
Dizzy
★★★★★
/Ice
Introduction
Dizzy is a 5-star Ice character in Epic Seven.
On our Epic Seven tier list Dizzy is A tier, 55th of the 311 characters ranked, from where 9 current tier lists put Dizzy.
By game mode, Dizzy is A in PvE and A in PvP.
Other Ice characters in Epic Seven: Aither, Alexa, Amid, Angelica, Angelic Montmorancy, Bask and 49 more.
Is Dizzy good?
An Ice mage whose every skill hits the whole enemy team. Emotional Gamma Ray applies Speed, Attack and Hit Chance down even though the hit itself misses, Gamma Ray extends existing debuffs and knocks 50% off every enemy's Combat Readiness, and her basic attack can stun.
We put her in A, and Necro & Undine is a good PvP pick on her.
Strengths
- Every skill is AoE
- Three debuffs at once on S3
- Gamma Ray extends debuffs and cuts Combat Readiness
Weaknesses
- Ultimate deals no real damage
- Weak into Immunity
Best build for Dizzy
From 932 player buildsArtifacts
5 options- 127%
Necro & Undine - 213%
Sira-Ren - 312%
Iela Violin - 410%
Resolute Soldier Series - 57%
Abyssal Crown
Typical stats
- Speed
- 228
- Attack
- 2,310
- Health
- 14,635
- Defense
- 1,395
- Crit Chance
- 36%
- Crit Damage
- 164%
- Effectiveness
- 116%
- Effect Resistance
- 45%
Gear sets
4 options- 151%
Speed(4)
Hit(2) - 29%
Speed(4) - 34%
Counter(4)
Hit(2) - 43%
Speed(4)
Resist(2)
Profile
Dizzy carries the title "A pure-hearted half-Gear confronting fate.". Dizzy is a female Half-Gear.
Background
A half-Gear who was born to a Human and a Gear.
After being attacked by Humans, she held a deep distrust towards them, but after meeting various people she resolved those feelings.
She loves humanity and nature and hates to fight, but will do so when necessary, making use of her wings, Necro and Undine.
Skills
3I Used This to Catch Fish
Dizzy attacks all enemies with the power of magic, with a 25% chance each to stun for 1 turn. Damage dealt increases on debuffed enemies.
Gamma Ray
Before Awakening: Dizzy attacks all enemies with a powerful ray, extending the duration of debuffs by 1 turn, except for those which prevent the enemy from moving. After Awakening: Dizzy attacks all enemies with a powerful ray, extending the duration of debuffs by 1 turn, except for those which prevent the enemy from moving, before decreasing Combat Readiness by 50%.
Emotional Gamma Ray
Dizzy unleashes a giant explosion to attack all enemies. The attack misses, but inflicts decreased Speed, Attack, and Hit Chance for 2 turns regardless. Soul Burn: Grants an extra turn. (Consumes 20 .)
How to get Dizzy
Event Summon (Guilty Gear Xrd Rev2)
Art




