Jin-hee (Dokkaebi)

Esper Union

Jin-hee (Dokkaebi)

/Wind/Controller/Epic

Ctier

Introduction

Jin-hee (Dokkaebi) is an Epic Wind esper in Dislyte. Jin-hee (Dokkaebi)'s role is Controller. Organization: Esper Union.

On the Dislyte tier list Jin-hee (Dokkaebi) is C tier, 100th of the 137 espers ranked.

Other Wind espers in Dislyte: Ahmed (Geb), Ain (Ptah), Alolin (Pazuzu), Amir (Enkidu), Arcana (Hermes), Archibald (Mictlantecutli) and 45 more.

What Jin-hee (Dokkaebi) does

Round Slider pushes all of an enemy's cooldowns back a turn and can steal a buff, and Cyclone Screw hits for 220% ATK with Dizzy Daze while giving each ally a random 3-turn buff. Fast Ball has a 40% Stun chance.

Profile

Even when everything betrays her, the baseball girl with the power of Dokkaebi refuses to give up.

Jin-hee (Dokkaebi)'s birthday is 02-10, and Jin-hee (Dokkaebi) stands 163cm tall. Jin-hee (Dokkaebi) likes variety show.

Stats

  • HP128th14,073
  • ATK113th1,047
  • DEF64th1,097
  • SPD27th112
  • C. RATE10%
  • C. DMG150%
  • ACC1st20%
  • RESIST20%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP12,78314,073
  • ATK9521,047
  • DEF9521,097
  • SPD105112
  • C. RATE10%10%
  • C. DMG150%150%
  • ACC0%20%
  • RESIST20%20%

Before relics, Divine Weapon and Resonance.

Blocker: Espers who inflict Incapacitated effects other than Sleep on enemies.

  • Fast Ball

    Skill 1

    Active

    Attacks 1 enemy. Damage: 120% ATK. 60% chance of inflicting Stun for 1 turn.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy. Damage: 100% ATK. 40% chance of inflicting Stun for 1 turn.

    1. Level 2: Damage increased to 110%
    2. Level 3: Trigger Chance increased to 50%
    3. Level 4: Damage increased to 120%
    4. Level 5: Trigger Chance increased to 60%
    • Stun Cannot take actions.
  • Round Slider

    Skill 2

    Active, Cooldown 3 turns

    Attacks 1 enemy. Damage: 200% ATK. 80% chance of stealing 1 buff. All Ability Cooldowns of the enemy +1 turn.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy. Damage: 180% ATK. 70% chance of stealing 1 buff. All Ability Cooldowns of the enemy +1 turn.

    1. Level 2: Damage increased to 190%
    2. Level 3: Trigger Chance increased to 80%
    3. Level 4: Damage increased to 200%
    4. Level 5: Cooldown reduced by 1 turn

    After Ascension 3: Round Slider

    Attacks 1 enemy. Damage: 200% ATK. 80% chance of stealing 1 buff. All Ability Cooldowns of the enemy +1 turn. If the enemy is afflicted with Dizzy Daze, absorbs all their AP.

  • Cyclone Screw

    Skill 3

    Active, Cooldown 4 turns

    Grants each ally 1 random attribute-related buff for 3 turns (ATK Up, SPD Up, C. RATE Up, or DEF Up). Attacks 1 enemy. Damage: 250% ATK. Inflicts Dizzy Daze for 2 turns.

    Level 1 and each level-up

    Level 1: Grants each ally 1 random attribute-related buff for 3 turns (ATK Up, SPD Up, C. RATE Up, or DEF Up). Attacks 1 enemy. Damage: 220% ATK. Inflicts Dizzy Daze for 2 turns.

    1. Level 2: Damage increased to 230%
    2. Level 3: Damage increased to 240%
    3. Level 4: Damage increased to 250%
    4. Level 5: Cooldown reduced by 1 turn

    With Resonance 1

    Grants each ally 1 random attribute-related buff for 3 turns (ATK Up, SPD Up, C. RATE Up, or DEF Up). Attacks 1 enemy. Damage: 250% ATK. Inflicts Dizzy Daze for 2 turns. Final Damage +10%.

    With Resonance 6

    Grants each ally 1 random attribute-related buff for 3 turns (ATK Up, SPD Up, C. RATE Up, or DEF Up). Attacks 1 enemy. Damage: 250% ATK. Dispels all buffs on the enemy. Inflicts Dizzy Daze for 2 turns. Final Damage +10%.

    • ATK Up +40% ATK.
    • SPD Up +30% SPD.
    • C. RATE Up +30% C. RATE.
    • DEF Up Increases DEF by 60%.
    • Dizzy Daze Incapacitated. When taking a hit, grants Jin-hee AP +10%. Triggers once per turn.

Captain Ability

Up to level 60
Increases ally C. RATE by 20%
After Level Breakthrough
Increases ally C. RATE by 25%
  1. Phase 1ATK +70; HP +340, DEF +25
  2. Phase 2HP +950; ATK +25, DEF +25
  3. Phase 3Upgrades Skill 2
  4. Phase 4DEF +10%
  5. Phase 5SPD +7
  6. Phase 6ACC +20%

Resonance

6
  1. 1.Cyclone Screw - Overload

    Cyclone Screw: Final Damage +10%.

  2. 2.Targeted Constraints

    Each surviving enemy grants ACC +5%.

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +15%.

  4. 4.Defense Intrusion

    When attacking, 18% chance of ignoring RESIST.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +20%.

  6. 6.Cyclone Screw - Morph

    New Effect - Cyclone Screw: Dispels all buffs from the target before inflicting Dizzy Daze.

Divine Weapon

Future First Pitch

Future First Pitch

"Did my parents love me, or did they just love my success?" "When they were sad, was it because I was hurt or because their investment hadn't paid off?" Standing up and grasping the baseball bat once more, Jin-hee sends the first ball that is truly hers flying off into the future.

Level 30
ATK +152, HP +5,925
Ranks 1 to 6
When the bearer's HP is full, Round Slider's Final Damage +6/12/15/15/15/15%
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/15/20%

Jin-hee (Dokkaebi)'s dossier

Promising Pitcher

A baseball is just a baseball. How powerful can one be? If one dares to ask this question, then they must have never met Jin-hee, Ops Chief of the Union. Jin-hee learned to play baseball as a young child and was capable of hitting any target she threw at. When she became an Esper, she discovered that her talents could be utilized in combat. She was unfazed by her companions' nervous energy. Jin-hee simply threw like it was a regular baseball game. The only difference was the satisfaction it brought her as towering Miramon were blown to pieces in battle. "Well, it looks like I need to practice my slider some more." For Jin-hee, a battlefield is merely an opportunity to hone her pitching skills.

Fall of an Athlete

Jin-hee enjoys watching reality shows, especially "Daddy's Back" and "Finding Mommy." If anyone were to criticize the authenticity of reality TV, they should avoid mentioning these two programs if they don't want to offend her. Her fellow Union members didn't understand Jin-hee's obsession with parent-child reality shows until they discovered something in an old report. "Talented Youth Training Plan" revealed just how hard young Jin-hee's training was. "An ordinary 4-year-old can catch any ball, but our Jin-hee was already practicing baseball in the yard at that age." Seeing the tired look behind Jin-hee's smile in the report, everyone fell silent. Perhaps Jin-hee simply wanted to believe that happy endings in TV shows were true. 

Sweet Ruthless Girl

If one observed carefully, one would find some traces of disharmony hidden in Jin-hee's demeanor. She knew how to send signals with different whistles, understood many local slang words, and knew the locations of all sorts of underground markets in Gyrate. Some Union members asked her about this, and Jin-hee told them the truth. She had spent two years of her life living on Amuse Street, struggling to survive. During that time, she got caught up in a lot of trouble and couldn't focus on baseball. The legend of her time on the streets still circulates on Amuse Street to this day, and some of her old associates are still waiting for her return. Although Jin-hee has escaped from the chaos of her past life, it has left its mark on her, evident in her behavior and mannerisms.

Right Hand of Power

The disaster in Hazlitt changed the lives of many, including Jin-hee's. The young girl was about to become a professional baseball player, but on that fateful day, she lost both her right hand and her dreams. Jin-hee wandered among the crowd of those seeking refuge and became lost. Without the encouragement of her parents, she couldn't move forward. Fortunately, time heals all wounds. When Jin-hee found baseball again, she realized that even if she couldn't stand on the field, she could still do what she loved and live a wonderful life. At that moment, she transformed and became an Esper. With her newly formed right hand, Jin-hee became the best pitcher on the battlefield.

Upgrade costs

Open in the planner

Ascension

  • Phase 1Basic Wind Wave ×10Gold ×2,000
  • Phase 2Basic Wind Wave ×15Gold ×4,000
  • Phase 3Basic Wind Wave ×20Advanced Wind Wave ×10Gold ×6,000
  • Phase 4Advanced Wind Wave ×15Elite Wind Wave ×5Gold ×8,000
  • Phase 5Advanced Wind Wave ×25Elite Wind Wave ×10Gold ×10,000
  • Phase 6Advanced Wind Wave ×35Elite Wind Wave ×20Gold ×12,000

Art

Jin-hee (Dokkaebi) key art

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