

Introduction
Godmother is a 3-star Fire character in Epic Seven. Godmother's class is Ranger. Horoscope: Gemini.
On the Epic Seven tier list Godmother is D tier, 209th of the 386 characters ranked.
Other Fire characters in Epic Seven: Abigail, Achates, Adventurer Ras, ae-NINGNING, ae-WINTER, Afternoon Soak Flan and 79 more.
What Godmother does
A 3-star
Fire
Ranger whose best tool is a team Speed buff for two turns. Her second skill fires a missile with a 75% chance each to lower the target's Hit Chance and Attack for a turn, and her basic can put Target on an enemy.
Best build for Godmother
From 85 player buildsArtifacts
4 options- 118%
Andre's Crossbow - 29%
Rosa Hargana - 34%
Egg of Delusion - 44%
Guiding Light
Typical stats
- Speed
- 206
- Attack
- 2,483
- Health
- 12,325
- Defense
- 1,128
- Crit Chance
- 64%
- Crit Damage
- 201%
- Effectiveness
- 51%
- Effect Resistance
- 20%
Gear sets
6 options- 122%
Speed(4) - 214%
Speed(4)
Hit(2) - 39%
Critical(2) - 47%
Speed(4)
Critical(2)
Show 2 more set optionsShow fewer
- 57%
Immunity(2) - 66%
Hit(2)
Profile
A former police executive in Politia, Godmother is now in charge of a vigilante group in the Unregulated Area. Thanks to her, what was once a lawless area is now united and properly managed.
Godmother carries the title "Godmother of the back streets who leads the discarded". Godmother is voiced by 園崎未恵 in Japanese and 이용신 in Korean. Godmother's hobby is cleaning the bathroom and creating recipes, and Godmother's good at assembling parts and playing darts. Godmother likes the Godmother (cocktail) and pineapple pizza. Godmother was released on 8 October 2020.
Godmother's introduction: Well, well... Looks like I've got one more troublemaker to take care of.
Stats
- Health332nd of 3914,693
- Attack198th of 3911,005
- Defense311th of 391532
- Speed205th of 391109
- Critical Hit Chance15%
- Critical Hit Damage150%
- Effectiveness40th of 39118%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 3,819Level 60, 6 stars: 4,693
- AttackLevel 50, 5 stars: 835Level 60, 6 stars: 1,005
- DefenseLevel 50, 5 stars: 429Level 60, 6 stars: 532
- SpeedLevel 50, 5 stars: 109Level 60, 6 stars: 109
- Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 18%Level 60, 6 stars: 18%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Gunshot
Skill 1gains 1 Soul
Attacks the enemy with pistol fire, with a 50% chance to inflict target for 2 turns.
Soul Burn (10 Souls): Increases effect chance to 100%.
- +1 +5% damage dealt
- +2 +5% effect chance
- +3 +5% damage dealt
- +4 +5% effect chance
- +5 +10% damage dealt
- +6 +5% effect chance
- +7 +10% damage dealt
Before enhancement
Attacks the enemy with pistol fire, with a 35% chance to inflict target for 2 turns.
Target Increases damage suffered by 15% and decreases Evasion by 50%.

Rocket Launcher
Skill 2Cooldown 3 turns, gains 1 Soul
Attacks with a powerful missile, before a 100% chance each to inflict decreased Hit Chance and decreased Attack for 1 turn.
- +1 +5% damage dealt
- +2 +5% effect chance
- +3 +5% damage dealt
- +4 +10% effect chance
- +5 +10% damage dealt
- +6 +10% effect chance
- +7 +15% damage dealt
Before enhancement
Attacks with a powerful missile, before a 75% chance each to inflict decreased Hit Chance and decreased Attack for 1 turn.
Decrease Hit Chance Decreases Hit Chance by 50%.
Decrease Attack Decreases Attack by 50%.

Enhance Maneuverability
Skill 3Cooldown 4 turns (5 before enhancement), gains 3 Souls
Utilizes the power of an enhancement cube, granting all allies increased Speed for 2 turns.
- +1 -1 turn cooldown
After awakening stage 3
Cooldown 4 turns
By using the power of an enhancement cube, grants increased Speed and increased Effectiveness to all allies for 2 turns.
Increase Speed Increases Speed by 30%.
Increase Effectiveness Increases Effectiveness by 50%.
Imprint
- BImprint Release: Attack: 60Imprint Concentration: Attack: 84
- AImprint Release: Attack: 75Imprint Concentration: Attack: 105
- SImprint Release: Attack: 90Imprint Concentration: Attack: 126
- SSImprint Release: Attack: 105Imprint Concentration: Attack: 147
- SSSImprint Release: Attack: 120Imprint Concentration: Attack: 168
Imprint Release gives the bonus to the team; Imprint Concentration gives Godmother the bonus instead.
Awakening
Upgrade planner- Stage 1Effectiveness +6%, Attack +20, Health +60
- Stage 2Attack +3%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Enhance Maneuverability
- Stage 4Attack +6%, Attack +30, Health +80
- Stage 5Effectiveness +12%, Attack +30, Health +80
- Stage 6Attack +6%, Attack +30, Health +80
Relationships
2
SoniaTrustAn extremely talented person. Godmother doesn't know what brought Sonia to where she is now, but she's decided not to ask about her past.
Godmother's motto: Unity and solidarity
Godmother dislikes messy places and mold.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Flame Rune ×5 - Stage 2
Flame Rune ×9 - Stage 3
Flame Rune ×12
Greater Flame Rune ×6 - Stage 4
Greater Flame Rune ×15 - Stage 5
Epic Flame Rune ×4
Rare Sniper Catalyst ×9 - Stage 6
Epic Flame Rune ×6
Epic Sniper Catalyst ×6
Gunshot enhancement
- +1
Gold ×1,000
Stigma ×50 - +2
Gold ×2,000
Stigma ×120 - +3
Gold ×4,000
Stigma ×230 - +4
Gold ×21,000
Stigma ×400
Rare Sniper Catalyst ×3 - +5
Gold ×29,000
Stigma ×650
Rare Sniper Catalyst ×4 - +6
Gold ×39,000
Stigma ×1,000
Rare Sniper Catalyst ×5 - +7
Gold ×50,000
Stigma ×1,450
Rare Sniper Catalyst ×6
Rocket Launcher enhancement
- +1
Gold ×1,000
Stigma ×50 - +2
Gold ×2,000
Stigma ×120 - +3
Gold ×4,000
Stigma ×230 - +4
Gold ×21,000
Stigma ×400
Rare Sniper Catalyst ×3 - +5
Gold ×29,000
Stigma ×650
Rare Sniper Catalyst ×4 - +6
Gold ×39,000
Stigma ×1,000
Rare Sniper Catalyst ×5 - +7
Gold ×50,000
Stigma ×1,450
Rare Sniper Catalyst ×6
Enhance Maneuverability enhancement
- +1
Gold ×4,000
Stigma ×300
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