Apollo

Apollo

SSR EXArcherS tier

Introduction

Apollo is an SSR EX character in Dragon Traveler. Apollo's role is Archer. Faction: Otherworld Return / Sanctum Glory.

On our Dragon Traveler tier list Apollo is S tier, 10th of the 73 characters ranked, from where 6 current tier lists put Apollo.

Is Apollo good?

Apollo is a ranged carry for boss fights. Basic attacks stack Sigil of Radiance on a target, skills cash those stacks in for extra damage, and crits on marked targets feed Fervor to her and her neighbours until she enters Grace, where every basic attack splashes.

Her single-target damage is among the best in PvE, while PvP ratings sit much lower. We rate her S tier.

Strengths

  • Top single-target damage against bosses
  • Feeds Fervor to nearby allies on crits
  • Grace turns every basic attack into splash damage

Weaknesses

  • Only middling in PvP
  • Needs time on one target to stack Sigils

Best build for Apollo

From 2 guides

Weapon

1 option
  1. Last Whisper
    2 of 2

Armor, subclass and relic

Headgear
  • Dragon Hunter Helmet2 of 2
Chestplate
  • Dragon Hunter Armor2 of 2
Bracers
  • Dragon Hunter Gauntlets2 of 2
Boots
  • Dragon Hunter Boots2 of 2
Subclass
  • Bloodhunter2 of 2
Relic
  • Sacred Solarflare Bow1 of 1

Accessory

1 option
  1. Eagle Warrior Portrait
    2 of 2

Skills

5
  • Sigil of Radiance

    Talent

    Lv. 1: After dealing damage with basic attacks, applies Sigil of Radiance. When dealing damage with skills, for each stack of Sigil of Radiance on the target, deals additional physical Damage equal to 2-3.6% of the target's Max HP per instance of damage (up to 30-54% of your Attack). Lv. 2: At the start of battle, grants Fervor to all allied back-row Luminaries. Lv. 3: Each time the Overdrive lands a Crit, it grants a Shield equal to 12% of its Attack for 10s, stacking up to 20 stacks. Lv. 4: For every 10 applications of Sigil of Radiance, permanently increases Crit Damage by 12% for the duration of the battle, stacking up to 10 times. Lv. 5: Increases Attack by 8% and Crit by 120. Lv. 7: Increases Crit by 200.

  • Solar Arrow Stream

    Overdrive · 18s cooldown

    Transforms into the sun, firing 30 arrows to barrage enemies in front, each arrow dealing physical damage equal to 74-106% of Attack. During this skill, Damage Reduction is increased by 40%. Whenever an ally is defeated, gains 1 stack of Death Rattle. For every 5 stacks of Death Rattle, fires an additional 10 arrows.

  • Lightfall Arrow Rain

    Ultimate Skill · 12s cooldown

    Calls down a rain of blades, striking enemies in an extra-large circular area around the target 5 times, each hit dealing 43-75% of Attack as physical damage. At the end, gains 1 stack of Death Rattle and Attack Speed Up.

  • Will of the Sun

    Secret Skill

    When a Basic Attack crits a target marked with Sigil of Radiance, there's a 17-21% chance to gain Fervor. If the target has max stacks of Sigil of Radiance, also grants Fervor to the 2 nearest ally Luminaries.

  • Scatterlight Arrow

    Special Skill

    When possessing both Morale and Fervor, enters the Grace status. While in the Grace status, basic attacks additionally deal splash damage equal to 190-310% of Attack (splash damage is also considered basic attack damage but cannot crit).

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