
Defender
Horn
★★★★★★
Victoria
Introduction
Horn is a 6-star character in Arknights. Horn's class is Defender. Faction: Victoria.
On the combined Arknights tier list Horn is A tier, 59th of the 410 characters ranked, from where 2 community tier lists put Horn.
What Horn does
A
Defender who deals splash damage, with an Overload mode on her second and third skills that hits harder at a price. Under Overload her third skill doubles its ATK bonus to 140% but burns 12% Max HP a second once it passes 12 seconds.
Once per deployment she shrugs off being defeated and comes back at full HP with half her Max HP.
Horn's banners
All banners- 3 July 2026 to 17 July 2026Celebration & Hope
- 30 October 2025 to 13 November 2025Orienteering Headhunting
- 1 July 2025 to 15 July 2025Celebration & Vision
- 2 July 2024 to 16 July 2024Celebration & Vista
Profile
Horn is a female Lupo. Her birthday is Nov 1, and she stands 168cm tall. Horn is voiced by Yuan Weng in Chinese, Anna Burnett in English, Megumi Toyoguchi in Japanese, and Sung Ye-won in Korean. m9nokuro drew her.
Stories
9Basic Info
[Code Name] Horn
[Gender] Female
[Combat Experience] 9 Years
[Place of Birth] Victoria
[Date of Birth] Nov 1
[Race] Lupo
[Height] 168cm
[Infection Status]
Medical tests have confirmed that no infection is present.
Physical Exam
[Physical Strength] Excellent
[Mobility] Standard
[Physical Resilience] Excellent
[Tactical Acumen] Excellent
[Combat Skill] Excellent
[Originium Arts Assimilation] Standard
Profile
Horn, graduate of the Royal Guard Academy of Victoria, presently commander of Victoria's 2nd Tempest Platoon. Fought in coordination with Rhodes Island during the Londinium incident. Ratified a cooperative strategic contract with Rhodes Island following referral by Elite Operator Misery.
Clinical Analysis
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.
[Cell-Originium Assimilation] 0%
Operator Horn shows no signs of Originium infection.
[Blood Originium-Crystal Density] 0.13u/L
Operator Horn rarely comes into contact with Originium.
You know, it was fairly dangerous having to sneak about Sudean back in Londinium... Good thing we brought a batch of protective meds. Let us hand out a share to all the other Victorian soldiers as well as Miss Horn.
—Londinium Spec-Ops Medic Operator
Archive File 1
As a professional officer, there is no question that Horn possesses excellent combat skill and tactical accomplishment. Her customary weapon is a specialized shield, with an arming mechanism able to burst up to ten rounds in an extremely short time.
Just as with Bagpipe's piledriver spear, Horn's shield displays the terrifying might of Victoria's standard ordnance. Londinium is currently in a unique phase, and being in cooperation, we've performed repairs on the weapons borne by Horn and the Victorian soldiers she leads. In the initial stages of work, even the mechanical structure of her shield eluded us.
'Jeez, no wonder Victoria's got the most advanced mechanical engineering on all of Terra. I can't even picture how I'd develop these weapons any further,' were Closure's words, demonstrating even her awe.
Fortunately, Horn assisted us in disassembling the most difficult parts. Her past military exercises had given her a considerably professional grasp on mechanical technology. With her knowledge, she and the city defense force soldiers fashioned their crossbows and grenades by themselves during a period when supplies were extremely scarce. It's no exaggeration to say that Horn has once again made us find how outstanding the professionalism of Victorian soldiers is.
'Are you SURE the Royal Guard Academy teaches mechanical engineering? Then what about all the control terminals Bagpipe's wrecked on the ship?!' Addition of this remark has been strongly requested by Closure following perusal of the above paragraph.
Also, while this should probably go in the armament evaluation logs, I'll add these battlefield observation records below too, considering we have a shortage of hands on deck for Londinium operations.
Horn's performance on the battlefield is extremely professional. On top of an all-round, comprehensive combat capacity, she has rich experience in squad command. This completely matches our first impressions, and is a strong fit to Bagpipe's descriptions.
But in a few, extremely challenging battles, I and a few other operators witnessed a shift. I might not have been exact under such tense circumstances, so it could be that any change in eye and hair color was my misconception. But it was difficult to ignore her sudden rise in speed, and how vastly different her destructive fighting techniques were to her former restrained and controlled combat style.
Out of curiosity, I asked the other Victorian soldiers if they knew anything, and heard a few rumors about the White Wolf who was active in the Victorian Army. A white Lupo went mad in Sargon on a moonlit night and tore an entire army to death for an Aslan pasha however many thousand years ago, the White Wolf Count ripped a Vampire prince to shreds with his bare hands however many hundred years ago, and so on... I mean, they just sound like stories that get spread through the streets.
But a Medical Department colleague got back to me, and in their view, that kind of combat style would still put a heavy strain on the body, regardless of if she used some unique Originium Arts or activated some hereditary ability in the moment. We're fully aware of how far Horn can go to protect her soldiers and Victoria's civilians, but we hope she won't go that far so lightly.
Archive File 2
The Tempest Platoon of Victoria is a special forces unit established by the Victorian Parliament. Formerly known as the Exemplars of Victoria, its main duty is to carry out special missions assigned directly by Parliament, with traces of its activity covering all of Victoria, including her enclaves everywhere.
Structurally, the current Tempest Platoon is still attached to the Victorian Army, and is deployed to the frontline for assault duties in times of war, but is in reality relatively independent. The Platoon is divided into six sections, each section incorporating two operational groups, each operational group typically consisting of five members. The Platoon's members are typically selected for excellence from either other special forces units or the Royal Police, and undergo extremely harsh training. By and large, they possess all-encompassing combat abilities and exceptional intelligence analysis capacity, and are outfitted with the technological cutting edge of Victoria's equipment.
Due to the Members who first founded the Exemplars themselves being Royal Guard Academy alumni, the Tempest Platoon has always had inextricable ties with this prestigious military school, from the day of its founding to present times. Every so often, some of the most outstanding graduates will receive recommendation letters from their instructors, which serve as the door to training and evaluation. Nobody on the outside is able to find out anything regarding the ratio of people who pass. Given the standards of the two Tempest Platoon soldiers we've already come into contact with, we imagine that even should one have graduated from the RGA, becoming a formal member of the Tempest Platoon must be considerably challenging.
As for Horn herself, anyone who's met her will know that she represents the Tempest Platoon of Victoria's ideal essence. Bravery, loyalty, tenacity, wiping out all that blocks the way as a tempest does. She will fight with her life on the line, for Victoria, for every innocent life of Her people, until the last blood is shed. You know, it's obvious she's of noble birth, isn't it? The child of a prestigious family must've had her pick of options, even if she didn't happen to be the favorite child. She could've served as the trusted aide of a Londinium VIP, or had a cushier time as a commander high up in the Army. Wouldn't anything have been better than joining the Tempest Platoon, doing nothing but the most wearisome and dangerous work?
The White Wolf Count... If she's the 'White Wolf,' so to speak, then maybe I can guess. Since the upheaval two decades or so ago, nobility loyal to the Royal Family, especially those in the military, went through harder times. Count Skamandros had been nestling in the border city of Caladon for years by that point. The 'White Wolf's' prowess in the military still remained, and many a Duke feared crossing him, but any of the slightest indication from him could wipe out his whole family then and there. I hear Horn hasn't been back to see her father in years, too. If her choice to join the Tempest Platoon right after graduating is any indication, she likely doesn't approve of her father receding away in self-protection.
Victoria's future certainly isn't held in the hands of the old nobility entering their elder years, unable to uphold even their past splendor. Whether Victoria becomes the next Gaul will ultimately be seen in the choices made by the young, those like Horn and Bagpipe.
—Personal log of Rhodes Island intelligence personnel stationed in Victoria
Archive File 3
Londinium's in a hell of a mess. Yeah, the situation's more grim than we were assuming.
Theresis is taking measures on every front. The Nachzehrer's leading the Royal Court's army out of Londinium right now. Between him and the dukes' forces, they're keeping each other gagged.
As for the power which killed Outcast, Dublinn, you guessed right. They were cozy with a couple of nobles after all.
Seems now they're trying to get a message to Theresis. Maybe they want to wrangle a partnership.
Going by the intel we picked up, odds are rock-bottom that Theresis allies with Dublinn at this stage. He's not going to trust any promises from a mysterious organization who wasn't there yesterday, and he's not going to be arrogant enough to set sights on any city beyond Londinium.
But we have to consider worst-case.
Victoria might just be torn to pieces. The dukes could be provoked into action by Theresis, Dublinn, maybe some other schemer from out of nowhere, and the whole nation would fall into civil strife.
Obviously, Theresis had everything planned, from the moment he got the one Duke's invitation to enter Londinium and put down the rebellion. He had under ten thousand Sarkaz with him when he left Kazdel, but now? Londinium's military factories are producing arms for Theresis day and night. The Nachzehrer's got whatever secret channels he's found, and they're funneling Sarkaz soldiers in from every surrounding nation, straight to Theresis.
We still don't know what exactly Theresis is planning, but if this enters all-out warfare, what percent of those soldiers convened there do you figure are leaving Londinium alive?
And after the war's over, even if Victoria can't help itself, it's not like the Sarkaz'll get anything good out of it either. You've seen the way Theresis retaliated against Victoria. Will Kazdel once again become the target of every nation in the centrum? Will we bring a new disaster?
I don't know, Kal'tsit. You and Blaze always tell me I think too much, but there's only so much I can do. So it's always been.
As for Theresis and the Military Commission's plans. I believe Logos and Ascalon are more impatient than I am. All I can do for now is keep going with this Dublinn unit, figure out just what they intend on. If any intel of worth shows up, I'll send it back immediately. I know you've brought up the Draco before, Outcast's rescuee from County Hillock. Once she's ready, she'll give us more info, even help us figure out the truth of Dublinn. In which case, I hope the intel I get will help her make the decision to, ASAP.
Right. One more thing—I discovered a young Victorian officer in the Dublinn unit's camp. Dead ringer for Bagpipe's 'Leader.' Her commander she described.
I've been keeping visuals on her for a time, out of caution. You know and I know that there's no looking at how Theresis went uncontested into Londinium without seeing the support from the Londinium army's top echelons. I trust how Bagpipe feels strongly about her leader, but just the same, I firmly believe a cruel war can reshape anyone's sense of wisdom.
She wasn't looked after kindly by Dublinn. County Hillock—Mandragora and her subordinates—they insulted her, mocked her, constantly. They didn't put her through excessive physical torture. Maybe they still saw worth in her as a bargaining chip. Actually, no. Let me state this right. For an officer in the prime of her youth, there is no punishment more cruel than having to watch on helplessly while your comrades-in-arms are slaughtered, while you fall into enemy hands with no way to resist.
I've seen a lot of POWs before. Most lose the will to fight. Life with an interminably long sentence does that to you. Maybe they let hate swallow all their reason.
I didn't expect her to still be sane. But she was.
Multiple times, I saw her fall asleep reading out her deceased comrades' names, then bolt awake shouting those same names, but I never saw tears in her eyes. There was still fire in them. The longing to survive and change it all. It was a fire that burned away her sorrow, led her to triumph over despair.
I even doubt myself, owing to that. Am I too pessimistic? Maybe enough to forget I can lift my head, and behind Londinium's dark clouds, there are still a million morning stars waiting.
I'm convinced, tomorrow, or this evening, she'll attempt to make her break.
Kal'tsit. It's my belief I should help her.
—Misery
Archive File 4
'Tactics sharpen the mind,
Discipline strengthens the will.
Bravery shall overcome evil,
Benevolence shall save lives.'
We've found out, from Horn personally, that these are the Tempest Platoon of Victoria's maxims.
Any Operators who've fought side by side with Bagpipe are sure to be intimately familiar with those phrases. After having learned of Bagpipe's experiences over the past several months, Horn fell into a prolonged silence.
'I knew she'd follow orders and press on the whole way, but I didn't... think it'd force her to retire from duty.'
Horn said little more regarding Bagpipe's choice, or Victoria's situation, or the emergence of traitors in the Army.
She still throws herself into battle after battle, but in the intervals between combat, we often see her laughing as she chats with her fellow soldiers. Horn has a unique sense of humor, always able to find something to say that makes others crack a smile, no matter how grave the situation. This has quickly closed the distance between her and everyone else.
All soldiers, regardless of their birthplace, whether city defense or ordinary workers, or even Rhodes Island operators from other nations' lands, find it easy as could be to relax around Horn.
This isn't solely due to her combat and command ability that inspire confidence, nor her admirable uprightness and strength, but moreso her uncanny ability to see through her soldiers' worries and fears at a blink, and use appropriate methods to help adjust everyone's moods.
However, we've gradually begun to worry for her. Who'll be there to ease her mind?
She's transformed herself into the shield she bears, firm, steady, and seemingly forever to be the last one standing.
But there's only so much time any armament has.
When a human's forced herself to the extreme, and been stressed for too long, what will happen to her the instant the pressure on her disappears?
If possible, we'd like it for Horn not just to bring joy to everyone, but to be able to share any pain with us too, as her fellow operators do.
Perhaps, after reading this file, it'll be in you to reach out to her. To not just bring her to stand side by side with you on the battlefield, but to invite her with you, to truly enjoy even the briefest moments of respite.
Promotion Record
A letter's just arrived at Rhodes Island, with a photo the only thing inside.
In it, there's an elegant and lively noble girl, wearing a light dress skirt, red shoes, lying about on a deep green lawn.
Towering maples shelter her from the sunlight, and a sword is left by her side, along with two books strewn about—a copy of Military History of the Empire, and a fashion catalog for the season. The catalog appears clearly brand new, used to rest her feet on, while Military History of the Empire has been read to the point its spine is half-cracked.
Though quite a ways from her current dress style, I can still tell at a glance that this girl with her eyes half-shut is our very Horn.
Just who was it that sent this letter?
'To my darling Rita'—a single line written on the reverse, in resplendent but unfamiliar handwriting.
Who learned of Horn's partnership with Rhodes Island so quickly? Our Messengers were just dispatched, and Bagpipe might not even know her leader's still alive, let alone that we've been active in Londinium.
Whoever it is, I anticipate them to have known Horn well, and kept a watch on her all this time, as well as Rhodes Island.
I'll take this letter as means to launch an investigation. I can only hope its sender has no overbearing ill will or more troubling motive.
But no matter the case... when I saw this photograph, I couldn't help but think, deep down, about how such a lovable aspect existed to the ever-stern, proper Horn.
Stats
- HP62nd of 4553,067
- ATK37th of 455936
- DEF17th of 455620
- RES0
- Block1st of 4473
- DP cost406th of 44628
- Redeploy70s
- Attack interval377th of 4552.8s
At Elite 2, level 90, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 1237ATK: 483DEF: 223RES: 0Block: 2DP: 24Redeploy: 70Interval: 2.8
- Elite 0 Lv. 50HP: 1650ATK: 620DEF: 334RES: 0Block: 2DP: 24Redeploy: 70Interval: 2.8
- Elite 1 Lv. 80HP: 2200ATK: 776DEF: 452RES: 0Block: 3DP: 26Redeploy: 70Interval: 2.8
- Elite 2 Lv. 90HP: 3067ATK: 936DEF: 620RES: 0Block: 3DP: 28Redeploy: 70Interval: 2.8
Base values before trust, potentials and modules. Full trust adds HP +300, ATK +70.
Trait
- When not blocking enemies, prioritizes dealing ranged AoE Physical damage
Skills
3
Flare Grenade
Auto trigger · Auto recovery · Unlocks at Elite 0LevelThe next attack deals 280% ATK as Physical damage. If it is a ranged attack, splash area is increased, and an illuminated zone is created for 8 seconds, disabling enemy Invisibility Can store 2 charges
- SP cost
- 5
- Initial SP
- 0
- Charges
- 2

Tempest Command
Manual trigger · Auto recovery · Unlocks at Elite 1LevelEach attack deals 240% ATK as Physical splash damage Overload: Each attack deals 60% ATK as extra Arts splash damage. If cancelled manually, fire all remaining bullets, and lose 60%HP Skill has 10 ammo and can be manually deactivated
- SP cost
- 25
- Initial SP
- 18

Ultimate Line of Defense
Manual trigger · Auto recovery · Unlocks at Elite 2LevelATK +70%, attack interval greatly reduced Overload: ATK becomes +140%, gradually lose HP (12% Max HP/sec after 12 seconds)Skill can be manually deactivated
- SP cost
- 35
- Initial SP
- 25
- Duration
- 24s
Talents
2Military Fortress
- Elite 1
- When this unit is on the field, Defender Operators gain +10% ATK
- Elite 1 · Potential 3
- When this unit is on the field, Defender Operators gain +13%(+3%) ATK
- Elite 2
- When this unit is on the field, Defender Operators gain +20% ATK
- Elite 2 · Potential 3
- When this unit is on the field, Defender Operators gain +23%(+3%) ATK
Bloodbath
- Elite 2
- Instead of retreating when defeated, recover HP to max and gain -50% Max HP, +18 ASPD, and +18% DEF (triggers once per deployment)
- Elite 2 · Potential 5
- Instead of retreating when defeated, recover HP to max and gain -50% Max HP, +21(+3) ASPD, and +21%(+3%) DEF (triggers once per deployment)
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Improves First Talent
- Potential 4
- ATK +30
- Potential 5
- Improves Second Talent
- Potential 6
- DP Cost -1
Modules
2
Exemplars (FOR-X)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: ATK +65, DEF +52Trait: Increases ATK to 110% when attacking blocked enemies
- Stage 2Stats: ATK +85, DEF +62Trait: Increases ATK to 110% when attacking blocked enemiesTalent: When this unit is on the field, Defender Operators gain +25% ATK
- Stage 3Stats: ATK +100, DEF +70Trait: Increases ATK to 110% when attacking blocked enemiesTalent: When this unit is on the field, Defender Operators gain +28% ATK
To unlock
- During battle, have Horn use Ultimate Line of Defense a total of 10 times (excluding Support Units)
- Clear Main Theme 7-15 with a 3-star rating; You must deploy your own Horn, and have Horn defeat at least 10 enemies
Module record
Horn sat up against a tree. A shell had punched a hole through its trunk. The breeze passed through the decaying wood, giving off a mournful sound like some sort of crude instrument.
At least it was quieter than the battlefield. Horn was about to rest for a while, but found herself approached as soon as she closed her eyes. 'Here ye are, Captain!' Bagpipe leaned on the officer, her chin resting on her shoulder. Finding it too heavy, Horn tried to pull away, but Bagpipe's Vouivre strength was too great. 'Took me ages to find you,' Bagpipe batted her eyelashes, her tone pitiable, 'Ages and ages.'
Maybe she was just too tired, she fell sleep. Horn felt guilty about it. As leader of Tempest Platoon, she shouldn't have left her people to go off for a nap. How was the battle going? Had Triangle's recon team returned? Was Bagpipe's injury bothering her? A pile of questions clogged her throat. Footsteps and laughter sounded from behind. Oboe was probably telling bad jokes again, Cello laughed a little later than the others but always the loudest, slapping Oboe's shoulder until he begged for mercy. Bagpipe finally let go of Horn's arm, hopped up, and waved vivaciously to her platoonmates.
Horn wanted desperately to turn around, but she couldn't. She knew deep down that behind her was nothing but a hole. She couldn't turn around. If she did, those voices would vanish.
'What sort of dream were you having?' Rosalie's voice dripped with her usual teasing tone, 'Wouldn't hurt to let me take first place once in a while, would it? You're so tired you're out as soon as you hang your head. How unlike you.'
Horn saw the closed book beside her, with a thin green pen stuck inside. Rosalie had recently taken up felting on the grounds that it relieved the stress of finals. She insisted the tan ball in her hand was Horn's head. Horn repeatedly countered that her hair was a platinum blonde, but Rosalie didn't listen.
'What did you dream about? The war again?' Rosalie put down her unfinished felt, tapping her chin curiously, 'What does the future look like in your dreams? I'm still thinking about what I might do after graduation. Logistics seems a bit boring. Perhaps I'll be a staff officer? Ooh, I wonder what my first fight will be like? I'll have to count these leisurely days while I still can.'
Unfortunately, time waits for no woman. The half-finished felt lay on the ground, having turned a muddy color. Horn couldn't guess how Rosalie might craft her face, and she'll never get a chance to find out. She couldn't even remember clearly what Rosalie looked like. The friends had always liked to sit in the brightest places, her bright green hair, her smug smile, they all melted in the fiery sunlight.
A pair of rough hands landed on Horn's face. She recalled how every time she napped under the maple tree in the yard, her grandmother would walk over and fan her, relieving the heat of the sun and shooing away the flies. This was still a dream, certainly, but this time she was lucid, and she had no intention of opening her eyes. She used to bother her grandmother for stories about the army, her great-great grandfather, and the feats of White Wolves past. Then, she dreamed of fighting for Victoria, just like her ancestors. Now that the war had truly begun, her dreams turned to her grandmother fanning her.
Steady and strong, the rhythm was more comforting than sleep itself. Horn opened her eyes, and Feist gave her an apologetic smile. He didn't want to wake her with his work. Her shield needed maintenance too. Horn lowered her head and a gust of wind blew by, tiny buds falling from the trees, covering the mottled shield.
So, the cannonfire hadn't totally killed her tree after all.

Old Clothes, New Days (FOR-Y)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: HP +225, ATK +92Trait: When not blocking enemies, prioritizes dealing ranged AOE Physical damage and ASPD +10
- Stage 2Stats: HP +300, ATK +108Trait: When not blocking enemies, prioritizes dealing ranged AOE Physical damage and ASPD +10Talent: ASPD +5, DEF+5%; Instead of retreating when defeated, recovers HP to max and gains -50% Max HP; ASPD buff increases to +20, and DEF buff increases to +20% (triggers once per deployment)
- Stage 3Stats: HP +350, ATK +120Trait: When not blocking enemies, prioritizes dealing ranged AOE Physical damage and ASPD +10Talent: ASPD +8, DEF+8%; Instead of retreating when defeated, recovers HP to max and gains -50% Max HP; ASPD buff increases to +22, and DEF buff increases to +22% (triggers once per deployment)
To unlock
- Deal a total of 100,000 damage with your own Horn
- Clear Main Theme 9-5 with a 3-star rating under Standard Environment; You must deploy your own Horn, and can only include 4 other Operators as members
Module record
When Horn arrives at that modest Highbury pub, it's already packed. Over a dozen people's heads, Bagpipe waves vigorously to her, jostling half her pint out of the glass before she even makes it all the way over. Once she does, Bagpipe pushes it into Horn's hands, turns, orders a new one, and pours that one straight down the hatch. Her face is ruddy red and altogether sweaty. She's been helping out no small amount here, Horn can tell.
'Y'know Robben? This is his relative, proper handy, you can just smell the fresh grain off the tipple he brews. Makes you feel all warm inside,' Bagpipe says glowingly. 'C'mon, Leader, try some.'
Horn stares down at the mellow golden liquid. Just as warm as every other color in this bar. Londinium's past the worst of scarcity, but the workers still use curtains and tablecloths from their own homes to decorate this place out of sheer habit. The pub reopening means a lot to the neighborhood. Real proof that they have their livelihoods back, and a place to drop by after clock-out too.
Once the music starts up, Bagpipe tugs a dumbstruck Horn to come along. Bagpipe's kilt is long and flowing and gorgeous as she spins, aglow like a daffodil, like the paraffin lamp by your bedside. It makes Horn conscious of how she's not in uniform either. Her white pencil skirt was rummaged out of her old wardrobe from her academy days. Still fits, but she feels so strange in it. Like two empty hands missing their sword and shield.
'Leader, move your body a bit! No one's goin' tae laugh at ye.' Bagpipe thinks she's embarrassed. 'Look, just follow ma rhythm now, it isnae hard at all!'
What rhythm? Horn can't help but crack up at that. If skipping to the beat were a class, Fiona Young'd be losing every last mark.
Returning to the counter, Horn once again picks up the pintglass Bagpipe got her, and in one fell swoop, downs it.
'Tastes wonderful,' she grins. 'To Robben.'
'To Robben,' Bagpipe echoes.
'And to Abigail, and to Henderson, and to Gwen...' Horn sets the empty glass down. 'Gwen. Hah. What was it, that ale? The one Cello loved more than anything in the whole wide land?'
By the time they leave the bar, Horn's walking on much slower legs. With a gust of the evening wind, she makes her way to the curbside, and stoops down low.
'Leader? Och, go on, chuck it up. You'll feel better for it.'
Horn shakes her head, but her shoulders are tensing up anyway.
Picking up on something silent, Bagpipe lifts her hand away before it can land on Horn's back, and opts to places it on her shoulder instead.
Horn finally raises her head again. Quite unlike Bagpipe would've imagined, her mouth curls up, and her eyes are aglitter.
'Bagpipe, they came out with my test results. My wounds are more or less recovered, and I didn't get Oripathy.'
Bagpipe grins back. She lifts Horn up, and the two amble together down the still and quiet street.
'We're so lucky, you and I,' Bagpipe says.
'Yeah.' Drawing a deep breath, Horn looks out at the faraway city walls, and the warm lights above it that faintly swim into view. 'So lucky.'
Base skills
2
Military Engineering
Workshop · Elite 0When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1

DIY Incandescent Alloy
Workshop · Elite 2When this Operator is assigned to the Workshop to process Incandescent Alloy Block material, the production rate of byproduct increases by 100%
Outfits
3
Elite 1
Default Outfit
Art by m9nokuro

Elite 2
Default Outfit
Art by m9nokuro

To Effloresce Whitely
EPOQUE/XXIV
Art by m9nokuro
Store
Voice lines
38Show all 38 lines
- Appointed as Assistant
- I'll sort out your battlefield reports for you. My officialese isn't too shabby. I'll stand guard during your rest hours. Anything else required...? I'd prefer you don't keep me idle.
- Talk 1
- Has Bagpipe kept up her habit of humming around you? Me? I'm more the type to appreciate music in peace. The only thing a horn can play is the order to charge, I'm joking of course, Doctor.
- Talk 2
- The name 'White Wolf' goes as far back in history as the Aslan monarchy. Why are you interested, though? ...Ah. You saw... my fangs? I'm sorry, I lost control of myself then. I won't let it happen again.
- Talk 3
- I have beautiful handwriting? Thank you. It just comes with the facade when you're raised noble, which I've never been keen on. But sometime these days, I'm grateful for it, whenever I pick up a pen, everything else leaves my mind, and my focus is only on how I write every letter in the proper way.
- Talk after Promotion 1
- As that city spat great black crystals from its gaping wounds, I thought there could be no hope left for it... Is this place familiar with those made Infected not by Catastrophe, but by human hands, Doctor of Rhodes Island?
- Talk after Promotion 2
- Rhodes Island Operator Misery managed to rescue me twice, and I'm sincerely grateful for it. I won't ask why I was the one he rescued. Those who live on are to carry forth the wishes of those who didn't make it.
- Talk after Trust Increase 1
- I always feel stifled by gloomy indoor atmospheres. Do you want to go out and take a walk, Doctor? It might be overcast, but at least there'll be a breeze. There are times you can hear singing on the wind too, not just the echo of your own words.
- Talk after Trust Increase 2
- I can vaguely remember the portraits of my ancestors decorated with medals in the hall. I also recall the épée carved with the Lion King's orders, and the maples my father planted in the front courtyard... but that's all that comes to me. I haven't returned home in a long, long while. In Her chaotic theater, Victoria's soldiers have no time to file for leave.
- Talk after Trust Increase 3
- Doctor, does a commander as outstanding as you ever feel sorrow? Or anger? Or... hate? I try as hard as I can not to let personal emotions sway me, but I can't forget. I promised them I would never forget.
- Idle
- How do you sleep, after having witnessed so much cruelty...? If I could do the same as you, with a simple shut of my eyes, would I feel any better?
- Onboard
- Tempest Platoon Leader Horn reporting in, Doctor of Rhodes Island. I've already borne witness to your own tactics, and the fighting spirit of Rhodes Island's operators. Under our ensuing cooperation, I and my troops will heed your orders.
- Watching Battle Record
- No amount of training can ever suffice.
- Promotion 1
- Thank you. I'll regard this as a commendation of my performance, and not a reflection of my status.
- Promotion 2
- Confer your emblems of rank on me. I'm willing... No. I must bear the hopes of more. Of those past, now, and to come.
- Added to Squad
- Victoria's servicemen should take pride in their own discipline.
- Appointed as Squad Leader
- I trust in my platoonmates at any and all times. I'd like you to put that same trust in me.
- Depart
- We have no time to hesitate. There are souls waiting for us, behind the firing line.
- Begin Operation
- I'll put up my shield. Don't stand in front of me.
- Selecting Operator 1
- Allow me to study your command style in this battle, Doctor.
- Selecting Operator 2
- At attention. Ready to fall in.
- Deployment 1
- Orders received.
- Deployment 2
- I will complete my assignment.
- In Battle 1
- The Tempest must wipe out all that blocks the way.
- In Battle 2
- Come! Best me if you can!
- In Battle 3
- I'll impart on you all the cries I've heard.
- In Battle 4
- You want to topple me? By what?
- 4-star Result
- One victory may not be enough to impact a whole war, but it can at least give more people a chance to see the open sky.
- 3-star Result
- Target has been suppressed.
- Sub 3-star Result
- Any mercy on the enemy is a potential disaster. Let me lead my troops to settle this.
- Operation Failure
- Not a worry, Doctor. Until you've gotten everyone away, I will not fall.
- Assigned to Facility
- It doesn't resemble Victoria here, but... it reminds me of when I studied at the Royal Guard Academy.
- Tap
- Sorry, I'm not used to setting down my weapons. Did I bruise you?
- Trust Tap
- Hm...? I'm just reading an ordinary novel. I've gone an awfully long time without reading something new. All the written word went up in the fires of war.
- Title
- Arknights.
- New Year's blessing
- When Misery rescued me, he told me the New Year had already come and gone. That was the first one I ever missed. Ever since, I've begun to pay less attention to these holidays at all.
- Greeting
- Hello, Doctor. Have you rested well?
- Birthday
- What rite should I be celebrating your birthday by? I don't believe you to be fond of drinking parties, so I'll sing for you, then. This is a small little ceremonial from back in the Tempest Platoon.
- Anniversary Celebration
- Periodic summations and celebrations both can't be dispensed with. When Amiya's speech wound up, the instant the people around me started laughing and bellowing, I relaxed. That surprised me. I see what's past is past now.
Upgrade costs
Open in the plannerPromotion
- Elite 1
Defender Chip ×5
Orirock Cube ×12
Sugar ×5
LMD ×30,000 - Elite 2
Defender Dualchip ×4
D32 Steel ×4
Oriron Block ×7
LMD ×180,000
Skill levels
- Lv. 2
Skill Summary - 1 ×5 - Lv. 3
Skill Summary - 1 ×5
Sugar Substitute ×5
Diketon ×4 - Lv. 4
Skill Summary - 2 ×8
Polyester ×5 - Lv. 5
Skill Summary - 2 ×8
Oriron ×4
Sugar ×3 - Lv. 6
Skill Summary - 2 ×8
Incandescent Alloy ×6 - Lv. 7
Skill Summary - 3 ×8
Oriron Cluster ×3
Compound Cutting Fluid ×5
Mastery: Flare Grenade
- M1
Skill Summary - 3 ×8
Cutting Fluid Solution ×4
Integrated Device ×5 - M2
Skill Summary - 3 ×12
Manganese Trihydrate ×4
Refined Solvent ×8 - M3
Skill Summary - 3 ×15
D32 Steel ×6
RMA70-24 ×5
Mastery: Tempest Command
- M1
Skill Summary - 3 ×8
Refined Solvent ×4
Incandescent Alloy ×7 - M2
Skill Summary - 3 ×12
Grindstone Pentahydrate ×4
White Horse Kohl ×9 - M3
Skill Summary - 3 ×15
Crystalline Electronic Unit ×6
Polymerized Gel ×4
Mastery: Ultimate Line of Defense
- M1
Skill Summary - 3 ×8
Orirock Concentration ×4
Grindstone ×7 - M2
Skill Summary - 3 ×12
RMA70-24 ×4
Manganese Trihydrate ×7 - M3
Skill Summary - 3 ×15
Polymerization Preparation ×6
Cutting Fluid Solution ×6
Module: Exemplars (FOR-X)
- Stage 1
Module Data Block ×4
D32 Steel ×2
LMD ×80,000 - Stage 2
Module Data Block ×4
Data Supplement Stick ×60
Crystalline Electronic Unit ×3
LMD ×100,000 - Stage 3
Module Data Block ×4
Data Supplement Instrument ×20
Polymerization Preparation ×4
LMD ×120,000
Module: Old Clothes, New Days (FOR-Y)
- Stage 1
Module Data Block ×4
Crystalline Electronic Unit ×2
LMD ×80,000 - Stage 2
Module Data Block ×4
Data Supplement Stick ×60
Polymerization Preparation ×3
LMD ×100,000 - Stage 3
Module Data Block ×4
Data Supplement Instrument ×20
D32 Steel ×4
LMD ×120,000
How to get Horn
Recruitment & Headhunting
Art














