

Introduction
Norah (Muse) is a Legendary Wind esper in Dislyte. Norah (Muse)'s role is Fighter. Organization: Wanderer.
On the Dislyte tier list Norah (Muse) is B tier, 75th of the 137 espers ranked.
Other Wind espers in Dislyte: Ahmed (Geb), Ain (Ptah), Alolin (Pazuzu), Amir (Enkidu), Arcana (Hermes), Archibald (Mictlantecutli) and 45 more.
What Norah (Muse) does
Cycles through three songs with
Tempo Trio, and once all three are up at the start of a turn she fires
Hearing the Divine on her own: ATK Down and a debuff extension on every enemy, then four hits ending in True Damage worth 15% of Max HP. She never crits, but ACC turns into DEF ignore, and getting hit has a 50% chance to set off a
Tempo Trio counter.
Profile
With the power of Muse, she can sing in the most beautiful voice.
Norah (Muse)'s birthday is 02-28, and Norah (Muse) stands 168cm tall. Norah (Muse) likes singing, music composition and scuba diving.
Stats
- HP96th of 19715,215
- ATK52nd of 1971,444
- DEF113th of 197976
- SPD159th of 19797
- C. RATE10%
- C. DMG150%
- ACC18th of 19715%
- RESIST20%
At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.
- HP12,65915,215
- ATK1,1241,444
- DEF926976
- SPD9797
- C. RATE10%10%
- C. DMG150%150%
- ACC0%15%
- RESIST20%20%
Before relics, Divine Weapon and Resonance.
Pursuer: Espers who attack primarily through Pursuit Attacks, Assists, or counterattacks. Cannot Crit: Damage cannot trigger critical hits. Ignores DEF: Deals damage that ignores the target's DEF.
Skills
Damage calculator
Tempo Trio
Skill 1Active
Attacks 1 enemy 3 times. Damage per hit: 70% ATK. Gains different bonus effects based on the songs Norah plays. Passive: Plays different songs upon casting Tempo Trio. Plays and stacks Presto, Andante, and Largo in that order.
Level 1 and each level-up
Level 1: Attacks 1 enemy 3 times. Damage per hit: 40% ATK. Gains different bonus effects based on the songs Norah plays. Passive: Plays different songs upon casting Tempo Trio. Plays and stacks Presto, Andante, and Largo in that order.
- Level 2: Damage increased to 45%
- Level 3: Damage increased to 50%
- Level 4: Damage increased to 55%
- Level 5: Damage increased to 60%
- Level 6: Damage increased to 65%
- Level 7: Damage increased to 70%
With Resonance 1
Attacks 1 enemy 3 times. Damage per hit: 70% ATK. Gains different bonus effects based on the songs Norah plays. Passive: Plays different songs upon casting Tempo Trio. Plays and stacks Presto, Andante, and Largo in that order. Final Damage +10%.
Presto Upon dealing damage, inflicts additional True Damage equal to 3% of the target's Max HP, up to 50% of the carrier's ATK.
Andante Upon dealing damage, reduces the target's AP by 10%.
Largo Upon dealing damage, dispels 1 buff from the target.

Rainbow Rondo
Skill 2Passive
Passive: Norah has a 50% chance of counterattacking with Tempo Trio when she is attacked. When Norah has Presto, Andante, and Largo at the start of her active turns, she attacks with Hearing the Divine, and then removes Presto, Andante, and Largo.
With Resonance 2
Passive: Norah has a 50% chance of counterattacking with Tempo Trio when she is attacked. Each counterattack increases AP for all her teammates by 10%. When Norah has Presto, Andante, and Largo at the start of her active turns, she attacks with Hearing the Divine, and then removes Presto, Andante, and Largo.
With Resonance 6
Passive: Norah has a 100% chance of counterattacking with Tempo Trio when she is attacked. Each counterattack increases AP for all her teammates by 10%. When Norah has Presto, Andante, and Largo at the start of her active turns, she attacks with Hearing the Divine, and then removes Presto, Andante, and Largo.
Presto Upon dealing damage, inflicts additional True Damage equal to 3% of the target's Max HP, up to 50% of the carrier's ATK.
Andante Upon dealing damage, reduces the target's AP by 10%.
Largo Upon dealing damage, dispels 1 buff from the target.

Hearing the Divine
Skill 3Active, Cooldown 4 turns
Inflicts ATK Down on all enemies for 2 turns. Extends all their debuff durations +1 turn. Then, attacks all enemies 4 times. Total Damage: 192% of Norah's ATK. The last hit deals extra True Damage. True Damage: 15% of the target's Max HP, up to 150% of Norah's ATK. Passive: Norah's damage won't land a critical hit, but with every 1 ACC, Norah ignores 0.5% of enemy DEF.
Level 1 and each level-up
Level 1: Inflicts ATK Down on all enemies for 2 turns. Extends all their debuff durations +1 turn. Then, attacks all enemies 4 times. Total Damage: 72% of Norah's ATK. The last hit deals extra True Damage. True Damage: 15% of the target's Max HP, up to 150% of Norah's ATK. Passive: Norah's damage won't land a critical hit, but with every 1 ACC, Norah ignores 0.5% of enemy DEF.
- Level 2: Damage increased to 96%
- Level 3: Damage increased to 120%
- Level 4: Damage increased to 144%
- Level 5: Damage increased to 168%
- Level 6: Damage increased to 192%
- Level 7: Cooldown reduced by 1 turn
After Ascension 3: Hearing the Divine
Dispels 1 debuff from each ally. Inflicts ATK Down on all enemies for 2 turns. Extends all their debuff durations +1 turn. Then, attacks all enemies 4 times. Total Damage: 192% of Norah's ATK. The last hit deals extra True Damage. True Damage: 15% of the target's Max HP, up to 150% of Norah's ATK. Passive: Norah's damage won't land a critical hit, but with every 1 ACC, Norah ignores 0.5% of enemy DEF.
ATK Down -40% ATK.
Captain Ability
- Up to level 60
- Ally ATK +40% in Ritual Miracle, Sonic Miracle, Desolate Lands, Sentinel Hunt, Falsetto Fantasy, Celestial Anomaly, Desolate Rift, and Echo of Kings
- After Level Breakthrough
- Ally ATK +50% in Ritual Miracle, Sonic Miracle, Desolate Lands, Sentinel Hunt, Falsetto Fantasy, Celestial Anomaly, Desolate Rift, and Echo of Kings
Ascension
Upgrade planner- Phase 1ATK +70; HP +340, DEF +25
- Phase 2HP +950; ATK +25, DEF +25
- Phase 3Upgrades Skill 3
- Phase 4HP +10%
- Phase 5ACC +15%
- Phase 6ATK +20%
Resonance
61.Tempo Trio - Overload
Tempo Trio: Final Damage +10%.
2.Rainbow Rondo - Morph 1
New Effect - Rainbow Rondo: Each counterattack increases AP for Norah's teammates by 10%.
3.Blessing
Base ATK, Base DEF, and Base HP +15%.
4.Field of Thorns
When this Esper is not attacking on their own turn, damage +15%.
5.Aura
Base ATK, Base DEF, and Base HP +20%.
6.Rainbow Rondo - Morph 2
Change - Rainbow Rondo: Counterattack Chance when taking hits is increased to 100%.
Divine Weapon

Song of the Deep
A summer can change a person, but they can still change back in minutes flat. The girl in black struggles to reach out with her hand, still cannot reach the girl in white. Memories and melodies of the past are buried together in the depths of the sea.
- Level 30
- ATK +900, HP +3,817
- Ranks 1 to 6
- At the start of a round, gains 1/2/3/3/3/3 stack(s) of Rainbow Shield. If Anna is deployed, gains another 1 stack(s) of Rainbow Shield.
- Ranks 4 to 6
- Base ATK, Base DEF, and Base HP +10/20/30%
Norah (Muse)'s dossier
Lonesome Whales Seldom Sing
Her vision bounded by the endless blue of the sky, Norah watches herself slowly sinking towards the seabed, knowing all the time that she is dreaming once again about what happened. Born into a very normal family of fishing folk, young Norah loved to dive and spent her days down by the sea. At twelve she had an accident and nearly drowned. That was the birth of all her troubles, she survived but was left practically deaf. Her hearing extremely limited, Norah withdrew from the company of other children, closed herself off from the world. Singing to the sea became the only way she could express herself, the crashing of the waves the only response she received.
Quietly Finding the Melody
One rainy summer's day, Norah turned her face towards the sea and sang of rainbows after summer rain. Her song over, she heard an unexpected voice. That day she met a painter, Anna, who praised her singing and told her that her voice had allowed her to feel color in a new way, was the missing piece that made her paintings complete. She said she hoped she could become Norah's audience. The two young women became friends and, with Anna's encouragement, Norah slowly opened up. They agreed to meet again the next summer. Waiting for the next time they would meet, Norah wrote a song for Anna. Each day she'd think about how Anna might react when she finally got to hear it.
All is Silence
The next summer, Anna sets off as the two of them had agreed. Before they get the chance to speak, the Cube Miracle descends and rips apart the peace of Estero Harbor. Countless thousands of helpless souls are pulled howling into the Miracle. Norah pushes her way against the flow of people fleeing from the Miracle, comes to the Harbor, and spies that familiar figure dressed in white. Moments from being pulled into the Miracle, Norah sees Anna smile at her, her eyes filled with regret. Norah reaches out to Anna but finds herself swept up by a gigantic wave and pulled beneath the surface of the sea. Tumbling beneath the waves, Norah loses the musical abilities her divine power had given her. She finds she can no longer write music, can no longer even sing.
Where Melody and Color Meet
Not long after the Miracle descends, Norah completes her Transformation. She finds herself unable to use the abilities it should have granted her. She finds she still cannot sing. Fourteen years pass before the spring when, with Li Guang's help, Norah stills a surging sea and finds the case that Anna had been carrying on that fateful day. Inside that case, Norah finds paintings left by Anna, paintings depicting Norah herself singing in a voice strong and free. She cannot help but cry. Sitting a while in the ruins of what used to be the harbor, Norah gently opens her mouth and shakingly begins to sing a song that she had written for Anna and Anna alone. Norah's singing calms the turbulent seas and, seeing this, she and Li Guang agree to return to the waters and seek out Anna in the deepest reaches of the Cube Miracle. Melody and color meet once more.
Upgrade costs
Open in the plannerAscension
- Phase 1
Basic Wind Wave ×15
Gold ×3,000 - Phase 2
Basic Wind Wave ×20
Gold ×6,000 - Phase 3
Basic Wind Wave ×25
Advanced Wind Wave ×15
Gold ×9,000 - Phase 4
Advanced Wind Wave ×20
Elite Wind Wave ×10
Gold ×12,000 - Phase 5
Advanced Wind Wave ×30
Elite Wind Wave ×15
Gold ×15,000 - Phase 6
Advanced Wind Wave ×40
Elite Wind Wave ×30
Gold ×18,000
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