

Introduction
Artemis is an SSR Ex hero in Dragon Traveler. Artemis's damage type is Physical and class is Archer. Faction: Arcane Wisdom & Illusion Veil.
On the combined Dragon Traveler tier list Artemis is S tier, 4th of the 75 heroes ranked, from where 2 community tier lists put Artemis.
Best build for Artemis
From 2 guidesWeapon
2 options- 12 of 2
Tome of Stars - 21 of 2
Last Whisper
Armor, subclass and relic
Arcane Hood2 of 2
Arcane Robe2 of 2
Arcane Gauntlets2 of 2
Arcane Boots2 of 2
Sharpshooter2 of 2
Bloodhunter2 of 2
Dwarven Musket1 of 1
Accessory
2 options- 12 of 2
Starlight Magisterium - 21 of 2
Eagle Warrior Portrait
Profile
Artemis carries the title "Goddess of the Moon". Artemis stands 176cm tall.
Stats
- HP32nd of 9326,489
- ATK9th of 933,676
- PDEF25th of 933,027
- MDEF67th of 932,550
At level 100 with 19 stars, before equipment, runes, artifacts and myths. Each bar is measured against the highest value in the Dragon Traveler roster, and the place is out of every hero with that stat.
Skills
10
Lunar Cycle
Talent · BuffFor each stack of [Moon Soul] possessed, Attack increases by 6%. When reaching 5 stacks of [Moon Soul], consumes all stacks to enter the [Full Moon] state. While in the [Full Moon] state, Attack increases by 60%, Attack Speed increases by 200%, Overdrive Energy Cost is reduced by 2, and each basic attack reduces the cooldown of [Arrow of the Moon Goddess] by 1s. Each time an ally unleashes an Overdrive, gains 1 stack of [Awakening]. Awakening: Special [Arcane Wisdom] faction status. Lasts until the end of the battle. Gained when any ally Luminary unleashes an Overdrive. Can stack up to 9 times. Moon Soul: Buff Status: Lasts for 6 seconds. Can stack up to 5 times. Full Moon: Buff Status: Lasts for 6 seconds. Cannot be stacked and cannot be dispelled.
By skill level
- Lv. 1
- 6% · 60%
- Lv. 2
- 6.8% · 68%
- Lv. 3
- 7.6% · 76%
- Lv. 4
- 8.4% · 84%
- Lv. 5
- 9.2% · 92%
- Lv. 6
- 10% · 100%
- Lv. 7
- 10.8% · 108%
- Lv. 8
- 11.6% · 116%
- Lv. 9
- 12.4% · 124%
- Lv. 10
- 13.2% · 132%

Lunar Cycle
Talent from 6 starsFor each stack of [Moon Soul] possessed, Attack increases by 13.2%. When reaching 5 stacks of [Moon Soul], consumes all stacks to enter the [Full Moon] state. While in the [Full Moon] state, Attack increases by 132%, Attack Speed increases by 200%, Overdrive Energy Cost is reduced by 2, and each basic attack reduces the cooldown of [Arrow of the Moon Goddess] by 1s. Each time an ally unleashes an Overdrive, gains 1 stack of [Awakening].

Lunar Cycle
Talent from 9 starsFor each stack of [Moon Soul] possessed, Attack increases by 13.2%. When reaching 5 stacks of [Moon Soul], consumes all stacks to enter the [Full Moon] state. While in the [Full Moon] state, Attack increases by 132%, Attack Speed increases by 200%, Overdrive Energy Cost is reduced by 2, and each basic attack reduces the cooldown of [Arrow of the Moon Goddess] by 1s. Each time an ally unleashes an Overdrive, gains 1 stack of [Awakening].

Lunar Cycle
Talent from 12 starsFor each stack of [Moon Soul] possessed, Attack increases by 13.2%. When reaching 5 stacks of [Moon Soul], consumes all stacks to enter the [Full Moon] state. While in the [Full Moon] state, Attack increases by 132%, Attack Speed increases by 200%, Overdrive Energy Cost is reduced by 2, and each basic attack reduces the cooldown of [Arrow of the Moon Goddess] by 1s. Each time an ally unleashes an Overdrive, gains 1 stack of [Awakening].

Lunar Cycle
Talent from 15 starsFor each stack of [Moon Soul] possessed, Attack increases by 13.2%. When reaching 5 stacks of [Moon Soul], consumes all stacks to enter the [Full Moon] state. While in the [Full Moon] state, Attack increases by 132%, Attack Speed increases by 200%, Overdrive Energy Cost is reduced by 2, and each basic attack reduces the cooldown of [Arrow of the Moon Goddess] by 1s. Each time an ally unleashes an Overdrive, gains 1 stack of [Awakening].

Lunar Cycle
Talent from 19 starsFor each stack of [Moon Soul] possessed, Attack increases by 13.2%. When reaching 5 stacks of [Moon Soul], consumes all stacks to enter the [Full Moon] state. While in the [Full Moon] state, Attack increases by 132%, Attack Speed increases by 200%, Overdrive Energy Cost is reduced by 2, and each basic attack reduces the cooldown of [Arrow of the Moon Goddess] by 1s. Each time an ally unleashes an Overdrive, gains 1 stack of [Awakening].

Darkmoon Embrace
Ultimate · Cooldown 18s · BuffIncreases all allied ranged Luminaries' Haste by 25 and Bonus Damage by 25% for 6s, and puts self and the allied Luminary or Wyrm with the lowest HP into the [Darkmoon] state for 4s. When cast, gains 3 stacks of [Moon Soul]. If no other eligible allied Luminary or Wyrm is present, the duration of the [Darkmoon] state provided by this skill is reduced to 2s. Moon Soul: Buff Status: Lasts for 6 seconds. Can stack up to 5 times. Darkmoon: Special Status. Untargetable during its duration. Cannot be stacked. Cannot be dispelled.
By skill level
- Lv. 1
- 25%
- Lv. 2
- 28%
- Lv. 3
- 31%
- Lv. 4
- 34%
- Lv. 5
- 37%
- Lv. 6
- 40%
- Lv. 7
- 43%
- Lv. 8
- 46%
- Lv. 9
- 49%
- Lv. 10
- 52%

Arrow of the Moon Goddess
Skill · Cooldown 5s · Unlocks at level 21 · Damage · BuffShoots an arrow at a single target, dealing physical damage equal to 420% of Attack. If [Awakening] is present, consumes 1 stack of [Awakening] to buff this skill: Fires an additional arrow, each arrow's damage increases by 630% of Attack, and grants self 1 stack of [Moon Soul] upon release. Awakening: Special [Arcane Wisdom] faction status. Lasts until the end of the battle. Gained when any ally Luminary unleashes an Overdrive. Can stack up to 9 times. Moon Soul: Buff Status: Lasts for 6 seconds. Can stack up to 5 times.
By skill level
- Lv. 1
- 420% · 630%
- Lv. 2
- 460% · 690%
- Lv. 3
- 500% · 750%
- Lv. 4
- 540% · 810%
- Lv. 5
- 580% · 870%
- Lv. 6
- 620% · 930%
- Lv. 7
- 660% · 990%
- Lv. 8
- 700% · 1050%
- Lv. 9
- 740% · 1110%

Phantom Hunt
Skill · Unlocks at level 41 · Damage · Debuff · Energy CostWhenever entering or exiting the [Darkmoon] state, immediately fires 1 arrow at each enemy Luminary, dealing physical damage equal to 210% of Attack. Has a 50% chance to inflict [Physical Defense Down] and increase the Energy Cost of the next Overdrive by 1. Targets with an Overdrive Energy Cost lower than 4 are guaranteed to have the Energy Cost of their next Overdrive increased by 1. Each time a [Punishment] effect is triggered by an ally, this skill's damage is increased by 8% (up to a maximum increase of 240%). Punishment: [Illusion Veil] faction special effect. Automatically triggers when a skill that can activate Punishment targets a Luminary with an Overdrive Energy cost of at least 4. Physical Defense Down: Stat debuff effect. Reduces Physical Defense by 35%. Lasts 8 seconds. Darkmoon: Special Status. Untargetable during its duration. Cannot be stacked. Cannot be dispelled.
By skill level
- Lv. 1
- 210%
- Lv. 2
- 230%
- Lv. 3
- 250%
- Lv. 4
- 270%
- Lv. 5
- 290%
- Lv. 6
- 310%
- Lv. 7
- 330%
- Lv. 8
- 350%
- Lv. 9
- 370%

Strigine Leap
Skill · Unlocks at level 61 · Damage · Immunity · SilenceWhen about to be critically hit, gains Damage Immunity for 0.5s and enters the [Darkmoon] state for 2s. If no other eligible ally Luminary or Wyrm is present, the duration is reduced to 1s. After this, leaps to one side and fires an additional arrow, dealing physical damage equal to 630% of Attack to the damage source. This skill can trigger the [Punishment] effect. When [Punishment] is triggered, inflicts [Silence] for 5s. (This skill can trigger once every 5s.) Silence: Cannot cast active skills. Punishment: [Illusion Veil] faction special effect. Automatically triggers when a skill that can activate Punishment targets a Luminary with an Overdrive Energy cost of at least 4. Darkmoon: Special Status. Untargetable during its duration. Cannot be stacked. Cannot be dispelled.
By skill level
- Lv. 1
- 630%
- Lv. 2
- 690%
- Lv. 3
- 750%
- Lv. 4
- 810%
- Lv. 5
- 870%
- Lv. 6
- 930%
- Lv. 7
- 990%
- Lv. 8
- 1050%
- Lv. 9
- 1110%
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