Thor

Thor

SSR EXWarriorB tier

Introduction

Thor is an SSR EX character in Dragon Traveler. Thor's role is Warrior. Faction: Elemental Echo / Sanctum Glory.

On our Dragon Traveler tier list Thor is B tier, 36th of the 73 characters ranked, from where 5 current tier lists put Thor.

Is Thor good?

Thor is a lightning duelist: her Shocks can stack Thunder Goddess Sigil, which her Overdrive detonates, and while she's present every elemental reaction from an ally hands them a Blessing Buff.

She needs a team built on elemental reactions to work, and compared with other EX Luminaries she isn't as dominant as she first looks. Both rating sites still place her at S.

Strengths

  • Detonates stacked Sigils with the Overdrive
  • Gives allies Blessing Buffs from elemental reactions

Weaknesses

  • Needs an elemental-reaction team
  • Less dominant than other EX Luminaries

Best build for Thor

From 2 guides

Weapon

1 option
  1. Bloodseeker Sword
    2 of 2

Armor, subclass and relic

Headgear
  • Flamelord's Helmet2 of 2
Chestplate
  • Flamelord's Armor2 of 2
Bracers
  • Flamelord's Gauntlets2 of 2
Boots
  • Flamelord's Boots2 of 2
Subclass
  • Lord2 of 2
Relic
  • Star Crystal Greatsword1 of 1

Accessory

1 option
  1. Blessing of the Sacred Tree
    2 of 2

Skills

5
  • Thunder Chain

    Talent

    Lv. 1: When inflicting Shock on an enemy unit, has a 50% chance to apply 1 stack of Thunder Goddess Sigil to the target. Thunder Goddess Sigil can stack up to 5 times and can be detonated by Overdrive. Each stack of Thunder Goddess Sigil detonated deals magic damage equal to 320-560% of Attack to enemy units within a large circular area around the target. Lv. 2: Changes Divine Hammer Strike so that successfully inflicting Stun grants Morale and Fervor to self. Lv. 3: Each time Thunder Goddess Sigil is applied, grants a shield equal to 6% of Max HP. Stacks up to 10 times and lasts 6 seconds. Lv. 4: While active, when the team triggers an Elemental Reaction, applies 1 stack of Thunder Goddess Sigil to the affected target. Lv. 5: Increases HP by 8% and Dodge by 120. Lv. 7: Increases Dodge by 200.

  • Thunder Prison Judgment

    Overdrive · 18s cooldown

    Raises the Thunder Hammer into the air and continuously releases lightning strikes on surrounding enemies. Each strike deals magic damage equal to 49-73% of Attack and applies Shock up to 3 times per target. Then, descends to the ground, dealing magic damage equal to 405-605% of Attack to enemy units within an extra-large circular area and detonating all Thunder Goddess Sigil on the field. During this skill, gains Control Immunity.

  • Divine Hammer Strike

    Ultimate Skill · 16s cooldown

    Throws and retrieves the Thunder Hammer in a straight line, dealing magic damage equal to 180-300% of Attack to enemy units along the path both when thrown and retrieved. Upon retrieval, it additionally drags the first enemy unit it collides with 20% closer and applies a 4-second Stun. If the Stun is successfully applied, gains Morale. Casts once immediately at the start of the battle.

  • Elemental Grace

    Secret Skill · 6s cooldown

    When present, each time an allied Luminary triggers an Elemental Reaction, applies a random Blessing Buff to them (prioritizing the one they do not currently have). When possessing both Morale and Fervor, enters the Grace status. While in the Grace status, gains the skill Thunderlight Shock: Strikes enemies in a large circular area in front, dealing 2 instances of magic damage equal to 360-600% of Attack and applying Shock twice. Base Cooldown is 6 seconds. This skill's damage includes 100% Lifesteal.

  • Heavenly Thunder Dance

    Special Skill · 12s cooldown

    Deals 180-340% of Attack as magic damage to enemies within a cone-shaped area in the space ahead and applies Shock. Additionally, inflicts an extra 0.1-second Stun on targets with 2 or more stacks of Thunder Goddess Sigil.

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