

Wanderer
Wenlock (Huehuecoyotl)
/
Wind/Support/Legendary
Introduction
Wenlock (Huehuecoyotl) is a Legendary Wind esper in Dislyte. Wenlock (Huehuecoyotl)'s role is Support. Organization: Wanderer.
Other Wind espers in Dislyte: Ahmed (Geb), Ain (Ptah), Alolin (Pazuzu), Amir (Enkidu), Arcana (Hermes), Archibald (Mictlantecutli) and 45 more.
Profile
Empowered with the divine power of Huehuecoyotl, he records everything about the humans he cherishes.
Wenlock (Huehuecoyotl)'s birthday is 11-03, and Wenlock (Huehuecoyotl) stands 182cm tall. Wenlock (Huehuecoyotl) likes people-watching.
Stats
- HP17th of 19720,706
- ATK195th of 197704
- DEF17th of 1971,373
- SPD54th of 197109
- C. RATE10%
- C. DMG150%
- ACC0%
- RESIST20%
At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.
- HP16,18020,706
- ATK609704
- DEF1,2021,373
- SPD102109
- C. RATE10%10%
- C. DMG150%150%
- ACC0%0%
- RESIST20%20%
Before relics, Divine Weapon and Resonance.
Support: Espers who grant buffs to allies.
Skills
Damage calculator
Wild Howl
Skill 1Active
Attacks 1 enemy. Damage: 120% ATK. Inflicts Crit Resist Down for 2 turns.
Level 1 and each level-up
Level 1: Attacks 1 enemy. Damage: 80% ATK. Inflicts Crit Resist Down for 2 turns.
- Level 2: Damage ratio increased to 85%
- Level 3: Damage ratio increased to 90%
- Level 4: Damage ratio increased to 95%
- Level 5: Damage ratio increased to 100%
- Level 6: Damage ratio increased to 110%
- Level 7: Damage ratio increased to 120%
Crit Resist Down Increases the chance of taking critical hits by 30%.

Free Jazz
Skill 2Passive
When allies deal critical damage, damage +10%. When they deal non-critical damage, they deal extra True Damage (True Damage: ATK x C. DMG x 10%) and the target's Crit Resist -5% throughout combat, up to -100%. Triggers once per turn.
After Ascension 3: Free Jazz
Before allies' active turn starts, grants them C. RATE Up and C. DMG Up for 1 turn. When allies deal critical damage, damage +10%. When they deal non-critical damage, they deal extra True Damage (True Damage: The attacking ally's ATK x their C. DMG x 10%), and the target's Crit Resist -5% throughout combat, up to -100%. Triggers once per turn.
With Resonance 2
Before allied Fighters' active turn starts, if they have C. RATE Up or C. DMG Up, their ability cooldowns -1 turn. When allies deal critical damage, damage +10%. When they deal non-critical damage, they deal extra True Damage (True Damage: ATK x C. DMG x 10%) and the target's Crit Resist -5% throughout combat, up to -100%. Triggers once per turn.
With Resonance 6
Before allied Fighters' active turn starts, if they have C. RATE Up or C. DMG Up, their ability cooldowns -1 turn. Before allies' active turn starts, grants them Take Five. When allies deal critical damage, damage +10%. When they deal non-critical damage, they deal extra True Damage (True Damage: ATK x C. DMG x 10%), and the target's Crit Resist -5% throughout combat, up to -100%. Triggers once per turn.

Star Turn
Skill 3Active, Cooldown 4 turns
Attacks all enemies 3 times. Damage per hit: 45% ATK. 80% chance of dispelling 1 buff from each enemy. At the end of this ability, inflicts ATK Down and C. RATE Down on all enemies for 2 turns.
Level 1 and each level-up
Level 1: Attacks all enemies 3 times. Damage per hit: 30% ATK. 50% chance of dispelling 1 buff from each enemy. At the end of this ability, inflicts ATK Down and C. RATE Down on all enemies for 2 turns.
- Level 2: Damage ratio increased to 35%
- Level 3: Trigger Chance increased to 60%
- Level 4: Damage ratio increased to 40%
- Level 5: Trigger Chance increased to 80%
- Level 6: Damage ratio increased to 45%
- Level 7: Cooldown reduced by 1 turn
With Resonance 1
Attacks all enemies 3 times. Damage per hit: 45% ATK. 80% chance of dispelling 1 buff from each enemy. At the end of this ability, inflicts ATK Down and C. RATE Down on all enemies for 2 turns. Final Damage +10%.
ATK Down -40% ATK.
C. RATE Down -30% C. RATE
Captain Ability
- Up to level 60
- Increases ally C. RATE by 25%
- After Level Breakthrough
- Increases ally C. RATE by 30%
Ascension
Upgrade planner- Phase 1ATK +70; HP +340, DEF +25
- Phase 2HP +950; ATK +25, DEF +25
- Phase 3Upgrades Skill 2
- Phase 4DEF +10%
- Phase 5SPD +7
- Phase 6HP +20%
Resonance
61.Star Turn - Overload
Star Turn: Final Damage +10%.
2.Free Jazz - Morph 1
New Effect - Free Jazz: Before Fighter allies' active turn starts, if they have C. RATE Up or C. DMG Up, their ability cooldowns -1 turn.
3.Blessing
Base ATK, Base DEF, and Base HP +15%.
4.Pressure Vitals
Upon successfully dispelling or stealing buffs, inflicts Max HP limit -4% on the target for each buff dispelled or stolen.
5.Aura
Base ATK, Base DEF, and Base HP +20%.
6.Free Jazz - Morph 2
New Effect - Free Jazz: Before allies' active turn starts, gains Take Five (expires at the end of the turn).
Divine Weapon

Make Some Noise
"You're about to hit that fire hydrant, amigo!" "You gotta turn right!" An ear-piercing crash. He sinks his face into his hands, but can't hide that manic grin. "Ay, muchacho, what a scene!"
- Level 30
- ATK +255, HP +9,875
- Ranks 1 to 6
- After casting Wild Howl, 50/75/100/100/100/100% chance of reducing Star Turn's cooldown by 1 turn
- Ranks 4 to 6
- Base ATK, Base DEF, and Base HP +10/20/30%
Wenlock (Huehuecoyotl)'s dossier
An unkempt, eccentric street performer.
If you ever encounter this unkempt, eccentric street performer anywhere in Grandis, he'll enthusiastically invite you to come watch his show. When the roadside crowd bursts into applause, he seems to quietly size them up too. "Thank you all for your wonderful performance!" As the crowd turn to each other, puzzled, he has already slipped away from the crowd in a set of unusual, dance-like steps, leaving them to wonder: who was watching who?
The Flyingplume Voyageurs' unusual passenger.
Wenlock can usually be found on the deck of a Flyingplume Voyageurs ship, quietly reading a book. As the storm winds begin to howl, the crew hurry to lower the sails and secure the cargo. Only Wenlock remains calm, strolling amidships to observe the scene with interest. The crew know him as a star of the stage in Estero Harbor many years ago, but his eccentric behavior keeps anyone from getting too close. Liam is the only crew member who has struck up a friendship with Wenlock, and the two will sometimes play chess together. But even he can't figure out what thoughts lie behind the carefully crafted smile on Wenlock's face.
Despair and grief are the driving force of tragedy.
Wenlock used to have faith in other people. When the theater performer Desormeaux took him under his wing, he finally understood how it felt to experience kindness, and grew to love the stage. But after his mentor's betrayal, and his estrangement from his loved ones, he came to realize that everyone in life wears a mask. Wenlock decided that the best way to judge his audience was to stage a meticulously crafted tragedy. Hearing their anguished sobs and shocked screams brought him a sense of tranquility and joy. At that moment, he asked himself a question: was he willing to become tragedy personified?
Creating the world's greatest work of drama.
Now, in the guise of a street performer, Wenlock roams Grandis in search of people and stories he considers extraordinary. When tragedy strikes, he does not concern himself with those who lose their lives to disaster, but how others react. He believes that only those who observe the world with perfect detachment are able to truly realize the soul of a character and create outstanding dramatic works. "Human reactions are at their most interesting when things don't go according to plan. That's where true drama is born." To Wenlock, the world is no more than an endless comedy of errors.
Upgrade costs
Open in the plannerAscension
- Phase 1
Basic Wind Wave ×15
Gold ×3,000 - Phase 2
Basic Wind Wave ×20
Gold ×6,000 - Phase 3
Basic Wind Wave ×25
Advanced Wind Wave ×15
Gold ×9,000 - Phase 4
Advanced Wind Wave ×20
Elite Wind Wave ×10
Gold ×12,000 - Phase 5
Advanced Wind Wave ×30
Elite Wind Wave ×15
Gold ×15,000 - Phase 6
Advanced Wind Wave ×40
Elite Wind Wave ×30
Gold ×18,000
Art
















