

Introduction
Hyde (Hades) is a Legendary Wind esper in Dislyte. Hyde (Hades)'s role is Fighter. Organization: Shadow Decree.
On the Dislyte tier list Hyde (Hades) is A tier, 28th of the 137 espers ranked.
Other Wind espers in Dislyte: Ahmed (Geb), Ain (Ptah), Alolin (Pazuzu), Amir (Enkidu), Arcana (Hermes), Archibald (Mictlantecutli) and 45 more.
What Hyde (Hades) does
Can't receive buffs or debuffs, takes 10% less damage, and survives the first fatal hit with a heal of 1% Max HP per Breath of the Deep stack (up to 50). Every buff or debuff aimed at Hyde adds a stack, and an ally's death adds 10.
Underworld Curse steals two buffs and cuts the target's Max HP Capacity by the damage dealt, while
Cerberus steals a buff from every enemy.
Profile
The researcher Hyde has the honor of meriting the power of Hades and founding the Shadow Decree.
Hyde (Hades)'s birthday is 07-14, and Hyde (Hades) stands 181cm tall. Hyde (Hades) likes reading.
Stats
- HP168th of 19713,018
- ATK20th of 1971,601
- DEF151st of 197911
- SPD131st of 197101
- C. RATE10%
- C. DMG150%
- ACC18th of 19715%
- RESIST20%
At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.
- HP11,72813,018
- ATK1,2551,601
- DEF861911
- SPD96101
- C. RATE10%10%
- C. DMG150%150%
- ACC0%15%
- RESIST20%20%
Before relics, Divine Weapon and Resonance.
Unyielding: Espers who can prevent their own death or revive themselves.
Skills
Damage calculator
Underworld Curse
Skill 1Active
Attacks 1 enemy 2 times. Damage per hit: 65% ATK. Each hit steals 1 buff. Enemy Max HP Capacity -100% of the damage.
Level 1 and each level-up
Level 1: Attacks 1 enemy 2 times. Damage per hit: 50% ATK. Each hit steals 1 buff. Enemy Max HP Capacity -80% of the damage.
- Level 2: Damage increased to 55%
- Level 3: HP ceiling decrease increased to 90%
- Level 4: Damage increased to 60%
- Level 5: HP ceiling decrease increased to 100%
- Level 6: Damage increased to 65%

Reaper (Passive)
Skill 2Passive
Hyde can't receive buffs or debuffs. Damage taken -10%. Upon receiving a buff or debuff, gains 1 Breath of the Deep stack. Upon a teammate's death (excluding Hyde), gains 10 Breath of the Deep stacks. Max 50 stacks. When taking lethal damage for the 1st time, restores HP. Healing per Breath of the Deep stack: 1% Max HP.
With Resonance 2
Hyde can't receive buffs or debuffs. Damage taken -10%. Upon receiving a buff or debuff, gains 1 Breath of the Deep stack. Upon a teammate's death (excluding Hyde), gains 10 Breath of the Deep stacks. Max 50 stacks. When taking lethal damage for the 1st time, restores HP. Healing per Breath of the Deep stack: 1% Max HP.
With Resonance 6
Hyde cannot receive buffs or debuffs. Damage taken -10%. Upon receiving a buff or debuff, gains 1 Breath of the Deep stack. Upon a teammate's death (excluding Hyde), gains 10 Breath of the Deep stacks. Max 50 stacks. When taking lethal damage for the 1st time, restores HP. Healing per Breath of the Deep stack: 1% Max HP. Hyde starts the battle with 10 Breath of the Deep stacks.
Breath of the Deep (Undispellable) Grants +5% ATK per stack, and +3% damage reduction per 10 stacks. Max 50 stacks.

Cerberus
Skill 3Active, Cooldown 4 turns
Steals 1 buff from each enemy. Attacks all enemies. Damage: 110% ATK.
Level 1 and each level-up
Level 1: Steals 1 buff from each enemy. Attacks all enemies. Damage: 90% ATK.
- Level 2: Damage increased to 95%
- Level 3: Damage increased to 100%
- Level 4: Damage increased to 105%
- Level 5: Damage increased to 110%
- Level 6: Cooldown reduced by 1 turn
After Ascension 3: Cerberus
Steals 1 buff from each enemy. Attacks all enemies. Damage: 110% ATK. Restores HP. Healing: 30% of damage dealt.
With Resonance 1
Attacks all enemies. Damage: 110% ATK. Steals 1 buff from each enemy. Final Damage +10%.
Captain Ability
- Up to level 60
- Increases ally RESIST in Point War, Knockout, and Beatbout by 50%
- After Level Breakthrough
- Increases ally RESIST in Point War, Knockout, and Beatbout by 60%
Ascension
Upgrade planner- Phase 1ATK +70; HP +340, DEF +25
- Phase 2HP +950; ATK +25, DEF +25
- Phase 3Upgrades Skill 3
- Phase 4SPD +5
- Phase 5ACC +15%
- Phase 6ATK +20%
Resonance
61.Cerberus - Overload
Cerberus: Final Damage +10%.
2.Reaper (Passive) - Morph 1
New - Reaper (Passive): Breath of the Deep stacks will not be cleared in subsequent rounds.
3.Blessing
Base ATK, Base DEF, and Base HP +15%.
4.Deathly Cinders
When any ally is currently not alive, C. DMG +40%.
5.Aura
Base ATK, Base DEF, and Base HP +20%.
6.Reaper (Passive) - Morph 2
New Effect - Reaper (Passive): At the start of combat, gains 10 Breath of the Deep stack(s).
Divine Weapon

Whispers from the Abyss
Truth comes through the mirror and shines its way into people's hearts; twisted, blurry, and partial. An ancient book in hand, three dogs at his side, Hyde is always in the vanguard of the seekers of the truth. There are those who climb up to the heights to call on heroes, while others bend to listen to the whispers coming up from the abyss.
- Level 30
- ATK +255, HP +9,875
- Ranks 1 to 6
- When casting Underworld Curse, the bearer has a 50/75/100/100/100/100% chance of gaining 1 stack of Breath of the Deep
- Ranks 4 to 6
- Base ATK, Base DEF, and Base HP +10/20/30%
Hyde (Hades)'s dossier
Who says learned men cannot live a rough personal life?
It's not just that his face is obscured by his heavy robe and mask, his entire presence exudes an unapproachable aura. Friends, colleagues, and acquaintances alike all know not to bother Hyde while he's working in his research lab. His lab is where he spends the majority of his time, so even if he's not seen about, everyone knows where he is. Hyde is unconcerned about life outside his lab and is frequently seen looking disheveled and aloof. His socks are always mismatched, and his office is always a mess. If you must enter his laboratory, proceed with caution, or you'll be greeted by his unfriendly three-headed guard dog.
Reason and logic are the answers to everything.
Actions based on emotions are one of humanity's greatest flaws, and Hyde came to this conclusion very early in life. Adhering to only rationale and logic, he has done things that others would consider inhumane. Regardless of other people's opinions, he firmly believes that only through the scientific method can problems be solved. In order to prove that his research will lead mankind into the future, he has embarked on a path that is not accepted by the norms of society. Differences in ideology have resulted in the loss of his former companions who fought alongside him. However, Hyde does not require the understanding of others. He only requires that his research be completed.
Hyde does not mind being on a path that may or may not be lonesome.
When Hyde chose to pursue a morally ambiguous and dangerous line of research, Professor Pritzker immediately put a stop to the project . He suspected that was going to happen, but what surprised him was that his student, Anesidora, sided with him. He finally found a like-minded individual with the same dedication to truth and advancement. Despite the fact that Anesidora's boisterous personality frequently causes headaches, Hyde never leaves her questions unanswered. He doesn't care whether he forges on alone or not, but it was not bad having someone accompany him.
Where do humans belong?
Hyde once thought that he had no need for feelings, but the death of Hannah has shaken him to his core. What is mankind's ultimate fate? How can our species overcome the threat of the Miracles? He firmly believes that civilization is gradually dying and that it can only be saved through less-peaceful means. Creating an organization free of rules and regulations is also necessary to find the answers that will save us from extinction. The dark forces that are currently despised by everyone could be used to help the world out of its current predicament. Hyde is convinced that his research will eventually lead humanity to a brighter future, and he must persevere down this path.
Upgrade costs
Open in the plannerAscension
- Phase 1
Basic Wind Wave ×15
Gold ×3,000 - Phase 2
Basic Wind Wave ×20
Gold ×6,000 - Phase 3
Basic Wind Wave ×25
Advanced Wind Wave ×15
Gold ×9,000 - Phase 4
Advanced Wind Wave ×20
Elite Wind Wave ×10
Gold ×12,000 - Phase 5
Advanced Wind Wave ×30
Elite Wind Wave ×15
Gold ×15,000 - Phase 6
Advanced Wind Wave ×40
Elite Wind Wave ×30
Gold ×18,000
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