

Introduction
Sienna (Gaia) is a Legendary Wind esper in Dislyte. Sienna (Gaia)'s role is Support. Organization: Esper Union.
On the Dislyte tier list Sienna (Gaia) is A tier, 20th of the 137 espers ranked.
Other Wind espers in Dislyte: Ahmed (Geb), Ain (Ptah), Alolin (Pazuzu), Amir (Enkidu), Arcana (Hermes), Archibald (Mictlantecutli) and 45 more.
What Sienna (Gaia) does
Wrath of the World hits every enemy, wipes their AP and has an 80% Stun chance, and
Earth's Blessing gives the team ATK Up and SPD Up while cutting cooldowns for
Wind Espers.
Guardian Vine feeds 15% AP to Sienna and a random ally.
Profile
Don't make excuses for your tardiness. Sit down, have a drink, and brace yourself for hard work!
Sienna (Gaia)'s birthday is 12-24, and Sienna (Gaia) stands 170cm tall. Sienna (Gaia) likes weaves.
Stats
- HP56th of 19717,665
- ATK115th of 1971,042
- DEF64th of 1971,097
- SPD80th of 197107
- C. RATE10%
- C. DMG150%
- ACC36th of 19710%
- RESIST20%
At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.
- HP13,64617,665
- ATK9921,042
- DEF1,0021,097
- SPD100107
- C. RATE10%10%
- C. DMG150%150%
- ACC0%10%
- RESIST20%20%
Before relics, Divine Weapon and Resonance.
Tactician: Espers who both grant buffs to allies and inflict debuffs on enemies.
Skills
Damage calculator
Guardian Vine
Skill 1Active
Attacks 1 enemy. Damage: 125% ATK. Grants +15% AP to Sienna and 1 random ally.
Level 1 and each level-up
Level 1: Attacks 1 enemy. Damage: 100% ATK. Grants +15% AP to Sienna and 1 random ally.
- Level 2: Damage increased to 105%
- Level 3: Damage increased to 110%
- Level 4: Damage increased to 115%
- Level 5: Damage increased to 120%
- Level 6: Damage increased to 125%
With Resonance 1
Attacks 1 enemy. Damage: 125% ATK. Grants +20% AP to Sienna and 1 random ally.

Earth's Blessing
Skill 2Active, Cooldown 4 turns
Grants all allies ATK Up and SPD Up for 2 turns. All Ability Cooldowns of allied Wind Espers -1 turn.
Level 1 and each level-up
- Level 2: Cooldown reduced by 1 turn
- Level 3: Cooldown reduced by 1 turn
With Resonance 2
Grants all allies ATK Up and SPD Up for 3 turns. All Ability Cooldowns of allied Wind Espers -1 turn.
ATK Up +40% ATK.
SPD Up +30% SPD.

Wrath of the World
Skill 3Active, Cooldown 5 turns
Attacks all enemies. Damage: 120% ATK. Clears enemy AP. 100% chance of inflicting Stun for 1 turn.
Level 1 and each level-up
Level 1: Attacks all enemies. Damage: 100% ATK. Clears enemy AP. 80% chance of inflicting Stun for 1 turn.
- Level 2: Damage increased to 110%
- Level 3: Trigger Chance increased to 90%
- Level 4: Damage increased to 120%
- Level 5: Trigger Chance increased to 100%
- Level 6: Cooldown reduced by 1 turn
After Ascension 3: Wrath of the World
Attacks all enemies. Damage: 120% ATK. Clears enemy AP. 100% chance of inflicting Stun for 1 turn. Gains a bonus turn.
With Resonance 6
Attacks all enemies. Damage: 120% ATK. Clears enemy AP. 100% chance of inflicting Stun for 2 turns.
Stun Cannot take actions.
Captain Ability
- Up to level 60
- Increases ally SPD by 25%
- After Level Breakthrough
- Increases ally SPD by 30%
Ascension
Upgrade planner- Phase 1DEF +70; HP +340, ATK +25
- Phase 2HP +950; ATK +25, DEF +25
- Phase 3Upgrades Skill 3
- Phase 4ACC +10%
- Phase 5SPD +7
- Phase 6HP +20%
Resonance
61.Guardian Vine - Storming
Guardian Vine: AP Boost changed to 20%.
2.Earth's Blessing - Morph
Change - Earth's Blessing: ATK Up and SPD Up extended to 3 turns.
3.Blessing
Base ATK, Base DEF, and Base HP +15%.
4.Hasty Action
If there is an ability on cooldown, SPD +20.
5.Aura
Base ATK, Base DEF, and Base HP +20%.
6.Wrath of the World - Morph
Change - Wrath of the World: Stun extended to 2 turns.
Divine Weapon

Walking with Nature
Humankind and nature are like a line of dominoes. Sienna has always believed this, has walked together with nature. In her spare time, Sienna likes to weave little knick-knacks. Like now, her needle and thread are coming together to make a little leopard.
- Level 30
- ATK +255, HP +9,875
- Ranks 1 to 6
- Before casting Wrath of the World, 50/75/100/100/100/100% chance of dispelling 1 buffs from each enemy
- Ranks 4 to 6
- Base ATK, Base DEF, and Base HP +10/20/30%
Sienna (Gaia)'s dossier
Sienna has a mind that is meticulous like machines.
It's not uncommon to see students running out of Sienna's office crying. Everyone admires and fears her at the same time. People admire her for her accomplishments as a scientist, but they fear her because she's a merciless critic. According to her colleagues, her meticulous nature and strict professionalism make her an intimidating figure in the laboratory, especially for first-year students. It's a well known fact that her lab holds the record for the most coffee consumed and the most over-time filed. Despite the fact that many students would like to be mentored by her, her severe requirements discourage anyone from getting too close. Sienna understands how difficult she is to work with, but she will never lower her standards. The enemy will not give you a pass simply because you are unprepared.
Outside the lab, you can even describe Sienna as demure.
Sienna's wealth of experience and exceptional analytical skills enable her to see important details and make key assessments that others often overlook. This causes her to be extremely critical of those around her at times. It's nothing personal. Sienna only hopes her colleagues and students are as meticulous in their work as she is. After all, their research affects the survival of mankind. Although it is impossible to persuade Sienna to change her mind on scientific and professional matters, she is surprisingly considerate outside of the office. On special holidays, she even prepares gifts for everyone. When topics of her expertise are brought up in conversation, she will not hesitate to voice her opinion. However, at other times, she seems quite mild-mannered and modest. People who are close to Sienna know that she has high expectations of them but also that she cares for them deeply.
No one expected much out of Sienna's Miramon research projects in the beginning.
In the beginning, no one expected much out of Sienna's research on the Miracles and Miramon. Her projects were always hampered by a lack of funding and personnel. Many other scientists moved on to other projects, but Sienna's student, Daniel, refused to leave. He trusted that his mentor would succeed. With the help of Daniel and the remaining members of her team, Sienna was able to complete her research. She was grateful for all that had happened and decided to share her findings with the public. Sienna understood that humanity needed to unite against the Miracles if they were to have any chance to survive.
Sienna has seen plenty of suffering.
Sienna loves furry animals. Her current household consists of two dogs and a cat. Her life is blissfully peaceful. In her spare time, she likes to knit. It was a hobby she shared with her late beloved. Knitting allows her to reminisce about a simpler time when she was younger and didn't have the weight of the world on her shoulders. During the holidays, she knits mittens and scarves for her students and colleagues. Sienna treasures these moments of quiet tranquility because she has firsthand knowledge of the world's suffering and cruelty. That's why she is willing to fight on the front lines in battle to ensure peace and order in Grandis.
Upgrade costs
Open in the plannerAscension
- Phase 1
Basic Wind Wave ×15
Gold ×3,000 - Phase 2
Basic Wind Wave ×20
Gold ×6,000 - Phase 3
Basic Wind Wave ×25
Advanced Wind Wave ×15
Gold ×9,000 - Phase 4
Advanced Wind Wave ×20
Elite Wind Wave ×10
Gold ×12,000 - Phase 5
Advanced Wind Wave ×30
Elite Wind Wave ×15
Gold ×15,000 - Phase 6
Advanced Wind Wave ×40
Elite Wind Wave ×30
Gold ×18,000
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