
Defender
Hoshiguma the Breacher
★★★★★★
Lungmen Guard Department
Introduction
Hoshiguma the Breacher is a 6-star character in Arknights. Hoshiguma the Breacher's class is Defender. Faction: Lungmen Guard Department.
On the combined Arknights tier list Hoshiguma the Breacher is S tier, 8th of the 410 characters ranked, from where 2 community tier lists put Hoshiguma the Breacher.
Hoshiguma the Breacher's banners
All banners- 16 January 2026 to 30 January 2026Hanabi Exiled
Profile
Hoshiguma the Breacher is a female Oni. Her birthday is Jan 20, and she stands 184cm tall. Hoshiguma the Breacher is voiced by Yu Chen in Chinese, Meaghan Martin in English, Kiyono Yasuno in Japanese, and Lee Sae-byeok in Korean. 树豚 drew her.
Stories
9Basic Info
[Code Name] Hoshiguma
[Gender] Female
[Combat Experience] 25 Years
[Place of Birth] Higashi
[Date of Birth] Jan 20
[Race] Oni
[Height] 184cm
[Infection Status]
Medical tests have confirmed that no infection is present.
Physical Exam
[Physical Strength] Excellent
[Mobility] Standard
[Physical Resilience] Outstanding
[Tactical Acumen] Excellent
[Combat Skill] Excellent
[Originium Arts Assimilation] Normal
Profile
Hoshiguma, chief of the L.G.D. Special Inspection Unit. She remains a defender operator of Rhodes Island, with no change in her main role.
The extent of her combat experience has been amended in her records after she told the Doctor about her early days in Higashi and gave permission for some parts of it to be communicated to us.
Clinical Analysis
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this Operator is believed to be non-infected.
[Cell-Originium Assimilation] 0%
Operator Hoshiguma shows no signs of Originium infection.
[Blood Originium-Crystal Density] 0.13u/L
There is no significant change in Operator Hoshiguma's circumstances. Fluctuations are within normal boundaries. Continue to observe proper protection in everyday duties.
Archive File 1
After she returned from Higashi, and before she took over the leadership of the L.G.D. Special Inspection Unit, Hoshiguma's first visit back to Rhodes Island was greeted with a mob of questions from other operators who had worked with her before:
'Did you change jobs, Hoshiguma/Operator Hoshiguma/Madame Oni?'
The misunderstanding was cleared up quickly. She came with Swire's permission, and was here to sign a cooperation agreement with Rhodes Island on a personal basis. The L.G.D. needed a channel of communications with Rhodes Island, and Hoshiguma was the best choice, given her new role at the SIU and what she had gone through with Rhodes Island together.
Her outfit, her sword, and the rather changed appearance of Hannya had little to do with her new role. According to her, she had simply gone back to Mitsukue to get some stuff while 'Missy' was on vacation in Siesta.
As for 'avoiding suspicion', the pair certainly had more to keep in mind, but the unusual respect and solemnness that Hoshiguma showed when she saw Swire could not be explained with just 'avoiding suspicion'.
We eventually found out the reason in a chance encounter between the pair—
'You just wanted to see me feeling awkward, didn't you?!'
'I-It's not what you think, Missy, at least not entirely—'
'Not entirely?'
'Well, mostly not—'
'That's a black mark on your record! No more vacations until you submit all the reports you have piled up!'
Archive File 2
A subtle change seems to have come over Hoshiguma. She will do things that surprise others from time to time, such as openly making fun of Swire, clearly expressing her disapproval of Lungmen's less savory aspects, and on one occasion, placing her hand on the shoulder of someone who was abusing a medic. She said nothing, just smiled, and the troublemaker left the ward without argument.
The way she fights has changed as well. In addition to protecting more vulnerable comrades, she also charges into the fray, disintegrating enemy lines in a frenzied rampage. Some operators found Hoshiguma's new style to be terrifying at first, but they soon realize that she remains as protective as ever. She has never harmed a comrade in her rampages, and more importantly remained the same Madame Oni even when it seemed she had lost all reason: loyal, kind, a heavy drinker, as learned as she is strong.
[Classified Log]
There are many Higashinese accounts of how the Oni lose their reason in battle, cutting down anyone in their way, friend or foe. This perception is not unfounded. It is fundamentally the same as a Vampire's affinity for blood, or a Cyclops's ability to foresee misfortune. Without a Royal Court, however, these powers were never properly studied and refined, and the Oni had to explore how to live with their nature on their own. It is said that the temples may have engaged in such research, but their legacy is not witchcraft, but wisdom and a unique faith. Without the presence of a Royal Court, however, the Oni were able to integrate themselves into Higashinese society, making them unique amongst the Sarkaz of Terra.
Yes, the Oni are a branch of the Sarkaz. For the people of Higashi, this is something that might never occur to them their entire lives, but would feel entirely natural if someone pointed it out. Following customs, avoiding troubling others, blending in... this is the way of things in Higashi. Be it out of benevolence or some other reason, certain things are better left unsaid.
This ambiguity gives the Oni a kind of protection. In Accounts of Long Ago and a Digest of Records, they were known as 'man-oni', mentioned alongside the Ægirian 'sharkfolk'. Their stories of loyalty and mystique cannot be separated from Higashi without cutting off a big part of Higashinese tradition.
That said, just because they are not outsiders does not mean there are no complaints about them. The popular conception of the Oni is one of anger and violence, and there are many stereotypes about them: barbaric, cunning, uncouth, corrupt, etc. These are often contradictory, and rarely mentioned within earshot of an Oni. The intercity net is another matter though. Mentioning such things on the intercity net is likely to incite an angry response, but one could always say, 'Why are you so angry? Are you one of those rotten Oni too?'
—From the essay collection Gazes, written by a Victorian Sarkaz living in Higashi
Archive File 3
[From a volunteer-maintained encyclopedia]
The First Kajimachi Conflict
The First Kajimachi Conflict refers to a violent conflict that occurred in Kajimachi in 1073. Stragglers who remained in Southern Court territory after the Bloodpeak Campaign attacked the Kinsekikai, attempting to take over Kajimachi. The Kinsekikai won a hard-fought victory, but the founding chairman of the Kinsekikai was killed in the struggle, along with the entire immediate family of Tessai, who was his chief lieutenant.
After fending off the attacks, Tessai, as the new chairman of the Kinsekikai, began hunting down those involved in the attacks, resulting in the largest and longest violent conflict in Mitsukue's history. Some see it as an act of revenge by Tessai for the killing of his family, while others see it as Tessai expanding his own influence.
The Second Kajimachi Conflict
The Second Kajimachi Conflict refers to a series of murders, violent conflicts, and disappearances that occurred around Kajimachi in 1078. The first phase involved the killing of legislator candidate Shinjirou Koretou by the Kinsekikai and its subsequent internal conflict; the second phase involved the intensification of the Kinsekikai exclusion movement that Shinjirou Koretou had spearheaded, resulting in several conflicts between the Kinsekikai and nearby residents; the third phase involved the Kinsekikai's admission that Hoshiguma, wakagashira at that time, had committed the murder and Hoshiguma's subsequent disappearance, with Kinbee Harada (later known as Kouhei Mifune), then-wakagashira-hosa to the Kinsekikai's second-in-command, bringing the events to a close by mediating between the Kinsekikai and nearby residents.
Some believe that the aftermath of the conflict continues to this day, with Hoshiguma continuing to commit numerous murders in the shadows, but such claims lack evidence and conflict with police records and other verified sources. See also 'Kaidan of Mitsukue-taisha'
The Third Kajimachi Conflict (cached)
The Third Kajimachi Conflict refers to a series of attempted kidnappings, violent conflicts, murders, media manipulation, and assaults that occurred around Kajimachi and Nita Street in 1099. It began with the sudden reappearance of Hoshiguma, the former second-in-command of the Kinsekikai who had gone missing after being suspected of murder, after the statute of limitations had passed. Her return triggered a violent struggle between Kouhei Mifune, the Kinsekikai's de facto leader, and Tessai, the nominal chairman of the Kinsekikai whose authority had long been undermined. The entertainer Momoka Hanyuu was also known to be involved in the incident. Tessai was killed in the struggle, while Mifune was arrested. Hoshiguma voluntarily departed Mitsukue after reaching an agreement with Mitsukue police, and Momoka Hanyuu departed the Kinseki Talent Agency to continue her activities independently. The incident also dispelled the myths around most of the Kaidan of Mitsukue-taisha.
Murder of the Kinsekikai Chairman (Active Page)
(Redirected from 'The Third Kajimachi Conflict'
The murder of the Kinsekikai chairman occurred in Kajimachi in 1099, when Kouhei Mifune murdered Tessai, chairman of the Kinsekikai. Mifune, who had been in conflict with Tessai over the Kinsekikai's succession and future, humiliated Tessai, forced a crippling debt upon him, and murdered him at his own residence. Mifune was subsequently arrested by the police.
This page is locked.
Tessai
Tessai (born 1033), Oni, retired soldier and Mitsukue-taisha entrepreneur. Second chairman of the Kinsekikai organization.
This page is locked.
Kouhei Mifune
Kouhei Mifune (born 1045), Phidia, Mitsukue-taisha businessman and entrepreneur, member of the Kinsekikai organization.
This page is locked.
Hoshiguma
This page does not exist.
Archive File 4
[Tessai's Diary]
Visited Haruuji Arimagawa for the fifth time and concluded the transaction. I finally gained the secret scroll that his ancestor had obtained from the temple's via less-than-scrupulous means. The paper is yellow and brittle, but the ink has not faded, and I was able to recognize part of the cursive script used. It appears authentic. More importantly, the Arimagawa clan is no longer the noble house that once claimed the position of high minister. Haruuji is merely an ordinary man, making ends meet by selling off family possessions. He would not dare deceive me.
It will not be long before I can no longer wield a hammer at the forge. I must personally oversee the production of crystalline components; it is not a task I can entrust to anyone else. Hoshiguma is not suited for it; Shimasu and Sanoguchi say they want to learn, but they are merely going through the motions. Kinbee has put in the work, but he has a long way to go. He will be a competent assistant for Hoshiguma when she takes over the position of chairman.
Kinbee told me that Hoshiguma and Shimasu almost got into a fight. Fortunately, Hoshiguma was able to hold back; a feud between clan-siblings would have to be dealt with according to the rules, and even Hoshiguma would be no exception. Regarding Hoshiguma, her father [scrawled out]
The matter of the shield cannot wait. I have had a monk translate the scroll. Other than the scripture at the beginning, neither a preface nor a summary, the rest is undoubtedly instructions for weapon-crafting.
'Hannya.'
This word, found in the beginning of the opening scripture, has occupied my mind of late as I worked at the forge. The monk told me that 'Hannya' was a wisdom that transcended the mortal realm and liberated one from all troubles. But he does not know why the word became the name of the terrifying 'Face of Hannya'.
But it is that same face that always comes back to me whenever I swing my hammer. The rage as he drew his sword against Tetsuya, against Hoshiguma, against me. The fear as he fell to the ground. The despair in those last moments of lucidity, as he realized what he had done.
I told Hoshiguma many times that the dastardly deserter was the only one to blame. It was not her father's fault, and certainly not her fault. She understood. She knew I did not blame her. And she knew that I could not help but hate Susa.
He killed Tetsuya. He had held Tetsuya in his arms and gave him his old stethoscope as a toy. He had given Tetsuya his injection when Tetsuya had a fever, and bought him the latest trending drink in town, which not even Hoshiguma had tried. Apart from Setsuko and myself, he was the dearest person to Tetsuya, dearer than even Tetsuya's own grandmother. If I did the same and pulled my sword against Hoshiguma—
Is there no liberation for the Oni, other than death?
I was never freed. I exacted vengeance upon all the Oni who dared set foot in Kajimachi that night. I watched them cry helplessly, watched them go mad, watched them die, but I was never free.
I told myself that I was forging this shield for Hoshiguma, so that she would never repeat your mistake. But perhaps... it was always my own liberation that I was seeking.
Were you free at the end of it all, Susa?
Promotion Record
My surname?
I asked Uncle Tessai after my father's death. People called him Tessai, called my father Susa, and called me Hoshiguma. None of us had surnames. Other people did; Aunt Setsuko's surname was Inaba, but she no longer had one after she married Uncle Tessai.
It's not a particularly interesting story. Are you sure you want to hear it?
Well, I guess I can tell you over a drink.
The widely-accepted explanation is that the practice of the Oni using only a given name began after Seisaku Onishoubu's death. Many of his descendants joined the temples and discarded their real names in favor of dharma names, in order to avoid trouble. On the other hand, there are also people who falsely claim to be descendants of Onishoubu, including some who truly worship him.
The problem is that you could walk into a room with a bunch of Oni, call out the name Saburo, and have three or four of them turn around to look at you. Which created problems for everything from taxation to battlefield command. That's why the Northern Court issued the 'Obligation of Surnames for All People'; the Southern Court had similar laws, essentially demanding that the Oni respect the tradition of the 'surname bestowed by the Sumeragimi', and restore their original surnames. The problem is that too much time had passed, and it was unclear who was trying to avoid trouble, and who was trying to benefit by association. Besides, both sides prohibited Oni without surnames from claiming the name of Onishoubu, and many people simply didn't cooperate. The whole thing basically went away quietly.
Uncle Tessai said both my family and his were branches of the Onishoubu clan; mine specialized in medicine and divination, while his specialized in weapons and armor. If we were to restore our surnames, we would call ourselves 'Jigokuin' or 'Toujiin'... I don't quite remember. I wouldn't take everything Uncle Tessai said at face value either. That bit about medicine and divination and weapons and armor might just have been him projecting us onto our ancestors.
What? ...Hah, no. Just like how Missy gets angry when I call her 'commissioner', I'd rather you didn't add some weird surname to 'Hoshiguma'. Names like 'Susa' and 'Hoshiguma' don't really fit well with a surname anyway.
Last time I came to Rhodes Island, there was a Sarkaz historian who thought I might be related to the famous Qui'lon after he saw my blue flames... Personally, I don't believe it. I do believe that his migration to the east brought the Anasa and Oni to Yan and Higashi, but I don't see the point in further speculation. It's not like Missy would increase my pay if I was Qui'lon's descendant.
...What do you mean 'I didn't expect you to actually be as well-read as Wei Yenwu said'? We see each other for the first time in ages, and all you can do is tease me? It's getting late, and the training room's free. How about you fulfill my wish, and Uncle Tessai's?
Tsk, you still can't hold your drink.
Alright, stop trying to act tough, Ch'en. I'll take you back to your room.
Stats
- HP30th of 4553,551
- ATK162nd of 455667
- DEF33rd of 455561
- RES87th of 45215
- Block1st of 4473
- DP cost396th of 44626
- Redeploy70s
- Attack interval238th of 4551.6s
At Elite 2, level 90, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 1457ATK: 295DEF: 210RES: 5Block: 3DP: 22Redeploy: 70Interval: 1.6
- Elite 0 Lv. 50HP: 1918ATK: 410DEF: 314RES: 5Block: 3DP: 22Redeploy: 70Interval: 1.6
- Elite 1 Lv. 80HP: 2592ATK: 533DEF: 431RES: 10Block: 3DP: 24Redeploy: 70Interval: 1.6
- Elite 2 Lv. 90HP: 3551ATK: 667DEF: 561RES: 15Block: 3DP: 26Redeploy: 70Interval: 1.6
Base values before trust, potentials and modules. Full trust adds ATK +55, DEF +55.
Trait
- Normal attacks deal Arts damage while the skill is active
Skills
3
Bitter Karma
Auto trigger · Defensive recovery · Unlocks at Elite 0LevelATK +70%, DEF +70%, deals 175% of ATK as Arts damage to targets that attack Hoshiguma the Breacher Unlimited duration
- SP cost
- 15
- Initial SP
- 0

Anadi-Avidya
Auto trigger · Offensive recovery · Unlocks at Elite 1LevelHoshiguma the Breacher launches her shield while hitting all blocked enemies 3 times per attack, each hit dealing 90% of ATK; the shield flies one loop around this unit; the shield Slows enemies on contact, dealing 130% of ATK as Arts damage every 0.5s, while Hoshiguma the Breacher recovers HP equal to 15% of the damage dealt by the shield
- SP cost
- 6
- Initial SP
- 0

Hell Itself
Manual trigger · Auto recovery · Unlocks at Elite 2LevelAttack Range expands, Max HP +100%, ATK +230%, hitting up to 3 enemies twice per attack; for 11s upon manually deactivating the skill, Hoshiguma the Breacher retains skill bonuses and becomes undefeatable, attacks hitting 4 times, fatal damage taken by allied Operators within this unit's attack range is redirected to her, and she automatically retreats after the 11s period Can manually deactivate skill (skill can be interrupted at any time)
- SP cost
- 45
- Initial SP
- 37
- Duration
- 32s
Talents
2Gouka
- Elite 1
- When HP drops to 0, enters 'Ātmagrāha': cannot be healed by allies, damage received will accumulate, and once accumulated damage reaches 100% of Max HP, Hoshiguma the Breacher will be defeated; after 5 seconds without receiving damage, recovers 5% HP every second; once HP is greater than 0, leaves 'Ātmagrāha'
- Elite 1 · Potential 5
- When HP drops to 0, enters 'Ātmagrāha': cannot be healed by allies, damage received will accumulate, and once accumulated damage reaches 100% of Max HP, Hoshiguma the Breacher will be defeated; after 4 (-1) seconds without receiving damage, recovers 5% HP every second; once HP is greater than 0, leaves 'Ātmagrāha'
- Elite 2
- When HP drops to 0, enters 'Ātmagrāha': cannot be healed by allies, damage received will accumulate, and once accumulated damage reaches 200% of Max HP, Hoshiguma the Breacher will be defeated; after 5 seconds without receiving damage, recovers 5% HP every second; once HP is greater than 0, leaves 'Ātmagrāha'
- Elite 2 · Potential 5
- When HP drops to 0, enters 'Ātmagrāha': cannot be healed by allies, damage received will accumulate, and once accumulated damage reaches 200% of Max HP, Hoshiguma the Breacher will be defeated; after 4 (-1) seconds without receiving damage, recovers 5% HP every second; once HP is greater than 0, leaves 'Ātmagrāha'
Oni Battle Stance
- Elite 2
- Gains up to +50 RES and 35% ATK Tenacity (reaches maximum bonus when losing 70% of Max HP)
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Redeployment Time -4 sec
- Potential 4
- DEF +30
- Potential 5
- Improves First Talent
- Potential 6
- DP Cost -1
Modules
1
No Trace (AST-X)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: HP +190, ATK +55Trait: On skill activation, normal attacks deal Arts damage. When attacking and being attacked, deals extra 10% of ATK as Arts damage to target
- Stage 2Stats: HP +275, ATK +70Trait: On skill activation, normal attacks deal Arts damage. When attacking and being attacked, deals extra 10% of ATK as Arts damage to targetTalent: Gains up to +50 RES and 35% ATK Tenacity (reaches maximum bonus when losing 60% of Max HP); grants an additional +10% ATK when reaching max Tenacity bonus
- Stage 3Stats: HP +325, ATK +80Trait: On skill activation, normal attacks deal Arts damage. When attacking and being attacked, deals extra 10% of ATK as Arts damage to targetTalent: Gains up to +50 RES and 35% ATK Tenacity (reaches maximum bonus when losing 50% of Max HP); grants an additional +15% ATK when reaching max Tenacity bonus
To unlock
- Deal a total of 100,000 damage with your own Hoshiguma the Breacher
- Clear Heart of Surging Flame OF-8 with a 3-star rating; You must deploy your own Hoshiguma the Breacher, and allow no Operators to be defeated
Module record
'Officer, I promised someone I'd bring some senbei, so I'd like to make a quick trip to the shopping district.'
'You're not allowed to leave the station again tonight, not until your car arrives.'
'I promise I won't make any trouble for you.'
'…Be quick about it.'
Several hours later.
Hoshiguma sits on a stone bench at an intersection, watching traffic flow by her with empty hands.
She combed all of Nita Street and saw all sorts of exquisitely crafted pastries, but failed to find the senbei that, in her memory, had been everywhere.
Under the setting sun, two young police officers run towards her, huffing and panting, they were on her tail the whole time. If she couldn't find some, so be it. There is no reason for her to continue the search.
The police car starts moving, with Hoshiguma seated in the back watching everything outside recede slowly from view.
This street is all too familiar to her. Two decades ago, it was a row of low-rise buildings where she and her brothers often got wasted together. She can still remember which snack stalls were good, which izakayas wouldn't leave a hole in their wallets. But every shop front looks different now. There used to be an open dirt field where children would play football, but now it remains only as a narrow path sandwiched between rows of high-rise buildings.
As her memories fade, she suddenly catches a whiff of something familiar in reality.
'Please, just a moment.'
Before the officers can react, Hoshiguma bolts out of the car. She leaves the piercing sirens behind, dashing towards the source of the aroma, a run-down senbei store.
'Three mitarashi senbei to go, please.'
'Sure thing.'
Simply answered, skillfully made. Fresh senbei quickly find themselves in her hands.
'You a local? Haven't gotten any orders for this flavor in a long time.'
'My friend loves them.'
'That's a shame, they're best when piping-hot and fresh!'
'I'll tell her to come here in person next time.'
'Thanks, but there won't be a next time. My landlord sold the land to a developer, and this whole area is going to be gone by next week or so.'
'Then... will you re-open elsewhere?'
'Nah. Look at this store, it's as rickety as I am. Forget about it.'
Hoshiguma looks at the mottled white walls, and a poster catches her eye.
'What's this poster for?'
'Dunno who put up that wanted poster, but it's been there for years. I remember the panic in the streets back then... but that's all in the past. Maybe they got arrested already. Well, it REALLY won't matter once this place is demolished.'
Hoshiguma stares at the wanted poster for a long time. The portrait's subject is no longer discernible.
'Hey, think you could give me that piece of paper? It's no use to you, right?'
'What do you want it for...? Fine, just take it. Saves me the effort of tearing it down myself.'
Hoshiguma carefully peels it off the wall, and folds it neatly. After a long silence, she lifts her head, 'Boss, another senbei for me. I'll have it right now, with extra seasoning powder and shoyu.'
Base skills
2
Downtown Connections
Control Center · Elite 0When this Operator is assigned to the Control Center, if an Operator is conducting Skill Specialization in the Training Room, that Operator's Specialization training speed +5% (Only the strongest effect of this type takes place).

Camaraderie
Control Center · Elite 2When this Operator is assigned together with other L.G.D. Operators to the Control Center, all Factories' productivity +3% (Only the strongest effect of this type takes place)
Outfits
2
Elite 1
Default Outfit
Art by 树豚

Elite 2
Default Outfit
Art by 树豚
Voice lines
38Show all 38 lines
- Appointed as Assistant
- Just like old times, Doctor. You're safe with me around.
- Talk 1
- New weapons? Nope, Hannya just got reforged, and I shared a connection with this blade from early on. I prefer old-school stuff for everything, except my bike, though I do keep my retired rides all nice and clean in the garage.
- Talk 2
- One time I showed up to work with this outfit on, and Lungmen's triads were especially well-behaved that day. Too bad Missy ordered me to switch back after the L.G.D. hotline got flooded with residents asking us to handle an 'Unidentified Dangerous Individual'... what a shame.
- Talk 3
- Monks talk of 'Prajna' as a transcendent wisdom beyond mortal comprehension, but the Higashinese are more familiar with 'Hannya', the angry face on this shield. Being born in Higashi as an Oni is already lucky enough for a Sarkaz, but who can say how many of us seek liberation, or die in battle?
- Talk after Promotion 1
- Kyoukaku? Xiá? Sure, your gallant swordsmen dedicated to lofty moral codes, you hear about them in Higashi's Chuushingura and Yan's wuxia tales, but I'm not the type at all. Those are vigilantes, going against the law with violence; and once you have law enforcement turning into vigilantes, or a vigilante with no choice but to join hands with the police, then everything will, Yeah, stuff's been messed up for a long, long time.
- Talk after Promotion 2
- Yeah, I chose Lungmen in the end. After so many years, I'd long stopped expecting Mitsukue sake to take like it used to. But I never imagined it'd distill itself into tastelessness. All we got left is straight paint thinner. Booze like that, I don't drink.
- Talk after Trust Increase 1
- I took Missy to dinner after she got back from Siesta. It was before she got sworn in, so imagine how red her face was when I let a 'Commissioner' slip out, Oh, Commissioner Swire! What an honor to have you grace Rhodes Island!, Ow! Milady, I mean, Missy, please, have mercy!
- Talk after Trust Increase 2
- In his final moments, Ah Faat asked Old Ch'en to take care of me, but she's actually the one who can't keep out of trouble. Today, I have the entire L.G.D. behind me, but her? Ugh... Promise me, Doctor, if she ever asks Rhodes Island for help, don't make a fool of her.
- Talk after Trust Increase 3
- I don't take vows lightly. Moral values are inherently messy, and bending over backwards to do stuff for other people only adds to the horrible hotpot. But you, I trust you. I know you can tell right from wrong. I've said before I'll heed your orders, and that will always be true. You heard me, a promise is a promise.
- Idle
- Here, the coffee machine. I kept watching you run over to it, so I just made it easier for you. It's light enough.
- Onboard
- Defender Operator Hoshiguma, reporting in once again, Special Inspection Unit Chief? Yup, that'll be my job title soon. Though on Rhodes I'm just Operator Hoshiguma, it's more chill for me that way.
- Watching Battle Record
- Best I learn from you how to command others.
- Promotion 1
- I'll still protect you even without this medal... That said, it's an honor getting a commendation from you. Thank you very much.
- Promotion 2
- Another medal? Enough of these stuffy things. If you really want to thank me, why not write something on Hannya's underside? I vow to you, as long as I hold the shield, your inscription will be there forever.
- Added to Squad
- Mission time? Perfect, I get to stretch my legs far, far away from paperwork.
- Appointed as Squad Leader
- Just focus on offense, no matter how the fight might go. Yup, go wild. I'll keep you all safe.
- Depart
- If you're stumped, just leave the hardest task to me.
- Begin Operation
- Prepare yourselves. The battlefield might get a little crazy once I make my move.
- Selecting Operator 1
- Time for me to get serious?
- Selecting Operator 2
- Don't panic, I am here.
- Deployment 1
- Where's their most annoying guy? I'll take him down.
- Deployment 2
- Where's the most dangerous spot? Send me there.
- In Battle 1
- Decided what to carve on your graves yet?
- In Battle 2
- Not scared? You've got guts, but that might be all you've got.
- In Battle 3
- You're not the one I'm looking for. Move.
- In Battle 4
- …What a pity.
- 4-star Result
- ...Just like all those years ago? No, I'm following your orders this time, so no regrets on my end.
- 3-star Result
- Don't bother checking the battlefield again. I saw every enemy off myself.
- Sub 3-star Result
- Call it a day here? Hold on, I haven't had my fun yet, so I need to blow off some steam, Phew... So? I seem less scary now, right?
- Operation Failure
- Don't worry, they'll stay clear of you as long as I'm around. See you in a bit, once I'm done with them.
- Assigned to Facility
- Here I am, Doctor. Huh? Oh, I've spent so much time here, it's muscle memory for me to duck my head.
- Tap
- What was that?
- Trust Tap
- Careful, my horn's pretty sharp too.
- Title
- Arknights.
- New Year's blessing
- Doctor, here's a bike I got for you. Give it a spin. Why did I get it? Uh, the ad was really cool, and they told me they had a New Year sale too... right, so you accelerate here, and this one... wait, Doctor?! Slow down! The bike's out of control!
- Greeting
- Want a glass? It's just mint tea. C'mon, you think I'm the type to grab a drink at this hour?
- Birthday
- Only for your birthday, Doctor, will I follow you anywhere, no matter how dangerous or silly it gets, even if you take full responsibility for the risks. So, figured out where you wanna go yet?
- Anniversary Celebration
- I hate how time has taken people away from me, but on the other hand, everyone still with me is precious, and that includes you... so before time washes everything away, why not chill with me here for a bit, Doctor?
Upgrade costs
Open in the plannerPromotion
- Elite 1
Defender Chip ×5
Oriron ×7
Sugar ×5
LMD ×30,000 - Elite 2
Defender Dualchip ×4
Rephasic Enantiomer ×4
Chiral Refractor ×2
LMD ×180,000
Skill levels
- Lv. 2
Skill Summary - 1 ×5 - Lv. 3
Skill Summary - 1 ×5
Damaged Device ×4
Ester ×4 - Lv. 4
Skill Summary - 2 ×8
Orirock Cube ×7 - Lv. 5
Skill Summary - 2 ×8
Sugar ×4
Polyketon ×4 - Lv. 6
Skill Summary - 2 ×8
Fuscous Fiber ×5 - Lv. 7
Skill Summary - 3 ×8
Oriron Cluster ×5
Aketon ×3
Mastery: Bitter Karma
- M1
Skill Summary - 3 ×8
Incandescent Alloy Block ×4
Oriron Cluster ×6 - M2
Skill Summary - 3 ×12
Crystalline Circuit ×4
Oriron Block ×6 - M3
Skill Summary - 3 ×15
Rephasic Enantiomer ×6
Refined Solvent ×1
Mastery: Anadi-Avidya
- M1
Skill Summary - 3 ×8
Keton Colloid ×4
Orirock Cluster ×6 - M2
Skill Summary - 3 ×12
Transmuted Salt Agglomerate ×4
Cutting Fluid Solution ×9 - M3
Skill Summary - 3 ×15
Polymerization Preparation ×6
Solidified Fiber Board ×6
Mastery: Hell Itself
- M1
Skill Summary - 3 ×8
Cyclicene Prefab ×4
Grindstone ×4 - M2
Skill Summary - 3 ×12
Oriron Block ×4
Polymerized Gel ×8 - M3
Skill Summary - 3 ×15
D32 Steel ×6
Chiral Refractor ×6
Module: No Trace (AST-X)
- Stage 1
Module Data Block ×4
D32 Steel ×2
LMD ×80,000 - Stage 2
Module Data Block ×4
Data Supplement Stick ×60
Nucleic Crystal Sinter ×3
LMD ×100,000 - Stage 3
Module Data Block ×4
Data Supplement Instrument ×20
Crystalline Electronic Unit ×4
LMD ×120,000
How to get Hoshiguma the Breacher
Recruitment & Headhunting
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