Skadi

Guard

Skadi

★★★★★★

Abyssal Hunters

Btier

Introduction

Skadi is a 6-star character in Arknights. Skadi's class is Guard. Faction: Abyssal Hunters.

On the combined Arknights tier list Skadi is B tier, 110th of the 410 characters ranked, from where 3 community tier lists put Skadi.

What Skadi does

A Guard with raw stat skills: Tidal Elegy adds 130% ATK, DEF and Max HP at once, and Wave Strike gives 170% ATK for the first 30 seconds after deployment. The talent gives every Abyssal Hunter in the squad 16% ATK and shortens Skadi's own redeployment by 10 seconds.

Skadi's banners

All banners
  • 30 June 2026 to 14 July 2026 Celebration - Kernel
  • 2 June 2026 to 16 June 2026Rare Operators useful in all kinds of stages
  • 21 October 2025 to 4 November 2025Rare Operators useful in all kinds of stages
  • 26 August 2025 to 9 September 2025Rare Operators useful in all kinds of stages
  • 1 July 2025 to 15 July 2025 Celebration - Kernel
  • 6 May 2025 to 20 May 2025Rare Operators useful in all kinds of stages
  • 5 November 2024 to 19 November 2024Rare Operators useful in all kinds of stages
  • 8 October 2024 to 22 October 2024Rare Operators useful in all kinds of stages
  • 10 September 2024 to 24 September 2024Rare Operators useful in all kinds of stages
  • 2 July 2024 to 16 July 2024 Celebration - Kernel
  • 21 May 2024 to 4 June 2024Rare Operators useful in all kinds of stages
  • 13 February 2024 to 27 February 2024Rare Operators useful in all kinds of stages
  • 21 November 2023 to 5 December 2023Rare Operators useful in all kinds of stages
  • 14 July 2023 to 28 July 2023Celebration & Link-Up
  • 15 July 2022 to 29 July 2022Celebrate & Recollect

Profile

Her birthday is Mar. 7, and she stands 166cm tall. Skadi is voiced by Kiiki in Chinese, Cristina Vee in English, Rina Sato in Japanese, and Kim Na-yul in Korean. alchemaniac drew her.

Stories

9
Basic Info

[Code Name] Skadi

[Gender] Female

[Combat Experience] 13 years

[Place of Birth] Ægir

[Date of Birth] Mar. 7

[Race] Unknown

[Height] 166cm

[Infection Status]

Medical tests have confirmed that no infection is present.

Physical Exam

[Physical Strength]■■

[Mobility] Standard

[Physical Resilience] Excellent

[Tactical Acumen] Standard

[Combat Skill] Excellent

[Originium Arts Assimilation] Flawed

Profile

Skadi is a bounty hunter, currently employed by Rhodes Island. She has shown impressive combat prowess in the past, defeating large creatures, eliminating difficult targets, fighting crucial battles, and winning entire wars. She is very experienced in combat, but her history prior to becoming a bounty hunter is unclear.

She is now an Operator for a Rhodes Island assault team, and also executes solo missions.

Clinical Analysis

Imaging tests on this Operator show clear outlines of internal organs, with no abnormal dark spots or shadows. No unusual traces of Originium particles present in the circulatory system, no signs of infection, confirming this operator as uninfected.

[Cell-Originium Assimilation] 0%

No Oripathy.

[Blood Originium-Crystal Density] 0.013u/L

What? This is impossibly low! It would be impossible to have that little exposure to Originium!

I cannot permit her to ever leave the medical department. Even if she wants to go fight, I insist she stays back! She is a special case! Anyone who loves medical science would want to see her! We must give her more exams and do a clinical analysis! Also...

Come on, Dr. Kal'tsit, just this once, please!

--J.A., Medic Operator

Request denied.

-- Dr. Kal'tsit

Archive File 1

Skadi is not very popular with the denizens of Rhodes Island.

She has avoided making friends, is hesitant to speak, and consistently declined invitations from other Operators to socialize, preventing anyone from getting to know her.

In addition, she rarely cooperates in combat. She will more often try to execute operations single-handedly and leave her teammates to clean up her mess, which has fostered resentment.

Playing off her cold, sarcastic demeanor toward others and her relentlessness in battle, a rumor has emerged that she is part-demon.

Although Amiya quelled the rumor, it didn't stop there. Instead, it evolved into something even more extreme. A later version abandoned anything derogatory and focused on stories of her immense power.

In the minds of Operators who don't know her, she comes off as a walking Catastrophe.

Archive File 2

It is important to note that Skadi's combat tactics are unique and very dangerous.

The engineering staff have tried to reverse-engineer her sword but all efforts have failed. The materials used to forge the sword are ordinary, but the craftsmanship is impossible to explain. Some Operators from remote areas have seen similar weapons, but are not aware of the source.

Holding this giant sword would be difficult for most people, but not for the unstoppable Skadi. Unlike most Operators who wear heavy armor to protect themselves, Skadi relies only on her sword and her strength.

The damage she inflicts is even more impressive than her imposing appearance.

After returning from a mission with Skadi, other Operators often exaggerate her physical prowess in their reports, to the point where she sounds like a legendary monster.

Although Skadi has little interest in debriefings, she humors the higher-ups anyway, typically complaining about how her teammates got in her way or that the rules of engagement are too constricting.

Skadi excels at fighting large masses of enemies, but also tends to cause excessive property damage. This includes wrecked buildings, mangled fences, and once collapsing an entire fort.

Skadi is very similar to another Operator, Specter.

Much like Specter, Skadi is not good with Originium. But for Skadi, taking down a target as quickly as possible is the most effective tactic.

All this taken together, Skadi is quite unstable. Although she is well-behaved, has followed orders, and completed her missions, she operates like an out-of-control freight train in combat and that should be restrained.

Still, Rhodes Island may need a force of nature like Skadi for certain missions.

Archive File 3

[Skadi wields a giant sword that splits armor, cleaves enemies in two, and busts through barriers. Her face is distorted and intimidating as she rampages through the battlefield in a bloody dance. It is as though she is fighting more than just the enemy in front of her.]

Reports like this are rejected, as such poetic embellishment is not appropriate for an official report.

But it can't be denied that many Operators find Skadi's battlefield demeanor hard to comprehend. They are also perplexed by her propensity to abandon the squad and complete missions by herself.

Some Operators suggest talking to her and helping her fit in to the company, but they are in the minority.

Most people don't know the only reason Skadi refuses to cooperate with others is that she 'doesn't want to put anyone else in danger.'

Skadi claims everyone who has ever been close to her has met an untimely end, and as such she has avoided socializing altogether.

Despite our misgivings, Rhodes Island respects her social choices as long as she does not violate any of our rules.

Regardless of where it stems from: her birth, her behavior, her body, or her experiences, the mystery of Skadi remains.

Occasionally, others have seen her sitting on the edge of the deck, softly singing to herself. Those who heard the song reported that although they couldn't hear the lyrics, the tune was long, low, and imbued them with a sense of tremendous sorrow.

Archive File 4

I spoke with Skadi at length.

She didn't seem to believe me and was a bit uncooperative. But fortunately, I had anticipated her needs, and I think Rhodes Island would be good for her.

I explained why we were speaking. She reluctantly agreed and promised to divulge certain information in exchange for Rhodes Island's intelligence gathering assistance.

Her preference for isolation stems from a desire to protect others. She has no malicious intent. However, she is hesitant to trust a capable, powerful organization like Rhodes Island.

This is because she believes she has to resolve her own issues.

In our long conversation, I promised to her on behalf of the Doctor (and if the Doctor doesn't like this, well, it's for the greater good!) that if an unknown peril hit Rhodes Island that we could not resist, we would give her up.

I came to two conclusions:

1. There is a secret organization to which Skadi has close ties. Not only is this organization hostile, it is violent.

2. This organization goes far beyond just Skadi herself. From her description, I think they experimented on Skadi. Or they could be trying to entice her, little by little. Another possibility is they can't control her right now and don't want to deal with her until they've crushed her spirit.

Skadi also hoped she could find something that would prevent future tragedy.

Does that sound antisocial? Wandering alone is a heavy burden to bear...

Sigh, she became a wanderer because she was trying to escape, and also showing some rebellion.

I think...

I think the Doctor should be in charge of Skadi. Isn't taking care of an Operator's needs necessary to build trust?

Oh, Kal'tsit will disagree with me. If she finds out I'm the one who said all this, she'll probably hang me from the bridge for everyone to see.

Promotion Record

Ahem. Everyone here?

It's clear why the medical staff has assembled for this closed-door meeting... Yes, of course.

You're all interested in Skadi, aren't you?

Whether you are interested in her endocrine system, her skeletal system, her muscles, her nerves, or the fact that her Blood Originium-Crystal Density is almost zero...

What kind of environment could foster that? What race is she? Her movement and physical functions are currently beyond our understanding, so how do they work?

Right, right...

Skadi has been kept a secret for too long!

On behalf of Rhodes Island, all Infected people, and on behalf of science itself, we need to find answers!

My plan is to put sedatives in her food... We'll work out the specific dosage, but enough for two hundred people should do, right?

Then, when Skadi gets woozy, she will be taken to the nearest infirmary... And we've got her!

Dissecting her would be a bit too much, but we only need a little more information to add to what Dr. Kal'tsit already has... That's it!

Even if it's just a blood sample! A little bit of blood is no problem... Maybe a pinch of muscle tissue too? I think that won't be an issue, either!

Everyone, don't you think...

Oh.

Dr. Kal'tsit? How long have you been here...?

-- Dr. Kal'tsit discovered Warfarin's plan during her secret meeting, and fined her one month's salary.

Stats

  • HP12th3,866
  • ATK25th1,015
  • DEF204th263
  • RES0
  • Block1
  • DP cost226th19
  • Redeploy70s
  • Attack interval212th1.5s

At Elite 2, level 90, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.

By promotion

  • Elite 0 Lv. 1HP: 1521ATK: 452DEF: 116RES: 0Block: 1DP: 17Redeploy: 70Interval: 1.5
  • Elite 0 Lv. 50HP: 2174ATK: 665DEF: 167RES: 0Block: 1DP: 17Redeploy: 70Interval: 1.5
  • Elite 1 Lv. 80HP: 2938ATK: 842DEF: 220RES: 0Block: 1DP: 19Redeploy: 70Interval: 1.5
  • Elite 2 Lv. 90HP: 3866ATK: 1015DEF: 263RES: 0Block: 1DP: 19Redeploy: 70Interval: 1.5

Base values before trust, potentials and modules. Full trust adds ATK +80, DEF +40.

Range from Elite 0

Trait

Blocks 1 enemy

Skills

3
  • Swift Strike γ

    Manual trigger · Auto recovery · Unlocks at Elite 0
    Level

    ATK +45%; ASPD +45

    SP cost
    35
    Initial SP
    15
    Duration
    35s
  • Wave Strike

    Passive · Unlocks at Elite 1
    Level

    ATK +170% for 30 seconds after Skadi is deployed

  • Tidal Elegy

    Manual trigger · Auto recovery · Unlocks at Elite 2
    Level

    ATK, DEF and Max HP +130%

    SP cost
    90
    Initial SP
    70
    Duration
    50s

Talents

2
  • Abyssal Predator

    Elite 1
    When this unit is in the squad, all [Abyssal Hunter] Operators gain +7% ATK
    Elite 1 · Potential 5
    When this unit is in the squad, all [Abyssal Hunter] Operators gain +9% (+2%) ATK
    Elite 2
    When this unit is in the squad, all [Abyssal Hunter] Operators gain +14% ATK
    Elite 2 · Potential 5
    When this unit is in the squad, all [Abyssal Hunter] Operators gain +16% (+2%) ATK
  • Swift Action

    Elite 2
    Redeployment Time -10 seconds

Potentials

Potential 2
DP Cost -1
Potential 3
Redeployment Time -4 sec
Potential 4
ATK +33
Potential 5
Improves First Talent
Potential 6
DP Cost -1

Modules

2
  • No Ending to This Dream (DRE-X)

    Unlocks at Elite 2 Lv. 60
    • Stage 1Stats: HP +200, ATK +70Trait: Increases ATK to 115% when attacking blocked enemies
    • Stage 2Stats: HP +270, ATK +90Trait: Increases ATK to 115% when attacking blocked enemiesTalent: Redeployment Time -20 seconds
    • Stage 3Stats: HP +320, ATK +105Trait: Increases ATK to 115% when attacking blocked enemiesTalent: Redeployment Time -30 seconds

    To unlock

    • Defeat a total of 30 enemies with Skadi (excluding Support Units)
    • Clear Grani and the Knights' Treasure GT-4 with a 3-star rating; You must deploy your own Skadi, and have her defeat at least 2 Loggers
    Module record

    Skadi has dreamt a dream.

    Of an abnormally beautiful view, a night sky vast as the sea, as if its reflection. Points of infinite stars, like the lights in the abyss. The air moist, too moist, so much so that it bears her with ease. A mere reach, a wave of the hand, and her body floats up, weightless. People, so many people, arms spread wide, roaming through the night, freed and at peace.

    Skadi does not swim into the sky. She is sat on the shore, silently watching the scene before her, gentle waves at times caressing her boots. Her sword, ever her companion, rests by her side. On the other, there sits a girl dressed in a red dancer's dress. She wears a broad hat, behind which Skadi cannot see her face. She has hair as soft and white as her own, and so Skadi feels she is close, familiar. Like any other dream, this one has no beginning. By the time she realizes she's dreaming, she is already sitting there.

    The girl in red speaks. 'Are you a hunter?' she asks, voice ineffable and captivating.

    'Yes.'

    'Do you like to hunt?'

    'I can't say I like it. But terrifying creatures are always threatening my kin. Someone has to fight them.'

    'To defend your kin's lives, you must hunt other races?'

    'Possibly. Maybe.'

    'But then, why can we not all become kin?' the girl asks, sincere.

    'Is everyone kin, where you are?' Skadi replies.

    The girl seems to ponder carefully for a while, then nods.

    'We don't need to hunt each other, in the place I am.'

    'Then what do you normally do?'

    'I do nothing. I sing.'

    'It sounds like your home is more peaceful than mine.'

    'It is just as you see now.'

    The girl extends a slender finger, pointing far away. At the edge of vision, the line separating sea from sky is given a formless end. All life blends together, no difference, no distance.

    'Goodbye. I have to go.' Skadi takes her sword and stands.

    'Are you going to hunt?'

    'I have to wake up. Once I do, yes. I'll carry on hunting.'

    'I hope that one day, you can be free of this destiny.'

    'If possible.'

    ......

    When Skadi dreamt this dream, she had not yet left Ægir. And like many other dreams, it became a fragment of a memory, buried deep in a corner of the waves of her mind. And when she dresses in that red dancer's dress in Sal Viento, that memory remains silent.

    'Now I look nothing like a hunter.' Skadi stares at herself in the mirror, murmuring.

    'Who are you, right now?'

  • Moist Sword Bag (DRE-Y)

    Unlocks at Elite 2 Lv. 60
    • Stage 1Stats: HP +300, ATK +55Trait: When defeated, does not retreat and recovers all HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)
    • Stage 2Stats: HP +400, ATK +75Trait: When defeated, does not retreat and recovers all HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)Talent: When this unit is in the squad, all [Abyssal Hunter] Operators gain +18% ATK and +10% Max HP
    • Stage 3Stats: HP +450, ATK +85Trait: When defeated, does not retreat and recovers all HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)Talent: When this unit is in the squad, all [Abyssal Hunter] Operators gain +22% ATK and +20% Max HP

    To unlock

    • Complete a total of 5 battles; You must deploy your own Skadi, and have Skadi defeat at least 5 enemies
    • Clear Grani and the Knights' Treasure GT-6 with a 3-star rating; You must deploy your own Skadi, and have her defeat at least 1 Big Bob
    Module record

    Skadi descends into the water.

    Her skin is once again moisturized, and the familiar taste of briny water pours into her mouth.

    She opens her eyes.

    From here she can see the sunlight upon the ocean, the teeming of all sorts of marine life around her.

    Skadi wants to stay here a while longer, but she is still sinking. A current pulls at her, trying to drag her into the ocean's depths.

    Skadi does not resist.

    Gradually, the light fades from her vision, the environment around her becomes pitch-dark, and the pressure around her continuously increases. The only information about her environment reaches her through the water's flow and echoed sounds.

    But, it makes Skadi feel at ease. It is the environment she is most familiar with. When she goes on missions with her companions as an Abyssal Hunter, she slaughters the Seaborn in waters like these, and returns to that city sitting on the sea.

    But right now, only icy water surrounds her.

    She begins to feel lonely.

    ......

    She is about to arrive at the sea floor, where an underwater city flickers into view.

    Once upon a time, these Ægir technological marvels could illuminate the bottom. But in today's memories, this city-cluster still emits a radiant glow.

    But...

    At some point, the city became both distant and unfamiliar.

    Skadi belongs to the sea, but she does not belong there.

    She falls onto the sea floor, motionless.

    She is lonely.

    ......

    A song suddenly sounds out through the sea.

    A song of nature without words, without emotions.

    She hears it.

    The surrounding 'creatures' follow the sound and approach, They grow more numerous. Yet more numerous.

    In the Ægir's shattered light, they appear, Sea Terrors, Seaborn, and the unparalleled Behemoths of the sea.

    Almost reflexively, Skadi stands up, the Ægir greatsword appearing in her hand.

    After grasping the current's flow around her, she charges at the swarm of monsters in front of her. Several vague shadows accompany her in her charge forward. They are clad in outfits similar to Skadi's, and wield Behemoth-slaying weapons.

    At that moment, Skadi feels, Snap!

    Skadi wakes up. She is lying on a bed, with medical equipment around her still running.

    A Rhodes Island psychiatric operator is staring at the readings on the device, the hand that had produced that snap still suspended in midair, the other hand continuing to jot down notes.

    'How do you feel right now, Operator Skadi?'

    'I feel, Very good.'

Base skills

2
  • Solitude

    Dormitory · Elite 0

    When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour

  • Elegy

    Dormitory · Elite 2

    When this Operator is assigned to a Dormitory, self Morale recovered +1 per hour

Outfits

4
  • Skadi: Elite 1

    Elite 1

    Default Outfit

    Art by alchemaniac

  • Skadi: Elite 2

    Elite 2

    Default Outfit

    Art by alchemaniac

  • Skadi: Waverider WR04

    Waverider WR04

    Coral Coast/III

    Art by alchemaniac

    Store

  • Skadi: The Next Afternoon Tea

    The Next Afternoon Tea

    MARTHE/V

    Art by alchemaniac

    Store

Voice lines

38
Show all 38 lines
Appointed as Assistant
I advise you to keep at least two meters away from me, for your own good. And of course you shouldn't speak to me either... I don't want you to be the next victim of what's after me.
Talk 1
You've read my file? Terrible, isn't it? If I'm allowed to stay by your side, the same misfortune will befall you, and that's trouble for me too.
Talk 2
My long hair looks good? Oh… Well, thank you. Would you like to feel it? It should have a soft touch. I'm confident of that.
Talk 3
Could that be...? The one over there, you guys call her Specter now, right? Why is she dressed as a nun? Amnesia? That's a problem… Dr. {@nickname}, you have to help her. She can't be allowed to forget her true function.
Talk after Promotion 1
You just don't know when to give up, do you? I suppose I have no choice but to defend you with all my might.
Talk after Promotion 2
Down beneath the vast blue sea, below the white waves that lap endlessly at the earth, lies all that I once held dear. I fear that one day misfortune will once again take away someone important from me. That is why I fled. I don't want anyone I care about... to suffer on my account.
Talk after Trust Increase 1
Good, another easy day. No giant tentacles coiling up my teammates, no fanatics lurking in the shadows with their hands coated in blood... Yes, just some straight fights on the battlefield. An easy day for me.
Talk after Trust Increase 2
According to legend, my people have fought against those calamities for aeons. Perhaps we kept them from making landfall and terrorizing you city folk as well... So, how about buying me a drink, as a thank you?
Talk after Trust Increase 3
When you've finally made the long journey through the dark up to the water's surface, your eyes dazzled by the sparkling stars all over the sky, your cheek soothed by the cradling waves, your tears seep into your mouth. They have the same salty taste of your home, compared to all that, the bathtub at Rhodes Island is so tiny and puny... I'll have to show you my home someday.
Idle
Dr. {@nickname}, you fell asleep…? Rest well then, and may you never see your dream eroded by sea waves.
Onboard
I am Skadi, a bounty hunter. Are you really hiring me? I cannot say what calamities I may bring with me.
Watching Battle Record
So this is how you fight. Rush in with a 'woosh,' knock them down with a 'pow,' and finish them with a 'thud.' Very good. I'll keep it in mind.
Promotion 1
So this is the promotion you Rhodes Island folks are always going on about? Not bad. Feels like I've become stronger. Just by a bit, maybe.
Promotion 2
Your thirst for my power really troubles me... But if nothing can really stop you, then brace yourself, for the infinite darkness we will stand against together.
Added to Squad
I am quite skilled at teamwork, but...
Appointed as Squad Leader
You're placing everyone's life in my hands?
Depart
It's hardly a sport when all the enemies are human.
Begin Operation
Compared to the calamities I fought against, you are barely a threat.
Selecting Operator 1
By your command.
Selecting Operator 2
I'm used to fighting alone.
Deployment 1
Let's share a dance.
Deployment 2
Better safe than sorry.
In Battle 1
Who knows what lurks within the kelp forest?
In Battle 2
This sword has a terrifying past. Care to find out?
In Battle 3
Sing me a song, my torturous nightmare.
In Battle 4
Don't blink, for you may miss the misery of your death.
4-star Result
We survived somehow.
3-star Result
The words and thoughts of our enemies mean nothing to me. All I care about is how to defeat them.
Sub 3-star Result
Feeling a little rusty? Hope you won't mind having part of your share taken away.
Operation Failure
Such simple misfortunes are only the beginning.
Assigned to Facility
Put me in a room by myself please.
Tap
Oops... My hat.
Trust Tap
Y-You should watch your distance... I really can't guarantee your safety this close…
Title
Arknights.
New Year's blessing
New Year's is a day of relief and enjoyment, isn't it? I've seen how the bounty hunters celebrate. They drink, they sing, and they don't sleep until the first light of dawn shines on their faces... What are you all going to do here? Eat a great feast, and then ignite some blossoming explosives? I see...
Greeting
Never let down your guard, Doctor.
Birthday
Birthday...? I never considered giving you any gifts before. Are cakes and candles how you convey such sentiments on the land? You must want very much to receive a gift from me, correct? In that case, here is a song. Lie by my side, and I'll sing to you.
Anniversary Celebration
I am a lurking danger to Rhodes Island. If anyone more is hurt because of me, I-I... We will bear our trials together? That's how a family should be? ...What you've just said is something very opinionated. But I don't hate it. Thank you, Doctor.

Upgrade costs

Open in the planner

Promotion

  • Elite 1Guard Chip ×5Device ×5Polyester ×5LMD ×30,000
  • Elite 2Guard Dualchip ×4D32 Steel ×4Orirock Concentration ×9LMD ×180,000

Skill levels

  • Lv. 2Skill Summary - 1 ×5
  • Lv. 3Skill Summary - 1 ×4Damaged Device ×4Ester ×4
  • Lv. 4Skill Summary - 2 ×8Orirock Cube ×7
  • Lv. 5Skill Summary - 2 ×8Sugar ×4Polyketon ×4
  • Lv. 6Skill Summary - 2 ×8Aketon ×6
  • Lv. 7Skill Summary - 3 ×8Integrated Device ×3Sugar Pack ×5

Mastery: Swift Strike γ

  • M1Skill Summary - 3 ×6White Horse Kohl ×4Aketon ×8
  • M2Skill Summary - 3 ×12RMA70-24 ×4Manganese Trihydrate ×7
  • M3Skill Summary - 3 ×15D32 Steel ×6Orirock Concentration ×7

Mastery: Wave Strike

  • M1Skill Summary - 3 ×6Manganese Trihydrate ×4Integrated Device ×4
  • M2Skill Summary - 3 ×12Orirock Concentration ×4Grindstone Pentahydrate ×9
  • M3Skill Summary - 3 ×15Bipolar Nanoflake ×6Orirock Concentration ×6

Mastery: Tidal Elegy

  • M1Skill Summary - 3 ×6Grindstone Pentahydrate ×4Loxic Kohl ×7
  • M2Skill Summary - 3 ×12Sugar Lump ×4RMA70-24 ×8
  • M3Skill Summary - 3 ×15Bipolar Nanoflake ×6Polyester Lump ×5

Module: No Ending to This Dream (DRE-X)

  • Stage 1Module Data Block ×4D32 Steel ×2LMD ×80,000
  • Stage 2Module Data Block ×4Data Supplement Stick ×60Bipolar Nanoflake ×3LMD ×100,000
  • Stage 3Module Data Block ×4Data Supplement Instrument ×20Crystalline Electronic Unit ×4LMD ×120,000

Module: Moist Sword Bag (DRE-Y)

  • Stage 1Module Data Block ×4Bipolar Nanoflake ×2LMD ×80,000
  • Stage 2Module Data Block ×4Data Supplement Stick ×60D32 Steel ×3LMD ×100,000
  • Stage 3Module Data Block ×4Data Supplement Instrument ×20Crystalline Electronic Unit ×4LMD ×120,000

How to get Skadi

Recruitment & Headhunting

Art

Skadi key art

More characters

All characters