

Introduction
Maskfry is a Purple Water tatari in Clash of Critters. Maskfry's role is Support.
On the Clash of Critters tier list Maskfry is S tier, 8th of the 65 tatari ranked.
Other Water tatari in Clash of Critters: Capywata, Cribbler, Dewgrub, Dolphie, Droppit, Dumbopus and 7 more.
Profile
Those bulging, unblinking eyes give off an eerie sense of knowing, as if resigned to fateful gloom from the shadows. But don't be deceived, for Maskfry is always checking if your scent is worthy of the Dagon.
Stats
- HP25th of 675,365
- ATK35th of 671,266
- DEF10th of 67476
Dagondeep, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelMaskfry evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Maskfry
Purple · stage 1 of 4 · evolves into Ospisces at 6 stars after an evolution trial
- HP growth×1.17
- ATK growth×1.03
- DEF growth×1.14
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Those bulging, unblinking eyes give off an eerie sense of knowing, as if resigned to fateful gloom from the shadows. But don't be deceived, for Maskfry is always checking if your scent is worthy of the Dagon.
Dagon's Wave
Battle skill · 5s cooldown
Summons waves that inflict Pull and a whirlpool that deals small AoE damage.
- Damage Factor
- 200%
- Cooldown
- 5s
- Arena Factor
- 30%
- Pull: Forcibly dragged over a certain distance. Cannot take effect on Tatari and certain Zobos.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Ospisces
Gold · stage 2 of 4 · evolves into Armorjaw at 18 stars after an evolution trial
- HP growth×1.39
- ATK growth×1.12
- DEF growth×1.32
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Bones of blasphemy now bulge from Ospisces's back, who's developed an aversion to freshwater. At night, wet, guttural murmurs fill the air, as if repeated from an ancient chant. You might find strange, sprawling doodles in the bathtub, along with what looks like a ritual sacrifice of your slippers to a mysterious being.
Dagon's Tide
Battle skill · 5s cooldown
Summons waves that inflict Pull and a whirlpool that deals small AoE damage. If multiple enemies are Pulled, the whirlpool inflicts stackable Tidesurge: Weak.
- Damage Factor
- 200%
- Cooldown
- 5s
- Amount Reduced
- 10%
- Duration
- 10s
- Max Stacks
- 3 Stacks
- Arena Factor
- 30%
- Pull: Forcibly dragged over a certain distance. Cannot take effect on Tatari and certain Zobos.
- Tidesurge: Weak: Deals reduced damage.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Armorjaw
Red · stage 3 of 4 · evolves into Dagondeep at 36 stars after an evolution trial
- HP growth×1.56
- ATK growth×1.21
- DEF growth×1.42
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
There's no turning back now. Armorjaw has outgrown the basin, quietly charting a course toward Devil's Reef. When an attempt to reach out is given, only a cold, distant stare is returned, as if quietly questioning your allegiance to humanity.
Dagon's Surge
Battle skill · 5s cooldown
Summons waves that inflict Pull and a whirlpool that deals small AoE damage. If multiple enemies are Pulled, the whirlpool inflicts Stun and stackable Tidesurge: Weak.
- Damage Factor
- 200%
- Cooldown
- 5s
- Duration
- 2s
- Amount Reduced
- 10%
- Duration
- 10s
- Max Stacks
- 3 Stacks
- Arena Factor
- 30%
- Pull: Forcibly dragged over a certain distance. Cannot take effect on Tatari and certain Zobos.
- Stun: Unable to move or attack.
- Tidesurge: Weak: Deals reduced damage.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Dagondeep
Rainbow · stage 4 of 4
- HP growth×1.69
- ATK growth×1.33
- DEF growth×1.5
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Dagondeep is the living tide, a presence that haunts dreams with quiet terror. An ancient body encased in layered scales of armor, each movement echoes the tremors of R'lyeh. Now, the webbed hand beckons: Come, master. There is no need to breathe beneath the sea... and the rent is far cheaper.
Dagon's Abyss
Battle skill · 5s cooldown
Summons waves that inflict Pull and a whirlpool that deals small AoE damage. If multiple enemies are Pulled, the whirlpool inflicts Stun and stackable Tidesurge: Weak. Dagondeep carries Aura: Water whenever on the field.
- Damage Factor
- 200%
- Cooldown
- 5s
- Duration
- 2s
- Amount Reduced
- 10%
- Duration
- 10s
- Max Stacks
- 3 Stacks
- Arena Factor
- 30%
- Base Healing Factor
- 0.5% Target HP
- Max Healing Factor
- 2.5% Target HP
- Healing Interval
- 4s
- Pull: Forcibly dragged over a certain distance. Cannot take effect on Tatari and certain Zobos.
- Stun: Unable to move or attack.
- Tidesurge: Weak: Deals reduced damage.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
- Aura: Water: Heals all allies continuously. The healing effect for non-Water allies is reduced by 50%. Aura: Water can be stacked, but cannot take effect in some game modes.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Maskfry has these three skills, with the numbers its skill panel shows.
Seeping Gaze
Horde Invasion
Periodically summons a whirlpool nearby, dealing small AoE damage and inflicting Slow.
- Damage Factor
- 225%
- Min Trigger Interval
- 2s
- Max Trigger Interval
- 4s
- Duration
- 3s
- Amount Reduced
- 30%
- Slow: Move Speed is reduced.
Primordial Boon
Horde Invasion
Periodically gains a Primordial Shield. When the Primordial Shield disappears, recovers HP based on Shield value consumed.
- Min Trigger Interval
- 6s
- Max Trigger Interval
- 12s
- Shield Factor
- 28% HP
- Shield Conversion
- 50% of Consumed Shield
- Duration
- 6s
- Primordial Shield: A shield effect. When taking damage, shield value is consumed first. Shield value is based on the shielder's HP.
Abyssal Maw
Horde Invasion · 10s cooldown
Summons whirlpools in multiple rows that inflict Tidesurge: Slow. When a whirlpool explodes, it deals damage to enemies while inflicting Stun and Tidesurge: Fragile.
- Damage Factor
- 390%
- Minimum Cooldown
- 12s
- Maximum Cooldown
- 24s
- Duration
- 2s
- Amount Reduced
- 50%
- Duration
- 2s
- Duration
- 6s
- Boost Factor
- 20%
- Tidesurge: Slow: Move Speed is reduced.
- Stun: Unable to move or attack.
- Tidesurge: Fragile: Takes increased damage.
Details
- Strong against
- Fire
- Weak to
- Lightning
- Row
- Mid row
- Copies in a team
- 1
- Feed level 16
- HP +60%, ATK +55%, DEF +50%















