

Touch (6-star)
6-star/Medic
Introduction
Touch (6-star) is a 6-star character in Arknights. Touch (6-star)'s class is Medic.
Touch (6-star) can't be recruited or headhunted: the game lends this character for certain stages and modes only.
Stats
- HP1,360
- ATK525
- DEF145
- RES0
- Block1
- DP cost19
- Redeploy70s
- Attack interval2.85s
At Elite 2, level 90, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster.
By promotion
- Elite 0 Lv. 1HP: 720ATK: 179DEF: 63RES: 0Block: 1DP: 17Redeploy: 70Interval: 2.85
- Elite 0 Lv. 50HP: 1015ATK: 294DEF: 92RES: 0Block: 1DP: 17Redeploy: 70Interval: 2.85
- Elite 1 Lv. 80HP: 1224ATK: 420DEF: 116RES: 0Block: 1DP: 19Redeploy: 70Interval: 2.85
- Elite 2 Lv. 90HP: 1360ATK: 525DEF: 145RES: 0Block: 1DP: 19Redeploy: 70Interval: 2.85
Base values before trust, potentials and modules. Full trust adds HP +200, ATK +70.
Trait
- Restores the HP of allies
Skills
3
Generous Gift
Manual trigger · Auto recovery · Unlocks at Elite 0LevelATK +60%; each heal has a 50% chance of triggering an additional heal
- SP cost
- 40
- Initial SP
- 20
- Duration
- 20s

Apocalyptic Scene
Manual trigger · Auto recovery · Unlocks at Elite 1LevelAttack Range +1; heals 2 targets, all Medic Operators gain ATK +40%
- SP cost
- 30
- Initial SP
- 10
- Duration
- 30s

Earnest Gospel
Manual trigger · Auto recovery · Unlocks at Elite 2LevelAttack Range +2, ATK +40%; heals 2 targets and additionally heals the target or the friendly unit next to the target once for 30% of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to 150% of the original amount
- SP cost
- 70
- Initial SP
- 50
- Duration
- 40s
Talents
2Promotion
- Elite 0
- Targets healed by this unit gain 1 SP
- Elite 1
- Targets healed by this unit gain 2 SP
- Elite 2
- Targets healed by this unit gain 3 SP
Transcendence
- Elite 2
- When allies within range are defeated, gain 5 SP
Modules
1Touch's Badge (PHY-X)
Unlocks at Elite 2 Lv. 60StageStatsTraitTalent- Stage 1Stats: HP +100, ATK +40Trait: When healing allied units with less than 50% HP, increases heal amount by 15%
- Stage 2Stats: HP +130, ATK +45Trait: When healing allied units with less than 50% HP, increases heal amount by 15%Talent: When allies within range are defeated, gain 7 SP
- Stage 3Stats: HP +150, ATK +50Trait: When healing allied units with less than 50% HP, increases heal amount by 15%Talent: When allies within range are defeated, gain 8 SP
Module record
Touch's Badge
Outfits
1
Elite 1
Default Outfit
Upgrade costs
Open in the plannerSkill levels
Mastery: Generous Gift
- M1
- M2
- M3
Mastery: Apocalyptic Scene
- M1
- M2
- M3
Mastery: Earnest Gospel
- M1
- M2
- M3
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