Nightingale

Medic

Nightingale

★★★★★★

Followers

Atier

Introduction

Nightingale is a 6-star character in Arknights. Nightingale's class is Medic. Faction: Followers.

On our Arknights tier list Nightingale is A tier, 51st of the 293 characters ranked, from where 15 current tier lists put Nightingale.

Is Nightingale good?

Nightingale heals up to three allies at once, currently the only 6-star who can do that, and her talent permanently boosts the arts resistance of everyone standing in her range. Arts Shield adds a short damage-absorbing barrier on top of a heal, and Sanctuary extends her range while sharply cutting arts damage taken by anyone nearby, which makes her a clear pick whenever a stage is heavy on arts attackers.

She's an A on our list, though she heals a bit less efficiently than other multi-target Medics and her forward reach is narrower than Perfumer's, even though they share the same backward range.

Strengths

  • Heals up to three allies simultaneously
  • Talent permanently raises allies' arts resistance
  • Arts Shield adds a damage-absorbing barrier on heal
  • Sanctuary cuts arts damage taken across a wide area

Weaknesses

  • Heals less efficiently than other multi-target Medics
  • Forward attack range is narrower than Perfumer's

Profile

Nightingale is a female Sarkaz. Her birthday is May 4th, and she stands 164 cm tall. Nightingale is voiced by Sophie Colquhoun in English, Yui Ishikawa in Japanese, and Lee Hyun-jin in Korean.

Background

Liz the Sarkaz healer, codenamed "Nightingale," is a member of the Followers alongside Nearl and Shining.

She was a victim of an inhumane Arts experiment conducted by the Confessarii where they transplanted someone's mind onto her body, leading to her Oripathy that causes her emotionless attitude and turning her "a prisoner of her own conscience." Being disgusted by their treatment, Shining eventually fought against her fellow Confessarii and escaped together with her.

After founding the Followers, Liz joined Rhodes Island to seek shelter from the Confessarii.

Nevertheless, Despite her physical disability that forced her to stay on a wheelchair most of the time, her outstanding knowledge in medical physiology aids her in treating other Infected, wherever and whoever they are.

Impregnable Illusion: On the battlefield, Miss Nightingale is not only an outstanding doctor, but also able to offer strong protection against the enemy's Originium Arts attacks to surrounding Operators, and can at necessary junctures create phantoms to draw fire.

Have the Operators fight by Miss Nightingale's side.

Do not panic; there is no need to fear. Trust in her, and once you do, once more, try to step just a bit closer.

RIN-X: To come in contact with life is a miraculous feeling.

Unlike the hardships, sorrows, and pain that people exhibit, life is always full of vitality.

With the release of Originium Arts, a new form of connection is created.

Between my life, and theirs.

By taking on their pain, Originium activates, promoting the blooming of life, and healing takes root.

This process seems to be significantly different from modern medical procedures.

But for me, results speak loudest.

Because I endured a little more pain, others can be born anew.

This is very good.

But... if I could be like ordinary people, without this physical pain, that spark of hope in my heart would surely shine a little bit brighter.

Unfortunately, as I am now, I can only rely on others to survive.

Like a light crystal in a lantern. Even if the lantern door is open, even if the light can bring warmth to others, the crystal itself is still fixed inside.

It is fixed there, because it has no ability to move on its own.

"Nightingale, Nightingale––"

I hope that one day, I will also be able to spread my wings and fly...

just like the bird next to me.

"Nightingale, wake up already––"

Until then, I must impose upon them yet more to take care of me.

"What's the matter, Shining?"

Stats

  • HP1,705
  • ATK350
  • DEF169
  • RES5
  • Block1
  • DP cost18
  • Redeploy70s
  • Attack interval2.85s

At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.

Skills

8
  • White Fiend's Protection

    Talent

    RES of allies within range +17 (+2)

  • Fleeting Phantom

    Talent

    Can summon Phantoms. Phantoms cannot attack or block enemies, but have 75 RES and 30% Physical Dodge and are more likely to be targeted by enemies. Phantoms lose 3% Max HP per second

  • Healing Up γ

    Skill · Manual · Auto recovery · Initial SP 20 · SP cost 30 · Duration 30s

    ATK +90%

    At Mastery 3

  • Arts Shield

    Skill · Auto · Auto recovery · Initial SP 0 · SP cost 8

    The next heal grants all targets a Barrier that lasts for 5 seconds The barrier can absorb Arts damage equal to 90% of Nightingale's ATK and increases the target's RES by +20; Can store 3 charge(s)

    At Mastery 3

  • Sanctuary

    Skill · Manual · Auto recovery · Initial SP 115 · SP cost 120 · Duration 60s

    Range expands; ATK +80%; RES of allies within range +150% and grants them 25% Arts Dodge

    At Mastery 3

  • Closed Hope

    Module

    Nightingale's RIN-X Operator Module, "Closed Hope", extends her healing range by adding a 1-tile extension up front in addition to increasing her ATK and RES; once upgraded, White Fiend's Protection also slightly increases the healing received by affected friendlies.

  • Inspiration

    base skill

    Inspiration (Dormitory): When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)

  • Lady of the Lamp

    base skill

    Lady of the Lamp: When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)

How to get Nightingale

Recruitment, Headhunting

Art

Nightingale key art

More characters

All characters