
Sniper
Wiš'adel
★★★★★★
Babel
Introduction
Wiš'adel is a 6-star character in Arknights. Wiš'adel's class is Sniper. Faction: Babel.
Is Wiš'adel good?
Wis'adel plays like a one-woman clear team. Her third skill sweeps a wide area for big damage, and Revenant's
Shadow keeps her regular attacks doing solid damage between skill uses.
She stays camouflaged for nearly a whole fight too, which keeps enemies from landing hits, and she brings solid crowd control on top of all that firepower.
Strengths
- Third skill covers a wide area and swings very hard
- Keeps dealing solid damage between skills thanks to Revenant's
Shadow - Stays camouflaged for most of a fight, which keeps her safe
Profile
Wiš'adel is a female Sarkaz. Her birthday is Claims to have forgotten, and she stands 165 cm tall. Wiš'adel is voiced by Ruan Congqing (credited as "Ruan" in EN) in Chinese, Caitlyn Bairstow in English, Ayana Taketatsu in Japanese, and Park Go-woon (2024/10/31–2026/04/14) in Korean.
Background
BOM-X: A suit of armor stands atop a sand dune.
He has almost forgotten where he came from.
His body is badly worn down, one leg longer than the other, and a piece of his pauldrons missing to reveal a dark, empty interior.
His sword has also shattered, seemingly broken when wielded towards one of his own kind.
He had been hiding in a windmill, begging for him to wait for sundown before striking.
That way, all the children playing inside his body would have already gone home.
He agreed. Two or three hours meant nothing to beings such as them.
He sat on a hillside until the sun went down, then returned and slew the whooshing windmill.
Ghosts dwelling in the depths of an ancient tower, books buried beneath the ruins of the Great Library, an unmanned pirate ship, a scale that measures the weight of lives...
He remembers his promise to the King of Sarkaz, the reason for his travels: to bring his scattered kind back to Kazdel, and he would be the very last.
But what is this endless golden expanse before his eyes?
A desert, an ocean, or one of infinite Kazdels?
The suit of armor is sinking. The delineation between body and sand blurs, just as he can no longer distinguish between what he thinks and what is true.
When the sand completely covers his head, he will disappear for good.
"Tap, tap tap."
A tapping sound comes from the top of his head.
Perhaps it is just a fowlbeast hoping to find food in the bits of grass growing there.
"Clang—clang—"
The sand entombing him begins to shift.
No, it is not the sand that is moving. Someone is kicking him.
From the sound of things, someone is treating him—the eldest revenant, the first guardian of Kazdel, chief advisor to all Kings of Sarkaz—as a ball to be punted around.
"You—"
"Can you hear me? If you can, then stop playing dead.
I've been lugging you around for so long, you'd better start pulling your weight.
Otherwise, I'll pawn you off as scrap metal when I get back!"
"...What do you want?"
"Whoa, you've sure mellowed out. Back when you had that big ol' body, didn't your vocabulary consisted mostly of words like 'hatred', 'flee', and 'wretched outbloods'?
I was worried for a sec that you were even more illiterate than me and those were the only words you knew.
To think Her Highness chose someone so crass..."
"Now that's what I'm talking about. But no rush to get back to your old self.
Time to get to work."
"Doing what exac—?"
Before he could finish, he was already up in the air.
"Is that enough? Or do I need to throw in more explosives?"
He is flying.
Flying high, high above the dunes, over the ruins, until—
Kazdel.
A place he thought he would never see again.
With the way he's going, he'll soon crash into the meeting hall of the former Royal Court, the place where he once made a promise to King Yliš using all the remaining soulflame of his people—
"Wiš'adel, *Sarkaz cursing*—!
Haha, that eager to curse yourself, o venerated ancestor?" The young Sarkaz laughs mirthfully.
"Go on then. Use that rage, blow everything up, and once you've gotten rid of all that junk, I'll take you home."
Stats
- HP1,888
- ATK687
- DEF256
- Block1
- DP cost25
- Redeploy70s
- Attack interval2.1s
At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.
Skills
5Souvenir
TalentAttacks have 115% ATK against the main target and attach an afterimage to it. Afterimages have a 15% chance to explode when affected by Wiš'adel's aftershock, dealing 160% (+10%) ATK as Physical damage to all nearby enemies and Stun them for 1s
Revenant's Echo
TalentAfter deployment, immediately summons a Revenant's Shadow in attack range, and gains Camouflage when near a Revenant's Shadow
Localized Liquidation
Skill · Auto · Offensive recovery · Initial SP 0 · SP cost 2Next attack causes 2 additional aftershocks and Stun all targets for 1.5s. This attack has a slightly increased splash area, and aftershock damage becomes 120% ATK.
At Mastery 3
Saturated Vengeance
Skill · Manual · Auto recovery · Initial SP 15 · SP cost 25 · Duration 25sATK +35%, Attack Interval is shortened, and attacks strike 3 enemies at once. Overload: Attacks strike 4 in a row with 80% ATK, and randomly attack targets within attack range. Skill can be manually deactivated
At Mastery 3
Explosive Dawn
Skill · Manual · Auto recovery · Initial SP 40 · SP cost 50Immediately summons 2 Revenant's Shadow(s) in attack range (up to 3 at a time, they remain after skill expires). Attack Interval is greatly increased. ATK +180%. Attacks deal 220% ATK. Splash area is greatly increased. Talent 1 trigger chance is increased to 100%. Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill)
At Mastery 3
How to get Wiš'adel
Limited operator in the Our Kind Limited Headhunting - Celebration banner (and Freedom of Preach banners onward); redeemable for free after 300 pulls in Our Kind, with 70% rate-up there and 30% rate-up in Freedom of Preach and the next two Limited Headhunting - Celebration banners; also available via the Headhunting Data Contract Store during those banners.
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