

Introduction
Prometheus is an SSR Ex hero in Dragon Traveler. Prometheus's damage type is Magic and class is Guardian. Faction: Wild Spirit & Arcane Wisdom.
On the combined Dragon Traveler tier list Prometheus is B tier, 25th of the 75 heroes ranked, from where 3 community tier lists put Prometheus.
Best build for Prometheus
From 2 guidesWeapon
1 option- 2 of 2
Tome of Stars
Armor, subclass and relic
Arcane Hood1 of 2
Arcane Robe1 of 2
Arcane Gauntlets1 of 2
Arcane Boots1 of 2
Templar1 of 1
Avenger1 of 1
Elven Greatshield1 of 1
Accessory
1 option- 2 of 2
Starlight Magisterium
Profile
Prometheus carries the title "Firethief Goddess". Prometheus stands 171cm tall.
Stats
- HP1st of 9334,524
- ATK79th of 932,204
- PDEF3rd of 933,499
- MDEF1st of 934,073
At level 100 with 19 stars, before equipment, runes, artifacts and myths. Each bar is measured against the highest value in the Dragon Traveler roster, and the place is out of every hero with that stat.
Skills
10
Breaking the Elephant Seal
Talent · DebuffWhile active, reduces Crit Damage of all enemies by 32%. When taking a critical hit, the attacker's Crit Damage is capped at 150%.
By skill level
- Lv. 1
- 32% · 150%
- Lv. 2
- 35% · 145%
- Lv. 3
- 38% · 140%
- Lv. 4
- 41% · 135%
- Lv. 5
- 44% · 130%
- Lv. 6
- 47% · 125%
- Lv. 7
- 50% · 120%

Breaking the Elephant Seal
Talent from 6 starsWhile active, reduces Crit Damage of all enemies by 50%. When taking a critical hit, the attacker's Crit Damage is capped at 120%.

Breaking the Elephant Seal
Talent from 9 starsWhile active, reduces Crit Damage of all enemies by 50%. When taking a critical hit, the attacker's Crit Damage is capped at 120%.

Breaking the Elephant Seal
Talent from 12 starsWhile active, reduces Crit Damage of all enemies by 50%. When taking a critical hit, the attacker's Crit Damage is capped at 120%.

Breaking the Elephant Seal
Talent from 15 starsWhile active, reduces Crit Damage of all enemies by 50%. When taking a critical hit, the attacker's Crit Damage is capped at 120%.

Breaking the Elephant Seal
Talent from 19 starsWhile active, reduces Crit Damage of all enemies by 50%. When taking a critical hit, the attacker's Crit Damage is capped at 120%.

Nebula Chains
Ultimate · Cooldown 20s · Steal · Regen · DamageSteals 20% Attack, 20% Physical Defense and Magic Defense, 300 Crit, 300 Dodge, 300 Block, and 30% Crit Damage from a single target (does not affect bosses) for 8s. Cannot stack and can only steal from 1 target at a time. Then, restores HP equal to 50% of Max HP and 100% Rage, and deals magic damage equal to 880% of Attack to enemies within a large circular area.
By skill level
- Lv. 1
- 50% · 880%
- Lv. 2
- 55% · 960%
- Lv. 3
- 60% · 1020%
- Lv. 4
- 65% · 1080%
- Lv. 5
- 70% · 1140%
- Lv. 6
- 75% · 1200%

Cross Chain Strike
Skill · Cooldown 8s · Unlocks at level 21 · DamageSwings chains into an X-shaped area, crossing at the enemy with the highest Attack and dealing magic damage equal to 600% of Attack. Each chain also deals magic damage equal to 200% of Attack to any enemies it hits. Gains Rage when HP decreases. When Rage is at the limit, enters the [Wild] state. While in the [Wild] state, the damage dealt to the crossed target changes to magic damage equal to 600% of Attack + 600% of the target's Attack (up to a maximum of 2400% of Attack) and benefits from 100% Lifesteal. Wild: Special [Wild Spirit] faction status. This status continuously consumes Rage. This status ends when Rage is depleted.
By skill level
- Lv. 1
- 600% · 200% · 600% · 600% · 2400%
- Lv. 2
- 660% · 220% · 660% · 660% · 2640%
- Lv. 3
- 720% · 240% · 720% · 720% · 2880%
- Lv. 4
- 780% · 260% · 780% · 780% · 3120%
- Lv. 5
- 840% · 280% · 840% · 840% · 3360%
- Lv. 6
- 900% · 300% · 900% · 900% · 3600%

Charging Assault
Skill · Unlocks at level 41 · Damage · ShieldAfter using a skill, the next basic attack is buffed, dealing magic damage equal to 480% of this unit's Attack to all enemies within a large surrounding circular area and grants a shield equal to 20% of Max HP for 6s, stacking up to 3 times.
By skill level
- Lv. 1
- 480% · 20%
- Lv. 2
- 520% · 22%
- Lv. 3
- 560% · 24%
- Lv. 4
- 600% · 26%
- Lv. 5
- 640% · 28%
- Lv. 6
- 680% · 30%

Triple Spiral
Skill · Cooldown 12s · Unlocks at level 61 · Damage · ShieldThrows a spiral chain, dealing magic damage equal to 550% of the caster's Attack to enemies in a straight line and grants a shield equal to 10% of Max HP multiplied by the current number of [Awakening] stacks for 10s, then consumes all [Awakening] stacks. When in the [Wild] state, [Awakening] stacks are not consumed. Each time an ally uses an Overdrive, gains 1 stack of [Awakening]. Wild: Special [Wild Spirit] faction status. This status continuously consumes Rage. This status ends when Rage is depleted. Awakening: Special [Arcane Wisdom] faction status. Lasts until the end of the battle. Gained when any ally Luminary unleashes an Overdrive. Can stack up to 9 times.
By skill level
- Lv. 1
- 550% · 10%
- Lv. 2
- 600% · 11%
- Lv. 3
- 650% · 12%
- Lv. 4
- 700% · 13%
- Lv. 5
- 750% · 14%
- Lv. 6
- 800% · 15%













