheyak has been spotted multiple times trying to reach the deepest levels of the ship recently by other operators.
Comment:
I'll modify and upgrade Friston-3's facial expressions next, and all his work will be temporarily suspended. Report this Ho'olheyak situation to Kal'tsit. She will handle it accordingly., Closure
Operator Special Affairs Approval Procedure, HHY011
The day before, the Maylander Foundation sent us a formal cooperation invitation. Ho'olheyak took the initiative to approach HR and express her desire to become the project liaison, saying, 'Am I not the one person at Rhodes Island most familiar with the Maylander Foundation?' Considering the political background of the Foundation, as well as the impossible-to-ignore veiled threats within the inquiry, appointing a former defector as the liaison may create unnecessary tension. Furthermore, we must also consider Ho'olheyak's motivations. We cannot predict what actions she might undertake while trying to shake off any lingering influences from her former employer.
Comment:
Approving Ho'olheyak's application. Maylander's interest in Rhodes Island is more or less because of her, so sending her will simplify things for us. Also, since she has been with us for quite some time now, we can afford her a certain level of trust., Kal'tsit
Operator Special Affairs Approval Procedure, HHY020
Regular targeted medical projects are underway. We've also established a team proficient in genetics, mysticism, and history, and everyone is enthusiastic. If only you'd join as well... The K'uk'ulkan clan performs a congenital surgery on its newborns, an act that, while perverse, is fortunately not completely untraceable. If we're able to eliminate the profound effects of the procedure from Ho'olheyak's body and psyche, the results would be absolutely groundbreaking across every field!
Besides, time is running out, right? If what she said is true, the procedure will likely cause her death in her early forties, meaning she has only a few years to live. She might've once been a massive headache for us, but she's one of our operators now, and we can't just sit back and watch her die., Warfarin
Comment:
Granted., Kal'tsit
Operator Adaptability Assessment: Ho'olheyak
'Operator Ho'olheyak seems to have well adapted to the daily life on Rhodes Island.'
'Hey, don't you think that is even more dangerous?!'

Ho'olheyak's Specialized Badge (ISW-A)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: HP +100, ATK +55Trait: In Integrated Strategies, ignores 10 RES and recovers 30% SP the first time each enemy reaches the Objective Point' tile
- Stage 2Stats: HP +120, ATK +70Trait: In Integrated Strategies, ignores 10 RES and recovers 30% SP the first time each enemy reaches the Objective Point' tileTalent: When attacking aerial units, ATK increases to 140% and silences them for 4 seconds; In Integrated Strategies, gains 1 Temporary Life Point on first deployment, and the first time an enemy steps into the Objective tile, Levitates all enemies for 15 seconds
- Stage 3Stats: HP +130, ATK +80Trait: In Integrated Strategies, ignores 10 RES and recovers 30% SP the first time each enemy reaches the Objective Point' tileTalent: When attacking aerial units, ATK increases to 145% and silences them for 5 seconds; In Integrated Strategies, gains 1 Temporary Life Point on first deployment, and the first time an enemy steps into the Objective tile, Levitates all enemies for 15 seconds; skills will simultaneously Levitate and deal damage to enemies and surrounding targets
Module record
In light of special permissions granted, the Field Operations Department has hence passed the following resolution with respect to Ho'olheyak:
Where the entailing mission would fall under Integrated Strategies scope, this operator shall be pursuant to tactics of a reinforced nature in meeting the enemy.
In witness whereof,
This badge is hereby conferred upon the above named.
'You are not worth remembering.'
Base skills
3
'Professional Ethics' α
Reception Room · Elite 0When this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 15%, and Morale consumed per hour +1

'Professional Ethics' β
Reception Room · Elite 2When this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 35%, and Morale consumed per hour +1

Bibliography Consultant
Reception Room · Elite 2When this Operator is assigned to the Reception Room, if only this Operator is working in the Reception Room, for every 16 consecutive Morale spent, a Rhine Lab clue is guaranteed next
Outfits
4
Elite 1
Default Outfit
Art by LM7

Elite 2
Default Outfit
Art by LM7

Ritual of Immortality
EPOQUE/XLIX
Art by LM7
Store

Carriage of the Winds of Time
Ambience Synesthesia/IV
Art by LM7
Store
Voice lines
38Show all 38 lines
- Appointed as Assistant
- Here, two Minoan Mists, freshly brewed... I'll have to behave myself, Doctor, since I'm your assistant now. The next time you choke on my strangling tail after getting me mad, I'll make sure you can at least find some solace in my feathers.
- Talk 1
- Immoral scientist, disloyal mercenary, double-crossing spy... Yes, that's all me. Rules are what bar you from working to your full efficiency, darling, and you must learn to break them. That being said, I'm sure you have more to share with me for what little time we have alone together, other than the rules of Rhodes Island, I suppose?
- Talk 2
- As senior consultant to Rhodes Island, I'd love to have more time to study the archives and collections of this ship. Meet my coworkers? You see the flow of history and soundless order in those objects. Tell me, what's worth seeing in people?
- Talk 3
- 'Reflect the truth and glimpse the future'? Most astrologers got started just to steal a peek at their own doom. But when Kristen tore open the skies over Trimounts, she debunked astrology as the silly fabrication it is. And that's more interesting than the practice itself.
- Talk after Promotion 1
- The foolish build walls, the wise topple them... or vice versa. History is a database that holds more than it seems, full of hints about the future. After all, history itself was the future for countless generations... that's what really grips me.
- Talk after Promotion 2
- Our story? Feathers wet by dew from the trees, tails sweeping past decrepit pillars. Thus, knowledge was passed on through generations. We embrace the ever-expanding unknown, and walk toward madness... I don't want to lose my mind, of course. But if that's what it takes to change this ridiculous fate, then I'll do it gladly.
- Talk after Trust Increase 1
- Doctor, were you… avoiding me? I just wanted to show you a newly-excavated ruin I found. What's that? Why do I keep bothering you? Oh my, shouldn't you do some soul-searching and ask why you are the only one I'm bothering?
- Talk after Trust Increase 2
- I saw you with Muelsyse at the mall in Trimounts. That elf surely knows how to work her charm, doesn't she? I could use some assistance from you as well, but my 'approaches' are different. Look down now, my tail will gladly learn the way through your heart, unless you accept my offer.
- Talk after Trust Increase 3
- Tell me, Doctor, how does it feel to lose your memory? I couldn't bear to see a great library reduced to ashes in a fire. But a librarian fool enough to only brush the dust off the shelves pains me even more. Who's sadder, you or me?
- Idle
- Your ears are red. Sensitive, aren't they? Puff... oh, they're getting redder! Now don't you move. You're still at work, you know.
- Onboard
- I'm not here representing Maylander or Rhine Lab. I'm here because I, Ho'olheyak, want some further contact with Rhodes Island... Now, now, why are you trying to shake off my hand? I haven't finished introducing myself yet.
- Watching Battle Record
- Are we done yet?
- Promotion 1
- Congratulations. You've earned yourself a promotion from me too. This time, I brewed four Minoan Mists... do they really punch you that hard? Stay sober now, if you know what's good for you.
- Promotion 2
- Another promotion? Does that mean more permissions at Rhodes Island? There are secrets in this ship that even you don't know about, I can sense that. Just what fun we'll have!
- Added to Squad
- My job is to innovate on these missions. Your job is to be impressed.
- Appointed as Squad Leader
- There's no plan. Plans change anyway. As long as it helps the mission, you can break the rules at any time.
- Depart
- I'd rather operate solo.
- Begin Operation
- Oh? What a surprise.
- Selecting Operator 1
- I thought I was just here as a consultant.
- Selecting Operator 2
- My, my... Are you sure you want to treat me as a mercenary?
- Deployment 1
- Such ruthlessness! I said I don't like getting my feathers wet.
- Deployment 2
- How rude~ Didn't I tell you not to get dust on my tail?
- In Battle 1
- Leaving so soon?
- In Battle 2
- Could you even leave?
- In Battle 3
- Oh, your Arts aren't working. How can that be?
- In Battle 4
- Did I say I was going to have mercy? I lied.
- 4-star Result
- Doctor, your performance reminds me of a bunch of unfounded legends. But now, I believe in them. Legends no more.
- 3-star Result
- Are you… waiting for a compliment?
- Sub 3-star Result
- Nothing is 100% true. Similarly, nothing is 100% false. Doctor, what we've done is already enough to bring all kinds of change.
- Operation Failure
- Leave the rest to me. I'm used to picking up other people's messes. Use the time to think about how you'll thank me.
- Assigned to Facility
- Excuse me, are we accommodating a mercenary here, or is this how Rhodes Island welcomes their senior consultant...? Heh, Just kidding.
- Tap
- What, here to challenge Siestan Iced Tea? Or, Minoan Mist?
- Trust Tap
- Careful! These are rare documents. How did I get them? Relax, not by following procedure, I assure you. What, you wanna interrogate me?
- Title
- Arknights.
- New Year's blessing
- Historical society awards ceremony? An annual party for the astrology association? Not interested. Don't you dare think about all that boring stuff when you're with me. C'mon, it's New Year's Day. Aren't you going to ask me to dance? Don't worry, I'll keep my tail from you this time.
- Greeting
- Well, if it isn't the Doctor… What a coincidence, us bumping into each other.
- Birthday
- Happy birthday, Doctor. Me? Ha, It's not like the short lifespan of my people will allow me to have too many birthdays anyway. I just didn't want to pass on this cursed knowledge. Do I still have time to change things…? Ha, look at me, it's your birthday, and I'm the drunk one.
- Anniversary Celebration
- The skies of Trimounts have been restored, Dr.{@nickname}, but no one will forget what they saw when they were torn open. What do you see in the future of this land? What can Rhodes Island do? What can I do for you, and for myself? I want your answers.
Upgrade costs
Open in the plannerPromotion
- Elite 1
Caster Chip ×5
Polyester ×8
Sugar ×6
LMD ×30,000 - Elite 2
Caster Dualchip ×4
D32 Steel ×4
Transmuted Salt Agglomerate ×7
LMD ×180,000
Skill levels
- Lv. 2
Skill Summary - 1 ×5 - Lv. 3
Skill Summary - 1 ×5
Oriron Shard ×5
Sugar Substitute ×4 - Lv. 4
Skill Summary - 2 ×8
Polyketon ×4 - Lv. 5
Skill Summary - 2 ×8
Device ×3
Polyester ×3 - Lv. 6
Skill Summary - 2 ×8
Integrated Device ×4 - Lv. 7
Skill Summary - 3 ×8
Loxic Kohl ×6
Incandescent Alloy ×3
Mastery: In Search of Reason
- M1
Skill Summary - 3 ×8
Oriron Block ×4
RMA70-12 ×3 - M2
Skill Summary - 3 ×12
Cutting Fluid Solution ×4
Crystalline Circuit ×7 - M3
Skill Summary - 3 ×15
Bipolar Nanoflake ×6
Orirock Concentration ×6
Mastery: Meandering Stars
- M1
Skill Summary - 3 ×8
Crystalline Circuit ×4
Transmuted Salt ×3 - M2
Skill Summary - 3 ×12
White Horse Kohl ×4
Keton Colloid ×8 - M3
Skill Summary - 3 ×15
D32 Steel ×6
Crystalline Circuit ×5
Mastery: Well-Read Ravings
- M1
Skill Summary - 3 ×8
Incandescent Alloy Block ×4
Coagulating Gel ×6 - M2
Skill Summary - 3 ×12
Grindstone Pentahydrate ×4
Transmuted Salt Agglomerate ×7 - M3
Skill Summary - 3 ×15
Crystalline Electronic Unit ×6
Manganese Trihydrate ×4
Module: 'Bibliotheca' (CCR-X)
- Stage 1
Module Data Block ×4
Polymerization Preparation ×2
LMD ×80,000 - Stage 2
Module Data Block ×4
Data Supplement Stick ×60
Bipolar Nanoflake ×3
LMD ×100,000 - Stage 3
Module Data Block ×4
Data Supplement Instrument ×20
D32 Steel ×4
LMD ×120,000
Module: Time Gallery of K'uk'ulkan (CCR-Y)
- Stage 1
Module Data Block ×4
Crystalline Electronic Unit ×2
LMD ×80,000 - Stage 2
Module Data Block ×4
Data Supplement Stick ×60
Nucleic Crystal Sinter ×3
LMD ×100,000 - Stage 3
Module Data Block ×4
Data Supplement Instrument ×20
D32 Steel ×4
LMD ×120,000
Module: Ho'olheyak's Specialized Badge (ISW-A)
- Stage 1
Module Data Block ×1 - Stage 2
Module Data Block ×1 - Stage 3
Module Data Block ×1
How to get Ho'olheyak
Recruitment & Headhunting
Art














