
Specialist
Swire the Elegant Wit
★★★★★★
Yan-Lungmen
Introduction
Swire the Elegant Wit is a 6-star character in Arknights. Swire the Elegant Wit's class is Specialist. Faction: Yan-Lungmen.
On the combined Arknights tier list Swire the Elegant Wit is B tier, 144th of the 410 characters ranked, from where 2 community tier lists put Swire the Elegant Wit.
What Swire the Elegant Wit does
A
Specialist who runs on Coins, earned from skill use, DP spent by the trait and kills.
Lavish and Prodigal doubles every attack with unlimited duration and banks Coins on kills, then cashes them all out as 150% hits when switched off, and Courtesy Gift spends Coins on Champagne Bombs that hit and Slow.
A lethal hit can be undone by spending 5 DP to come back at 80% HP, though the cost doubles each time.
Swire the Elegant Wit's banners
All banners- 3 July 2026 to 17 July 2026Celebration & Hope
- 28 April 2026 to 12 May 2026Orienteering Headhunting
- 1 July 2025 to 15 July 2025Celebration & Vision
Profile
Swire the Elegant Wit is a female Feline. Her birthday is Jul 1, and she stands 163cm tall. Swire the Elegant Wit is voiced by Ying Xie in Chinese, Emma Ballantine in English, Sora Tokui in Japanese, and Kim Yul in Korean. 下野宏铭 drew her.
Stories
9Basic Info
[Code Name] Swire
[Gender] Female
[Combat Experience] 5 Years
[Place of Birth] Lungmen
[Date of Birth] Jul 1
[Race] Feline
[Height] 163cm
[Infection Status]
Medical tests have confirmed that no infection is present.
Physical Exam
[Physical Strength] Standard
[Mobility] Standard
[Physical Resilience] Standard
[Tactical Acumen] Excellent
[Combat Skill] Standard
[Originium Arts Assimilation] Standard
Profile
Swire, Commissioner of the Lungmen Guard Department.
Returning from her holiday in Siesta, she is currently providing Rhodes Island assistance in her capacity as a private individual, and based on her own judgment.
Clinical Analysis
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.
[Cell-Originium Assimilation] 0%
Operator Swire shows no signs of Originium infection.
[Blood Originium-Crystal Density] 0.13u/L
Operator Swire rarely comes into contact with Originium.
Archive File 1
Compared to before her promotion to L.G.D. Commissioner, Swire has had little opportunity to visit Rhodes Island, and the few visits she does make have been relatively shorter. In the Training Room, she often simply gives a few words of advice to the training operators, and completely dodges any mention of Lungmen when conversing our operators. At most she occasionally brings up the logistics company she and Bison founded together in Siesta, as well as her magnum opus there—the waterpark.
But ever since she was promoted to commissioner, she rarely seems to show up together with Operator Hoshiguma.
Some veteran operators couldn't help but wonder if her promotion created a rift between the two, but every time the subject is brought up, she would suddenly get emotional and complain that although Hoshiguma seems like last person to mind such formalities, she'd always call her 'Commissioner Swire,' both in public and private. Even when the two of them happen to bump into each other at the elevators, Hoshiguma intentionally avoids her with a solemn expression, instead of accompanying her. This has left Swire dumbfounded. Although Hoshiguma has always dismissed this as a method to avoid arousing suspicion, Swire clearly did not accept this answer.
Out of an abundance of caution, our operators now restrict the topics of their everyday conversations to Lungmen's dining scene. Supposedly, Swire recommends places ranging from local street stalls to high end restaurants with exorbitant prices. While on deployment in Lungmen, our operators sometimes catch her having late night snacks at the street stalls. They would merely wave at each other before going back to their meals, with the lights of the L.G.D. Commissioner's office illuminating the night sky in the distance.
Archive File 2
Swire isn't one to shy away from talking about her investments in Siesta.
She once just happened to walk by Engineering with her waterpark expansion blueprints in tow and ask for some free tips, completely going against any business logic. She also met up with Snowsant as she was returning from a field mission, told her she 'wanted the chief designer to participate in the ribbon cutting ceremony,' and shoved a few more designs into her hands while she was at it.
Under her leadership, her waterpark was successfully built to blueprint, and has proven to be no less exciting than the Obsidian Festival. It draws crowds of visitors with no end in sight, and there are even plans to expand. Thanks to this one trip, Snowsant managed to finally amass the funding she's been trying to obtain for years—as well as a multitude of design patents—while Swire and Bison have at last found their footing in Terra's cutthroat international logistics and trade industry.
Mountaincomm Trade is currently in a period of stable expansion, and their international business's success in Siesta has given the two young entrepreneurs the confidence to continue. Their next stop, Lungmen—Yan's most important commercial port—is also waiting to be taken to new heights. Though compared to their ultimate goal of connecting all the lands together, the two of them are merely taking a small step forward. However, this one, firm step has already roused the echoes of time.
'What's the point in following the older generation's asses only to fight over what they leave behind? If I'm getting into business, I may as well break into a new market. I can do more than uphold the order in Lungmen. I have the power to build it.'
The many parties within the Lungmen Chamber of Commerce are even now bickering amongst themselves. Even the scaffolding used to build Siesta's new towers is covered with their corporations' names in large letters. Siesta is facing a transition, and so is Swire. And both have satisfactory answers to offer.
Archive File 3
On her journey home from Siesta, Swire received a total of three letters.
One was neat and stately, with heavy strokes that nearly penetrate the paper.
'Adams has read your last letter. He was elated, and he both approves of the Mountaincomm Trade business and has high expectations of you.'
'However, considering that you now hold an important position, it is paramount that you exercise prudence, maintain the appropriate demeanor, and refrain from making any ostentatious displays in public. This should go without saying. Now that your vacation is over, I must ask that you return to your duties at the L.G.D. with all haste.
'Further, your grandfather's condition has been deteriorating by the day. He is eager to see his granddaughter. Please pay him a visit as soon as possible.'
—Wei Yenwu
Another has beautiful handwriting, and even the paper itself gives off a pleasant aroma.
'I heard that your grandfather coughed up blood and fainted while watching your childhood tapes. I visited him in the hospital, but he was asleep. The doctor wasn't very optimistic about his condition.
'I know you two have never gotten along, but blood is thicker than water. There must be something he wants to tell you before he goes. Stop playing around all day and come back to see him as soon as you can. Think of it as giving yourself closure. You owe yourself that much. Don't end up regretting your decisions.'
—Lin Yühsia
Another letter has strokes as heavy as the first, though its handwriting is much cruder. The sender also practically dove towards Swire with the letter.
'Nei zek laan taan mao, I heard you pissed nei ah je off so much that he just up and zau maai?!'
—Hoshiguma
Swire held Hoshiguma down, and then continued her journey to Lungmen.
The conversation in that extravagant sickroom between Swire and Old Mr. Schwire, her grandfather, will forever remain a secret to everyone else. However, the moment she closed the door, a satisfied laugh could be heard in the hallway, creeping through the door.
A few months later, Swire, his heir apparent, announced she would leave the Schwire Group. That afternoon, she attended the Lungmen Guard Department's promotion ceremony and was promoted to the role of commissioner—the police chief.
Archive File 4
There is a desk in the L.G.D. senior superintendents' office that has sat empty for two years. Thanks to Swire's promotion, there will now be another empty desk. When the last senior superintendent left, she didn't take any of her belongings with her. This time, Swire put them all away in a paper box labeled with the name of their owner: Ch'en Hui-chieh.
Catalogue of Desktop Items
Ch'en Hui-chieh:
Felt-tip pen, previous years' documents pertaining to the Lungmen Infected, water cup.
Swire:
Business contract, letter from Lin, evidence bag, L.G.D. holiday attendance schedule, police work policy adjustment suggestions, situation analyses...
Also a bowl of finball soup, still hot; I'll bring it over in a moment.
The officers sometimes privately discuss how Swire's leadership compares to Ch'en's. Superintendent Ch'en always led the charge, and always capably divvied up the tasks among everyone. Those who worked under her would breathe a long sigh after missions and find themselves unable to loosen up for the better part of a day. On the other hand, Swire requires everyone to handle multiple tasks at once, but all the officers agree that, even at their most busy, the work is never unmanageable. No matter how many problems there are, they can always feel a clear through line in their work. This line threads together every problem and reaches the core of it all. But long story short, 'It's like both of them have eight brains each. If I were in their position, I'd be dead the first day on the job.'
Aside from her work at the L.G.D., Mountaincomm Trade, which Swire founded with Bison, has expanded rapidly from only a small factory in a corner of Lungmen, allowing the city to gain an even firmer foothold in Terra's international trade as Yan's premier city of commerce. Lungmen's public order and economy are both undergoing rapid development. Swire still sits in her office, and her desk is just as messy and cluttered as before, but no one would ever claim that she got where she is because of the Schwire Group's backing, or that she took over for somebody. She is where she deserves to be, and is doing a terrific job, too.
'Young Ch'en's chase may have guided her onto a different path, but it's clear that this girl is a better fit for the role... The kids have their own paths to walk, and they're all well on their way now. Remember how you were worried sick all those years ago? Now you'll admit they're capable, right?'
'She is indeed doing a fine job. I can rest easy knowing the L.G.D. is in her capable hands.'
'You should watch your back, though. She might even be eyeing your Lungmen Chief seat.'
'She'll have to work much harder for it, then. Us old bones aren't THAT old yet—Hey, your beard got in my bowl!'
—A casual conversation between two old men drinking tea in Lungmen's night market
Promotion Record
Lungmen Guard Department Letter of Appointment
Per resolution, Beatrix Schwire is hereby appointed the Commissioner of the Lungmen Guard Department.
It is my wish that you uphold the public order in Lungmen and the peace enjoyed by its citizenry.
Signed
Wei Yenwu, Chief of Lungmen
Swire holds the thin letter of appointment in her hand and solemnly puts it away in her drawer. The thinness of the paper and the simplicity of its words weighed heavily in her hands.
Stats
- HP132nd of 4552,360
- ATK76th of 455810
- DEF57th of 455457
- RES0
- Block1
- DP cost21st of 4469
- Redeploy11th of 45525s
- Attack interval26th of 4551s
At Elite 2, level 90, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 1146ATK: 386DEF: 235RES: 0Block: 1DP: 7Redeploy: 25Interval: 1
- Elite 0 Lv. 50HP: 1509ATK: 530DEF: 302RES: 0Block: 1DP: 7Redeploy: 25Interval: 1
- Elite 1 Lv. 80HP: 1864ATK: 672DEF: 388RES: 0Block: 1DP: 9Redeploy: 25Interval: 1
- Elite 2 Lv. 90HP: 2360ATK: 810DEF: 457RES: 0Block: 1DP: 9Redeploy: 25Interval: 1
Base values before trust, potentials and modules. Full trust adds HP +300, ATK +55.
Trait
- Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 3 DP are consumed every 3 seconds (automatically retreats without sufficient DP)
Skills
3
Loyalty and Generosity
Passive · Unlocks at Elite 0LevelSpends 1 Coin: the next attack restores HP equal to 80% of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP A maximum of 3 Coins may be held while this Skill is equipped

'Courtesy Gift'
Passive · Unlocks at Elite 1LevelSpends 1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals 200% of ATK as Physical damage to the first target it comes in contact with and Slows for 2 seconds The Champagne Bomb deals additional damage after having been deployed for 3 seconds; a maximum of 5 Coins may be held while this Skill is equipped

Lavish and Prodigal
Auto trigger · Auto recovery · Unlocks at Elite 2LevelAttacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for 150% of ATK as Physical damage and knocks the target back moderately Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped
- SP cost
- 5
- Initial SP
- 0
Talents
2Big Spendthrift
- Elite 0
- While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait (can be spent through skills)
- Elite 1
- While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait (can be spent through skills), and +3% ATK (stacks up to 5 times)
- Elite 1 · Potential 5
- While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait (can be spent through skills) and +3% ATK (stacks up to 6 (+1) times)
- Elite 2
- Gains 1 Coin upon skill activation (can be spent through skills). While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait, and +4% ATK (stacks up to 8 times)
- Elite 2 · Potential 5
- Gains 1 Coin upon skill activation (can be spent through skills). While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait, and +4% ATK (stacks up to 9 (+1) times)
Cash Claps Calamity
- Elite 2
- Upon receiving lethal damage, as long as enough DP is available, consumes 5 DP to restore this unit's HP to 70%; the cost of this Talent doubles every time it is activated
- Elite 2 · Potential 3
- Upon receiving lethal damage, as long as enough DP is available, consumes 5 DP to restore this unit's HP to 80% (+10%); the cost of this Talent doubles every time it is activated
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Improves Second Talent
- Potential 4
- ATK +30
- Potential 5
- Improves First Talent
- Potential 6
- DP Cost -1
Modules
3
'Be Resplendent and Outstanding' (MER-X)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: HP +130, ATK +25, DEF +35Trait: Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP)
- Stage 2Stats: HP +180, ATK +35, DEF +43Trait: Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP)Talent: Gains 1 Coin upon skill activation (can be spent through skills). While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait, and +5% ATK (stacks up to 8 times)
- Stage 3Stats: HP +200, ATK +40, DEF +50Trait: Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP)Talent: Gains 2 Coins upon skill activation (can be spent through skills). While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait, and +5% ATK (stacks up to 8 times)
To unlock
- Deal a total of 60,000 damage with Swire the Elegant Wit (excluding Support Units)
- Clear Main Theme 5-2 with a 3-star rating; You must deploy your own Swire the Elegant Wit, and have Swire the Elegant Wit defeat at least 15 enemies
Module record
'With unsurpassed strategic thinking, a mindset for acute initiative, and an attitude showing they care about the human side of things, Mountaincomm Trade has opened up international markets, injecting new life into Siesta's economy and marketplace. I quote Beatrix Schwire's own words, the value of business is in building connections, and the greatest activity a business can undertake is connecting with the future.', Award speech, Siesta's 1099 Annual Award for Outstanding Figures in Business
Ceylon Doykos personally awarded Swire this medal at Siesta City Hall's annual dinner, and now it's just one of a jumble of keepsakes she's brought back from Siesta to Lungmen.
'You went to Siesta for a holiday, and took this home with you?' Hoshiguma asks curiously, poring over the Columbian on the certificate.
'The greatest activity a business can undertake is connecting with the future', I'm putting that in my autobiography.'
'This certificate really tells a wild story... And you managed to do all this in just under two months? What does 'opened up international markets' mean exactly?'
'Siesta's coffee beans were moving slow this year, so I made a few friends and sold off a massive shipment to Kazimierz, did you want to try some? I still have some in my bag.'
'And can you translate 'an attitude that shows they care about the human side of things'?'
'I did a little investing, and got the volcanic hot springs there transformed into a waterpark. Everyone seemed to take quite a liking.'
'Okay, and 'a mindset for acute initiative' refers to...'
'There were an awful lot of firms warring for Siesta's urban construction. Winning the final bid obviously took doing a little something to stand out.'
'So how did you win?'
'On vacation. Which is where that story is staying.'
'Uh-huh...'
'Stop reading that and help me sort my gifts out. This surfboard is for you, here's a volcanic mud cleanser for that stinky rat, here's a vinyl for that puk gaai lung, you know what, she can fetch it herself when she gets back, and here's some fruit cans for old Wei...'
The two spend all afternoon sorting through the pile of memorabilia, until finally, the only thing left lying forlornly on the ground is that medal.
'Are you putting this on display? I don't know, your cabinet's already full with all your other awards...'
'Forget it, this one can be a present for that sick old tiger, I'm visiting the hospital tomorrow, so I'll just give it to him myself.' Swire puts the medal away in her handbag, then stretches delightedly.
'As the representative of Lungmen's future, I'm going to go connect with him.'

Director Swire's Lungmen Food Guide (MER-Y)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: ATK +57, DEF +44Trait: ATK +4% whenever Trait cost is paid, stacking up to 5 times
- Stage 2Stats: ATK +71, DEF +53Trait: ATK +4% whenever Trait cost is paid, stacking up to 5 timesTalent: Upon receiving lethal damage, as long as enough DP is available, consumes 5 DP to restore this unit's HP to 70%; the cost of this Talent increases by 5 every time it is activated
- Stage 3Stats: ATK +81, DEF +60Trait: ATK +4% whenever Trait cost is paid, stacking up to 5 timesTalent: Upon receiving lethal damage, as long as enough DP is available, consumes 3 DP to restore this unit's HP to 70%; the cost of this Talent increases by 3 every time it is activated
To unlock
- Defeat a total of 40 enemies with your own Swire the Elegant Wit
- Clear Main Theme 11-16 with a 3-star rating under Standard Environment; You must deploy your own Swire the Elegant Wit and can only include 4 other Operators as members
Module record
Pinned Casual Chat Group (4)
16:26
Guma: i'm hungry. what's for dinner?
Swire: Let's eat somewhere nice. How about the Lungmen Grand Hotel at 8:00 PM? You guys have to try their new poon choi. It's made traditionally, but the ingredients come from a new trade route that Mountaincomm Trade just opened. You'll get flavors from Rim Billiton to Sargon, and it's all super fresh. It even comes with a bottle of wine from Sami!
Swire: Bison and I worked really hard to get this supply line up and running, so you all have to come! @Stinky Rat
Stinky Rat: Am I invited?
17:09
Guma: i'm starving. can we just go now?
Swire: There aren't any seats yet. Have a snack to tide you over!
18:32
Guma: so hungry...
19:20
Guma: starving...
19:58
Stinky Rat: Something just came up. You guys eat first.
20:08
Swire: Huh?
Swire: What about Hoshiguma?
20:23
Swire: It's been ages since we all last met up, we HAVE to eat together. Finish up whatever it is you're doing, then decide where we're going to eat!
20:41
Swire: So, what are we gonna eat?
21:19
Swire: What are we eating tonight???
Swire: Lin Yühsia, I can see you on read! Hurry up and pick a place!
Stinky Rat: I just finished up. Besides, you're the one who put out that 'Director Swire's Lungmen Food Guide'. It's been blaring nonstop on TV for three days. And I'm the one that has to pick the restaurant?
Guma: sorry, emergency mission. done now. i'll eat whatever, as long as there's meat. i'm so hungry i could eat a burdenbeast
Stinky Rat: How about the night market? 'Right next to the shopping district, featuring specialty items from all over Terra. Shop at all of Terra, only in Lungmen!' Pretty good marketing copy, don't you think?
Swire: Great choice! I have to promote my work, after all!
Guma: doesn't sound like much meat. pass
Swire: The volcanic mud cleansing face mask I gave you is on sale there too, @Stinky Rat. And the surfboard @Guma.
Swire: Bison and I bargained day and night, and now they cost almost the same as they do in Siesta. Smart, huh?
Guma: don't wanna eat a surfboard
Stinky Rat: How about the Global Commerce Park? It's second on your food guide list.
Swire: That could work. We're working to attract investors over there, and we have a lot of international vendors now. The food's good too.
Guma: i want meat, and that's over half an hour away. i'll starve on the way
Swire: Well that's a shame. Young folks love that place, it's a top date spot!
Stinky Rat: Enough!
Stinky Rat: Final offer: the noodle cart behind the L.G.D. station. If that's no good, you two can starve.
Guma: fine by me
Swire: Fine by me.
21:30
Swire: Wait, Lin Yühsia, how did you get my food guide? Weren't you complaining about my TV ads?
Stinky Rat: I just grabbed one. Is that a problem?
21:33
Stinky Rat: How come the noodle cart isn't on your food guide?
Swire: I wanted to include it, but the owner refused. He said something about how he didn't want his humble stall to be viewed as a sellout and lose its authenticity.
Swire: Which is great, in my opinion. In the end, that's what Lungmen is all about.
21:38
Guma: i've already ordered. hurry up
23:35
Guma: why hasn't chen read a single message?
Swire: Try the intercity net. She's probably standing on a pile of hay in the middle of nowhere, holding up her terminal to catch a signal., New Message, Puk Gaai Lung: ...
Puk Gaai Lung: It's a pile of rocks.
Puk Gaai Lung: I'm back in Lungmen. I'm up for noodles.

Swire the Elegant Wit's Specialized Badge (ISW-A)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: HP +160, ATK +45Trait: In Integrated Strategies, DP consumed when deployed or on the battlefield -30%, and for every 1 DP consumed by this unit, the shortest remaining Redeployment Timer in the Deployment Waiting Zone -2s
- Stage 2Stats: HP +260, ATK +65Trait: In Integrated Strategies, DP consumed when deployed or on the battlefield -30%, and for every 1 DP consumed by this unit, the shortest remaining Redeployment Timer in the Deployment Waiting Zone -2sTalent: Gains 1 Coin upon skill activation (can be spent through skills). While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait, and +4% ATK (stacks up to 8 times); in Integrated Strategies, Coin limit +5, and gains 1 additional Coin and 2 ATK stacks whenever Trait consumes DP
- Stage 3Stats: HP +320, ATK +80Trait: In Integrated Strategies, DP consumed when deployed or on the battlefield -30%, and for every 1 DP consumed by this unit, the shortest remaining Redeployment Timer in the Deployment Waiting Zone -2sTalent: Gains 1 Coin upon skill activation (can be spent through skills). While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait, and +4% ATK (stacks up to 8 times); in Integrated Strategies, Coin limit +5, every Originium Ingot owned increases ATK stack limit by 1 (max to 60 stacks), and gains 1 additional Coin and 3 ATK stacks whenever Trait consumes DP
Module record
In light of special permissions granted,
the Field Operations Department has hence passed the following resolution with respect to Swire the Elegant Wit:
Where the entailing mission would fall under Integrated Strategies scope, this operator shall be pursuant to tactics of a reinforced nature in meeting the enemy.
In witness whereof,
This badge is hereby conferred upon the above named.
'For crying out loud, you wasted my time, you punk!'
Base skills
2
Order Distribution α
Trading Post · Elite 0When this Operator is assigned to a Trading Post, order acquisition efficiency +20%

Investment Solicitations
Trading Post · Elite 2When this Operator is assigned to a Trading Post, provides an additional 4% order acquisition efficiency for every order limit increase provided by all other Operators assigned to that Trading Post
Outfits
3
Elite 1
Default Outfit
Art by 下野宏铭

Elite 2
Default Outfit
Art by 下野宏铭

Rhythmic Blocks
Ambience Synesthesia/IV
Art by 下野宏铭
Store
Voice lines
38Show all 38 lines
- Appointed as Assistant
- Alright, chop chop. Finish your work during your coffee break so the rest of your day is all coffee break!
- Talk 1
- It's a holiday, so of course I gotta dress a little more casual. I may not have taken as many field missions these past few years, but I still passed the L.G.D.'s physical exams, in high heels.
- Talk 2
- If Rhodes Island's looking for business partners, you can definitely trust these companies. Hey! Why are you looking at me like that? I'm just genuinely listing off my recommendations. You're making it look like I'm plotting a hostile takeover of Rhodes Island. If I'm actually planning an M&A... I just need to talk you round, right?
- Talk 3
- Ahem... I've taken a glance at our recent mission records. Looks like Rhodes Island's tactics have got more professional over the past few years. Not bad, not bad... Excuse me?! What's wrong with your former training consultant checking your operators' records? I absolutely have not been looking at Ch'en's files!
- Talk after Promotion 1
- It's not really a big deal, being L.G.D. chief. I've got a little more on my shoulders, a little more to worry about, and I can put myself in Ch'en's shoes a little more now... Oh, let me reiterate: I'm taking over the L.G.D., not taking over for Ch'en! If that stupid Lung came back right now, she'd have to call me 'Chief.'
- Talk after Promotion 2
- I may have left my family's company, but I still deal in business every now and then. It's a way to build Lungmen, so there's no need to avoid the subject. And now that I've figured out what I need to do, I don't find my grandfather so scary anymore. Hmhm, Once you've made use of your fears, that's when you've truly conquered them, right?
- Talk after Trust Increase 1
- The new Siesta's an interesting place. Even without its beaches and volcano, it's still worth a visit for its sky pools and natural springs. My investment there has resulted in pretty decent returns too. Doctor, if you find the time, you should go and see for yourself. Heading back to a place you haven't been in a while... might be just like a reunion with an old friend.
- Talk after Trust Increase 2
- Things are looking up for the trading company I'm running with Bison. Transporting one country's goods to another, sharing the cultures of places afar, these are the charms of commerce. Many are afraid of breaking barriers, but, Doctor, I'm sure we can find common ground.
- Talk after Trust Increase 3
- Is this the last document you have? Alright! You really kept me waiting this time, but finally, time for supper! I know this new place that's not so bad. It's on me tonigh, Oh, You don't want me spending money? Umm... alright, then it's on you. I know some other places.
- Idle
- Rawr... Ahem... You finished your work?
- Onboard
- Long time no see, Doctor. Ahem, let me introduce myself again. Beatrix Schwire, soon-to-be Chief Commissioner of the Lungmen Guard Department, I really am the chief! Whoever said the L.G.D. chief can't take holidays?!
- Watching Battle Record
- It's been a while, but that's quite the improvement, Excuse me!? Why must you emphasize that this happened when I wasn't working here as an instructor?
- Promotion 1
- Exceptional talents earn exceptional rewards. That's just how things should be.
- Promotion 2
- Alright, alright. I get that you can't do without me anymore. No sense beating around the bush like that. If you need my help, just say the word. I'll always be here for you, as your friend.
- Added to Squad
- Really? Not making me captain?
- Appointed as Squad Leader
- Just follow my command and it'll all be fine.
- Depart
- Let's try to take up as little of our holiday time as possible.
- Begin Operation
- I don't really want my holiday mood ruined, so hurry up and stop resisting arrest.
- Selecting Operator 1
- I haven't taken orders in a long time… feels kinda weird.
- Selecting Operator 2
- Follow your orders…? Fine.
- Deployment 1
- Wait for my orders.
- Deployment 2
- Start the operation.
- In Battle 1
- The moment you break the law, your back's against the wall.
- In Battle 2
- Where are you trying to run?
- In Battle 3
- Be good, be cuffed, I'll hear your motive after taking you in.
- In Battle 4
- Freeze! Hands in the air!
- 4-star Result
- That's all the men and wares accounted for. Let's call it a day here.
- 3-star Result
- Don't get cocky. This is barely a pass mark by L.G.D. standards, but if you manage to keep this up, I guess I could still commend you.
- Sub 3-star Result
- If you can take care of something in one go, it's best not to do it twice. Keep your costs under control.
- Operation Failure
- Let's wrap it up here. I'll take care of the mission report.
- Assigned to Facility
- This place hasn't been redecorated even once this whole time? You serious?
- Tap
- Doctor, do you know the consequences for attacking a cop in Lungmen? Don't worry. I'm just teaching you about the laws there.
- Trust Tap
- Oh, you like this fashion brand? I can pick out an outfit for you.
- Title
- Arknights.
- New Year's blessing
- Happy New Year! Perfect timing. Come carry these things for me. I've got gifts for all my friends here in Rhodes Island, Oh! Be careful with that! Pure gold's very heavy!
- Greeting
- Good morning... Hm? Just saying hello. What were you expecting? Rawr?
- Birthday
- Happy birthday, Doctor! Over the last two years, I've come to realize more and more that only shallow friendships need all that shallow pretense to maintain, so I didn't get you anything this year. Doctor, take the day off. If there's anything you want or anywhere you want to go, I'll keep you company.
- Anniversary Celebration
- The relationships you build on the battlefield are not something you can fake. Hoshiguma seems pretty concerned about your relationship with the L.G.D., but I know why she's beating around the bush. Hehe, next time, I'll drag her to Rhodes Island to join the parties.
Upgrade costs
Open in the plannerPromotion
- Elite 1
Specialist Chip ×5
Sugar ×8
Oriron ×5
LMD ×30,000 - Elite 2
Specialist Dualchip ×4
D32 Steel ×4
White Horse Kohl ×6
LMD ×180,000
Skill levels
- Lv. 2
Skill Summary - 1 ×5 - Lv. 3
Skill Summary - 1 ×5
Ester ×6
Oriron Shard ×4 - Lv. 4
Skill Summary - 2 ×8
Oriron ×4 - Lv. 5
Skill Summary - 2 ×8
Polyketon ×4
Orirock Cube ×5 - Lv. 6
Skill Summary - 2 ×8
Semi-Synthetic Solvent ×5 - Lv. 7
Skill Summary - 3 ×8
Crystalline Component ×6
Sugar Pack ×4
Mastery: Loyalty and Generosity
- M1
Skill Summary - 3 ×8
Manganese Trihydrate ×4
Coagulating Gel ×5 - M2
Skill Summary - 3 ×12
Transmuted Salt Agglomerate ×4
Refined Solvent ×8 - M3
Skill Summary - 3 ×15
D32 Steel ×6
Optimized Device ×4
Mastery: 'Courtesy Gift'
- M1
Skill Summary - 3 ×8
Cutting Fluid Solution ×4
Grindstone ×6 - M2
Skill Summary - 3 ×12
Manganese Trihydrate ×4
RMA70-24 ×7 - M3
Skill Summary - 3 ×15
Crystalline Electronic Unit ×6
Transmuted Salt Agglomerate ×4
Mastery: Lavish and Prodigal
- M1
Skill Summary - 3 ×8
Crystalline Circuit ×4
Sugar Pack ×4 - M2
Skill Summary - 3 ×12
Keton Colloid ×4
Manganese Trihydrate ×7 - M3
Skill Summary - 3 ×15
Nucleic Crystal Sinter ×6
Polymerized Gel ×4
Module: 'Be Resplendent and Outstanding' (MER-X)
- Stage 1
Module Data Block ×4
Bipolar Nanoflake ×2
LMD ×80,000 - Stage 2
Module Data Block ×4
Data Supplement Stick ×60
Crystalline Electronic Unit ×3
LMD ×100,000 - Stage 3
Module Data Block ×4
Data Supplement Instrument ×20
Polymerization Preparation ×4
LMD ×120,000
Module: Director Swire's Lungmen Food Guide (MER-Y)
- Stage 1
Module Data Block ×4
Nucleic Crystal Sinter ×2
LMD ×80,000 - Stage 2
Module Data Block ×4
Data Supplement Stick ×60
Crystalline Electronic Unit ×3
LMD ×100,000 - Stage 3
Module Data Block ×4
Data Supplement Instrument ×20
Polymerization Preparation ×4
LMD ×120,000
Module: Swire the Elegant Wit's Specialized Badge (ISW-A)
- Stage 1
Module Data Block ×1 - Stage 2
Module Data Block ×1 - Stage 3
Module Data Block ×1
How to get Swire the Elegant Wit
Recruitment & Headhunting
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