

Misery
6-star/daggers
Introduction
Misery is a 6-star character in Arknights. Misery's weapon type is daggers and class is Specialist.
Misery can't be recruited or headhunted: the game lends this character for certain stages and modes only.
Stats
- HP347th of 4551,480
- ATK300th of 455512
- DEF186th of 455295
- RES0
- Block1
- DP cost21st of 4469
- Redeploy1st of 45518s
- Attack interval15th of 4550.93s
At Elite 2, level 90, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 692ATK: 197DEF: 133RES: 0Block: 1DP: 7Redeploy: 18Interval: 0.93
- Elite 0 Lv. 50HP: 923ATK: 291DEF: 190RES: 0Block: 1DP: 7Redeploy: 18Interval: 0.93
- Elite 1 Lv. 80HP: 1154ATK: 399DEF: 247RES: 0Block: 1DP: 9Redeploy: 18Interval: 0.93
- Elite 2 Lv. 90HP: 1480ATK: 512DEF: 295RES: 0Block: 1DP: 9Redeploy: 18Interval: 0.93
Base values before trust, potentials and modules. Full trust adds ATK +90.
Trait
- Significantly reduced Redeployment Time
Skills
3
When Physics Obeys
Passive · Unlocks at Elite 0LevelAfter deployment, Talent 1's chance to trigger increases to 50%, and gains 75% Physical dodge
- Duration
- 10s

When War Complies
Passive · Unlocks at Elite 1LevelAfter deployment, ATK +60%, ASPD +30
- Duration
- 10s

When Space Surrenders
Passive · Unlocks at Elite 2LevelAfter deployment, immediately deals 300% ATK as Physical damage to all surrounding enemies, then uses spatial Arts to drag all unblocked enemies slightly towards this unit and Slows them for 4s
Talents
2Double-Hit Experiment
- Elite 0
- Each attack has a 5% chance of striking twice
- Elite 1
- Each attack has an 8% chance of striking twice
- Elite 2
- Each attack has a 10% chance of striking twice
Four-Dimensional Separation
- Elite 2
- When there is only 1 enemy in the surrounding 4 tiles, ATK +10%
Modules
1Misery's Badge (EXE-X)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: HP +78, ATK +30, DEF +19Trait: When there are no allied units in the four adjacent tiles, ATK +10%
- Stage 2Stats: HP +98, ATK +35, DEF +23Trait: When there are no allied units in the four adjacent tiles, ATK +10%Talent: ATK +3%, each attack has a 13% chance of striking twice
- Stage 3Stats: HP +114, ATK +40, DEF +26Trait: When there are no allied units in the four adjacent tiles, ATK +10%Talent: ATK +5%, each attack has a 15% chance of striking twice
Module record
Misery's Badge
Outfits
1
Elite 1
Default Outfit
Upgrade costs
Open in the plannerSkill levels
Mastery: When Physics Obeys
- M1
- M2
- M3
Mastery: When War Complies
- M1
- M2
- M3
Mastery: When Space Surrenders
- M1
- M2
- M3
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