
Hades
SSR EX/AssassinS tier
Introduction
Hades is an SSR EX character in Dragon Traveler. Hades's role is Assassin. Faction: Arcane Wisdom / Otherworld Return.
On our Dragon Traveler tier list Hades is S tier, 2nd of the 73 characters ranked, from where 13 current tier lists put Hades.
Is Hades good?
Hades is an execution assassin: her damage rises with the target's missing HP, her Overdrive spawns clones as she blinks in for a heavy hit, and Death Rattle stacks both raise her Attack and block lethal damage. She can turn a fight around at low HP, and all three sites rate her S. We rate her S tier.
Strengths
- Damage grows with the target's missing HP
- Overdrive leaves clones behind, up to three
- Blocks fatal damage with Death Rattle stacks
Weaknesses
- Attacks ignore Attack Speed, so Haste gear does less for her
Best build for Hades
From 2 guidesWeapon
2 options- 12 of 2
Ship Slayer - 21 of 2
Last Whisper
Accessory
1 option- 2 of 2
Eagle Warrior Portrait
Armor, subclass and relic
Paladin's Helmet2 of 2
Paladin's Armor2 of 2
Paladin's Gauntlets2 of 2
Paladin's Boots2 of 2
Executioner2 of 2
Sighing Spear1 of 1
Skills
5
Transcendence
TalentLv. 1: Attacks are not affected by Attack Speed. Cannot gain Awakening. Bonus Damage is increased by 20-32%. For every 4 stacks of Awakening gained by other allied Luminaries, Bonus Damage increases by an additional 15-24% and Soul Chase evolves once. Stacks up to 4 times. Lv. 2: Clones synchronize Energy points with Hades and inherit the Soul Chase effect. Lv. 3: When dealing damage for the first time, creates 1 Clone. When triggering Elysium, immediately resets the Cooldown of Final Verdict. Lv. 4: Clones are no longer restricted by Attack intervals. Lv. 5: Increases Crit Damage by 9% and Attack by 10%. Lv. 7: Increases Crit Damage by 18%.

Final Verdict
Overdrive · 18s cooldownCreates 1 Clone at the current location (up to 3 can exist at the same time). Blinks in front of a single target, dealing physical damage equal to 740-1220% of Attack and knocking them down. If the target is defeated, this skill's cooldown is reset and 4 Overdrive Points are gained. Clones inherit 40% of Attack, cannot be targeted, and do not move on their own. If enemies are nearby, they perform basic attacks every 4.5s. Each time the caster uses an Overdrive, the Clones will move to the nearest enemy and launch a basic attack.

Soul Chase
Ultimate SkillEnhances basic attacks. Each evolution adds an additional instance of damage to basic attacks, up to a maximum of four instances. Each instance deals physical damage to a single target equal to 180-330% of Attack. The fourth instance deals double damage.

Ruthless Hunter
Secret SkillWhen attacking, damage increases based on the target's lost HP percentage. For every 1% of HP lost, Damage Amplification increases by 0.55-0.95%.

Elysium
Special SkillWhenever an ally is defeated, gains 1 stack of Death Rattle. For each stack of Death Rattle, Attack increases by 1.5-2.3%. Consumes Death Rattle stacks to block fatal damage (0 stacks for the first block, 7 for the second) and dispels all debuffs and control effects. Flies toward Clones in sequence, absorbing them to recover 25% of Max HP for each Clone absorbed, and dealing physical damage equal to 230-390% of Attack to enemies encountered along the way (Cannot be triggered if there are not enough Death Rattle stacks or Clones).



