Hero of Penguin Village Sourman

UR

Hero of Penguin Village Sourman

PHY

Introduction

Hero of Penguin Village Sourman is a UR PHY card in DRAGON BALL Z DOKKAN BATTLE. Hero of Penguin Village Sourman's class is Super.

Other PHY cards in DRAGON BALL Z DOKKAN BATTLE: 24-Hour Revival Super Saiyan 2 Goku (Angel), A Brand-New Super Attack Goku, A Capable Secretary Robelu, Accumulated Battle Experience Fasha, Accumulated Malice Frieza (Final Form) (Angel), A Despicable Move SS Goten Possessed (GT) and 519 more.

Stats

  • HP818th15,057
  • ATK1655th12,272
  • DEF1273rd9,155

At level 100 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 100, Super Attack level cap 10.

  • HPLevel 100: 9,65755%: 11,65769%: 13,75779%: 14,05790%: 14,367100%: 15,057
  • ATKLevel 100: 7,27255%: 9,27269%: 10,97279%: 11,27290%: 11,972100%: 12,272
  • DEFLevel 100: 4,55555%: 6,55569%: 7,85579%: 8,15590%: 8,465100%: 9,155
  • Hero of Penguin Village

    Leader Skill

    PHY Type HP & DEF +60%

  • Hand Grenade

    Super Attack, 12 Ki

    Causes supreme damage to enemy while sacrificing 7% HP

    Multiplier
    250% at level 1, 430% at level 10
  • The Bravest Finger

    Passive Skill

    When HP is 50% or more

    • Ki +5
    • All enemies' ATK & DEF 20%lowered

Link Skills

  • HeroLevel 1: DEF +20%Level 10: DEF +25%
  • CowardLevel 1: Ki +1Level 10: Ki +2 and chance of performing a critical hit +5%
  • FleeLevel 1: Ki +1 when HP is 30% or lessLevel 10: Ki +2 and chance of evading enemy's attack (including Super Attack) +10% when HP is 50% or less
  • PatrolLevel 1: Ki +2Level 10: Ki +2 and DEF +20%
  • Signature PoseLevel 1: Ki +2Level 10: Ki +3 and ATK +7%
  • Penguin Village AdventureLevel 1: ATK +15%Level 10: ATK +20%

Categories

DB Saga, Special Pose, Crossover, Defenders of Justice

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%5 Ki: 100%12 Ki: 130%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +4,100ATK: +3,700DEF: +3,300
  • 79%Copies used: 2HP: +4,400ATK: +4,000DEF: +3,600
  • 90%Copies used: 3HP: +4,710ATK: +4,700DEF: +3,910
  • 100%Copies used: 4HP: +5,400ATK: +5,000DEF: +4,600

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Combo Attack+5 levels
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square

Awakening

Z-Awakening, SSR to URLevel cap 80 before, 100 afterGregory×50Mutaito×20Grand Elder Guru×10East Kai×3Supreme Kai×1

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