
Defender
Penance
★★★★★★
Siracusa
Introduction
Penance is a 6-star character in Arknights. Penance's class is Defender. Faction: Siracusa.
On our Arknights tier list Penance is A tier, 78th of the 293 characters ranked, from where 6 current tier lists put Penance.
Is Penance good?
Penance combines huge HP with ATK that rivals actual Guards, and Guardian of the Law wraps her in a barrier that grows stronger every time she lands a kill. Trial of Thorns buffs her ATK further and taunts enemies into attacking her while strengthening that same barrier, and Wreathed in Thorns punishes anyone who hits her while it's up with arts damage right back.
She's an A on our list, but she's also the single priciest
Defender to run at Elite 2, can't be healed directly, and has no way to restore her own HP the way other Juggernaut Defenders can, so elemental damage buildup is a real danger for her.
Strengths
- Very high HP and ATK for a
Defender - Barrier grows stronger with every kill
- Trial of Thorns buffs ATK while taunting and reinforcing her barrier
- Punishes attackers with return arts damage
Weaknesses
- Highest DP cost of any
Defender at Elite 2 - Can't be healed directly and has no self-heal
- Very vulnerable to elemental damage buildup
- Trial of Thorns is slow to recharge outside combat
Profile
Penance's full name is Lavinia Falcone. Penance is a female Lupo. Her birthday is July 9th, and she stands 168 cm tall. Penance is voiced by Allegra Clark in English, Sayaka Ohara in Japanese, and Bi Ju-eon in Korean.
Background
Penance: A former Siracusan city judge, hoping to do right by law and justice.
Solid as Faith: Penance always shows up where she's most needed, and always in front of her teammates.
Whatever numbers they face, she stands tall and firm.
One should fear becoming her enemy, for it means standing opposite justice.
There's a more concrete reason too, of course.
One will find, in assailing Penance, that her shield is just as stern as her faith, and her gavel just as weighty.
Stats
- HP4,055
- ATK876
- DEF616
- RES10
- Redeploy70s
- Attack interval1.6s
At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.
Skills
7Guardian of the Law
TalentAfter deployment, immediately gains a Barrier equal to 55% (+5%) Max HP; When defeating an enemy, gains a Barrier equal to 10% Max HP (Cannot exceed 300% Max HP)
Wreathed in Thorns
TalentEach time this unit is attacked while under the effect of her own Barrier, deals 53% (+3%) ATK as Arts damage to the attacker
Last Word
Skill · Auto · Auto recovery · Initial SP 0 · SP cost 3The next attack deals an additional instance of Arts damage equal to 200% ATK Charged effect: The next attack deals 200% damage and Stun the target for 5 seconds
At Mastery 3
Stoic Atonement
Skill · Manual · Auto recovery · Initial SP 20 · SP cost 30 · Duration 20sStops attacking and gains 60% Sanctuary; deals 140% Arts damage to all nearby Ground enemies every second; While this skill is active, increases the Barrier effect of Talent 1 by 100%
At Mastery 3
Trial of Thorns
Skill · Manual · Defensive recovery · Initial SP 0 · SP cost 20 · Duration 30sImmediately gains a Barrier equal to 130% Max HP; Attack Interval increases, ATK +400%, and makes enemies more likely to attack this unit
At Mastery 3
Law Is Order
base skillPenance's first base skill, Law Is Order, increases the rate at which Recruitment tag refresh chances are generated by a whopping 50% but increases her morale drain rate by 0.5/hour when she is assigned to the HR Office.
Fellow Travelers
base skillHer second base skill, Fellow Travelers, increases the morale recovery rate of Operators resting in a Dormitory by 0.15/h plus 0.05/h for each additional Recruitment slot beyond the initial 2 recruitment slots one would have with a level 1 HR Office. For example, with a level 2 HR Office (3 recruitment slots) the morale recovery rate would be 0.2/h, and with a level 3 HR Office (4 recruitment slots) the morale recovery rate would be 0.25/h.
Art




