Mechanist

Defender

Mechanist

★★★★★★

Elite Op

Introduction

Mechanist is a 6-star character in Arknights. Mechanist's class is Defender. Faction: Elite Op.

Profile

Mechanist is a male Elafia. His birthday is July 16th, and he stands 180 cm tall. Mechanist is voiced by Lengquan Yeyue in Chinese and Hiroaki Miura in Japanese.

Background

Background

Mechanist the Elite Op is noted to excel in designing, inventing, and repairing things, ranging from machines to weaponry, hence his codename.

He notably praises Maria Nearl for making her own armor, helped Ace in training Blaze and making her tactical chainsaw long before she joined the Elite Ops, and being a mentor for many young engineers such as Greyy.

He's also known for being partners with fellow Elite Operator Logos.

However, Mechanist states that every mission where Logos is involved would end much faster if it wasn't for his speechcraft.

Long before joining R.I., Mechanist was an employee of the Columbian corporation Volvort Kochinski.

He left the company after being upset at them for stealing and misusing his own invention, a unique energy core.

Rather than using the core as a road cleaner to aid the pioneers as he expected, they instead installed it inside their automatic popcorn machine after they deem it a business failure.

On the other hand, he is happy to see R.I.

respecting his creations and using it in a proper manner.

Stats

  • HP3,631
  • ATK513
  • DEF705
  • RES0
  • Block3
  • Redeploy80s
  • Attack interval1.2s

At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.

Skills

5
  • Structural Principles

    Talent

    This unit can summon a Structural Principle that can last for 30 seconds, with an independent redeployment time

  • The Equation of Life

    Talent

    Upon deployment, gains Barrier equal to 40% (+10%) of max HP; and the Structural Principle can also gain the said Barrier upon its deployment. The Barrier can block excess damage.

  • Cluster Analysis

    Skill · Auto · Offensive recovery · Initial SP 0 · SP cost 7

    Attack Interval increases. Each attack deals 155% of ATK five times as AOE Physical damage. Skill activation grants 3 ammo and the skill ends when all ammo are used (Can manually deactivate skill)

    At Mastery 3

  • Co-operative Defense Techniques

    Skill · Auto · Auto recovery · Initial SP 35 · SP cost 50

    ATK +150%. Immediately grants self and Structural Principle a Barrier equal to 10% of Max HP. When this Barrier is destroyed, inflict 200% of ATK as Arts damage to surrounding enemies and Frighten them for 3 seconds. Afterwards, spend 1 ammo to replenish the Barrier. Skill activation grants 8 ammo and the skill ends when all ammo are used (Can manually deactivate skill)

    At Mastery 3

  • Star of Engineering

    Skill · Auto · Auto recovery · Initial SP 25 · SP cost 35 · Duration 40s

    ATK +280%, Attack Interval greatly increases. Attacks become a cross-shaped ranged AOE dealing 260% of ATK as Arts damage and can target enemies blocked by Structural Principle. When skill is activated, a deployed Structural Principle will ram forward and stops when it reaches an enemy or ranged tile, dealing AOE Physical Damage equal to 300% of its ATK and applying a 50% Enfeeble effect that decays over time.

    At Mastery 3

Art

Mechanist key art

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