
Guard
Thorns
★★★★★★
Iberia
Introduction
Thorns is a 6-star character in Arknights. Thorns's weapon type is Sword and class is Guard. Faction: Iberia.
On the combined Arknights tier list Thorns is A tier, 40th of the 410 characters ranked, from where 3 community tier lists put Thorns.
What Thorns does
A
Guard whose attacks poison for 140 Arts damage per second, doubled against ranged enemies.
Destreza extends range with no ranged damage penalty, and from the second activation it runs forever at twice the bonuses.
Protective Spikes stops normal attacks but hits back at up to four enemies whenever Thorns is struck.
Thorns's banners
All banners- 30 June 2026 to 14 July 2026 Celebration - Kernel
- 5 May 2026 to 19 May 2026Rare Operators useful in all kinds of stages
- 4 November 2025 to 18 November 2025Rare Operators useful in all kinds of stages
- 29 July 2025 to 12 August 2025Rare Operators useful in all kinds of stages
- 1 July 2025 to 15 July 2025 Celebration - Kernel
- 25 February 2025 to 11 March 2025Rare Operators useful in all kinds of stages
- 2 July 2024 to 16 July 2024Celebration & Vista
- 14 July 2023 to 28 July 2023Celebration & Link-Up
- 15 July 2022 to 29 July 2022Celebrate & Recollect
Profile
Thorns is a male Ægir. His birthday is Mar 17, and he stands 177cm tall. Thorns is voiced by Ethan in Chinese, Javier Bañas in English, Kaito Ishikawa in Japanese, and Hong Bum-ki in Korean. 幻象黑兔 drew him.
Stories
9Basic Info
[Code Name] Thorns
[Gender] Male
[Combat Experience] 5 Years
[Place of Birth] Iberia
[Date of Birth] Mar 17
[Race] Ægir
[Height] 177cm
[Infection Status]
Medical tests have confirmed that no infection is present.
Physical Exam
[Physical Strength] Excellent
[Mobility] Standard
[Physical Resilience] Standard
[Tactical Acumen] Standard
[Combat Skill] Excellent
[Originium Arts Assimilation] Standard
Profile
Thorns, a front-line combatant for Rhodes Island, is proficient in swordsmanship and pharmacology. Born in the Iberian hinterland, Thorns left his hometown in the midst of local religious strife. After leaving the Iberian region, he was invited to join Rhodes Island.
The above section describing the situation in Iberia was self-reported by Thorns and has not been fully verified.
Clinical Analysis
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.
[Cell-Originium Assimilation] 0%
Operator Thorns has no signs of Originium infections.
[Blood Originium-Crystal Density] 0.14u/L
Operator Thorns often comes into contact with Originium-based reagents, which puts him at some risk of infection.
Don't worry, he is very vigilant about self-protection and his numbers have been stable. The risk of something happening is low. Properly taking care of oneself is a quality that everyone who enters and exits this laboratory should cultivate.
—Ansel
Archive File 1
When Thorns first joined Rhodes Island, his combat style on the battlefield gave others an impression of indifference, or even ruthlessness. After spending more time together, everyone gradually realized that though the Iberian swordsman may seem cold in demeanor and speak in a blunt manner, his actual nature was rather straightforward, free-spirited and suave, though not overblown.
The swordsman seems to be aware of the issues some may have with his blunt and easily-misunderstood way of speaking, but he isn't particularly bothered by this. For Thorns, others' perceptions of him are ultimately inconsequential, and the way the outside world evaluates him has no effect upon him.
Thorns often delves deeply into the extraction and preparation of medicinals and ends up ignoring other things in the process — such as his own outward appearance. Forgetting to wear a jacket, having one trouser leg rolled up, wearing clothes with holes in them, and even wearing things backwards or insides out — all of these are commonplace occurrences. If you encounter Thorns in the hallway displaying one of these features, don't read too much into it.
For a swordsman who pursues precision and efficiency, it isn't worthwhile to spend too much time maintaining one's appearance. Even if Thorns' hair puffs up and curls over because of an awry experiment gone explosive, Thorns continues to conduct his own business, withstanding the curious eyes of all bystanders without a care.
Archive File 2
Thorns' swordsmanship is extremely potent. According to him, his particular style of swordsmanship requires every single motion to be precisely calculated. This swift and precise technique is widely known throughout Iberia as the 'Destreza.'
The mainstay weapons of the Iberian region have always been swords and knives, with a wide variety of techniques spread across the land. However, the technique known as the 'Destreza' is not accessible to everyone. Needless to say, this technique requires excellent physical fitness, but it also has extremely demanding requirements for the user's mind. These strict requirements make the technique very difficult to learn, but if mastered, the rewards are great.
At the same time, many traditional Iberian blademasters believe that 'Destreza' can only be used to describe swordsmanship using a standardized subset of weapons; and in their eyes, the styles used by non-Liberis, including Thorns, are nothing but clumsy and blasphemous imitations. However, according to Thorns, those people have absorbed more than enough of the technique's framework and apply them in a more realistic manner. On this basis, there are no issues with considering them as users of 'Destreza.' In other words, people who fight over semantics will quickly perish when they have to actually cross swords. After, they would not be exclusively facing swordsmen.
However, even these renegade swordsmen will readily admit that Iberian swordsmanship is as vast and as dangerous as the ocean. No swordsman may ever exhaust that knowledge within his lifetime; not to mention, that lifetime is generally very short as well.
In any case, by combining the precise swordsmanship he has mastered with the deadly poisons he concocted himself, Thorns will always complete his missions upon the battlefield with efficiency and ease, ensuring optimal results while keeping losses minimal.
His method of operating is beyond reproach in terms of efficiency; however, in many situations, Thorns himself ends up garnering criticism.
Thorns' swordsmanship and his pharmacological knowledge were learned from a local priest. He and several other children studied under the priest, following him through childhood and adolescence. Because this priest became involved in the religious turmoil that would later break out, several of his students have taken divergent paths.
Thorns is exceptionally skilled at swordsmanship, and also exhibits extraordinary talents in pharmacology. He is particularly skilled at extracting and purifying drug compounds, especially toxins. The precise efficacy of some of the neurotoxins he's produced has been praised by the members of the Medical Department. In addition, Thorns always has bolder ideas when it comes to refining other reagents; and while his experiments do sometimes yield positive results, they end with an explosion more often than not.
Even in the face of failure, Thorns always seems to enjoy himself.
Archive File 3
When putting together operator files, HR Department personnel will often conduct investigations from various directions, such as direct inquiries with the operator, field examinations of their hometown, observation of the operator's behavioral trends within the ship, and interviews with other operators. An operator's profile overview can only be completed by synthesizing all of the available information.
Through these investigations, we've noticed that the personalities of the operators who come to Rhodes Island are almost always complex and multifaceted, almost impossible to reduce down to a list of simple traits, and never exactly the same between two operators. Of course, Thorns is no exception.
Many people who've been in contact with Thorns will describe him as 'difficult to get along with.' While these evaluations seem to reflect poorly upon him, further investigation revealed that many of the operators who gave him these negative evaluations still maintain frequent and friendly interactions with him. Those who are able to see more and more of Thorns's flaws are, conversely, closer to him and have a deeper relationship.
While people complain that Thorns is 'difficult to get along with,' they still make the effort to do so. In regards to the issue of Thorns' interpersonal relationship with other operators, we concluded that there is no need for further monitoring.
[Addendum]
I agree that long-term observation can enhance our understanding of an operator.
But to be honest, I originally thought he was kind of cool, but within a few months, all I could think of was him and his.... uh... how should I put this... lively operators doing all kinds of weird exercises together. They'd talk about wacky topics all day long, and then try to actually build that stuff. Sometimes, their crafts will explode before even being finished! Who's going to be able to keep an eye on a guy like that? How come no one has come to hang these people on deck yet?
[Recorder's Addendum]
We already tried that, but it didn't do anything.
The investigation period ends today. I have some comments I'd like to write on this file, but my boss said they were too subjective, so nevermind. What I will say is, the potion bang snaps they made today were a lot of fun.
Archive File 4
Iberians rarely talk about their hometown, and this isn't exactly a secret as long as you pay attention. Occasionally, when you mention their homeland, even Iberians who are generally impassive or stony-faced will show some complex expressions, and these subtle nuances can reveal a lot about their attitudes.
Thorns is one of the few people among us who actually will give an unreserved impression of Iberia. Compared with the silence or vague remarks of the other operators, Thorns actually can give a calm response to our inquiries. He's provided us with a lot of referential information, and while a lot of it is fairly similar to more mainstream conceptions, some of it completely subverts these notions.
In the past, this seaside country was often associated with passion, vitality, indulgence, where sunshine melts into the coast along the horizon. Once widely known for the resplendent beauty of its golden sunlight, this country was often discussed in conjunction with Laterano because of its religious connections. However, in recent years, this rich land has gradually become silent and faded from the public eye.
[Classified Log]
Very little is known about the current state of Iberia. According to Thorns, the treatment of the Ægir in Iberia has gone from bad to worse over the past few decades. He described a once prosperous city as gloomy and stagnant.
The local administrators do not seem to prohibit locals from leaving, but they have enacted tight restrictions on re-entry. Rhodes Island's investigators have been staying near the area for a long time, but have not found a way to conduct an in-depth investigation.
The Investigation Department has reached a similar assessment, discouraging any attempts to rashly enter the area until the need arises to prepare for an in-depth investigation.
Promotion Record
If every order is executed faithfully, will every result be flawlessly precise as well?
Actually, the answer to this question depends on how well you know him. What you must know is that without sufficient mutual trust, Iberians tend to strictly calculate the conditions of the battlefield and only pursue the results, not necessarily solving problems in a way that others want.
Stats
- HP96th of 4552,612
- ATK126th of 455711
- DEF81st of 455402
- RES132nd of 45210
- Block60th of 4472
- DP cost247th of 44620
- Redeploy70s
- Attack interval168th of 4551.3s
At Elite 2, level 90, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 1096ATK: 296DEF: 191RES: 5Block: 2DP: 18Redeploy: 70Interval: 1.3
- Elite 0 Lv. 50HP: 1567ATK: 442DEF: 263RES: 5Block: 2DP: 18Redeploy: 70Interval: 1.3
- Elite 1 Lv. 80HP: 2063ATK: 575DEF: 333RES: 10Block: 2DP: 20Redeploy: 70Interval: 1.3
- Elite 2 Lv. 90HP: 2612ATK: 711DEF: 402RES: 10Block: 2DP: 20Redeploy: 70Interval: 1.3
Base values before trust, potentials and modules. Full trust adds ATK +30, DEF +70.
Trait
- Can launch Ranged Attacks that deal 80% of normal ATK
Skills
3
ATK Up γ
Manual trigger · Auto recovery · Unlocks at Elite 0LevelATK +100%
- SP cost
- 30
- Initial SP
- 15
- Duration
- 30s

Protective Spikes
Manual trigger · Auto recovery · Unlocks at Elite 1LevelStops attacking; ATK +60%, DEF +110%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.6-second cooldown)
- SP cost
- 25
- Initial SP
- 10
- Duration
- 40s

Destreza
Manual trigger · Offensive recovery · Unlocks at Elite 2LevelAttack Range expands, ATK +60%, ASPD +25, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount
- SP cost
- 15
- Initial SP
- 0
- Duration
- 30s
Talents
2Nerve Corrosion
- Elite 1
- Poisons the targets when attacking, dealing 65 Arts damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies)
- Elite 1 · Potential 5
- Poisons the targets when attacking, dealing 80 (+15) Arts damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies)
- Elite 2
- Poisons the targets when attacking, dealing 125 Arts damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies)
- Elite 2 · Potential 5
- Poisons the targets when attacking, dealing 140 (+15) Arts damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies)
Echoes of Ancestral Waves
- Elite 2
- If this unit hasn't attacked for 2 seconds, restores 3.5% of Max HP every second
- Elite 2 · Potential 3
- If this unit hasn't attacked for 2 seconds, restores 4% (+0.5%) of Max HP every second
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Improves Second Talent
- Potential 4
- ATK +26
- Potential 5
- Improves First Talent
- Potential 6
- DP Cost -1
Modules
2
The Salt and the Sand (LOR-X)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: HP +160, ATK +39, ASPD +5Trait: Attacks deal an additional 10% ATK as Arts damage.
- Stage 2Stats: HP +215, ATK +48, ASPD +6Trait: Attacks deal an additional 10% ATK as Arts damage.Talent: Attacks poison the target, dealing 125 Arts damage per second for 3 seconds and stacking up to 3 times (damage is doubled against ranged enemies).
- Stage 3Stats: HP +260, ATK +55, ASPD +7Trait: Attacks deal an additional 10% ATK as Arts damage.Talent: Attacks poison the target, dealing 135 Arts damage per second for 3 seconds and stacking up to 4 times (damage is doubled against ranged enemies).
To unlock
- Deal a total of 100,000 damage with your own Thorns
- Clear Under Tides SV-6 with a 3-star rating; You must deploy your own Thorns, and have him defeat at least 20 enemies
Module record
Once upon a time, salt was not of this land, just as sand was not of the sea.
Back then, fanatical laws had not yet gripped the land, and a king still sat atop Iberia's royal throne.
Back then, the king was the master of his domain, the mighty forces at his disposal conquering city-state after city-state.
His bravery and renown outlived Catastrophe after Catastrophe, and his forts and outposts sprouted across increasingly remote frontiers.
He erected palaces and great courts, and his cities were filled with statues bearing his image.
But the king could never be sated, for he wished his name to be sung everywhere.
And so, the King of Iberia decreed thusly to his hundred cities:
'Gather all learned men to my royal city, so that I may know of the vastness of the land and sea.'
The first to seek an audience was a merchant, old and frail, yet bearing a treasure he wished to present.
The king trusted in the wisdom afforded by time, and summoned the merchant to his hall.
The merchant presented a burning-hot hourglass, proclaiming that the hottest desert marked the ends of the earth.
'I have once reached the ends of the earth, where the wind scalds like flame and the sun blazes like a torch, and I bring to you the sand of that place!'
The second to seek an audience was a fisherman, youthful and naive, yet bearing a treasure he wished to present.
The king trusted in the wisdom innate to youth, and summoned the fisherman to his hall.
The fisherman presented a flask of black seawater, claiming that the darkest water filled the ends of the sea.
'I have once reached the ends of the sea, where the water is bottomless and the currents run relentless. I bring to you the brine of that place!'
The next to seek an audience was an alchemist, shrouded from sight and of age unknown, yet bearing a treasure he wished to present.
But before the king could decide whether or not to trust this figure, the alchemist appeared within his hall.
He asked the king to give him the hourglass and the flask, and the king readily agreed, curious as to what he would do.
The sand from the ends of the land melted into red liquid before his eyes.
The brine from the ends of the sea crystallized into white sand before his eyes.
The alchemist scattered them both nonchalantly, and they seemed to dissipate into thin air. As if responding to his will, a strong wind blew through the kingdom for three days and nights.
'I know not how vast the land or the sea are, but regardless, neither are as vast as Iberia's boundless power.'
'From now on, the winds of the land and sea obey your will, O King of Iberia.
'Starting today, see to it that a fleet is built, and follow the direction of the wind.'
'Be it by land or sea, Iberia's fleet shall show the way.'

Sand Erosion (LOR-D)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: HP +80, ATK +60, ASPD +5Trait: When dealing damage, deals an additional 10% as Nervous Impairment
- Stage 2Stats: HP +120, ATK +69, ASPD +6Trait: When dealing damage, deals an additional 10% as Nervous ImpairmentTalent: Attacks poison the target, dealing 200 Arts damage per second for 3 seconds (damage is doubled against Ranged enemies); if enemy is under the burst effect of Nervous Impairment, deals Elemental damage instead of poison damage with 2x damage amount
- Stage 3Stats: HP +150, ATK +75, ASPD +7Trait: When dealing damage, deals an additional 10% as Nervous ImpairmentTalent: Attacks poison the target, dealing 300 Arts damage per second for 3 seconds (damage is doubled against Ranged enemies); if enemy is under the burst effect of Nervous Impairment, deals Elemental damage instead of poison damage with 2.5x damage amount
To unlock
- During battle, have your own Thorns use Destreza a total of 8 times
- Clear Main Theme 7-2 with a 3-star rating; You must deploy your own Thorns, and cannot include any other Guard Operators as members
Module record
'I lost.' The swordsman puts away his blade, and lowers his head towards the man near the cliff edge.
'You're good.' The other man also puts his sword away, and nods to the swordsman in approval, 'You almost forced me to use that technique.'
'Technique? Which one?' The swordsman grows curious, and instead of waving goodbye, crosses his arms.
The man shows no emotion, but his words stun: 'A move I save for the last moment between life and death. Over the years, everyone who has seen it has either begged for mercy or simply run away... No one has lasted more than three moves.'
'That powerful, huh? Which school did you learn it from?' The swordman's eyes widen.
'Nowhere, I learned it when I was still with my teacher.'
'And who is this teacher of yours...?'
'...No one important. Just an ordinary cleric.'
'An ordinary cleric? Impossible. Your swordplay reminds me of an old friend. Aulus, he was called. He defeated me decades ago.' The swordsman laments, 'If he was your teacher, then I would understand.'
'...No, not him.'
'Alright. You did display a diverse array of swordplay. I'm sure you must have had multiple teachers.'
'...The one who taught me this didn't know swordplay at all. But even he would emerge the victor when my teacher confronted him.' The man shakes his head as he falls into memories of the past.
'Even he would lose to this man...? That's impossible! Who could it be?!' The swordsman's tone turns eager.
'He was hired by my teacher to take care of the students. He seemed a little gloomy and didn't like to socialize with others, so everyone was afraid of him. Start up any trouble, and he'd brandish the mop in his hand and give the offender a good beating.' Recalling his fierce appearance, the man trembles slightly.
'Just a mop? That's nothing to be afraid of.'
'No, the mop always had an unpleasant smell of disinfectant on it. Even the droplets splashing from the head were corrosive.' The man shows a strange expression of admiration of his face. 'I was inspired by him, and installed a tube connected to my longsword, linking to a disinfectant with an improved formula. It is far more corrosive and smells even worse.'
'Now you've gotten me curious. How bad can it get?'
'Are you sure you want a sniff?'
'...Yes, I do.'
The man sighs, unplugs the tube from his blade and approaches the swordsman.
The swordsman takes a deep breath, then his face quickly flashes from white, to red, and then to purple, before finally he drops to the ground.
The man swiftly plugs the tube back to his sword and crouches next to the swordsman. He sees a pair of eyes rolled backward, the swordsman unconscious. After a momentary silence, he finally utters a sentence, 'Phew... I've been holding my breath for so long... but I can still smell it...'
Base skills
2
'Alchemy'
Workshop · Elite 0When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%

'Explosion Arts'
Workshop · Elite 2When this Operator is assigned to the Workshop to process any material, this Operator's Morale will be restored once for every 2 times no byproducts are produced during processing, equal to the Morale consumed for processing that corresponding formula one time (the final Morale total is calculated after processing is completed)
Outfits
4
Elite 1
Default Outfit
Art by 幻象黑兔

Elite 2
Default Outfit
Art by 幻象黑兔

Blade-cleaved Tides
Bloodline of Combat/VIII
Art by Studio Montagne
Store

Cómodo
i.t
Art by 幻象黑兔
Store, Redeem Code
Voice lines
38Show all 38 lines
- Appointed as Assistant
- Drink this, before you start working. Good. That medication will keep you up as long as it's in your system. I trust you'll stay focused, won't you?
- Talk 1
- Separation and analysis of the extract almost complete; next step, purification; Further testing needed to determine actual effect... Hm? Why are you staring at my hair, Doctor...? It's frazzled? Don't worry about it. Wouldn't be the first time my experiment has failed, or the second.
- Talk 2
- The concoctions I carry with me? They're not lethal, though I do advise against physical contact.
- Talk 3
- Always keep your mind running. To cease thinking is to expose your weaknesses to your enemies. This I've been taught many times and committed to memory.
- Talk after Promotion 1
- My people once looked entirely different. Our skin was as hard as a carapace, and our hair flowed smoothly like water. However, the relentless sun and arid conditions have turned us into what we are now. You believed that? Sorry, I was just making things up.
- Talk after Promotion 2
- If you are not a follower of the Laterano religion, it is best not to go to Iberia. Their so-called 'purest faith' is rooted in that land. The people there are so pious, even the Laterans feel ashamed among them. As for me? None of that concerns me in the slightest.
- Talk after Trust Increase 1
- Doctor, have you learned any of the history of the Iberian Penal Battalion? If you've heard even anything remotely relevant, you should know that the inhabitants of that land are far crazier than their cold, plain gray buildings suggest.
- Talk after Trust Increase 2
- The angle of attack, the path of evasion, and the posture of defense. Every action is calculated, and no effort is wasted. This is what they call 'La Destreza.' Don't you think this is similar to your command style, Doctor?
- Talk after Trust Increase 3
- I need to unwind a bit more when I'm resting, you say...? Empty your thoughts and just enjoy the sun and the breeze… I suppose it is nice to give it a try every now and then. Come, Doc. The breeze up here reminds me of my hometown…
- Idle
- Zzz... zzz... Huh? ...What happened? Did I fall asleep too?
- Onboard
- So you're the Doctor? I'll keep this brief then. Code name: Thorns. Starting today, I'll be assuming my post. Yes? My trouser leg is rolled up...? Pay it no mind; this happens a lot.
- Watching Battle Record
- Hmm... These recordings do seem useful.
- Promotion 1
- A promotion? I trust your judgment on matters like these. Now, can I be excused?
- Promotion 2
- Neutralize the opponent's actions swiftly and efficiently, then secure victory at minimal cost... I think I fully understand your orders. In that case, I'll use this paralytic neurotoxin in tandem with my attacks. I take it that you have no issue with this?
- Added to Squad
- Let me see how Rhodes Island fights.
- Appointed as Squad Leader
- Captain? You shouldn't expect much. Leadership is not my forte.
- Depart
- Let's make this quick. My time is valuable.
- Begin Operation
- Be careful. Don't get overconfident.
- Selecting Operator 1
- Understood.
- Selecting Operator 2
- Awaiting orders.
- Deployment 1
- This won't take long.
- Deployment 2
- Incapacitating them is enough, right?
- In Battle 1
- Stand still. It'll spare all of us the effort.
- In Battle 2
- Your attacks are all within my calculations.
- In Battle 3
- Futile.
- In Battle 4
- Don't blink, this is the Destreza of Iberia!
- 4-star Result
- An excellent outcome. Was this also a part of your calculations?
- 3-star Result
- Mission complete. Very precise and efficient command, Doctor.
- Sub 3-star Result
- There was an oversight in your command, exacerbated by my improper execution. We should both reflect upon this after we return.
- Operation Failure
- Considering the losses of our squad, there is no better option than to retreat immediately.
- Assigned to Facility
- How are the protective measures here?
- Tap
- Shoot, the potion's going to spill.
- Trust Tap
- My hair? Oh... I just combed it, why's it all ruffled up again?
- Title
- Arknights.
- New Year's blessing
- New things for the new year…? I suppose I have no need for any new clothes. My outfit here holds up against explosions pretty well and it's comfortable enough. But you do make a good point, though. It's about time to add some new moves to my exercise routine.
- Greeting
- You seem tired. Would you like a pick-me-up, Doctor?
- Birthday
- Happy Birthday, Doctor. Good timing. I have a gift for you. I put in extra effort to wrap it up so you will like it. Looks good, doesn't it? But I suggest you wear gloves when you open it. Just in case.
- Anniversary Celebration
- Doctor, I know Rhodes Island has always been curious about Iberia, but no two Iberians can give the same recount, just as no two swordsmen will perform the same la Destreza. While the move may seem simple, one can only observe its form, and not learn its essence.
Upgrade costs
Open in the plannerPromotion
- Elite 1
Guard Chip ×5
Oriron ×8
Polyketon ×3
LMD ×30,000 - Elite 2
Guard Dualchip ×4
Polymerization Preparation ×4
Oriron Block ×6
LMD ×180,000
Skill levels
- Lv. 2
Skill Summary - 1 ×5 - Lv. 3
Skill Summary - 1 ×5
Oriron Shard ×5
Sugar Substitute ×4 - Lv. 4
Skill Summary - 2 ×8
Polyketon ×4 - Lv. 5
Skill Summary - 2 ×8
Device ×3
Polyester ×3 - Lv. 6
Skill Summary - 2 ×8
Orirock Cluster ×8 - Lv. 7
Skill Summary - 3 ×8
Aketon ×3
Loxic Kohl ×6
Mastery: ATK Up γ
- M1
Skill Summary - 3 ×8
Keton Colloid ×4
Coagulating Gel ×4 - M2
Skill Summary - 3 ×12
Incandescent Alloy Block ×4
RMA70-24 ×8 - M3
Skill Summary - 3 ×15
Polymerization Preparation ×6
Manganese Trihydrate ×6
Mastery: Protective Spikes
- M1
Skill Summary - 3 ×8
White Horse Kohl ×4
Aketon ×8 - M2
Skill Summary - 3 ×12
Optimized Device ×3
Oriron Block ×6 - M3
Skill Summary - 3 ×15
Bipolar Nanoflake ×6
Keton Colloid ×5
Mastery: Destreza
- M1
Skill Summary - 3 ×8
Grindstone Pentahydrate ×4
Loxic Kohl ×7 - M2
Skill Summary - 3 ×12
White Horse Kohl ×4
Keton Colloid ×8 - M3
Skill Summary - 3 ×15
Bipolar Nanoflake ×6
RMA70-24 ×5
Module: The Salt and the Sand (LOR-X)
- Stage 1
Module Data Block ×4
Nucleic Crystal Sinter ×2
LMD ×80,000 - Stage 2
Module Data Block ×4
Data Supplement Stick ×60
D32 Steel ×3
LMD ×100,000 - Stage 3
Module Data Block ×4
Data Supplement Instrument ×20
Crystalline Electronic Unit ×4
LMD ×120,000
Module: Sand Erosion (LOR-D)
- Stage 1
Module Data Block ×4
Nucleic Crystal Sinter ×2
LMD ×80,000 - Stage 2
Module Data Block ×4
Data Supplement Stick ×60
Crystalline Electronic Unit ×3
LMD ×100,000 - Stage 3
Module Data Block ×4
Data Supplement Instrument ×20
Rephasic Enantiomer ×4
LMD ×120,000
How to get Thorns
Recruitment & Headhunting
Art














