

Introduction
Dolphie is a Purple Water tatari in Clash of Critters. Dolphie's role is Support.
On the Clash of Critters tier list Dolphie is B tier, 35th of the 67 tatari ranked.
Other Water tatari in Clash of Critters: Capywata, Cribbler, Dewgrub, Droppit, Dumbopus, Frostnip and 7 more.
Profile
Dolphie loves chasing clouds on sunny days, skimming across the sea as the world brightens under sunlight. The sky's a perfect shade of blue today, and Dolphie's mood couldn't be better.
Stats
- HP47th of 674,699
- ATK14th of 671,457
- DEF29th of 67425
Irisia, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelDolphie evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Dolphie
Purple · stage 1 of 4 · evolves into Blubbles at 6 stars after an evolution trial
- HP growth×1.01
- ATK growth×1.2
- DEF growth×0.98
Move speed ×0.3. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Dolphie loves chasing clouds on sunny days, skimming across the sea as the world brightens under sunlight. The sky's a perfect shade of blue today, and Dolphie's mood couldn't be better.
Tidal Tunes
Battle skill · 2.5s cooldown
Launches sound waves that provide healing and grant stackable Joysong: DMG Boost to allies in their path.
- Damage Factor
- 40%
- Healing Factor
- 5%
- Minimum Cooldown
- 2.5s
- Boost Factor
- 4%
- Max Stacks
- 5
- Reduced Stacks
- 1 Stack Per 5s
- Arena Factor
- 50%
- Joysong: DMG Boost: Deals increased damage. Stacks are reduced over time.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Blubbles
Gold · stage 2 of 4 · evolves into Aquariel at 18 stars after an evolution trial
- HP growth×1.22
- ATK growth×1.32
- DEF growth×1.08
Move speed ×0.3. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Each time Blubbles returns to the bay, small wooden planks carrying flowers and seashells float across the water. The petals scatter and drift as Blubbles swims through, leaving the harbor a little livelier than before.
Flowing Melodies
Battle skill · 2.5s cooldown
Launches sound waves and sometimes launches a larger surging wave. Allies in contact will receive healing and stackable Joysong: DMG Boost & DMG Reduction.
- Damage Factor
- 40%
- Surging Wave Frequency
- Every 4 Attacks
- Healing Factor
- 5%
- Minimum Cooldown
- 2.5s
- Boost Factor
- 4%
- Amount Reduced
- 4%
- Max Stacks
- 5
- Reduced Stacks
- 1 Stack Per 5s
- Arena Factor
- 50%
- Joysong: DMG Boost & DMG Reduction: Deals increased damage, and damage taken is reduced. Stacks are reduced over time.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Aquariel
Red · stage 3 of 4 · evolves into Irisia at 36 stars after an evolution trial
- HP growth×1.34
- ATK growth×1.44
- DEF growth×1.2
Move speed ×0.3. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
When Aquariel leaps out of water, the vibrant colors of rainbows would follow, skipping across the waves and into the distance. For those who are lucky enough to witness it, it is believed that good fortune will soon arrive on the sea breeze.
Sweet Symphony
Battle skill · 2.5s cooldown
Launches sound waves and often launches a larger surging wave. Allies in contact will receive healing and stackable Joysong: DMG Boost & DMG Reduction.
- Damage Factor
- 40%
- Surging Wave Frequency
- Every 2 Attacks
- Healing Factor
- 5%
- Minimum Cooldown
- 2.5s
- Boost Factor
- 4%
- Amount Reduced
- 4%
- Max Stacks
- 5
- Reduced Stacks
- 1 Stack Per 5s
- Arena Factor
- 50%
- Joysong: DMG Boost & DMG Reduction: Deals increased damage, and damage taken is reduced. Stacks are reduced over time.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Irisia
Rainbow · stage 4 of 4
- HP growth×1.48
- ATK growth×1.53
- DEF growth×1.34
Move speed ×0.3. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
As light pours down from the sky, Irisia returns from the depths of the thunderstorm, parting massive waves to clear a safe path. As long as Irisia still roams these seas, the lights of every home along the shore will stay on, steady and bright.
Endless Echo
Battle skill · 2.5s cooldown
Launches sound waves and often launches a larger surging wave. Allies in contact will receive healing and stackable Joysong: DMG Boost & DMG Reduction. Irisia carries Aura: Water whenever on the field.
- Damage Factor
- 40%
- Surging Wave Frequency
- Every 2 Attacks
- Healing Factor
- 5%
- Minimum Cooldown
- 2.5s
- Boost Factor
- 4%
- Amount Reduced
- 4%
- Max Stacks
- 5
- Reduced Stacks
- 1 Stack Per 5s
- Base Healing Factor
- 0.5% Target HP
- Max Healing Factor
- 2.5% Target HP
- Arena Factor
- 50%
- Joysong: DMG Boost & DMG Reduction: Deals increased damage, and damage taken is reduced. Stacks are reduced over time.
- Aura: Water: Heals all allies continuously. The healing effect for non-Water allies is reduced by 50%. Aura: Water can be stacked, but cannot take effect in some game modes.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Dolphie has these three skills, with the numbers its skill panel shows.
Rainbow Blessing
Horde Invasion
Periodically summons a rainbow, granting Rainsong: HP Boost to nearby allies.
- Min Trigger Interval
- 4s
- Max Trigger Interval
- 6s
- Duration
- 3s
- Boost Factor
- 4%
- Rainsong: HP Boost: HP increases based on the caster's HP.
Bubbly Burst
Horde Invasion
Launches piercing bubbles, dealing large AoE damage and applying stackable Bubblesong: Fragile. Bubbles bounce when they hit the edge of the battlefield.
- Minimum Cooldown
- 6s
- Maximum Cooldown
- 10s
- Damage Factor
- 25%
- Duration
- 4s
- Boost Factor
- 4%
- Max Stacks
- 4 Stacks
- Bubblesong: Fragile: Takes increased damage.
Cascading Waves
Horde Invasion · 10s cooldown
Unleashes ocean waves that deal AoE damage and inflict Stun, while healing allies and granting Wavesong: ATK & DEF Boost. When a wave hits an ally, it extends forward and amplifies subsequent waves.
- Damage Factor
- 150%
- Damage Factor Increase
- 50% Per Amp
- Healing Factor
- 20%
- Healing Factor Increase
- 10% Per Amp
- Minimum Cooldown
- 8s
- Maximum Cooldown
- 12s
- Maximum Amps
- 2 Time(s)
- Extend Distance
- 2 Tiles Per Amp
- Duration
- 0.5s
- Effect Duration Increase
- 0.5s Per Amp
- Duration
- 5s
- Boost Factor
- 15%
- Stun: Unable to move or attack.
- Wavesong: ATK & DEF Boost: ATK and DEF are increased based on the caster's ATK and DEF.
Details
- Strong against
- Fire
- Weak to
- Lightning
- Row
- Mid row
- Copies in a team
- 1
- Feed level 16
- HP +55%, ATK +55%, DEF +55%















