Dizzy

A pure-hearted half-Gear confronting fate

Dizzy

★★★★★

/Ice/Mage

Taurus

Dtier

Introduction

Dizzy is a 5-star Ice character in Epic Seven. Dizzy's class is Mage. Horoscope: Taurus.

On the Epic Seven tier list Dizzy is D tier, 178th of the 386 characters ranked.

Other Ice characters in Epic Seven: ae-KARINA, Aither, Alexa, Amid, Amiki, Angelica and 72 more.

What Dizzy does

Every skill hits the whole enemy team. Emotional Gamma Ray's attack misses, but it lands Speed, Attack and Hit Chance Down for 2 turns anyway; Gamma Ray stretches existing debuffs by a turn (and knocks 50% off Combat Readiness after Awakening); and the basic attack hits harder on debuffed enemies.

Best build for Dizzy

From 932 player builds

Artifacts

5 options
  1. 1
    Necro & Undine
    27%
  2. 2
    Sira-Ren
    13%
  3. 3
    Iela Violin
    12%
  4. 4
    Resolute Soldier Series
    10%
  5. 5
    Abyssal Crown
    7%

Typical stats

Speed
228
Attack
2,310
Health
14,635
Defense
1,395
Crit Chance
36%
Crit Damage
164%
Effectiveness
116%
Effect Resistance
45%

Gear sets

4 options
  1. 1
    Speed(4)Hit(2)
    51%
  2. 2
    Speed(4)
    9%
  3. 3
    Counter(4)Hit(2)
    4%
  4. 4
    Speed(4)Resist(2)
    3%

Profile

A half-Gear who was born to a Human and a Gear. After being attacked by Humans, she held a deep distrust towards them, but after meeting various people she resolved those feelings. She loves humanity and nature and hates to fight, but will do so when necessary, making use of her wings, Necro and Undine.

Dizzy carries the title "A pure-hearted half-Gear confronting fate". Dizzy is voiced by 藤田佳寿恵 in Japanese and 후지타 카즈에 in Korean. Dizzy was released on 9 May 2019.

Dizzy's introduction: Competition isn't just about fighting.

Stats

  • Health214th5,299
  • Attack166th1,039
  • Defense68th673
  • Speed97th115
  • Critical Hit Chance15%
  • Critical Hit Damage150%
  • Effectiveness40th18%
  • Effect Resistance24th18%
  • Dual Attack Chance3%

At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.

At level 50 and 60, fully awakened

  • HealthLevel 50, 5 stars: 4,301Level 60, 6 stars: 5,299
  • AttackLevel 50, 5 stars: 863Level 60, 6 stars: 1,039
  • DefenseLevel 50, 5 stars: 542Level 60, 6 stars: 673
  • SpeedLevel 50, 5 stars: 115Level 60, 6 stars: 115
  • Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
  • Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
  • EffectivenessLevel 50, 5 stars: 18%Level 60, 6 stars: 18%
  • Effect ResistanceLevel 50, 5 stars: 18%Level 60, 6 stars: 18%
  • Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%

Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.

  • I Used This to Catch Fish

    Skill 1

    gains 1 Soul

    Attacks all enemies with the power of magic and has a 25% chance to inflict stun for 1 turn. Damage dealt increases when the target has a debuff.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +5% damage dealt
    4. +4 +5% damage dealt
    5. +5 +10% damage dealt
    • Stun Cannot act for a certain number of turns.
  • Gamma Ray

    Skill 2

    Cooldown 3 turns (4 before enhancement), gains 2 Souls

    Attacks all enemies with a powerful ray, extending the duration of debuffs by 1 turn, except for those which prevent the enemy from moving.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 -1 turn cooldown
    4. +4 +10% damage dealt
    5. +5 +10% damage dealt

    After awakening stage 3

    Cooldown 3 turns

    Attacks all enemies with a powerful ray, extending the duration of debuffs by 1 turn, except for those which prevent the enemy from moving, before decreasing Combat Readiness by 50%.

  • Emotional Gamma Ray

    Skill 3

    Cooldown 4 turns (5 before enhancement), gains 3 Souls

    Unleashes a giant explosion to attack all enemies. The attack misses, but inflicts decreased Speed, decreased Attack, and decreased Hit Chance on all enemies for 2 turns regardless of whether the attack hits.

    Soul Burn (20 Souls): Grants an extra turn.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 -1 turn cooldown
    4. +4 +10% damage dealt
    5. +5 +10% damage dealt
    • Decrease Speed Decreases Speed by 30%.
    • Decrease Attack Decreases Attack by 50%.
    • Decrease Hit Chance Decreases Hit Chance by 50%.

Imprint

  • BImprint Release: Attack: 4%Imprint Concentration: Attack: 7%
  • AImprint Release: Attack: 6%Imprint Concentration: Attack: 11%
  • SImprint Release: Attack: 8%Imprint Concentration: Attack: 15%
  • SSImprint Release: Attack: 10%Imprint Concentration: Attack: 18%
  • SSSImprint Release: Attack: 12%Imprint Concentration: Attack: 21%

Imprint Release gives the bonus to the team; Imprint Concentration gives Dizzy the bonus instead.

  1. Stage 1Effect Resistance +6%, Attack +20, Health +60
  2. Stage 2Effectiveness +6%, Attack +20, Health +60
  3. Stage 3Attack +20, Health +60, enhances Gamma Ray
  4. Stage 4Speed +4, Attack +30, Health +80
  5. Stage 5Effect Resistance +12%, Attack +30, Health +80
  6. Stage 6Effectiveness +12%, Attack +30, Health +80

Relationships

4
  • SolTrust

    Though Dizzy never really talks to Sol, she trusts him as her father.

  • BaikenTrust

    Baiken used to give Dizzy advice. Dizzy hopes that Baiken can change and live a different life, just as she has.

  • CartujaTrust

    Cartuja rescued Dizzy from danger. Though he seems tough and strong, Dizzy thinks he has a cute tail.

  • Celestial MercedesTrust

    A mysterious being with a strange power. Dizzy is grateful for her efforts to save her.

Upgrade costs

Open in the planner

Awakening

  • Stage 1Frost Rune ×10
  • Stage 2Frost Rune ×15Greater Frost Rune ×2
  • Stage 3Frost Rune ×20Greater Frost Rune ×10
  • Stage 4Greater Frost Rune ×10Epic Frost Rune ×2
  • Stage 5Epic Frost Rune ×6Rare Mysterious Catalyst ×15
  • Stage 6Epic Frost Rune ×10Epic Mysterious Catalyst ×10

I Used This to Catch Fish enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×29,000MolaGora ×1Rare Mysterious Catalyst ×5
  • +4Gold ×47,000MolaGora ×3Rare Mysterious Catalyst ×7
  • +5Gold ×80,000MolaGora ×5Epic Mysterious Catalyst ×2

Gamma Ray enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×29,000MolaGora ×1Rare Mysterious Catalyst ×5
  • +4Gold ×47,000MolaGora ×3Rare Mysterious Catalyst ×7
  • +5Gold ×80,000MolaGora ×5Epic Mysterious Catalyst ×2

Emotional Gamma Ray enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×29,000MolaGora ×1Rare Mysterious Catalyst ×5
  • +4Gold ×47,000MolaGora ×3Rare Mysterious Catalyst ×7
  • +5Gold ×80,000MolaGora ×5Epic Mysterious Catalyst ×2

Art

Dizzy key art

More Ice characters

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