

Introduction
Snowcub is a Purple Water tatari in Clash of Critters. Snowcub's role is Tank.
On the Clash of Critters tier list Snowcub is A tier, 26th of the 65 tatari ranked.
Other Water tatari in Clash of Critters: Capywata, Cribbler, Dewgrub, Dolphie, Droppit, Dumbopus and 7 more.
Profile
Snowcub has a great appetite but not so great hunting skills. After finally catching one fish, Snowcub now brings it everywhere as a bluff to cover the fact that there's no catching another one any time soon.
Stats
- HP6th of 677,254
- ATK53rd of 671,076
- DEF29th of 67425
Anglerbear, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelSnowcub evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Snowcub
Purple · stage 1 of 4 · evolves into Polarpaw at 6 stars after an evolution trial
- HP growth×1.68
- ATK growth×0.83
- DEF growth×1.07
Move speed ×0.4. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Snowcub has a great appetite but not so great hunting skills. After finally catching one fish, Snowcub now brings it everywhere as a bluff to cover the fact that there's no catching another one any time soon.
Fish Ahoy
Battle skill · 5s cooldown
Throws 3 fish in turn to deal AoE damage. Carries Foodie: Fragile. When in Danger, eats 1 fish to recover HP and dispel all other debuffs.
- Damage Factor
- 90%
- Cooldown
- 5s
- Maximum Fish
- 3
- Boost Factor
- 50%
- Healing Factor
- 20% HP
- Minimum Fish
- 1
- Arena Factor
- 45%
- Foodie: Fragile: Takes increased damage.
- Danger: After taking damage, HP will drop below 10%.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Polarpaw
Gold · stage 2 of 4 · evolves into Blizzgrizz at 18 stars after an evolution trial
- HP growth×1.89
- ATK growth×0.95
- DEF growth×1.18
Move speed ×0.4. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Polarpaw is gradually learning to discern the distinct smell of fish, the flow of currents, and movement patterns beneath the ice. Although sometimes the prey turns out to be seaweed, random sticks of wood, and even Polarpaw's own shadow, this is all part of the masterplan. At least, that's what Polarpaw would tell you.
Fish Delish
Battle skill · 5s cooldown
Throws 4 fish in turn to deal AoE damage. Carries Foodie: Fragile. When in Danger, eats 1 fish to recover HP and dispel all other debuffs.
- Damage Factor
- 90%
- Cooldown
- 5s
- Maximum Fish
- 4
- Boost Factor
- 50%
- Healing Factor
- 20% HP
- Minimum Fish
- 1
- Arena Factor
- 45%
- Foodie: Fragile: Takes increased damage.
- Danger: After taking damage, HP will drop below 10%.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Blizzgrizz
Red · stage 3 of 4 · evolves into Anglerbear at 36 stars after an evolution trial
- HP growth×2.1
- ATK growth×1.03
- DEF growth×1.28
Move speed ×0.4. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Having adapted to the harsh environments, Blizzgrizz's hunting abilities are steadily improving. The catch of the day is carefully collected into the creel, then brought to the kitchen at camp. While acting like it's nothing special, Blizzgrizz will always secretly look out for a nod of approval.
Fish Feast
Battle skill · 5s cooldown
Throws 4 fish in turn to deal AoE damage. Carries Foodie: Fragile. When in Danger, shares 1 fish with an ally to recover HP and dispel all other debuffs for both.
- Damage Factor
- 90%
- Cooldown
- 5s
- Maximum Fish
- 4
- Boost Factor
- 50%
- Healing Factor
- 20% of Target HP
- Minimum Fish
- 1
- Arena Factor
- 45%
- Foodie: Fragile: Takes increased damage.
- Danger: After taking damage, HP will drop below 10%.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Anglerbear
Rainbow · stage 4 of 4
- HP growth×2.285
- ATK growth×1.13
- DEF growth×1.34
Move speed ×0.4. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
The searing snow is Anglerbear's playground, and hunting is as easy as a game. An entertaining one, too, especially if the prey are cunning enough to attempt escape.
Fish Bonanza
Battle skill · 5s cooldown
Throws 4 fish in turn to deal AoE damage. Carries Foodie: Fragile. When in Danger, shares 1 fish with an ally to recover HP and dispel all other debuffs for both. Anglerbear carries Aura: Water whenever on the field.
- Damage Factor
- 90%
- Cooldown
- 5s
- Maximum Fish
- 4
- Boost Factor
- 50%
- Healing Factor
- 20% of Target HP
- Minimum Fish
- 1
- Base Healing Factor
- 0.5% Target HP
- Max Healing Factor
- 2.5% Target HP
- Arena Factor
- 45%
- Foodie: Fragile: Takes increased damage.
- Danger: After taking damage, HP will drop below 10%.
- Aura: Water: Heals all allies continuously. The healing effect for non-Water allies is reduced by 50%. Aura: Water can be stacked, but cannot take effect in some game modes.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Snowcub has these three skills, with the numbers its skill panel shows.
Always Cola
Horde Invasion
Attacks have a chance to create 1 cola. The cola is either thrown to deal small AoE damage, or drunk to recover HP and obtain Cola: DMG Boost.
- Damage Factor
- 350%
- Total Trigger Chance
- 40%
- Max Colas
- 6
- Healing Factor
- 20% HP
- Duration
- 5s
- Boost Factor
- 20%
- Cola: DMG Boost: Deals increased damage.
Make it Swarm
Horde Invasion · 10s cooldown
Throws 1 small fish that attracts bigger fish and marlins to deal damage to enemies in their path.
- Damage Factor
- 100%
- Minimum Cooldown
- 10s
- Maximum Cooldown
- 16s
- Large Fish Damage Factor
- 200%
- Marlin Damage Factor
- 300%
- Final Damage Factor
- 200%
Together is Better
Horde Invasion · 10s cooldown
Places 7 cola baits that attract fish to deal small AoE damage. After, Large Marlin shares cola with all allies on the field, granting Cola: ATK & DEF Boost.
- Damage Factor
- 350%
- Minimum Cooldown
- 15s
- Maximum Cooldown
- 25s
- Cola Placement
- 7
- Summon Duration
- 8s
- ATK Boost
- 12%
- DEF Boost
- 12%
- Cola: ATK & DEF Boost: ATK and DEF are increased based on the caster's ATK and DEF.
Details
- Strong against
- Fire
- Weak to
- Lightning
- Row
- Front row
- Copies in a team
- 1
- Feed level 16
- HP +55%, ATK +55%, DEF +55%















