

Introduction
Droppit is a Purple Water tatari in Clash of Critters. Droppit's role is Support.
On the Clash of Critters tier list Droppit is A tier, 9th of the 65 tatari ranked.
Other Water tatari in Clash of Critters: Capywata, Cribbler, Dewgrub, Dolphie, Dumbopus, Frostnip and 7 more.
Profile
Droppit prefers peace. When things start feeling too chaotic, a cloud of mist gets released as a gentle hint. A polite, roundabout way of telling the noisy crowd to please, kindly, move along.
Stats
- HP52nd of 674,572
- ATK9th of 671,485
- DEF29th of 67425
Haplysia, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelDroppit evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Droppit
Purple · stage 1 of 4 · evolves into Bubbit at 6 stars after an evolution trial
- HP growth×0.97
- ATK growth×1.26
- DEF growth×0.92
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Droppit prefers peace. When things start feeling too chaotic, a cloud of mist gets released as a gentle hint. A polite, roundabout way of telling the noisy crowd to please, kindly, move along.
Cloud Mist
Battle skill · 7.5s cooldown
Releases a mist that continuously deals AoE damage and inflicts Slow.
- Damage Factor
- 15%
- Damage Interval
- 1s
- Duration
- 5s
- Cooldown
- 7.5s
- Amount Reduced
- 30%
- Duration
- 3s
- Arena Factor
- 60%
- Slow: Move Speed is reduced.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Bubbit
Gold · stage 2 of 4 · evolves into Tideon at 18 stars after an evolution trial
- HP growth×1.16
- ATK growth×1.34
- DEF growth×1.14
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Bubbit has learned to properly set boundaries. Amid the lovely mist, the smile remains perfectly polite. The eyes, however, tell a different story.
Fog Sap
Battle skill · 7.5s cooldown
Releases a thick mist that continuously deals AoE damage while inflicting Slow and Fragile.
- Damage Factor
- 15%
- Damage Interval
- 1s
- Duration
- 5s
- Cooldown
- 7.5s
- Amount Reduced
- 30%
- Duration
- 3s
- Boost Factor
- 20%
- Duration
- 3s
- Arena Factor
- 60%
- Slow: Move Speed is reduced.
- Fragile: Takes increased damage.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Tideon
Red · stage 3 of 4 · evolves into Haplysia at 36 stars after an evolution trial
- HP growth×1.29
- ATK growth×1.46
- DEF growth×1.24
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Nothing is worse than perfectly styled hair getting ruffled. For Tideon, beauty is armor. This unapproachable elegance is the hardest defense no enemy can breach.
Haze Hex
Battle skill · 7.5s cooldown
Releases a thick mist that continuously deals large AoE damage while inflicting Slow and Fragile.
- Damage Factor
- 15%
- Damage Interval
- 1s
- Duration
- 5s
- Cooldown
- 7.5s
- Amount Reduced
- 30%
- Duration
- 3s
- Boost Factor
- 20%
- Duration
- 3s
- Arena Factor
- 60%
- Slow: Move Speed is reduced.
- Fragile: Takes increased damage.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Haplysia
Rainbow · stage 4 of 4
- HP growth×1.44
- ATK growth×1.56
- DEF growth×1.34
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Haplysia's territory is a vast misty sea. Soft and billowy as those clouds may look, every single water droplet is untouchable.
Fragility Cloud
Battle skill · 7.5s cooldown
Releases a misty domain that continuously deals large AoE damage while inflicting Slow and Fragile. Haplysia carries Aura: Water whenever on the field.
- Damage Factor
- 15%
- Damage Interval
- 1s
- Duration
- 5s
- Cooldown
- 7.5s
- Amount Reduced
- 30%
- Duration
- 3s
- Boost Factor
- 20%
- Duration
- 3s
- Base Healing Factor
- 0.5% Target HP
- Max Healing Factor
- 2.5% Target HP
- Healing Interval
- 4s
- Arena Factor
- 60%
- Slow: Move Speed is reduced.
- Fragile: Takes increased damage.
- Aura: Water: Heals all allies continuously. The healing effect for non-Water allies is reduced by 50%. Aura: Water can be stacked, but cannot take effect in some game modes.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Droppit has these three skills, with the numbers its skill panel shows.
Sleep Mist
Horde Invasion · 10s cooldown
Emits a sleep-inducing mist, dealing small AoE damage with a chance to inflict Sleep.
- Damage Factor
- 220%
- Minimum Cooldown
- 3s
- Maximum Cooldown
- 6s
- Sleep Chance
- 20%
- Sleep: Unable to move or attack. Will wake up early upon taking a certain amount of damage. Sleep cannot be inflicted continuously.
Boom Mist
Horde Invasion
When dealing damage, has a chance to generate an explosive mist around the target that deals small AoE damage.
- Damage Factor
- 100%
- Trigger Chance
- 20%
Sea Fog
Horde Invasion · 10s cooldown
Summons sea fog, inflicting Super Fragile on all enemies.
- Minimum Cooldown
- 16s
- Maximum Cooldown
- 20s
- Duration
- 6s
- Boost Factor
- 30%
- Super Fragile: Takes increased damage.
Details
- Strong against
- Fire
- Weak to
- Lightning
- Row
- Back row
- Copies in a team
- 1
- Feed level 16
- HP +55%, ATK +60%, DEF +50%
- Foods
Cookie
Frostnip Pop
Fluff Candy
Sushi Skiff















