Artemis

Artemis

SSR EXArcher

Introduction

Artemis is an SSR EX character in Dragon Traveler. Artemis's role is Archer. Faction: Arcane Wisdom / Illusion Veil.

Is Artemis good?

Artemis is a ranged support-carry who powers up the whole back line: her Overdrive gives every ranged ally Haste and a large damage bonus, and entering or leaving her Darkmoon state fires an arrow at every enemy Luminary.

Her Special Skill dodges critical hits outright. All three sites put her at the very top in both PvE and PvP, and the 3-star untargetable opener makes her the arena pick of the moment.

Strengths

  • Buffs every ranged ally's Haste and damage
  • Darkmoon arrows hit every enemy Luminary
  • Dodges critical hits with Strigine Leap

Weaknesses

  • An SSR EX limited unit, so copies are costly

Best build for Artemis

From 2 guides

Weapon

2 options
  1. 1
    Tome of Stars
    2 of 2
  2. 2
    Last Whisper
    1 of 2

Armor, subclass and relic

Headgear
  • Arcane Hood2 of 2
Chestplate
  • Arcane Robe2 of 2
Bracers
  • Arcane Gauntlets2 of 2
Boots
  • Arcane Boots2 of 2
Subclass
  • Sharpshooter2 of 2
  • Bloodhunter2 of 2
Relic
  • Dwarven Musket1 of 1

Accessory

2 options
  1. 1
    Starlight Magisterium
    2 of 2
  2. 2
    Eagle Warrior Portrait
    1 of 2

Skills

5
  • Lunar Cycle

    Talent

    Lv. 1: For each stack of Moon Soul possessed, Attack increases by 6-13.2%. When reaching 5 stacks of Moon Soul, consumes all stacks to enter the Full Moon state. While in the Full Moon state, Attack increases by 60-132%, Attack Speed increases by 200%, Overdrive Energy Cost is reduced by 2, and each basic attack reduces the cooldown of Arrow of the Moon Goddess by 1s. Each time an ally unleashes an Overdrive, gains 1 stack of Awakening. Lv. 2: When Arrow of the Moon Goddess is used, additionally gains 1 stack of Moon Soul. Lv. 3: After battle starts, places up to 4 allied ranged Luminaries into the Darkmoon state for 8s, prioritizing those with higher Attack. If no other eligible allied Luminaries or Wyrms are present, the duration is reduced to 4s. Lv. 4: Darkmoon Embrace increases the duration of all applied effects by 50%. Upon use, gains 5 stacks of Moon Soul. Lv. 5: Increases Attack by 10% and Attack Speed by 8%. Lv. 7: Increases Attack Speed by 16%.

  • Darkmoon Embrace

    Overdrive · 18s cooldown

    Increases all allied ranged Luminaries' Haste by 25 and Bonus Damage by 25-52% for 6s, and puts self and the allied Luminary or Wyrm with the lowest HP into the Darkmoon state for 4s. When cast, gains 3 stacks of Moon Soul. If no other eligible allied Luminary or Wyrm is present, the duration of the Darkmoon state provided by this skill is reduced to 2s.

  • Arrow of the Moon Goddess

    Ultimate Skill · 5s cooldown

    Shoots an arrow at a single target, dealing physical damage equal to 420-740% of Attack. If Awakening is present, consumes 1 stack of Awakening to buff this skill: Fires an additional arrow, each arrow's damage increases by 630-1110% of Attack, and grants self 1 stack of Moon Soul upon release.

  • Phantom Hunt

    Secret Skill

    Whenever entering or exiting the Darkmoon state, immediately fires 1 arrow at each enemy Luminary, dealing physical damage equal to 210-370% of Attack. Has a 50% chance to inflict Physical Defense Down and increase the Energy Cost of the next Overdrive by 1. Targets with an Overdrive Energy Cost lower than 4 are guaranteed to have the Energy Cost of their next Overdrive increased by 1. Each time a Punishment effect is triggered by an ally, this skill's damage is increased by 8% (up to a maximum increase of 240%).

  • Strigine Leap

    Special Skill

    When about to be critically hit, gains Damage Immunity for 0.5s and enters the Darkmoon state for 2s. If no other eligible ally Luminary or Wyrm is present, the duration is reduced to 1s. After this, leaps to one side and fires an additional arrow, dealing physical damage equal to 630-1110% of Attack to the damage source. This skill can trigger the Punishment effect. When Punishment is triggered, inflicts Silence for 5s. (This skill can trigger once every 5s.)

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