

Introduction
Waddledo is a Purple Water tatari in Clash of Critters. Waddledo's role is Tank.
On the Clash of Critters tier list Waddledo is A tier, 19th of the 65 tatari ranked.
Other Water tatari in Clash of Critters: Capywata, Cribbler, Dewgrub, Dolphie, Droppit, Dumbopus and 7 more.
Profile
That poker face might fool some, but Waddledo has quite the temper. Walk along and keep those eyes to yourself.
Stats
- HP5th of 677,334
- ATK54th of 671,047
- DEF21st of 67447
Glideflip, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelWaddledo evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Waddledo
Purple · stage 1 of 4 · evolves into Swaystroll at 6 stars after an evolution trial
- HP growth×1.65
- ATK growth×0.84
- DEF growth×1.07
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
That poker face might fool some, but Waddledo has quite the temper. Walk along and keep those eyes to yourself.
Icepad Bash
Battle skill · 7.5s cooldown
Gains an Ice Shield and fires ice crystals when the shield disappears, dealing AoE damage.
- Damage Factor
- 200%
- Cooldown
- 7.5s
- Shield Factor
- 12% HP
- Arena Factor
- 50%
- Ice Shield: A shield effect. When taking damage, shield value is consumed first. Shield value is based on the shielder's HP.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Swaystroll
Gold · stage 2 of 4 · evolves into Stoodbeak at 18 stars after an evolution trial
- HP growth×1.92
- ATK growth×0.95
- DEF growth×1.14
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Swaystroll once dreamed of becoming a singer, but that didn't work out. Now it's non-stop drumming practice during breaks. You'll be met with an indignant glare if you file a noise complaint.
Icewall Smash
Battle skill · 7.5s cooldown
Gains an Ice Shield and charges up. Fires ice crystals when the shield disappears, dealing AoE damage based on the charging time.
- Damage Factor
- 200%
- Max Charge Stacks
- 4
- Charge Damage Factor
- 30% Per Stack
- Cooldown
- 7.5s
- Shield Factor
- 12% HP
- Arena Factor
- 50%
- Ice Shield: A shield effect. When taking damage, shield value is consumed first. Shield value is based on the shielder's HP.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Stoodbeak
Red · stage 3 of 4 · evolves into Glideflip at 36 stars after an evolution trial
- HP growth×2.1
- ATK growth×1.04
- DEF growth×1.25
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Stoodbeak has an intimidating "don't mess with me" attitude. With a temper that terrible, almost no Tatari dares to come close. Rumor has it that Capywata's orange is the only thing that can make Stoodbeak calm down.
Frostbust
Battle skill · 7.5s cooldown
Gains an Ice Shield and fires ice crystals when the shield disappears, dealing fully-charged AoE damage. When knocked down, transforms into an Ice Sculpture.
- Damage Factor
- 200%
- Max Charge Stacks
- 4
- Charge Damage Factor
- 30% Per Stack
- Cooldown
- 7.5s
- Shield Factor
- 12% HP
- HP Loss Factor
- 5% HP
- HP Loss Interval
- 1s
- Arena Factor
- 50%
- Ice Shield: A shield effect. When taking damage, shield value is consumed first. Shield value is based on the shielder's HP.
- Ice Sculpture: An attackable unit that inherits all attributes and loses HP over time.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Glideflip
Rainbow · stage 4 of 4
- HP growth×2.31
- ATK growth×1.1
- DEF growth×1.41
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Having tried so many jobs and hobbies, Glideflip is now a job-hunting expert who occasionally offers guidance to rookie Tatari. That temper, however, hasn't mellowed one bit. Even in the sweltering summer, Glideflip's rage can still whip up a mini-blizzard.
Iceshield Counter
Battle skill · 7.5s cooldown
Gains an Ice Shield and fires ice crystals when the shield disappears, dealing fully-charged AoE damage. When knocked down, transforms into an Ice Sculpture. Glideflip carries Aura: Water whenever on the field.
- Damage Factor
- 200%
- Max Charge Stacks
- 4
- Charge Damage Factor
- 30% Per Stack
- Cooldown
- 7.5s
- Shield Factor
- 12% HP
- HP Loss Factor
- 5% HP
- HP Loss Interval
- 1s
- Base Healing Factor
- 0.5% Target HP
- Max Healing Factor
- 2.5% Target HP
- Healing Interval
- 4s
- Arena Factor
- 50%
- Ice Shield: A shield effect. When taking damage, shield value is consumed first. Shield value is based on the shielder's HP.
- Ice Sculpture: An attackable unit that inherits all attributes and loses HP over time.
- Aura: Water: Heals all allies continuously. The healing effect for non-Water allies is reduced by 50%. Aura: Water can be stacked, but cannot take effect in some game modes.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Waddledo has these three skills, with the numbers its skill panel shows.
Ice Strike
Horde Invasion
Attacks have a chance to fire 6 extra ice shards.
- Damage Factor
- 240%
- Trigger Chance
- 50%
- Launch Quantity
- 6
- Launch Interval
- 0.25s
Shield Gift
Horde Invasion
When obtaining a Shield, there is a chance to grant nearby allies a Thin Ice Shield.
- Thin Ice Shield Chance
- 70%
- Duration
- 5s
- Shield Factor
- 10% HP
- Thin Ice Shield: A shield effect. When taking damage, shield value is consumed first. Shield value is based on the shielder's HP.
Ice Show
Horde Invasion · 10s cooldown
Summons a row of attackable ice sculptures that explode to deal AoE damage when they disappear.
- Damage Factor
- 240%
- Minimum Cooldown
- 15s
- Maximum Cooldown
- 19s
- Ice Sculpture HP
- 10%
- Ice Sculpture Duration
- 5s
Details
- Strong against
- Fire
- Weak to
- Lightning
- Row
- Front row
- Copies in a team
- 1
- Feed level 16
- HP +55%, ATK +55%, DEF +55%
- Foods
Cookie
Spicy Soda
Sunshine Salad
Tempura Plate
Upgrade materials
- Evolve to SwaystrollShaved Ice x3















