

Introduction
Frostnip is a Purple Water tatari in Clash of Critters. Frostnip's role is DPS.
On the Clash of Critters tier list Frostnip is A tier, 11th of the 65 tatari ranked.
Other Water tatari in Clash of Critters: Capywata, Cribbler, Dewgrub, Dolphie, Droppit, Dumbopus and 7 more.
Profile
Frostnip may look cool and aloof, but the truth is, opening that mouth lets all the cold air out.
Stats
- HP57th of 674,476
- ATK7th of 671,495
- DEF26th of 67434
Frostluna, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelFrostnip evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Frostnip
Purple · stage 1 of 4 · evolves into Frostpaw at 3 stars after an evolution trial
- HP growth×1
- ATK growth×1.2
- DEF growth×1
Move speed ×0.8. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Frostnip may look cool and aloof, but the truth is, opening that mouth lets all the cold air out.
Frost Block
Battle skill · 2.5s cooldown
Fires an ice block that inflicts Slow.
- Damage Factor
- 150%
- Cooldown
- 2.5s
- Amount Reduced
- 30%
- Duration
- 3s
- Arena Factor
- 30%
- Slow: Move Speed is reduced.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Frostpaw
Gold · stage 2 of 4 · evolves into Frostique at 6 stars after an evolution trial
- HP growth×1.17
- ATK growth×1.33
- DEF growth×1.14
Move speed ×0.9. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Frostpaw is used to a quiet life... Except for that one time Pyrohound's flames got a little too close, and a yelp escaped before Frostpaw could stop it.
Hail Burst
Battle skill · 2.5s cooldown
Fires an ice block that inflicts Slow and splits into smaller shards upon impact.
- Damage Factor
- 150%
- Ice Shards
- 5
- Ice Shard Damage Factor
- 8%
- Cooldown
- 2.5s
- Amount Reduced
- 30%
- Duration
- 3s
- Arena Factor
- 30%
- Slow: Move Speed is reduced.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Frostique
Red · stage 3 of 4 · evolves into Frostluna at 24 stars after an evolution trial
- HP growth×1.29
- ATK growth×1.45
- DEF growth×1.26
Move speed ×0.9. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
The cool thing about ice is that it comes in all sorts of shapes and sizes. When they collide, you can even get a surprisingly sweet tune.
Frost Fracture
Battle skill · 2.5s cooldown
Fires an ice block that inflicts Slow and splits into smaller piercing shards upon impact.
- Damage Factor
- 150%
- Ice Shards
- 5
- Ice Shard Damage Factor
- 8%
- Ice Shard Pierces
- 3
- Cooldown
- 2.5s
- Amount Reduced
- 30%
- Duration
- 3s
- Arena Factor
- 30%
- Slow: Move Speed is reduced.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Frostluna
Rainbow · stage 4 of 4
- HP growth×1.41
- ATK growth×1.57
- DEF growth×1.37
Move speed ×0.9. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Draped in silvery blue fur that mirrors moonlight, Frostluna releases icy breaths under moonlit nights. Legend says the air freezes up in Frostluna's presence.
Frigid Moon
Battle skill · 2.5s cooldown
Fires an ice block that inflicts Slow and splits into smaller piercing shards upon impact. Frostluna carries Aura: Water whenever on the field.
- Damage Factor
- 150%
- Ice Shards
- 5
- Ice Shard Damage Factor
- 8%
- Ice Shard Pierces
- 3
- Cooldown
- 2.5s
- Amount Reduced
- 30%
- Duration
- 3s
- Base Healing Factor
- 0.5% Target HP
- Max Healing Factor
- 2.5% Target HP
- Healing Interval
- 4s
- Arena Factor
- 30%
- Slow: Move Speed is reduced.
- Aura: Water: Heals all allies continuously. The healing effect for non-Water allies is reduced by 50%. Aura: Water can be stacked, but cannot take effect in some game modes.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Frostnip has these three skills, with the numbers its skill panel shows.
Ice Burst
Horde Invasion
Attacks have a chance to fire an extra bursting ice shard, dealing AoE damage with a chance to inflict Freeze.
- Damage Factor
- 180%
- Trigger Chance
- 30%
- Freeze Chance
- 60%
- Duration
- 1.5s
- Freeze: Unable to move or attack.
Ice Scatter
Horde Invasion
Periodically fires scattered icicles that inflict Slow on enemies.
- Damage Factor
- 135%
- Icicle Quantity
- 5
- Min Trigger Interval
- 6s
- Max Trigger Interval
- 10s
- Amount Reduced
- 30%
- Duration
- 3s
- Slow: Move Speed is reduced.
Frost Path
Horde Invasion · 10s cooldown
Paves an ice path forward, dealing large AoE damage with a chance to inflict Freeze.
- Damage Factor
- 420%
- Minimum Cooldown
- 11s
- Maximum Cooldown
- 15s
- Freeze Chance
- 60%
- Duration
- 1.5s
- Freeze: Unable to move or attack.
Details
- Strong against
- Fire
- Weak to
- Lightning
- Row
- Back row
- Copies in a team
- 1
- Feed level 16
- HP +55%, ATK +55%, DEF +55%
- Foods
Cookie
Spicy Soda
Fluff Candy
Bamboo Stew















