Guardian's Thrusting Strike Tamagami Number Two

Guardian's Thrusting StrikeTamagami Number Two

URTEQSuper

Introduction

Guardian's Thrusting Strike Tamagami Number Two is a UR TEQ card in DRAGON BALL Z DOKKAN BATTLE. Guardian's Thrusting Strike Tamagami Number Two's class is Super.

Other TEQ cards in DRAGON BALL Z DOKKAN BATTLE: Absolute Loss Yamcha, Absolute Suppression Turles, Ace Up the Sleeve Piccolo, A Champion's Roar Hercule, Adventure at Natade Village Videl, Adventure with Friends! Goku (Youth) & Krillin (Youth) & Bulma (Youth) and 522 more.

Stats

  • HP364th18,262
  • ATK1840th11,381
  • DEF2148th6,609

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 15,50255%: 16,70269%: 17,48279%: 17,66290%: 17,848100%: 18,262
  • ATKLevel 120: 8,14155%: 9,34169%: 10,60179%: 10,78190%: 11,201100%: 11,381
  • DEFLevel 120: 3,60955%: 4,80969%: 5,82979%: 6,00990%: 6,195100%: 6,609
  • Guardian's Thrusting Strike

    Leader Skill

    "Mission Execution" Category Ki +3 and HP, ATK & DEF +50%

  • Crosswave Slash

    Super Attack, 12 Ki

    Raises ATK & DEF for 1 turn and causes supreme damage to enemy

    Multiplier
    250% at level 1, 430% at level 10
  • Rising Burst

    Extra Super Attack, 12 Ki

    Raises ATK & DEF for 1 turn and causes mega-colossal damage to enemy; raises ATK & DEF by 30% in battle

    When a Super Attack is launched as an additional attack, 30% chance for the Super Attack to become an EX Super Attack

    Multiplier
    320% at level 1, 410% at level 10
    Chance to launch
    30%
  • Guardian's Spear

    Passive Skill

    Basic effect(s)

    • Ki +2, ATK 321%raised and DEF 123%raised
    • Medium chance of evading enemy's attack
    • Launches an additional attack that has a high chance of becoming a Super Attack
    • All allies' Ki +1 and ATK & DEF 20%raised, plus an additional Ki +1 and ATK & DEF 20%raised for 2 turns for characters who also belong to the "DAIMA" Category

    Per "DAIMA" Category ally attacking in the same turn

    • ATK & DEF 123%raised
    • Chance of evading enemy's attack 10%raised

    For 4 turns from the character's entry turn

    • Chance of evading enemy's attack 20%raised
    • Launches an additional Super Attack

    Starting from the 5th turn from the character's entry turn

    • once onlyKi +12
    • ATK 123%raised
    • Launches an additional attack that has a high chance of becoming a Super Attack

    When attacking

    • ATK & DEF 123%raised

    When attacking as the 2nd attacker in a turn

    • ATK & DEF 123%raised and launches an additional Super Attack for 7 turns

    When there is a "Dragon Ball Seekers" or "DAIMA" Category enemy

    • ATK & DEF 123%raised

Link Skills

  • InfighterLevel 1: ATK +10% and all enemies' DEF -10%Level 10: ATK +15% and all enemies' DEF -15%
  • Tough as NailsLevel 1: DEF +15%Level 10: DEF +20% and reduces damage received by 5%
  • GentlemanLevel 1: Ki +2Level 10: Ki +2 and DEF +10%
  • Shocking SpeedLevel 1: Ki +2Level 10: Ki +2 and DEF +5%
  • LoyaltyLevel 1: Ki +1Level 10: Ki +2 and reduces damage received by 5%
  • Cold JudgmentLevel 1: DEF +20%Level 10: DEF +25%
  • Shattering the LimitLevel 1: Ki +2Level 10: Ki +2 and ATK & DEF +5%

Categories

Mission Execution, Storied Figures, Demonic Power, DAIMA

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 50%4 Ki: 100%12 Ki: 140%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +1,200ATK: +1,200DEF: +1,200
  • 69%Copies used: 1HP: +1,980ATK: +2,460DEF: +2,220
  • 79%Copies used: 2HP: +2,160ATK: +2,640DEF: +2,400
  • 90%Copies used: 3HP: +2,346ATK: +3,060DEF: +2,586
  • 100%Copies used: 4HP: +2,760ATK: +3,240DEF: +3,000

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels

Awakening

Dokkan Awakens from Trial of the Second Demon World Tamagami Number TwoNoneTamagami Number Two×10

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1

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