Occasion to Restore Honor Frost (Final Form)

UR

Occasion to Restore Honor Frost (Final Form)

TEQ

Introduction

Occasion to Restore Honor Frost (Final Form) is a UR TEQ card in DRAGON BALL Z DOKKAN BATTLE. Occasion to Restore Honor Frost (Final Form)'s class is Extreme.

Other TEQ cards in DRAGON BALL Z DOKKAN BATTLE: Absolute Loss Yamcha, Absolute Suppression Turles, Ace Up the Sleeve Piccolo, A Champion's Roar Hercule, Adventure at Natade Village Videl, Adventure with Friends! Goku (Youth) & Krillin (Youth) & Bulma (Youth) and 522 more.

Stats

  • HP1974th10,653
  • ATK1519th12,678
  • DEF1277th9,149

At level 100 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 100, Super Attack level cap 10.

  • HPLevel 100: 6,05355%: 8,05369%: 9,35379%: 9,65390%: 9,963100%: 10,653
  • ATKLevel 100: 7,27855%: 9,27869%: 11,37879%: 11,67890%: 12,378100%: 12,678
  • DEFLevel 100: 4,14955%: 6,14969%: 7,84979%: 8,14990%: 8,459100%: 9,149
  • Occasion to Restore Honor

    Leader Skill

    "Transformation Boost" Category Ki +2 and HP, ATK & DEF +100%

  • Chaos Beam

    Super Attack, 12 Ki

    Raises DEF for 1 turn and causes supreme damage to enemy

    Multiplier
    250% at level 1, 430% at level 10
  • Will to Live

    Passive Skill

    Basic effect(s)

    • ATK & DEF 50%raised
    • "Transformation Boost" Category allies' Ki +1 and ATK & DEF 20%raised, plus an additional ATK & DEF 10%raised for characters who also belong to the "Universe Survival Saga" Category

    When attacking with 12 or more Ki

    • ATK & DEF 100%raised

    When there is another "Transformation Boost" Category ally attacking in the same turn

    • Launches an additional attack that has a medium chance of becoming a Super Attack
    • Attacked enemy's ATK 15%lowered for 2 turn(s)

Link Skills

Categories

Transformation Boost, Universe Survival Saga, Universe 6, Tournament Participants

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 125%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,300ATK: +4,100DEF: +3,700
  • 79%Copies used: 2HP: +3,600ATK: +4,400DEF: +4,000
  • 90%Copies used: 3HP: +3,910ATK: +5,100DEF: +4,310
  • 100%Copies used: 4HP: +4,600ATK: +5,400DEF: +5,000

Hidden Potential skills on the board

  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Type ATK Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square

Awakening

Z-Awakening, SSR to URLevel cap 80 before, 100 afterGregory×50Mr. Popo×20Babidi×10North Kai×3Supreme Kai×1
Dokkan Awakens into Domination through Power Frost (Final Form)NoneKale (Berserk)×35

Other cards of this character

3

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